pokeheartgold/asm/overlay_01_021FB4C0.s
2023-01-27 23:42:00 +01:00

196 lines
3.5 KiB
ArmAsm

#include "constants/sndseq.h"
#include "constants/moves.h"
#include "constants/std_script.h"
#include "constants/species.h"
#include "constants/sprites.h"
#include "constants/maps.h"
#include "constants/mmodel.h"
#include "constants/items.h"
#include "msgdata/msg/msg_0096_D31R0201.h"
#include "msgdata/msg/msg_0066_D23R0102.h"
.include "asm/macros.inc"
.include "overlay_01_021FB4C0.inc"
.include "global.inc"
.text
thumb_func_start ov01_021FB4C0
ov01_021FB4C0: ; 0x021FB4C0
push {r4, lr}
mov r1, #0x1c
bl AllocFromHeap
add r4, r0, #0
bl ov01_021FB55C
add r0, r4, #0
pop {r4, pc}
.balign 4, 0
thumb_func_end ov01_021FB4C0
thumb_func_start ov01_021FB4D4
ov01_021FB4D4: ; 0x021FB4D4
push {r4, lr}
add r4, r0, #0
beq _021FB4F0
ldr r1, [r4]
cmp r1, #1
bne _021FB4E4
bl ov01_021FB514
_021FB4E4:
add r0, r4, #0
bl ov01_021FB55C
add r0, r4, #0
bl FreeToHeap
_021FB4F0:
pop {r4, pc}
.balign 4, 0
thumb_func_end ov01_021FB4D4
thumb_func_start ov01_021FB4F4
ov01_021FB4F4: ; 0x021FB4F4
push {r4, lr}
add r4, r0, #0
ldr r0, _021FB510 ; =ov01_021FB594
add r1, r4, #0
bl Main_SetHBlankIntrCB
cmp r0, #1
beq _021FB508
bl GF_AssertFail
_021FB508:
mov r0, #1
str r0, [r4]
pop {r4, pc}
nop
_021FB510: .word ov01_021FB594
thumb_func_end ov01_021FB4F4
thumb_func_start ov01_021FB514
ov01_021FB514: ; 0x021FB514
push {r4, lr}
add r4, r0, #0
mov r0, #0
add r1, r0, #0
bl Main_SetHBlankIntrCB
cmp r0, #1
beq _021FB528
bl GF_AssertFail
_021FB528:
mov r0, #0
str r0, [r4]
pop {r4, pc}
.balign 4, 0
thumb_func_end ov01_021FB514
thumb_func_start ov01_021FB530
ov01_021FB530: ; 0x021FB530
push {r4, r5, r6, lr}
add r5, r1, #0
add r6, r2, #0
bl ov01_021FB5B4
add r4, r0, #0
bne _021FB542
bl GF_AssertFail
_021FB542:
cmp r4, #0
beq _021FB54E
str r6, [r4, #4]
str r5, [r4, #8]
mov r0, #1
str r0, [r4]
_021FB54E:
add r0, r4, #0
pop {r4, r5, r6, pc}
.balign 4, 0
thumb_func_end ov01_021FB530
thumb_func_start ov01_021FB554
ov01_021FB554: ; 0x021FB554
ldr r3, _021FB558 ; =ov01_021FB584
bx r3
.balign 4, 0
_021FB558: .word ov01_021FB584
thumb_func_end ov01_021FB554
thumb_func_start ov01_021FB55C
ov01_021FB55C: ; 0x021FB55C
push {r3, r4, r5, lr}
add r3, r0, #0
mov r2, #0x1c
mov r1, #0
_021FB564:
strb r1, [r3]
add r3, r3, #1
sub r2, r2, #1
bne _021FB564
mov r4, #0
str r4, [r0]
add r5, r0, #4
_021FB572:
add r0, r5, #0
bl ov01_021FB584
add r4, r4, #1
add r5, #0xc
cmp r4, #2
blt _021FB572
pop {r3, r4, r5, pc}
.balign 4, 0
thumb_func_end ov01_021FB55C
thumb_func_start ov01_021FB584
ov01_021FB584: ; 0x021FB584
mov r2, #0
ldr r1, _021FB590 ; =ov01_021FB5B0
str r2, [r0]
str r1, [r0, #8]
str r2, [r0, #4]
bx lr
.balign 4, 0
_021FB590: .word ov01_021FB5B0
thumb_func_end ov01_021FB584
thumb_func_start ov01_021FB594
ov01_021FB594: ; 0x021FB594
push {r4, r5, r6, lr}
add r5, r0, #0
mov r6, #0
add r4, r5, #4
_021FB59C:
ldr r1, [r5, #8]
ldr r2, [r5, #0xc]
add r0, r4, #0
blx r2
add r6, r6, #1
add r5, #0xc
add r4, #0xc
cmp r6, #2
blt _021FB59C
pop {r4, r5, r6, pc}
thumb_func_end ov01_021FB594
thumb_func_start ov01_021FB5B0
ov01_021FB5B0: ; 0x021FB5B0
bx lr
.balign 4, 0
thumb_func_end ov01_021FB5B0
thumb_func_start ov01_021FB5B4
ov01_021FB5B4: ; 0x021FB5B4
mov r2, #0
add r3, r0, #0
_021FB5B8:
ldr r1, [r3, #4]
cmp r1, #0
bne _021FB5C8
add r1, r0, #4
mov r0, #0xc
mul r0, r2
add r0, r1, r0
bx lr
_021FB5C8:
add r2, r2, #1
add r3, #0xc
cmp r2, #2
blt _021FB5B8
mov r0, #0
bx lr
thumb_func_end ov01_021FB5B4