pokeheartgold/asm/overlay_manager.s
2021-08-12 15:28:01 -04:00

148 lines
2.6 KiB
ArmAsm

.include "asm/macros.inc"
.include "global.inc"
.text
thumb_func_start OverlayManager_new
OverlayManager_new: ; 0x0200724C
push {r3, r4, r5, lr}
add r5, r0, #0
add r4, r1, #0
add r0, r2, #0
mov r1, #0x28
bl AllocFromHeap
add r3, r0, #0
add r2, r3, #0
ldmia r5!, {r0, r1}
stmia r2!, {r0, r1}
ldmia r5!, {r0, r1}
stmia r2!, {r0, r1}
mov r0, #0
str r0, [r3, #0x10]
str r0, [r3, #0x14]
str r4, [r3, #0x18]
str r0, [r3, #0x1c]
str r0, [r3, #0x20]
str r0, [r3, #0x24]
add r0, r3, #0
pop {r3, r4, r5, pc}
thumb_func_end OverlayManager_new
thumb_func_start OverlayManager_delete
OverlayManager_delete: ; 0x02007278
ldr r3, _0200727C ; =FreeToHeap
bx r3
.balign 4, 0
_0200727C: .word FreeToHeap
thumb_func_end OverlayManager_delete
thumb_func_start sub_02007280
sub_02007280: ; 0x02007280
push {r4, lr}
add r4, r0, #0
add r0, r2, #0
bl AllocFromHeap
str r0, [r4, #0x1c]
pop {r4, pc}
.balign 4, 0
thumb_func_end sub_02007280
thumb_func_start sub_02007290
sub_02007290: ; 0x02007290
ldr r0, [r0, #0x1c]
bx lr
thumb_func_end sub_02007290
thumb_func_start sub_02007294
sub_02007294: ; 0x02007294
push {r4, lr}
add r4, r0, #0
ldr r0, [r4, #0x1c]
bl FreeToHeap
mov r0, #0
str r0, [r4, #0x1c]
pop {r4, pc}
thumb_func_end sub_02007294
thumb_func_start sub_020072A4
sub_020072A4: ; 0x020072A4
ldr r0, [r0, #0x18]
bx lr
thumb_func_end sub_020072A4
thumb_func_start OverlayManager_run
OverlayManager_run: ; 0x020072A8
push {r4, lr}
add r4, r0, #0
ldr r1, [r4, #0x10]
cmp r1, #3
bhi _02007326
add r1, r1, r1
add r1, pc
ldrh r1, [r1, #6]
lsl r1, r1, #0x10
asr r1, r1, #0x10
add pc, r1
_020072BE: ; jump table
.short _020072C6 - _020072BE - 2 ; case 0
.short _020072DA - _020072BE - 2 ; case 1
.short _020072F2 - _020072BE - 2 ; case 2
.short _02007308 - _020072BE - 2 ; case 3
_020072C6:
mov r1, #0
ldr r0, [r4, #0xc]
mvn r1, r1
cmp r0, r1
beq _020072D6
mov r1, #2
bl HandleLoadOverlay
_020072D6:
mov r0, #1
str r0, [r4, #0x10]
_020072DA:
add r1, r4, #0
ldr r2, [r4]
add r0, r4, #0
add r1, #0x14
blx r2
cmp r0, #1
bne _02007326
mov r0, #2
str r0, [r4, #0x10]
mov r0, #0
str r0, [r4, #0x14]
b _02007326
_020072F2:
add r1, r4, #0
ldr r2, [r4, #4]
add r1, #0x14
blx r2
cmp r0, #1
bne _02007326
mov r0, #3
str r0, [r4, #0x10]
mov r0, #0
str r0, [r4, #0x14]
b _02007326
_02007308:
add r1, r4, #0
ldr r2, [r4, #8]
add r1, #0x14
blx r2
cmp r0, #1
bne _02007326
mov r1, #0
ldr r0, [r4, #0xc]
mvn r1, r1
cmp r0, r1
beq _02007322
bl UnloadOverlayByID
_02007322:
mov r0, #1
pop {r4, pc}
_02007326:
mov r0, #0
pop {r4, pc}
.balign 4, 0
thumb_func_end OverlayManager_run