pokeheartgold/asm/unk_02022D74.s
2022-04-02 16:49:11 -04:00

1320 lines
24 KiB
ArmAsm

.include "asm/macros.inc"
.include "global.inc"
.public NNS_G3dGlb
.public NNS_G3dGlb
.public NNS_G3dGlb
.public NNS_G3dGlb
.public NNS_G3dGlb
.public NNS_G3dGlb
.public _0210F6DC
.data
.public _0210F6DC
_0210F6DC:
.byte 0x01, 0x00, 0x00, 0x00
.bss
_021D2204:
.space 0x4
.text
thumb_func_start sub_02022D74
sub_02022D74: ; 0x02022D74
push {r3, r4, r5, lr}
add r5, r0, #0
ldrh r0, [r5, #0x3e]
ldr r2, [r5, #0x38]
ldrh r4, [r5, #0x3c]
asr r0, r0, #4
lsl r1, r0, #2
ldr r0, _02022E50 ; =FX_SinCosTable_
asr r3, r2, #0x1f
ldrsh r0, [r0, r1]
asr r1, r0, #0x1f
bl _ll_mul
mov r2, #2
mov r3, #0
lsl r2, r2, #0xa
add r0, r0, r2
adc r1, r3
asr r2, r4, #4
lsl r2, r2, #1
add r2, r2, #1
lsl r3, r2, #1
ldr r2, _02022E50 ; =FX_SinCosTable_
lsl r1, r1, #0x14
ldrsh r2, [r2, r3]
lsr r0, r0, #0xc
orr r0, r1
asr r1, r0, #0x1f
asr r3, r2, #0x1f
bl _ll_mul
mov r2, #2
mov r3, #0
lsl r2, r2, #0xa
add r2, r0, r2
adc r1, r3
lsl r0, r1, #0x14
lsr r1, r2, #0xc
orr r1, r0
str r1, [r5, #0x14]
ldrh r0, [r5, #0x3e]
ldr r2, [r5, #0x38]
asr r0, r0, #4
lsl r0, r0, #1
add r0, r0, #1
lsl r1, r0, #1
ldr r0, _02022E50 ; =FX_SinCosTable_
asr r3, r2, #0x1f
ldrsh r0, [r0, r1]
asr r1, r0, #0x1f
bl _ll_mul
mov r2, #2
lsl r2, r2, #0xa
mov r3, #0
add r0, r0, r2
adc r1, r3
ldrh r2, [r5, #0x3c]
lsl r1, r1, #0x14
lsr r0, r0, #0xc
asr r2, r2, #4
lsl r2, r2, #1
add r2, r2, #1
lsl r3, r2, #1
ldr r2, _02022E50 ; =FX_SinCosTable_
orr r0, r1
ldrsh r2, [r2, r3]
asr r1, r0, #0x1f
asr r3, r2, #0x1f
bl _ll_mul
mov r2, #2
mov r3, #0
lsl r2, r2, #0xa
add r2, r0, r2
adc r1, r3
lsl r0, r1, #0x14
lsr r1, r2, #0xc
orr r1, r0
neg r0, r4
lsl r0, r0, #0x10
lsr r0, r0, #0x10
str r1, [r5, #0x1c]
asr r0, r0, #4
lsl r1, r0, #2
ldr r0, _02022E50 ; =FX_SinCosTable_
ldr r2, [r5, #0x38]
ldrsh r0, [r0, r1]
asr r3, r2, #0x1f
asr r1, r0, #0x1f
bl _ll_mul
mov r2, #2
mov r3, #0
lsl r2, r2, #0xa
add r2, r0, r2
adc r1, r3
lsl r0, r1, #0x14
lsr r1, r2, #0xc
orr r1, r0
add r0, r5, #0
str r1, [r5, #0x18]
add r0, #0x14
add r5, #0x20
add r1, r5, #0
add r2, r0, #0
bl VEC_Add
pop {r3, r4, r5, pc}
nop
_02022E50: .word FX_SinCosTable_
thumb_func_end sub_02022D74
thumb_func_start sub_02022E54
sub_02022E54: ; 0x02022E54
push {r3, r4, r5, lr}
add r5, r0, #0
ldrh r0, [r5, #0x3e]
ldr r2, [r5, #0x38]
ldrh r4, [r5, #0x3c]
asr r0, r0, #4
lsl r1, r0, #2
ldr r0, _02022F34 ; =FX_SinCosTable_
asr r3, r2, #0x1f
ldrsh r0, [r0, r1]
asr r1, r0, #0x1f
bl _ll_mul
mov r2, #2
mov r3, #0
lsl r2, r2, #0xa
add r0, r0, r2
adc r1, r3
asr r2, r4, #4
lsl r2, r2, #1
add r2, r2, #1
lsl r3, r2, #1
ldr r2, _02022F34 ; =FX_SinCosTable_
lsl r1, r1, #0x14
ldrsh r2, [r2, r3]
lsr r0, r0, #0xc
orr r0, r1
asr r1, r0, #0x1f
asr r3, r2, #0x1f
bl _ll_mul
mov r2, #2
mov r3, #0
lsl r2, r2, #0xa
add r2, r0, r2
adc r1, r3
lsl r0, r1, #0x14
lsr r1, r2, #0xc
orr r1, r0
neg r0, r1
str r0, [r5, #0x20]
ldrh r0, [r5, #0x3e]
ldr r2, [r5, #0x38]
asr r0, r0, #4
lsl r0, r0, #1
add r0, r0, #1
lsl r1, r0, #1
ldr r0, _02022F34 ; =FX_SinCosTable_
asr r3, r2, #0x1f
ldrsh r0, [r0, r1]
asr r1, r0, #0x1f
bl _ll_mul
mov r2, #2
lsl r2, r2, #0xa
mov r3, #0
add r0, r0, r2
adc r1, r3
ldrh r2, [r5, #0x3c]
lsl r1, r1, #0x14
lsr r0, r0, #0xc
asr r2, r2, #4
lsl r2, r2, #1
add r2, r2, #1
lsl r3, r2, #1
ldr r2, _02022F34 ; =FX_SinCosTable_
orr r0, r1
ldrsh r2, [r2, r3]
asr r1, r0, #0x1f
asr r3, r2, #0x1f
bl _ll_mul
mov r2, #2
mov r3, #0
lsl r2, r2, #0xa
add r2, r0, r2
adc r1, r3
lsl r0, r1, #0x14
lsr r1, r2, #0xc
orr r1, r0
neg r0, r1
str r0, [r5, #0x28]
neg r0, r4
lsl r0, r0, #0x10
lsr r0, r0, #0x10
asr r0, r0, #4
lsl r1, r0, #2
ldr r0, _02022F34 ; =FX_SinCosTable_
ldr r2, [r5, #0x38]
ldrsh r0, [r0, r1]
asr r3, r2, #0x1f
asr r1, r0, #0x1f
bl _ll_mul
mov r2, #2
mov r3, #0
lsl r2, r2, #0xa
add r2, r0, r2
adc r1, r3
lsl r0, r1, #0x14
lsr r1, r2, #0xc
orr r1, r0
neg r0, r1
str r0, [r5, #0x24]
add r0, r5, #0
add r0, #0x20
add r5, #0x14
add r1, r5, #0
add r2, r0, #0
bl VEC_Add
pop {r3, r4, r5, pc}
.balign 4, 0
_02022F34: .word FX_SinCosTable_
thumb_func_end sub_02022E54
thumb_func_start sub_02022F38
sub_02022F38: ; 0x02022F38
add r2, r1, #0
add r2, #0x46
strh r0, [r2]
asr r0, r0, #4
lsl r3, r0, #1
ldr r2, _02022F7C ; =FX_SinCosTable_
lsl r0, r3, #1
ldrsh r0, [r2, r0]
str r0, [r1]
add r0, r3, #1
lsl r0, r0, #1
ldrsh r0, [r2, r0]
mov r2, #0
str r0, [r1, #4]
ldr r0, _02022F80 ; =0x00001555
str r0, [r1, #8]
mov r0, #0x96
lsl r0, r0, #0xc
str r0, [r1, #0xc]
mov r0, #0xe1
lsl r0, r0, #0xe
str r0, [r1, #0x10]
mov r0, #1
str r2, [r1, #0x2c]
lsl r0, r0, #0xc
str r0, [r1, #0x30]
str r2, [r1, #0x34]
str r2, [r1, #0x54]
str r2, [r1, #0x58]
str r2, [r1, #0x5c]
str r2, [r1, #0x60]
str r2, [r1, #0x64]
bx lr
nop
_02022F7C: .word FX_SinCosTable_
_02022F80: .word 0x00001555
thumb_func_end sub_02022F38
thumb_func_start sub_02022F84
sub_02022F84: ; 0x02022F84
ldr r2, [r0, #0x58]
cmp r2, #0
bne _02022F8E
mov r2, #0
str r2, [r1]
_02022F8E:
ldr r2, [r0, #0x5c]
cmp r2, #0
bne _02022F98
mov r2, #0
str r2, [r1, #4]
_02022F98:
ldr r0, [r0, #0x60]
cmp r0, #0
bne _02022FA2
mov r0, #0
str r0, [r1, #8]
_02022FA2:
bx lr
thumb_func_end sub_02022F84
thumb_func_start sub_02022FA4
sub_02022FA4: ; 0x02022FA4
push {r3, r4, r5, r6, r7, lr}
add r6, r0, #0
ldr r7, [r6, #0x64]
add r5, r1, #0
add r4, r2, #0
cmp r7, #0
bne _02022FBC
ldmia r5!, {r0, r1}
stmia r4!, {r0, r1}
ldr r0, [r5]
str r0, [r4]
pop {r3, r4, r5, r6, r7, pc}
_02022FBC:
ldr r0, [r7, #0x24]
cmp r0, #0
bne _02022FCC
ldmia r5!, {r0, r1}
stmia r4!, {r0, r1}
ldr r0, [r5]
str r0, [r4]
pop {r3, r4, r5, r6, r7, pc}
_02022FCC:
add r0, r7, #0
str r0, [sp]
add r0, #8
str r0, [sp]
ldr r0, [r7, #0x10]
cmp r0, #0
bne _02022FF6
add r2, r5, #0
ldmia r2!, {r0, r1}
add r3, r4, #0
stmia r3!, {r0, r1}
ldr r0, [r2]
str r0, [r3]
ldr r0, [r6, #0x64]
ldr r2, [r7, #4]
ldr r1, [r0, #0xc]
cmp r2, r1
bne _0202300A
mov r1, #1
str r1, [r0, #0x10]
b _0202300A
_02022FF6:
ldr r2, [r7, #4]
mov r1, #0xc
ldr r0, [r7, #0x20]
mul r1, r2
add r2, r0, r1
ldmia r2!, {r0, r1}
add r3, r4, #0
stmia r3!, {r0, r1}
ldr r0, [r2]
str r0, [r3]
_0202300A:
ldr r1, [r6, #0x64]
ldr r0, [r7, #4]
ldr r1, [r1]
add r0, r0, #1
bl _s32_div_f
str r1, [r7, #4]
ldr r1, [sp]
ldr r0, [r6, #0x64]
ldr r2, [r1]
mov r1, #0xc
ldr r0, [r0, #0x20]
mul r1, r2
add r3, r5, #0
add r2, r0, r1
ldmia r3!, {r0, r1}
stmia r2!, {r0, r1}
ldr r0, [r3]
str r0, [r2]
ldr r0, [sp]
ldr r1, [r6, #0x64]
ldr r0, [r0]
ldr r1, [r1]
add r0, r0, #1
bl _s32_div_f
ldr r0, [sp]
str r1, [r0]
ldr r0, [r6, #0x64]
ldr r0, [r0, #0x14]
cmp r0, #0
bne _0202304E
ldr r0, [r5]
str r0, [r4]
_0202304E:
ldr r0, [r6, #0x64]
ldr r0, [r0, #0x18]
cmp r0, #0
bne _0202305A
ldr r0, [r5, #4]
str r0, [r4, #4]
_0202305A:
ldr r0, [r6, #0x64]
ldr r0, [r0, #0x1c]
cmp r0, #0
bne _02023066
ldr r0, [r5, #8]
str r0, [r4, #8]
_02023066:
pop {r3, r4, r5, r6, r7, pc}
thumb_func_end sub_02022FA4
thumb_func_start sub_02023068
sub_02023068: ; 0x02023068
push {r3, r4, r5, r6, r7, lr}
add r5, r0, #0
ldr r0, [sp, #0x18]
add r7, r1, #0
str r0, [sp, #0x18]
ldr r0, [r0, #0x54]
add r6, r2, #0
str r3, [sp]
cmp r0, #0
beq _020230F6
add r0, r7, #1
cmp r0, r5
ble _02023086
bl GF_AssertFail
_02023086:
ldr r0, [sp]
mov r1, #0x28
bl AllocFromHeap
add r4, r0, #0
mov r1, #0xc
ldr r0, [sp]
mul r1, r5
bl AllocFromHeap
mov r1, #0
str r0, [r4, #0x20]
cmp r5, #0
ble _020230BE
add r2, r1, #0
add r0, r1, #0
_020230A6:
ldr r3, [r4, #0x20]
add r1, r1, #1
str r0, [r3, r2]
ldr r3, [r4, #0x20]
add r3, r3, r2
str r0, [r3, #4]
ldr r3, [r4, #0x20]
add r3, r3, r2
str r0, [r3, #8]
add r2, #0xc
cmp r1, r5
blt _020230A6
_020230BE:
str r5, [r4]
mov r0, #0
str r0, [r4, #4]
str r7, [r4, #8]
str r7, [r4, #0xc]
str r0, [r4, #0x10]
str r0, [r4, #0x14]
str r0, [r4, #0x18]
str r0, [r4, #0x1c]
mov r0, #1
add r1, r6, #0
tst r1, r0
beq _020230DA
str r0, [r4, #0x14]
_020230DA:
mov r0, #2
tst r0, r6
beq _020230E4
mov r0, #1
str r0, [r4, #0x18]
_020230E4:
mov r0, #4
tst r0, r6
beq _020230EE
mov r0, #1
str r0, [r4, #0x1c]
_020230EE:
mov r0, #1
str r0, [r4, #0x24]
ldr r0, [sp, #0x18]
str r4, [r0, #0x64]
_020230F6:
pop {r3, r4, r5, r6, r7, pc}
thumb_func_end sub_02023068
thumb_func_start sub_020230F8
sub_020230F8: ; 0x020230F8
push {r4, lr}
add r4, r0, #0
ldr r0, [r4, #0x64]
cmp r0, #0
beq _02023112
ldr r0, [r0, #0x20]
bl FreeToHeap
ldr r0, [r4, #0x64]
bl FreeToHeap
mov r0, #0
str r0, [r4, #0x64]
_02023112:
pop {r4, pc}
thumb_func_end sub_020230F8
thumb_func_start GF_Camera_Create
GF_Camera_Create: ; 0x02023114
ldr r3, _0202311C ; =AllocFromHeap
mov r1, #0x68
bx r3
nop
_0202311C: .word AllocFromHeap
thumb_func_end GF_Camera_Create
thumb_func_start sub_02023120
sub_02023120: ; 0x02023120
ldr r3, _02023124 ; =FreeToHeap
bx r3
.balign 4, 0
_02023124: .word FreeToHeap
thumb_func_end sub_02023120
thumb_func_start sub_02023128
sub_02023128: ; 0x02023128
push {r3, r4}
add r4, r0, #0
add r3, r1, #0
mov r2, #0xd
_02023130:
ldmia r4!, {r0, r1}
stmia r3!, {r0, r1}
sub r2, r2, #1
bne _02023130
pop {r3, r4}
bx lr
thumb_func_end sub_02023128
thumb_func_start GF_Camera_RegisterToStaticPtr
GF_Camera_RegisterToStaticPtr: ; 0x0202313C
ldr r1, _02023144 ; =_021D2204
str r0, [r1]
bx lr
nop
_02023144: .word _021D2204
thumb_func_end GF_Camera_RegisterToStaticPtr
thumb_func_start sub_02023148
sub_02023148: ; 0x02023148
ldr r0, _02023150 ; =_021D2204
mov r1, #0
str r1, [r0]
bx lr
.balign 4, 0
_02023150: .word _021D2204
thumb_func_end sub_02023148
thumb_func_start sub_02023154
sub_02023154: ; 0x02023154
push {r4, r5, r6, lr}
sub sp, #0x18
ldr r0, _020231EC ; =_021D2204
ldr r1, [r0]
cmp r1, #0
beq _020231E6
ldr r0, [r1, #0x54]
cmp r0, #0
beq _0202319E
add r1, #0x48
add r2, sp, #0xc
bl VEC_Subtract
ldr r0, _020231EC ; =_021D2204
add r1, sp, #0xc
ldr r0, [r0]
bl sub_02022F84
ldr r0, _020231EC ; =_021D2204
add r1, sp, #0xc
ldr r0, [r0]
add r2, sp, #0
bl sub_02022FA4
ldr r1, _020231EC ; =_021D2204
add r0, sp, #0
ldr r1, [r1]
bl GF_Camera_ShiftBy
ldr r0, _020231EC ; =_021D2204
ldr r3, [r0]
ldr r2, [r3, #0x54]
add r3, #0x48
ldmia r2!, {r0, r1}
stmia r3!, {r0, r1}
ldr r0, [r2]
str r0, [r3]
_0202319E:
ldr r0, _020231EC ; =_021D2204
ldr r5, _020231F0 ; =NNS_G3dGlb + 0x240
ldr r4, [r0]
add r3, r4, #0
add r2, r4, #0
add r4, #0x14
add r6, r4, #0
ldmia r6!, {r0, r1}
stmia r5!, {r0, r1}
ldr r0, [r6]
add r2, #0x2c
str r0, [r5]
add r6, r2, #0
ldr r5, _020231F4 ; =NNS_G3dGlb + 0x24C
ldmia r6!, {r0, r1}
stmia r5!, {r0, r1}
ldr r0, [r6]
add r3, #0x20
str r0, [r5]
add r6, r3, #0
ldr r5, _020231F8 ; =NNS_G3dGlb + 0x258
ldmia r6!, {r0, r1}
stmia r5!, {r0, r1}
ldr r0, [r6]
add r1, r2, #0
add r2, r3, #0
str r0, [r5]
ldr r3, _020231FC ; =NNS_G3dGlb + 0x4C
add r0, r4, #0
bl MTX_LookAt
ldr r1, _02023200 ; =NNS_G3dGlb + 0x80
mov r0, #0xe8
ldr r2, [r1, #0x7c]
bic r2, r0
str r2, [r1, #0x7c]
_020231E6:
add sp, #0x18
pop {r4, r5, r6, pc}
nop
_020231EC: .word _021D2204
_020231F0: .word NNS_G3dGlb + 0x240
_020231F4: .word NNS_G3dGlb + 0x24C
_020231F8: .word NNS_G3dGlb + 0x258
_020231FC: .word NNS_G3dGlb + 0x4C
_02023200: .word NNS_G3dGlb + 0x80
thumb_func_end sub_02023154
thumb_func_start GF_Camera_SetBindTarget
GF_Camera_SetBindTarget: ; 0x02023204
add r3, r0, #0
add r2, r1, #0
ldmia r3!, {r0, r1}
add r2, #0x2c
stmia r2!, {r0, r1}
ldr r0, [r3]
str r0, [r2]
bx lr
thumb_func_end GF_Camera_SetBindTarget
thumb_func_start sub_02023214
sub_02023214: ; 0x02023214
push {r3, r4}
add r3, r1, #0
add r4, r0, #0
str r4, [r3, #0x54]
add r2, r3, #0
ldmia r4!, {r0, r1}
add r2, #0x48
stmia r2!, {r0, r1}
ldr r0, [r4]
str r0, [r2]
mov r0, #1
str r0, [r3, #0x58]
str r0, [r3, #0x5c]
str r0, [r3, #0x60]
pop {r3, r4}
bx lr
thumb_func_end sub_02023214
thumb_func_start sub_02023234
sub_02023234: ; 0x02023234
mov r1, #0
str r1, [r0, #0x54]
str r1, [r0, #0x58]
str r1, [r0, #0x5c]
str r1, [r0, #0x60]
bx lr
thumb_func_end sub_02023234
thumb_func_start GF_Camera_SetClipBounds
GF_Camera_SetClipBounds: ; 0x02023240
str r0, [r2, #0xc]
add r0, r2, #0
str r1, [r2, #0x10]
add r0, #0x44
ldr r3, _02023250 ; =sub_020233D8
ldrb r0, [r0]
add r1, r2, #0
bx r3
.balign 4, 0
_02023250: .word sub_020233D8
thumb_func_end GF_Camera_SetClipBounds
thumb_func_start GF_Camera_InitFromTargetDistanceAndAngle
GF_Camera_InitFromTargetDistanceAndAngle: ; 0x02023254
push {r3, r4, r5, r6, r7, lr}
ldr r4, [sp, #0x20]
add r6, r0, #0
add r7, r1, #0
add r0, r3, #0
add r1, r4, #0
add r5, r2, #0
bl sub_02022F38
add r3, r6, #0
add r2, r4, #0
ldmia r3!, {r0, r1}
add r2, #0x20
stmia r2!, {r0, r1}
ldr r0, [r3]
str r0, [r2]
str r7, [r4, #0x38]
ldrh r0, [r5]
strh r0, [r4, #0x3c]
ldrh r0, [r5, #2]
strh r0, [r4, #0x3e]
add r0, r4, #0
ldrh r1, [r5, #4]
add r0, #0x40
strh r1, [r0]
add r0, r4, #0
ldrh r1, [r5, #6]
add r0, #0x42
strh r1, [r0]
add r0, r4, #0
bl sub_02022D74
add r0, sp, #8
ldrb r0, [r0, #0x10]
add r1, r4, #0
bl sub_020233D8
ldr r0, [sp, #0x1c]
cmp r0, #0
beq _020232BA
str r6, [r4, #0x54]
add r2, r4, #0
ldmia r6!, {r0, r1}
add r2, #0x48
stmia r2!, {r0, r1}
ldr r0, [r6]
str r0, [r2]
mov r0, #1
str r0, [r4, #0x58]
str r0, [r4, #0x5c]
str r0, [r4, #0x60]
_020232BA:
pop {r3, r4, r5, r6, r7, pc}
thumb_func_end GF_Camera_InitFromTargetDistanceAndAngle
thumb_func_start sub_020232BC
sub_020232BC: ; 0x020232BC
push {r3, r4, r5, r6, r7, lr}
ldr r4, [sp, #0x1c]
add r6, r0, #0
add r7, r1, #0
add r0, r3, #0
add r1, r4, #0
add r5, r2, #0
bl sub_02022F38
add r2, r4, #0
ldmia r6!, {r0, r1}
add r2, #0x14
stmia r2!, {r0, r1}
ldr r0, [r6]
str r0, [r2]
str r7, [r4, #0x38]
ldrh r0, [r5]
strh r0, [r4, #0x3c]
ldrh r0, [r5, #2]
strh r0, [r4, #0x3e]
add r0, r4, #0
ldrh r1, [r5, #4]
add r0, #0x40
strh r1, [r0]
add r0, r4, #0
ldrh r1, [r5, #6]
add r0, #0x42
strh r1, [r0]
add r0, r4, #0
bl sub_02022E54
add r0, sp, #8
ldrb r0, [r0, #0x10]
add r1, r4, #0
bl sub_020233D8
pop {r3, r4, r5, r6, r7, pc}
.balign 4, 0
thumb_func_end sub_020232BC
thumb_func_start sub_02023308
sub_02023308: ; 0x02023308
push {r4, r5, r6, r7, lr}
sub sp, #0x3c
ldr r4, [sp, #0x54]
add r5, r0, #0
add r6, r1, #0
add r0, r2, #0
add r1, r4, #0
add r7, r3, #0
bl sub_02022F38
add r3, r5, #0
add r2, r4, #0
ldmia r3!, {r0, r1}
add r2, #0x20
stmia r2!, {r0, r1}
ldr r0, [r3]
add r3, r6, #0
str r0, [r2]
add r2, r4, #0
ldmia r3!, {r0, r1}
add r2, #0x14
stmia r2!, {r0, r1}
ldr r0, [r3]
add r1, r5, #0
str r0, [r2]
add r0, r6, #0
add r2, sp, #0x30
bl VEC_Subtract
add r0, sp, #0x30
bl VEC_Mag
str r0, [r4, #0x38]
mov r6, #0
add r0, sp, #0x24
str r6, [r0]
str r6, [r0, #4]
str r6, [r0, #8]
add r0, sp, #0x18
str r6, [r0]
str r6, [r0, #4]
str r6, [r0, #8]
add r0, sp, #0xc
str r6, [r0]
str r6, [r0, #4]
str r6, [r0, #8]
mov r0, #1
lsl r0, r0, #0xc
add r3, sp, #0x30
str r0, [sp, #8]
ldmia r3!, {r0, r1}
add r2, sp, #0xc
stmia r2!, {r0, r1}
ldr r0, [r3]
str r6, [sp]
str r0, [r2]
str r6, [sp, #4]
str r6, [sp, #0x10]
add r0, sp, #0
add r1, sp, #0xc
bl sub_02020C64
strh r0, [r4, #0x3e]
add r1, r6, #0
mov r0, #1
lsl r0, r0, #0xc
str r0, [sp]
ldr r0, [sp, #0x38]
str r1, [sp, #4]
str r0, [sp, #0xc]
ldr r0, [sp, #0x34]
str r1, [sp, #8]
str r0, [sp, #0x14]
str r1, [sp, #0x10]
add r0, sp, #0
add r1, sp, #0xc
bl sub_02020C64
strh r0, [r4, #0x3c]
add r0, r4, #0
add r1, r6, #0
add r0, #0x40
strh r1, [r0]
add r0, r7, #0
add r1, r4, #0
bl sub_020233D8
ldr r0, [sp, #0x50]
cmp r0, #0
beq _020233D2
str r5, [r4, #0x54]
add r2, r4, #0
ldmia r5!, {r0, r1}
add r2, #0x48
stmia r2!, {r0, r1}
ldr r0, [r5]
str r0, [r2]
mov r0, #1
str r0, [r4, #0x58]
str r0, [r4, #0x5c]
str r0, [r4, #0x60]
_020233D2:
add sp, #0x3c
pop {r4, r5, r6, r7, pc}
.balign 4, 0
thumb_func_end sub_02023308
thumb_func_start sub_020233D8
sub_020233D8: ; 0x020233D8
push {r4, r5, r6, lr}
sub sp, #0x10
add r5, r1, #0
cmp r0, #0
bne _02023414
ldr r0, [r5, #0x10]
str r0, [sp]
mov r0, #1
lsl r0, r0, #0xc
str r0, [sp, #4]
ldr r0, _02023488 ; =NNS_G3dGlb + 0x8
str r0, [sp, #8]
ldr r0, [r5]
ldr r1, [r5, #4]
ldr r2, [r5, #8]
ldr r3, [r5, #0xc]
bl MTX_PerspectiveW
ldr r1, _0202348C ; =NNS_G3dGlb + 0x80
mov r0, #0x50
ldr r2, [r1, #0x7c]
add r5, #0x44
bic r2, r0
str r2, [r1, #0x7c]
mov r1, #0
ldr r0, _02023490 ; =_0210F6DC
strb r1, [r5]
str r1, [r0]
add sp, #0x10
pop {r4, r5, r6, pc}
_02023414:
ldr r4, [r5, #0x38]
ldr r0, [r5]
ldr r1, [r5, #4]
bl FX_Div
asr r1, r0, #0x1f
asr r3, r4, #0x1f
add r2, r4, #0
bl _ll_mul
mov r2, #2
mov r3, #0
lsl r2, r2, #0xa
add r2, r0, r2
adc r1, r3
lsr r4, r2, #0xc
lsl r0, r1, #0x14
orr r4, r0
ldr r2, [r5, #8]
asr r1, r4, #0x1f
add r0, r4, #0
asr r3, r2, #0x1f
bl _ll_mul
mov r2, #2
mov r3, #0
lsl r2, r2, #0xa
add r6, r0, r2
adc r1, r3
lsl r0, r1, #0x14
lsr r3, r6, #0xc
orr r3, r0
ldr r0, [r5, #0xc]
neg r1, r4
str r0, [sp]
ldr r0, [r5, #0x10]
str r0, [sp, #4]
lsl r0, r2, #1
str r0, [sp, #8]
ldr r0, _02023488 ; =NNS_G3dGlb + 0x8
neg r2, r3
str r0, [sp, #0xc]
add r0, r4, #0
bl MTX_OrthoW
ldr r1, _0202348C ; =NNS_G3dGlb + 0x80
mov r0, #0x50
ldr r2, [r1, #0x7c]
add r5, #0x44
bic r2, r0
str r2, [r1, #0x7c]
mov r0, #1
strb r0, [r5]
ldr r0, _02023490 ; =_0210F6DC
mov r1, #0
str r1, [r0]
add sp, #0x10
pop {r4, r5, r6, pc}
.balign 4, 0
_02023488: .word NNS_G3dGlb + 0x8
_0202348C: .word NNS_G3dGlb + 0x80
_02023490: .word _0210F6DC
thumb_func_end sub_020233D8
thumb_func_start GF_Camera_SetPerspectiveAngle
GF_Camera_SetPerspectiveAngle: ; 0x02023494
add r2, r1, #0
add r2, #0x46
strh r0, [r2]
add r0, r1, #0
add r0, #0x46
ldrh r0, [r0]
ldr r3, _020234C8 ; =sub_020233D8
asr r0, r0, #4
lsl r2, r0, #2
ldr r0, _020234CC ; =FX_SinCosTable_
ldrsh r2, [r0, r2]
str r2, [r1]
add r2, r1, #0
add r2, #0x46
ldrh r2, [r2]
asr r2, r2, #4
lsl r2, r2, #1
add r2, r2, #1
lsl r2, r2, #1
ldrsh r0, [r0, r2]
str r0, [r1, #4]
add r0, r1, #0
add r0, #0x44
ldrb r0, [r0]
bx r3
nop
_020234C8: .word sub_020233D8
_020234CC: .word FX_SinCosTable_
thumb_func_end GF_Camera_SetPerspectiveAngle
thumb_func_start sub_020234D0
sub_020234D0: ; 0x020234D0
add r2, r1, #0
add r2, #0x46
ldrh r2, [r2]
ldr r3, _0202350C ; =sub_020233D8
add r2, r2, r0
add r0, r1, #0
add r0, #0x46
strh r2, [r0]
add r0, r1, #0
add r0, #0x46
ldrh r0, [r0]
asr r0, r0, #4
lsl r2, r0, #2
ldr r0, _02023510 ; =FX_SinCosTable_
ldrsh r2, [r0, r2]
str r2, [r1]
add r2, r1, #0
add r2, #0x46
ldrh r2, [r2]
asr r2, r2, #4
lsl r2, r2, #1
add r2, r2, #1
lsl r2, r2, #1
ldrsh r0, [r0, r2]
str r0, [r1, #4]
add r0, r1, #0
add r0, #0x44
ldrb r0, [r0]
bx r3
nop
_0202350C: .word sub_020233D8
_02023510: .word FX_SinCosTable_
thumb_func_end sub_020234D0
thumb_func_start GF_Camera_ShiftBy
GF_Camera_ShiftBy: ; 0x02023514
push {r3, r4, r5, lr}
add r4, r1, #0
add r5, r0, #0
add r0, r4, #0
add r0, #0x14
add r1, r5, #0
add r2, r0, #0
bl VEC_Add
add r4, #0x20
add r0, r4, #0
add r1, r5, #0
add r2, r4, #0
bl VEC_Add
pop {r3, r4, r5, pc}
thumb_func_end GF_Camera_ShiftBy
thumb_func_start sub_02023534
sub_02023534: ; 0x02023534
ldrh r2, [r0]
strh r2, [r1, #0x3c]
ldrh r2, [r0, #2]
strh r2, [r1, #0x3e]
add r2, r1, #0
ldrh r3, [r0, #4]
add r2, #0x40
strh r3, [r2]
ldrh r2, [r0, #6]
add r0, r1, #0
add r0, #0x42
strh r2, [r0]
ldr r3, _02023554 ; =sub_02022E54
add r0, r1, #0
bx r3
nop
_02023554: .word sub_02022E54
thumb_func_end sub_02023534
thumb_func_start GF_Camera_SetAngle
GF_Camera_SetAngle: ; 0x02023558
ldrh r2, [r0]
strh r2, [r1, #0x3c]
ldrh r2, [r0, #2]
strh r2, [r1, #0x3e]
add r2, r1, #0
ldrh r3, [r0, #4]
add r2, #0x40
strh r3, [r2]
ldrh r2, [r0, #6]
add r0, r1, #0
add r0, #0x42
strh r2, [r0]
ldr r3, _02023578 ; =sub_02022D74
add r0, r1, #0
bx r3
nop
_02023578: .word sub_02022D74
thumb_func_end GF_Camera_SetAngle
thumb_func_start sub_0202357C
sub_0202357C: ; 0x0202357C
ldrh r3, [r1, #0x3c]
ldrh r2, [r0]
add r2, r3, r2
strh r2, [r1, #0x3c]
ldrh r3, [r1, #0x3e]
ldrh r2, [r0, #2]
add r2, r3, r2
strh r2, [r1, #0x3e]
add r2, r1, #0
add r2, #0x40
ldrh r2, [r2]
ldrh r0, [r0, #4]
ldr r3, _020235A4 ; =sub_02022E54
add r2, r2, r0
add r0, r1, #0
add r0, #0x40
strh r2, [r0]
add r0, r1, #0
bx r3
nop
_020235A4: .word sub_02022E54
thumb_func_end sub_0202357C
thumb_func_start sub_020235A8
sub_020235A8: ; 0x020235A8
ldrh r3, [r1, #0x3c]
ldrh r2, [r0]
add r2, r3, r2
strh r2, [r1, #0x3c]
ldrh r3, [r1, #0x3e]
ldrh r2, [r0, #2]
add r2, r3, r2
strh r2, [r1, #0x3e]
add r2, r1, #0
add r2, #0x40
ldrh r2, [r2]
ldrh r0, [r0, #4]
ldr r3, _020235D0 ; =sub_02022D74
add r2, r2, r0
add r0, r1, #0
add r0, #0x40
strh r2, [r0]
add r0, r1, #0
bx r3
nop
_020235D0: .word sub_02022D74
thumb_func_end sub_020235A8
thumb_func_start GF_Camera_SetDistance
GF_Camera_SetDistance: ; 0x020235D4
ldr r3, _020235DC ; =sub_02022D74
str r0, [r1, #0x38]
add r0, r1, #0
bx r3
.balign 4, 0
_020235DC: .word sub_02022D74
thumb_func_end GF_Camera_SetDistance
thumb_func_start sub_020235E0
sub_020235E0: ; 0x020235E0
push {r4, lr}
add r3, r1, #0
add r4, r0, #0
add r2, r3, #0
ldmia r4!, {r0, r1}
add r2, #0x20
stmia r2!, {r0, r1}
ldr r0, [r4]
str r0, [r2]
add r0, r3, #0
bl sub_02022D74
pop {r4, pc}
.balign 4, 0
thumb_func_end sub_020235E0
thumb_func_start sub_020235FC
sub_020235FC: ; 0x020235FC
ldr r2, [r1, #0x38]
ldr r3, _02023608 ; =sub_02022D74
add r0, r2, r0
str r0, [r1, #0x38]
add r0, r1, #0
bx r3
.balign 4, 0
_02023608: .word sub_02022D74
thumb_func_end sub_020235FC
thumb_func_start GF_Camera_GetPerspectiveAngle
GF_Camera_GetPerspectiveAngle: ; 0x0202360C
add r0, #0x46
ldrh r0, [r0]
bx lr
.balign 4, 0
thumb_func_end GF_Camera_GetPerspectiveAngle
thumb_func_start GF_Camera_GetDistance
GF_Camera_GetDistance: ; 0x02023614
ldr r0, [r0, #0x38]
bx lr
thumb_func_end GF_Camera_GetDistance
thumb_func_start GF_Camera_GetAngle
GF_Camera_GetAngle: ; 0x02023618
ldrh r2, [r1, #0x3c]
strh r2, [r0]
ldrh r2, [r1, #0x3e]
strh r2, [r0, #2]
add r2, r1, #0
add r2, #0x40
ldrh r2, [r2]
add r1, #0x42
strh r2, [r0, #4]
ldrh r1, [r1]
strh r1, [r0, #6]
bx lr
thumb_func_end GF_Camera_GetAngle
thumb_func_start GF_Camera_GetTarget
GF_Camera_GetTarget: ; 0x02023630
add r2, r1, #0
add r2, #0x20
add r3, r0, #0
ldmia r2!, {r0, r1}
stmia r3!, {r0, r1}
ldr r0, [r2]
str r0, [r3]
bx lr
thumb_func_end GF_Camera_GetTarget
thumb_func_start sub_02023640
sub_02023640: ; 0x02023640
add r2, r1, #0
add r2, #0x14
add r3, r0, #0
ldmia r2!, {r0, r1}
stmia r3!, {r0, r1}
ldr r0, [r2]
str r0, [r3]
bx lr
thumb_func_end sub_02023640
thumb_func_start sub_02023650
sub_02023650: ; 0x02023650
ldr r0, [r0, #0x10]
bx lr
thumb_func_end sub_02023650
thumb_func_start sub_02023654
sub_02023654: ; 0x02023654
ldr r0, [r0, #0xc]
bx lr
thumb_func_end sub_02023654
thumb_func_start GF_Camera_GetBindTarget
GF_Camera_GetBindTarget: ; 0x02023658
ldr r0, [r0, #0x54]
bx lr
thumb_func_end GF_Camera_GetBindTarget
thumb_func_start sub_0202365C
sub_0202365C: ; 0x0202365C
add r3, r0, #0
add r2, r1, #0
ldmia r3!, {r0, r1}
add r2, #0x20
stmia r2!, {r0, r1}
ldr r0, [r3]
str r0, [r2]
bx lr
thumb_func_end sub_0202365C
thumb_func_start sub_0202366C
sub_0202366C: ; 0x0202366C
add r3, r0, #0
add r2, r1, #0
ldmia r3!, {r0, r1}
add r2, #0x14
stmia r2!, {r0, r1}
ldr r0, [r3]
str r0, [r2]
bx lr
thumb_func_end sub_0202366C
thumb_func_start sub_0202367C
sub_0202367C: ; 0x0202367C
ldr r2, [r0, #0x64]
cmp r2, #0
beq _02023690
cmp r1, #0
beq _0202368C
mov r0, #1
str r0, [r2, #0x24]
bx lr
_0202368C:
mov r0, #0
str r0, [r2, #0x24]
_02023690:
bx lr
.balign 4, 0
thumb_func_end sub_0202367C