Disassembly of Pokémon Pinball
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2016-12-06 21:56:48 -05:00
audio Split out audio engine copies 2016-12-06 21:56:48 -05:00
constants more resolution of hardcoded labels 2016-12-04 22:13:56 -05:00
data Hardcoded pointers in Pokedex banks 2016-12-06 21:14:18 -05:00
gfx More hardcoded pointers 2016-12-04 18:53:37 -05:00
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.gitignore Convert pcm data to wave files. 2015-10-21 23:27:09 -07:00
.gitmodules Add label for Bottom Message Text. 2015-02-07 16:40:17 -08:00
charmap.asm Hardcoded pointers in Pokedex banks 2016-12-06 21:14:18 -05:00
compare.sh Tilt data; several hardcoded constants and pointers (shut up, revo) 2016-12-04 12:47:52 -05:00
constants.asm INCLUDE gbhw.asm 2016-10-23 19:44:42 -04:00
gbhw.asm Add GBHW constants for MBC5 2016-10-23 19:37:07 -04:00
hram.asm Some hardcoded HRAM labels 2016-12-06 20:01:09 -05:00
INSTALL.md update installation instructions. 2015-03-08 13:11:42 -07:00
macros.asm Hardcoded pointers in Pokedex banks 2016-12-06 21:14:18 -05:00
main.asm Split out audio engine copies 2016-12-06 21:56:48 -05:00
Makefile Convert pcm data to wave files. 2015-10-21 23:27:09 -07:00
README.md UNIX line ending 2015-02-12 12:38:12 -05:00
text.asm Hardcoded pointers in Pokedex banks 2016-12-06 21:14:18 -05:00
vram.asm Add vram.asm. 2015-02-18 21:24:58 -08:00
wram.asm Some hardcoded HRAM labels 2016-12-06 20:01:09 -05:00

Pokémon Pinball

This is a disassembly of Pokémon Pinball (Game Boy Color).

It builds the following rom:

  • Pokemon Pinball (U) [C][!].gb md5: fbe20570c2e52c937a9395024069ba3c

To set up the repository, see INSTALL.md.