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158 lines
3.5 KiB
C
158 lines
3.5 KiB
C
#ifndef POKEHEARTGOLD_FIELD_LAUNCH_APPLICATION_INTERNAL_H
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#define POKEHEARTGOLD_FIELD_LAUNCH_APPLICATION_INTERNAL_H
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#include "launch_application.h"
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#include "unk_0202C034.h"
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#include "unk_02082908.h"
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typedef enum PartyMenuMoveSelectState {
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PMMS_OPEN_PARTY_MENU,
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PMMS_WAIT_PARTY_MENU,
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PMMS_OPEN_FORGET_MOVE,
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PMMS_WAIT_FORGET_MOVE,
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PMMS_FREE,
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} PartyMenuMoveSelectState;
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typedef enum Unk0203E878State {
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UNK_0203E878_STATE_0,
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UNK_0203E878_STATE_1,
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UNK_0203E878_STATE_2,
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} Unk0203E878State;
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typedef enum Unk0203F134State {
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UNK_0203F134_STATE_0,
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UNK_0203F134_STATE_1,
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} Unk0203F134State;
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typedef enum WirelessTradeState {
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WIRELESS_TRADE_STATE_0,
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WIRELESS_TRADE_STATE_1,
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WIRELESS_TRADE_STATE_2,
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WIRELESS_TRADE_STATE_3,
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WIRELESS_TRADE_STATE_4,
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WIRELESS_TRADE_STATE_5,
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WIRELESS_TRADE_STATE_6,
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WIRELESS_TRADE_STATE_7,
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} WirelessTradeState;
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typedef struct UnkStruct_0203E6D4 {
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HeapID heapId;
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PartyMenuArgs *partyMenu;
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u8 unk8[0x4];
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} UnkStruct_0203E6D4;
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typedef struct UnkStruct_0203E878 {
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UnkStruct_0203E8C8 *unk0;
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u16 *unk4;
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u16 *unk8;
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EasyChatArgs *easyChat;
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int unk10;
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} UnkStruct_0203E878;
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typedef struct UnkStruct_0203F0D0 {
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Pokemon *mon;
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SaveFashionDataSub *unk4;
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FashionCase *fashionCase;
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Options *options;
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GAME_STATS *gameStats;
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PlayerProfile *profile;
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int *unk18;
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int unk1C;
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u32 *unk20;
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} UnkStruct_0203F0D0;
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typedef struct UnkStruct_0203F134 {
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int state;
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u16 *unk4;
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int unk8;
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UnkStruct_0203F0D0 *unkC;
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} UnkStruct_0203F134;
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typedef struct WirelessTradeSelectMonArgs {
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FieldSystem *fieldSystem;
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PlayerProfile *profile;
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Party *party;
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SavePalPad *palPad;
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SaveData *saveData;
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SaveUnk26 *unk14;
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Options *options;
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GAME_STATS *gameStats;
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Pokedex *pokedex;
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int unk24;
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int unk28;
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BOOL natDexEnabled;
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int unk30;
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PlayerProfile *partnerProfile;
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Pokemon *unk38;
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Pokemon *unk3C;
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} WirelessTradeSelectMonArgs;
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typedef enum TradeSequenceBackground {
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TS_BG_DAY,
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TS_BG_EVENING,
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TS_BG_NIGHT,
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TS_BG_UNK_3,
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} TradeSequenceBackground;
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typedef struct TradeSequenceArgs {
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BoxPokemon *unk0;
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BoxPokemon *unk4;
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PlayerProfile *partnerProfile;
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TradeSequenceBackground bgType;
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int unk10;
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Options *options;
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void *unk18;
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u8 unk1C[0x4];
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} TradeSequenceArgs;
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typedef struct WirelessTradeData {
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int state;
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WirelessTradeSelectMonArgs wirelessTradeSelectMon;
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TradeSequenceArgs tradeSequence;
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} WirelessTradeData;
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typedef struct UnkStruct_0203F4C8 {
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struct UnkStruct_0205AC88 *unk0;
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Options *options;
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} UnkStruct_0203F4C8;
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typedef struct NamingScreenData {
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int state;
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int partyIdx;
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u16 *retVar;
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NamingScreenArgs *args;
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String *unk10;
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} NamingScreenData;
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typedef struct UnkStruct_0203F844 {
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int unk0;
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SysInfo *sysInfo;
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Party *party;
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PCStorage *pcStorage;
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Pokedex *pokedex;
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UnkStruct_021D2230 *unk14;
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void *unk18;
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PlayerProfile *profile;
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SaveData *saveData;
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Options *options;
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GAME_STATS *gameStats;
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Bag *bag;
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BOOL natDexEnabled;
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void *unk34;
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u32 unk38;
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int unk3C;
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} UnkStruct_0203F844;
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typedef struct UnkStruct_0203E644 {
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u8 unk0[0x26];
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u8 unk26;
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} UnkStruct_0203E644;
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typedef struct PartyMenuMoveSelectData {
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HeapID unk0;
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UnkStruct_0203E644 *unk4;
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PokemonSummaryArgs *pokemonSummary;
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} PartyMenuMoveSelectData;
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#endif //POKEHEARTGOLD_FIELD_LAUNCH_APPLICATION_INTERNAL_H
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