pokeheartgold/asm/overlay_01_021FED9C.s
2022-03-24 16:49:15 -04:00

205 lines
3.7 KiB
ArmAsm

#include "constants/sndseq.h"
#include "constants/moves.h"
#include "constants/std_script.h"
#include "constants/species.h"
#include "constants/sprites.h"
#include "constants/maps.h"
#include "constants/mmodel.h"
#include "constants/items.h"
#include "msgdata/msg/msg_0096_D31R0201.h"
#include "msgdata/msg/msg_0066_D23R0102.h"
.include "asm/macros.inc"
.include "global.inc"
.text
thumb_func_start ov01_021FED9C
ov01_021FED9C: ; 0x021FED9C
push {r3, r4, r5, lr}
mov r2, #0
mov r1, #0x3c
add r3, r2, #0
add r5, r0, #0
bl ov01_021F1430
add r4, r0, #0
str r5, [r4]
bl ov01_021FEDC8
add r0, r4, #0
pop {r3, r4, r5, pc}
.balign 4, 0
thumb_func_end ov01_021FED9C
thumb_func_start ov01_021FEDB8
ov01_021FEDB8: ; 0x021FEDB8
push {r4, lr}
add r4, r0, #0
bl ov01_021FEDF0
add r0, r4, #0
bl ov01_021F1448
pop {r4, pc}
thumb_func_end ov01_021FEDB8
thumb_func_start ov01_021FEDC8
ov01_021FEDC8: ; 0x021FEDC8
push {r3, r4, lr}
sub sp, #4
mov r2, #0
add r4, r0, #0
str r2, [sp]
ldr r0, [r4]
add r1, r4, #4
mov r3, #0x1e
bl ov01_021F19F4
mov r2, #0
str r2, [sp]
ldr r0, [r4]
add r4, #0x18
add r1, r4, #0
mov r3, #0x87
bl ov01_021F1A18
add sp, #4
pop {r3, r4, pc}
thumb_func_end ov01_021FEDC8
thumb_func_start ov01_021FEDF0
ov01_021FEDF0: ; 0x021FEDF0
push {r4, lr}
add r4, r0, #0
add r0, r4, #4
bl sub_02069784
add r4, #0x18
add r0, r4, #0
bl sub_020698D0
pop {r4, pc}
thumb_func_end ov01_021FEDF0
thumb_func_start ov01_021FEE04
ov01_021FEE04: ; 0x021FEE04
push {r4, r5, r6, r7, lr}
sub sp, #0x1c
add r5, r0, #0
add r6, r1, #0
add r4, r2, #0
add r7, r3, #0
bl ov01_021F146C
mov r1, #7
str r0, [sp, #8]
bl ov01_021F1450
str r0, [sp, #0xc]
add r0, r6, #0
add r1, r7, #0
add r2, sp, #0x10
bl sub_020611C8
ldr r1, [sp, #0x18]
lsl r0, r4, #3
add r0, r1, r0
str r0, [sp, #0x18]
add r0, r5, #0
bl MapObject_GetPrevHeight
lsl r1, r0, #0xf
mov r0, #2
lsl r0, r0, #0xe
sub r0, r1, r0
str r0, [sp, #0x14]
add r0, r5, #0
mov r1, #2
bl sub_0205F09C
add r1, sp, #8
str r1, [sp]
str r0, [sp, #4]
ldr r0, [sp, #8]
ldr r1, _021FEE60 ; =ov01_02209124
add r2, sp, #0x10
mov r3, #0
bl ov01_021F1620
add sp, #0x1c
pop {r4, r5, r6, r7, pc}
nop
_021FEE60: .word ov01_02209124
thumb_func_end ov01_021FEE04
thumb_func_start ov01_021FEE64
ov01_021FEE64: ; 0x021FEE64
push {r3, r4, lr}
sub sp, #4
add r4, r1, #0
bl sub_02068D98
ldr r3, [r0, #4]
ldr r1, [r0]
mov r0, #0
str r1, [r4, #0x78]
str r3, [r4, #0x7c]
str r0, [sp]
add r2, r3, #4
ldr r0, [r4, #0x78]
add r1, r4, #0
add r3, #0x18
bl ov01_021F1A34
ldr r1, [r4, #0x7c]
add r0, r4, #0
add r0, #0x24
add r1, r1, #4
add r2, r4, #0
bl sub_02069998
mov r0, #1
add sp, #4
pop {r3, r4, pc}
.balign 4, 0
thumb_func_end ov01_021FEE64
thumb_func_start ov01_021FEE9C
ov01_021FEE9C: ; 0x021FEE9C
ldr r3, _021FEEA4 ; =sub_020698D0
add r0, r1, #0
bx r3
nop
_021FEEA4: .word sub_020698D0
thumb_func_end ov01_021FEE9C
thumb_func_start ov01_021FEEA8
ov01_021FEEA8: ; 0x021FEEA8
push {r3, r4, r5, lr}
add r4, r1, #0
add r5, r0, #0
add r0, r4, #0
bl sub_02069948
cmp r0, #1
bne _021FEEC0
add r0, r5, #0
bl ov01_021F1640
pop {r3, r4, r5, pc}
_021FEEC0:
mov r1, #1
add r0, r4, #0
lsl r1, r1, #0xc
mov r2, #0
bl sub_020698E8
pop {r3, r4, r5, pc}
.balign 4, 0
thumb_func_end ov01_021FEEA8
thumb_func_start ov01_021FEED0
ov01_021FEED0: ; 0x021FEED0
push {r3, r4, lr}
sub sp, #0xc
add r4, r1, #0
add r1, sp, #0
bl sub_02068DB8
add r4, #0x24
add r0, r4, #0
add r1, sp, #0
bl sub_020699BC
add sp, #0xc
pop {r3, r4, pc}
.balign 4, 0
thumb_func_end ov01_021FEED0
.rodata
ov01_02209124: ; 0x02209124
.word 0x00000080
.word ov01_021FEE64
.word ov01_021FEE9C
.word ov01_021FEEA8
.word ov01_021FEED0