mirror of
https://github.com/pret/pokeheartgold.git
synced 2024-11-24 13:49:45 +00:00
377 lines
6.9 KiB
ArmAsm
377 lines
6.9 KiB
ArmAsm
#include "constants/sndseq.h"
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#include "constants/moves.h"
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#include "constants/std_script.h"
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#include "constants/species.h"
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#include "constants/sprites.h"
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#include "constants/maps.h"
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#include "constants/mmodel.h"
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#include "constants/items.h"
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#include "msgdata/msg/msg_0096_D31R0201.h"
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#include "msgdata/msg/msg_0066_D23R0102.h"
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.include "asm/macros.inc"
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.include "overlay_01_021FE780.inc"
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.include "global.inc"
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.text
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thumb_func_start ov01_021FE780
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ov01_021FE780: ; 0x021FE780
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push {r3, r4, r5, lr}
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mov r2, #0
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mov r1, #0x6c
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add r3, r2, #0
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add r5, r0, #0
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bl ov01_021F1430
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add r4, r0, #0
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str r5, [r4]
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bl ov01_021FE7AC
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add r0, r4, #0
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pop {r3, r4, r5, pc}
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.balign 4, 0
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thumb_func_end ov01_021FE780
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thumb_func_start ov01_021FE79C
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ov01_021FE79C: ; 0x021FE79C
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push {r4, lr}
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add r4, r0, #0
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bl ov01_021FE7D0
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add r0, r4, #0
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bl ov01_021F1448
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pop {r4, pc}
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thumb_func_end ov01_021FE79C
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thumb_func_start ov01_021FE7AC
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ov01_021FE7AC: ; 0x021FE7AC
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push {r3, r4, lr}
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sub sp, #4
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mov r2, #0
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add r4, r0, #0
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str r2, [sp]
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ldr r0, [r4]
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add r1, r4, #4
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mov r3, #0x56
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bl ov01_021F19F4
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add r0, r4, #0
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add r0, #0x18
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add r1, r4, #4
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bl sub_02069978
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add sp, #4
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pop {r3, r4, pc}
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.balign 4, 0
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thumb_func_end ov01_021FE7AC
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thumb_func_start ov01_021FE7D0
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ov01_021FE7D0: ; 0x021FE7D0
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ldr r3, _021FE7D8 ; =sub_02069784
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add r0, r0, #4
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bx r3
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nop
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_021FE7D8: .word sub_02069784
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thumb_func_end ov01_021FE7D0
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thumb_func_start ov01_021FE7DC
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ov01_021FE7DC: ; 0x021FE7DC
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push {r4, r5, r6, lr}
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sub sp, #0x30
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add r4, r1, #0
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add r6, r2, #0
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add r2, sp, #0x14
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mov r1, #0
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str r1, [r2]
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str r1, [r2, #4]
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add r5, r0, #0
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str r1, [r2, #8]
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str r3, [sp, #0x20]
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bl ov01_021F146C
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mov r1, #4
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str r0, [sp, #0x24]
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bl ov01_021F1450
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str r0, [sp, #0x28]
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ldr r0, [sp, #0x40]
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str r5, [sp, #0x2c]
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cmp r0, #0
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bne _021FE826
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add r0, r5, #0
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bl MapObject_GetFieldSysPtr
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mov r1, #2
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lsl r2, r4, #0x10
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lsl r1, r1, #0xe
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add r2, r2, r1
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str r2, [sp, #0x14]
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lsl r2, r6, #0x10
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add r1, r2, r1
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str r1, [sp, #0x1c]
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add r1, sp, #0x14
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bl sub_0206121C
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b _021FE842
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_021FE826:
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ldr r3, _021FE860 ; =ov01_022090D0
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add r2, sp, #8
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ldmia r3!, {r0, r1}
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stmia r2!, {r0, r1}
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ldr r0, [r3]
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add r1, sp, #0x14
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str r0, [r2]
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add r0, r5, #0
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bl MapObject_GetPositionVec
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add r0, r5, #0
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add r1, sp, #8
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bl sub_0205F9A0
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_021FE842:
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add r0, r5, #0
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mov r1, #2
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bl sub_0205F09C
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add r1, sp, #0x20
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str r1, [sp]
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str r0, [sp, #4]
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ldr r0, [sp, #0x24]
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ldr r1, _021FE864 ; =ov01_022090DC
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ldr r3, [sp, #0x40]
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add r2, sp, #0x14
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bl ov01_021F1620
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add sp, #0x30
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pop {r4, r5, r6, pc}
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.balign 4, 0
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_021FE860: .word ov01_022090D0
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_021FE864: .word ov01_022090DC
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thumb_func_end ov01_021FE7DC
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thumb_func_start ov01_021FE868
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ov01_021FE868: ; 0x021FE868
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push {r3, r4, r5, r6, r7, lr}
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add r6, r0, #0
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add r5, r1, #0
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bl sub_02068D98
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add r7, r0, #0
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add r2, r5, #0
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add r3, r7, #0
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ldr r4, [r7, #0xc]
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add r2, #0x24
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ldmia r3!, {r0, r1}
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stmia r2!, {r0, r1}
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ldmia r3!, {r0, r1}
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stmia r2!, {r0, r1}
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add r0, r4, #0
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bl MapObject_GetID
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str r0, [r5, #0xc]
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add r0, r4, #0
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bl sub_0205F254
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str r0, [r5, #0x10]
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ldr r0, [r7]
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str r0, [r5, #8]
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add r0, r6, #0
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bl sub_02068D90
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str r0, [r5, #0x18]
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mov r0, #1
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lsl r0, r0, #0xc
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str r0, [r5, #0x1c]
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lsr r0, r0, #2
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str r0, [r5, #0x20]
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mov r0, #1
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pop {r3, r4, r5, r6, r7, pc}
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.balign 4, 0
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thumb_func_end ov01_021FE868
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thumb_func_start ov01_021FE8B0
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ov01_021FE8B0: ; 0x021FE8B0
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push {lr}
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sub sp, #0xc
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ldr r0, [r1, #0x30]
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add r1, sp, #0
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mov r2, #0
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str r2, [r1]
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str r2, [r1, #4]
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str r2, [r1, #8]
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bl sub_0205F9A0
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add sp, #0xc
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pop {pc}
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thumb_func_end ov01_021FE8B0
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thumb_func_start ov01_021FE8C8
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ov01_021FE8C8: ; 0x021FE8C8
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push {r4, r5, r6, lr}
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sub sp, #0x18
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add r5, r1, #0
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ldr r4, [r5, #0x30]
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ldr r1, [r5, #0xc]
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add r6, r0, #0
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ldr r2, [r5, #0x10]
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add r0, r4, #0
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bl sub_0205F0A8
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cmp r0, #0
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bne _021FE8EA
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add r0, r6, #0
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bl ov01_021F1640
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add sp, #0x18
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pop {r4, r5, r6, pc}
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_021FE8EA:
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mov r0, #0
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str r0, [r5]
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add r0, r4, #0
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bl MapObject_GetFacingDirection
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mov r1, #0
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mvn r1, r1
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str r0, [r5, #4]
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cmp r0, r1
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bne _021FE906
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mov r0, #1
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add sp, #0x18
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str r0, [r5]
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pop {r4, r5, r6, pc}
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_021FE906:
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ldr r1, [r5, #0x18]
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cmp r1, #0
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beq _021FE96C
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str r0, [r5, #8]
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ldr r1, [r5, #0x1c]
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ldr r0, [r5, #0x20]
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add r2, r1, r0
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mov r1, #1
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lsl r1, r1, #0xe
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str r2, [r5, #0x1c]
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cmp r2, r1
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blt _021FE928
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str r1, [r5, #0x1c]
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ldr r0, [r5, #0x20]
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neg r0, r0
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str r0, [r5, #0x20]
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b _021FE936
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_021FE928:
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lsr r0, r1, #2
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cmp r2, r0
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bgt _021FE936
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str r0, [r5, #0x1c]
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ldr r0, [r5, #0x20]
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neg r0, r0
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str r0, [r5, #0x20]
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_021FE936:
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mov r0, #0
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str r0, [sp, #0xc]
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mov r0, #1
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ldr r1, [r5, #0x1c]
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lsl r0, r0, #0xe
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add r1, r1, r0
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str r1, [sp, #0x10]
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str r0, [sp, #0x14]
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add r0, r4, #0
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add r1, sp, #0xc
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bl sub_0205F9A0
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add r0, r4, #0
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add r1, sp, #0
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bl MapObject_GetPositionVec
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mov r0, #1
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ldr r1, [r5, #0x1c]
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lsl r0, r0, #0xc
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sub r0, r1, r0
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ldr r2, [sp, #4]
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add r1, sp, #0
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add r0, r2, r0
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str r0, [sp, #4]
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add r0, r6, #0
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bl sub_02068DA8
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_021FE96C:
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add sp, #0x18
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pop {r4, r5, r6, pc}
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thumb_func_end ov01_021FE8C8
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thumb_func_start ov01_021FE970
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ov01_021FE970: ; 0x021FE970
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push {r3, r4, r5, r6, lr}
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sub sp, #0x3c
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add r3, r1, #0
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add r6, r0, #0
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ldr r0, [r3]
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cmp r0, #1
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beq _021FE9E6
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mov r0, #0
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ldr r1, [r3, #8]
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mvn r0, r0
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cmp r1, r0
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beq _021FE9E6
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ldr r0, [r3, #0x14]
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ldr r5, _021FE9EC ; =ov01_022090C4
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add r0, r0, #1
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str r0, [r3, #0x14]
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ldmia r5!, {r0, r1}
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add r4, sp, #0
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stmia r4!, {r0, r1}
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ldr r0, [r5]
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mov r2, #0
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str r0, [r4]
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ldr r4, [r3, #0x2c]
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ldr r0, [r3, #8]
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add r4, #0x18
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cmp r0, #3
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bhi _021FE9C4
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add r0, r0, r0
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add r0, pc
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ldrh r0, [r0, #6]
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lsl r0, r0, #0x10
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asr r0, r0, #0x10
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add pc, r0
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_021FE9B2: ; jump table
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.short _021FE9BA - _021FE9B2 - 2 ; case 0
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.short _021FE9C4 - _021FE9B2 - 2 ; case 1
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.short _021FE9BE - _021FE9B2 - 2 ; case 2
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.short _021FE9C2 - _021FE9B2 - 2 ; case 3
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_021FE9BA:
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mov r2, #0xb4
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b _021FE9C4
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_021FE9BE:
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ldr r2, _021FE9F0 ; =0x0000010E
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b _021FE9C4
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_021FE9C2:
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mov r2, #0x5a
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_021FE9C4:
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mov r1, #0
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lsl r2, r2, #0x10
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add r0, sp, #0x18
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lsr r2, r2, #0x10
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add r3, r1, #0
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bl sub_02020DA4
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add r0, r6, #0
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add r1, sp, #0xc
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bl sub_02068DB8
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add r0, r4, #0
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add r1, sp, #0xc
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add r2, sp, #0
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add r3, sp, #0x18
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bl sub_020699AC
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_021FE9E6:
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add sp, #0x3c
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pop {r3, r4, r5, r6, pc}
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nop
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_021FE9EC: .word ov01_022090C4
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_021FE9F0: .word 0x0000010E
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thumb_func_end ov01_021FE970
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thumb_func_start ov01_021FE9F4
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ov01_021FE9F4: ; 0x021FE9F4
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push {r4, lr}
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add r4, r1, #0
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bl sub_02068D74
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mov r1, #1
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str r4, [r0, #0x18]
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lsl r1, r1, #0xc
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str r1, [r0, #0x1c]
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lsr r1, r1, #2
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str r1, [r0, #0x20]
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pop {r4, pc}
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.balign 4, 0
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thumb_func_end ov01_021FE9F4
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.rodata
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ov01_022090C4: ; 0x022090C4
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.byte 0x00, 0x10, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00
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ov01_022090D0: ; 0x022090D0
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.byte 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00
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ov01_022090DC: ; 0x022090DC
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.word 0x00000034
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.word ov01_021FE868
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.word ov01_021FE8B0
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.word ov01_021FE8C8
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.word ov01_021FE970
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