mirror of
https://github.com/pret/pokeplatinum.git
synced 2024-11-27 08:00:25 +00:00
Rename camera files
This commit is contained in:
parent
3aff601011
commit
0856417f39
@ -1,11 +1,51 @@
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#ifndef POKEPLATINUM_UNK_02020020_H
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#ifndef POKEPLATINUM_CAMERA_H
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#define POKEPLATINUM_UNK_02020020_H
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#define POKEPLATINUM_CAMERA_H
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#include "struct_decls/struct_020203AC_decl.h"
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#include "overlay115/camera_angle.h"
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#include "overlay115/camera_angle.h"
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#include <nitro/fx/fx.h>
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#include <nitro/fx/fx.h>
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typedef struct {
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VecFx32 unk_00;
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VecFx32 unk_0C;
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VecFx32 unk_18;
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} UnkStruct_020203AC_sub2;
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typedef struct {
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fx32 unk_00;
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fx32 unk_04;
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fx32 unk_08;
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fx32 unk_0C;
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fx32 unk_10;
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} UnkStruct_020203AC_sub1;
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typedef struct {
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int unk_00;
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int unk_04;
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int unk_08;
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int unk_0C;
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BOOL unk_10;
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BOOL unk_14;
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BOOL unk_18;
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BOOL unk_1C;
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VecFx32 * unk_20;
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} UnkStruct_02020304;
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typedef struct UnkStruct_020203AC_t {
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UnkStruct_020203AC_sub1 unk_00;
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UnkStruct_020203AC_sub2 unk_14;
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fx32 unk_38;
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CameraAngle cameraAngle;
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u8 unk_44;
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u16 unk_46;
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VecFx32 unk_48;
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const VecFx32 * unk_54;
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BOOL unk_58;
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BOOL unk_5C;
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BOOL unk_60;
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UnkStruct_02020304 * unk_64;
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} UnkStruct_020203AC;
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void sub_02020304(const int param0, const int param1, const int param2, const int param3, UnkStruct_020203AC * param4);
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void sub_02020304(const int param0, const int param1, const int param2, const int param3, UnkStruct_020203AC * param4);
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void sub_02020390(UnkStruct_020203AC * param0);
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void sub_02020390(UnkStruct_020203AC * param0);
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UnkStruct_020203AC * sub_020203AC(const int param0);
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UnkStruct_020203AC * sub_020203AC(const int param0);
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@ -41,4 +81,4 @@ VecFx32 sub_02020ABC(UnkStruct_020203AC const * param0);
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void sub_02020ACC(const VecFx32 * param0, UnkStruct_020203AC * param1);
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void sub_02020ACC(const VecFx32 * param0, UnkStruct_020203AC * param1);
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void sub_02020ADC(const VecFx32 * param0, UnkStruct_020203AC * param1);
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void sub_02020ADC(const VecFx32 * param0, UnkStruct_020203AC * param1);
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#endif // POKEPLATINUM_UNK_02020020_H
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#endif // POKEPLATINUM_CAMERA_H
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@ -2,7 +2,7 @@
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#define POKEPLATINUM_FIELD_SYSTEM_STRUCT_H
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#define POKEPLATINUM_FIELD_SYSTEM_STRUCT_H
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#include "struct_decls/struct_02018340_decl.h"
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#include "struct_decls/struct_02018340_decl.h"
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#include "struct_decls/struct_020203AC_decl.h"
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#include "camera.h"
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#include "struct_defs/struct_0202610C.h"
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#include "struct_defs/struct_0202610C.h"
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#include "journal.h"
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#include "journal.h"
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#include "struct_decls/struct_02039E30_decl.h"
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#include "struct_decls/struct_02039E30_decl.h"
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@ -1,7 +1,7 @@
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#ifndef POKEPLATINUM_OV5_021EAFA4_H
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#ifndef POKEPLATINUM_OV5_021EAFA4_H
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#define POKEPLATINUM_OV5_021EAFA4_H
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#define POKEPLATINUM_OV5_021EAFA4_H
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#include "struct_decls/struct_020203AC_decl.h"
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#include "camera.h"
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#include "overlay005/struct_ov5_021EB0E0_decl.h"
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#include "overlay005/struct_ov5_021EB0E0_decl.h"
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#include <nitro/fx/fx.h>
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#include <nitro/fx/fx.h>
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@ -1,7 +1,7 @@
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#ifndef POKEPLATINUM_OV6_0223E140_H
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#ifndef POKEPLATINUM_OV6_0223E140_H
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#define POKEPLATINUM_OV6_0223E140_H
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#define POKEPLATINUM_OV6_0223E140_H
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#include "struct_decls/struct_020203AC_decl.h"
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#include "camera.h"
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#include "field/field_system_decl.h"
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#include "field/field_system_decl.h"
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#include "struct_decls/struct_020508D4_decl.h"
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#include "struct_decls/struct_020508D4_decl.h"
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#include "overlay005/struct_ov5_021D1BEC_decl.h"
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#include "overlay005/struct_ov5_021D1BEC_decl.h"
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@ -8,7 +8,7 @@
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#include "struct_decls/struct_0200C440_decl.h"
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#include "struct_decls/struct_0200C440_decl.h"
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#include "struct_decls/struct_02013A04_decl.h"
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#include "struct_decls/struct_02013A04_decl.h"
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#include "struct_decls/struct_02018340_decl.h"
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#include "struct_decls/struct_02018340_decl.h"
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#include "struct_decls/struct_020203AC_decl.h"
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#include "camera.h"
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#include "struct_decls/struct_02022550_decl.h"
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#include "struct_decls/struct_02022550_decl.h"
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#include "strbuf.h"
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#include "strbuf.h"
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#include "trainer_info.h"
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#include "trainer_info.h"
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@ -3,7 +3,7 @@
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#include "struct_decls/sprite_decl.h"
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#include "struct_decls/sprite_decl.h"
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#include "struct_defs/archived_sprite.h"
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#include "struct_defs/archived_sprite.h"
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#include "struct_decls/struct_020203AC_decl.h"
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#include "camera.h"
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typedef struct {
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typedef struct {
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UnkStruct_020203AC * unk_00;
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UnkStruct_020203AC * unk_00;
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@ -11,7 +11,7 @@
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#include "struct_defs/struct_02017294.h"
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#include "struct_defs/struct_02017294.h"
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#include "struct_decls/struct_02018340_decl.h"
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#include "struct_decls/struct_02018340_decl.h"
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#include "struct_decls/sys_task.h"
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#include "struct_decls/sys_task.h"
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#include "struct_decls/struct_020203AC_decl.h"
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#include "camera.h"
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#include "struct_defs/struct_0203E274.h"
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#include "struct_defs/struct_0203E274.h"
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#include "struct_defs/struct_0205AA50.h"
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#include "struct_defs/struct_0205AA50.h"
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#include "struct_defs/struct_0207C690.h"
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#include "struct_defs/struct_0207C690.h"
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@ -7,7 +7,7 @@
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#include "struct_decls/struct_0200C6E4_decl.h"
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#include "struct_decls/struct_0200C6E4_decl.h"
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#include "struct_decls/struct_0200C704_decl.h"
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#include "struct_decls/struct_0200C704_decl.h"
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#include "struct_decls/struct_02018340_decl.h"
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#include "struct_decls/struct_02018340_decl.h"
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#include "struct_decls/struct_020203AC_decl.h"
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#include "camera.h"
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#include "struct_defs/struct_0205AA50.h"
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#include "struct_defs/struct_0205AA50.h"
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#include "struct_defs/struct_0207C690.h"
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#include "struct_defs/struct_0207C690.h"
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#include "overlay100/struct_ov100_021D36CC.h"
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#include "overlay100/struct_ov100_021D36CC.h"
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@ -1,8 +1,8 @@
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#ifndef POKEPLATINUM_STRUCT_OV100_021D4890_H
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#ifndef POKEPLATINUM_STRUCT_OV100_021D4890_H
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#define POKEPLATINUM_STRUCT_OV100_021D4890_H
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#define POKEPLATINUM_STRUCT_OV100_021D4890_H
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#include "struct_decls/struct_020203AC_decl.h"
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#include "overlay115/camera_angle.h"
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#include "overlay115/camera_angle.h"
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#include "camera.h"
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#include <nitro/fx/fx.h>
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#include <nitro/fx/fx.h>
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@ -2,7 +2,7 @@
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#define POKEPLATINUM_OV113_0225E368_H
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#define POKEPLATINUM_OV113_0225E368_H
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#include "struct_decls/struct_02006C24_decl.h"
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#include "struct_decls/struct_02006C24_decl.h"
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#include "struct_decls/struct_020203AC_decl.h"
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#include "camera.h"
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#include "overlay113/struct_ov113_0225DBCC_decl.h"
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#include "overlay113/struct_ov113_0225DBCC_decl.h"
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#include "overlay113/struct_ov113_0225EB20.h"
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#include "overlay113/struct_ov113_0225EB20.h"
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#include "overlay113/struct_ov113_02260818.h"
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#include "overlay113/struct_ov113_02260818.h"
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@ -6,7 +6,7 @@
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#include "struct_decls/struct_0200C6E4_decl.h"
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#include "struct_decls/struct_0200C6E4_decl.h"
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#include "struct_decls/struct_0200C704_decl.h"
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#include "struct_decls/struct_0200C704_decl.h"
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#include "struct_decls/struct_02018340_decl.h"
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#include "struct_decls/struct_02018340_decl.h"
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#include "struct_decls/struct_020203AC_decl.h"
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#include "camera.h"
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#include "struct_defs/struct_0207C690.h"
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#include "struct_defs/struct_0207C690.h"
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#include "overlay116/struct_ov116_022649E4_sub1.h"
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#include "overlay116/struct_ov116_022649E4_sub1.h"
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#include "struct_decls/struct_02014014_decl.h"
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#include "struct_decls/struct_02014014_decl.h"
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#include "struct_decls/struct_02018340_decl.h"
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#include "struct_decls/struct_02018340_decl.h"
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#include "struct_decls/sys_task.h"
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#include "struct_decls/sys_task.h"
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#include "struct_decls/struct_020203AC_decl.h"
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#include "camera.h"
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#include "strbuf.h"
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#include "strbuf.h"
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#include "struct_defs/struct_0205AA50.h"
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#include "struct_defs/struct_0205AA50.h"
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#include "struct_defs/struct_0207C690.h"
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#include "struct_defs/struct_0207C690.h"
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#ifndef POKEPLATINUM_STRUCT_020203AC_DECL_H
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#define POKEPLATINUM_STRUCT_020203AC_DECL_H
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typedef struct UnkStruct_020203AC_t UnkStruct_020203AC;
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#endif // POKEPLATINUM_STRUCT_020203AC_DECL_H
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#include "struct_decls/pokemon_animation_sys_decl.h"
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#include "struct_decls/pokemon_animation_sys_decl.h"
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#include "struct_decls/sprite_decl.h"
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#include "struct_decls/sprite_decl.h"
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#include "struct_decls/struct_02018340_decl.h"
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#include "struct_decls/struct_02018340_decl.h"
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#include "struct_decls/struct_020203AC_decl.h"
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#include "camera.h"
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#include "struct_decls/struct_02022550_decl.h"
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#include "struct_decls/struct_02022550_decl.h"
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#include "strbuf.h"
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#include "strbuf.h"
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#include "struct_defs/archived_poke_sprite_data.h"
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#include "struct_defs/archived_poke_sprite_data.h"
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@ -4,7 +4,7 @@
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#include "functypes/funcptr_02014014.h"
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#include "functypes/funcptr_02014014.h"
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#include "struct_decls/struct_02014014_decl.h"
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#include "struct_decls/struct_02014014_decl.h"
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#include "functypes/funcptr_020146F4.h"
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#include "functypes/funcptr_020146F4.h"
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#include "struct_decls/struct_020203AC_decl.h"
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#include "camera.h"
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#include "spl.h"
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#include "spl.h"
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#include <nnsys.h>
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#include <nnsys.h>
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@ -85,7 +85,7 @@ Static main
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Object main.nef.p/src_unk_0201E86C.c.o
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Object main.nef.p/src_unk_0201E86C.c.o
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Object main.nef.p/src_unk_0201F834.c.o
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Object main.nef.p/src_unk_0201F834.c.o
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Object main.nef.p/src_gx_layers.c.o
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Object main.nef.p/src_gx_layers.c.o
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Object main.nef.p/src_unk_02020020.c.o
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Object main.nef.p/src_camera.c.o
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Object main.nef.p/src_unk_02020AEC.c.o
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Object main.nef.p/src_unk_02020AEC.c.o
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Object main.nef.p/src_unk_020218BC.c.o
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Object main.nef.p/src_unk_020218BC.c.o
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Object main.nef.p/src_touch_screen.c.o
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Object main.nef.p/src_touch_screen.c.o
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#include "heap.h"
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#include "heap.h"
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#include "unk_0201E190.h"
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#include "unk_0201E190.h"
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#include "unk_02020020.h"
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#include "camera.h"
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GXBufferMode Unk_02100844 = GX_BUFFERMODE_W;
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GXBufferMode Unk_02100844 = GX_BUFFERMODE_W;
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typedef struct {
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VecFx32 unk_00;
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VecFx32 unk_0C;
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VecFx32 unk_18;
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} UnkStruct_020203AC_sub2;
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typedef struct {
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fx32 unk_00;
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fx32 unk_04;
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fx32 unk_08;
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fx32 unk_0C;
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fx32 unk_10;
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} UnkStruct_020203AC_sub1;
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typedef struct {
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int unk_00;
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int unk_04;
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int unk_08;
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int unk_0C;
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BOOL unk_10;
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BOOL unk_14;
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BOOL unk_18;
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BOOL unk_1C;
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VecFx32 * unk_20;
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} UnkStruct_02020304;
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typedef struct UnkStruct_020203AC_t {
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UnkStruct_020203AC_sub1 unk_00;
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UnkStruct_020203AC_sub2 unk_14;
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fx32 unk_38;
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CameraAngle cameraAngle;
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u8 unk_44;
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u16 unk_46;
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VecFx32 unk_48;
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const VecFx32 * unk_54;
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BOOL unk_58;
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BOOL unk_5C;
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BOOL unk_60;
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UnkStruct_02020304 * unk_64;
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} UnkStruct_020203AC;
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static UnkStruct_020203AC * Unk_021C0770 = NULL;
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static UnkStruct_020203AC * Unk_021C0770 = NULL;
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static void sub_02020020 (UnkStruct_020203AC * param0)
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static void sub_02020020 (UnkStruct_020203AC * param0)
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#include "struct_decls/struct_02015214_decl.h"
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#include "struct_decls/struct_02015214_decl.h"
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#include "struct_decls/struct_02018340_decl.h"
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#include "struct_decls/struct_02018340_decl.h"
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#include "struct_decls/sys_task.h"
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#include "struct_decls/sys_task.h"
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#include "struct_decls/struct_020203AC_decl.h"
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#include "camera.h"
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#include "struct_decls/struct_020218BC_decl.h"
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#include "struct_decls/struct_020218BC_decl.h"
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#include "struct_decls/struct_02022550_decl.h"
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#include "struct_decls/struct_02022550_decl.h"
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#include "strbuf.h"
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#include "strbuf.h"
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@ -69,7 +69,7 @@
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#include "unk_0201E86C.h"
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#include "unk_0201E86C.h"
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#include "unk_0201F834.h"
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#include "unk_0201F834.h"
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#include "gx_layers.h"
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#include "gx_layers.h"
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#include "unk_02020020.h"
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#include "camera.h"
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#include "unk_020218BC.h"
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#include "unk_020218BC.h"
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#include "strbuf.h"
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#include "strbuf.h"
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#include "unk_0202419C.h"
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#include "unk_0202419C.h"
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@ -79,7 +79,7 @@ pokeplatinum_c = files(
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'unk_0201E3D8.c',
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'unk_0201E3D8.c',
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'unk_0201E86C.c',
|
'unk_0201E86C.c',
|
||||||
'unk_0201F834.c',
|
'unk_0201F834.c',
|
||||||
'unk_02020020.c',
|
'camera.c',
|
||||||
'unk_02020AEC.c',
|
'unk_02020AEC.c',
|
||||||
'unk_020218BC.c',
|
'unk_020218BC.c',
|
||||||
'touch_screen.c',
|
'touch_screen.c',
|
||||||
|
@ -10,7 +10,6 @@
|
|||||||
#include "struct_decls/struct_02014014_decl.h"
|
#include "struct_decls/struct_02014014_decl.h"
|
||||||
#include "struct_decls/struct_02018340_decl.h"
|
#include "struct_decls/struct_02018340_decl.h"
|
||||||
#include "struct_decls/sys_task.h"
|
#include "struct_decls/sys_task.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
|
||||||
#include "struct_decls/struct_02022550_decl.h"
|
#include "struct_decls/struct_02022550_decl.h"
|
||||||
#include "pokemon.h"
|
#include "pokemon.h"
|
||||||
|
|
||||||
@ -45,7 +44,7 @@
|
|||||||
#include "unk_02018340.h"
|
#include "unk_02018340.h"
|
||||||
#include "unk_0201CCF0.h"
|
#include "unk_0201CCF0.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_020218BC.h"
|
#include "unk_020218BC.h"
|
||||||
#include "unk_02054884.h"
|
#include "unk_02054884.h"
|
||||||
#include "pokemon.h"
|
#include "pokemon.h"
|
||||||
|
@ -5,7 +5,6 @@
|
|||||||
#include "constants/trainer.h"
|
#include "constants/trainer.h"
|
||||||
#include "message.h"
|
#include "message.h"
|
||||||
#include "struct_decls/sys_task.h"
|
#include "struct_decls/sys_task.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
|
||||||
#include "struct_decls/struct_02022550_decl.h"
|
#include "struct_decls/struct_02022550_decl.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
#include "trainer_info.h"
|
#include "trainer_info.h"
|
||||||
@ -36,7 +35,7 @@
|
|||||||
#include "unk_02018340.h"
|
#include "unk_02018340.h"
|
||||||
#include "unk_0201D670.h"
|
#include "unk_0201D670.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_020218BC.h"
|
#include "unk_020218BC.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
#include "unk_0202419C.h"
|
#include "unk_0202419C.h"
|
||||||
|
@ -40,7 +40,7 @@
|
|||||||
#include "unk_0201E86C.h"
|
#include "unk_0201E86C.h"
|
||||||
#include "unk_0201F834.h"
|
#include "unk_0201F834.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_02020AEC.h"
|
#include "unk_02020AEC.h"
|
||||||
#include "unk_0202419C.h"
|
#include "unk_0202419C.h"
|
||||||
#include "savedata_misc.h"
|
#include "savedata_misc.h"
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
#include <nitro.h>
|
#include <nitro.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
#include "struct_decls/struct_020508D4_decl.h"
|
#include "struct_decls/struct_020508D4_decl.h"
|
||||||
#include "struct_decls/struct_02061AB4_decl.h"
|
#include "struct_decls/struct_02061AB4_decl.h"
|
||||||
#include "overlay005/struct_ov5_021D3CE4_decl.h"
|
#include "overlay005/struct_ov5_021D3CE4_decl.h"
|
||||||
@ -13,7 +13,7 @@
|
|||||||
#include "unk_02005474.h"
|
#include "unk_02005474.h"
|
||||||
#include "unk_0200F174.h"
|
#include "unk_0200F174.h"
|
||||||
#include "heap.h"
|
#include "heap.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_020508D4.h"
|
#include "unk_020508D4.h"
|
||||||
#include "unk_02054D00.h"
|
#include "unk_02054D00.h"
|
||||||
#include "unk_02056B30.h"
|
#include "unk_02056B30.h"
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
#include "field/field_system.h"
|
#include "field/field_system.h"
|
||||||
#include "overlay115/camera_angle.h"
|
#include "overlay115/camera_angle.h"
|
||||||
|
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "overlay005/ov5_021D5B40.h"
|
#include "overlay005/ov5_021D5B40.h"
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
|
@ -32,7 +32,7 @@
|
|||||||
#include "unk_0201D15C.h"
|
#include "unk_0201D15C.h"
|
||||||
#include "unk_0201E190.h"
|
#include "unk_0201E190.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_020218BC.h"
|
#include "unk_020218BC.h"
|
||||||
#include "unk_0202309C.h"
|
#include "unk_0202309C.h"
|
||||||
#include "overlay005/ov5_021D57BC.h"
|
#include "overlay005/ov5_021D57BC.h"
|
||||||
|
@ -1,12 +1,12 @@
|
|||||||
#include <nitro.h>
|
#include <nitro.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
|
|
||||||
#include "overlay115/camera_angle.h"
|
#include "overlay115/camera_angle.h"
|
||||||
|
|
||||||
#include "heap.h"
|
#include "heap.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "overlay005/ov5_021EAFA4.h"
|
#include "overlay005/ov5_021EAFA4.h"
|
||||||
|
|
||||||
typedef struct UnkStruct_ov5_021EB0E0_t {
|
typedef struct UnkStruct_ov5_021EB0E0_t {
|
||||||
|
@ -2,14 +2,14 @@
|
|||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
||||||
#include "struct_decls/sys_task.h"
|
#include "struct_decls/sys_task.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
|
|
||||||
#include "field/field_system.h"
|
#include "field/field_system.h"
|
||||||
|
|
||||||
#include "unk_0200D9E8.h"
|
#include "unk_0200D9E8.h"
|
||||||
#include "heap.h"
|
#include "heap.h"
|
||||||
#include "unk_0201CCF0.h"
|
#include "unk_0201CCF0.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "overlay005/ov5_021F0EB0.h"
|
#include "overlay005/ov5_021F0EB0.h"
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
#include "struct_decls/struct_02006C24_decl.h"
|
#include "struct_decls/struct_02006C24_decl.h"
|
||||||
#include "struct_decls/struct_02018340_decl.h"
|
#include "struct_decls/struct_02018340_decl.h"
|
||||||
#include "struct_decls/sys_task.h"
|
#include "struct_decls/sys_task.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
#include "struct_decls/struct_020508D4_decl.h"
|
#include "struct_decls/struct_020508D4_decl.h"
|
||||||
#include "struct_decls/struct_0205E884_decl.h"
|
#include "struct_decls/struct_0205E884_decl.h"
|
||||||
#include "struct_decls/struct_02061AB4_decl.h"
|
#include "struct_decls/struct_02061AB4_decl.h"
|
||||||
@ -35,7 +35,7 @@
|
|||||||
#include "unk_02018340.h"
|
#include "unk_02018340.h"
|
||||||
#include "unk_0201D15C.h"
|
#include "unk_0201D15C.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "field_system.h"
|
#include "field_system.h"
|
||||||
#include "unk_020508D4.h"
|
#include "unk_020508D4.h"
|
||||||
#include "player_avatar.h"
|
#include "player_avatar.h"
|
||||||
|
@ -37,7 +37,7 @@
|
|||||||
#include "unk_02018340.h"
|
#include "unk_02018340.h"
|
||||||
#include "unk_0201D670.h"
|
#include "unk_0201D670.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_020218BC.h"
|
#include "unk_020218BC.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
#include "unk_02025E08.h"
|
#include "unk_02025E08.h"
|
||||||
|
@ -36,7 +36,7 @@
|
|||||||
#include "heap.h"
|
#include "heap.h"
|
||||||
#include "unk_02018340.h"
|
#include "unk_02018340.h"
|
||||||
#include "unk_0201D15C.h"
|
#include "unk_0201D15C.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_02025E08.h"
|
#include "unk_02025E08.h"
|
||||||
#include "trainer_info.h"
|
#include "trainer_info.h"
|
||||||
#include "savedata_misc.h"
|
#include "savedata_misc.h"
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "struct_decls/struct_02009714_decl.h"
|
#include "struct_decls/struct_02009714_decl.h"
|
||||||
#include "struct_decls/struct_02009DC8_decl.h"
|
#include "struct_decls/struct_02009DC8_decl.h"
|
||||||
#include "struct_decls/sys_task.h"
|
#include "struct_decls/sys_task.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
#include "struct_decls/struct_020216E0_decl.h"
|
#include "struct_decls/struct_020216E0_decl.h"
|
||||||
#include "struct_decls/struct_020218BC_decl.h"
|
#include "struct_decls/struct_020218BC_decl.h"
|
||||||
#include "struct_decls/struct_02022550_decl.h"
|
#include "struct_decls/struct_02022550_decl.h"
|
||||||
@ -52,7 +52,7 @@
|
|||||||
#include "unk_0201D15C.h"
|
#include "unk_0201D15C.h"
|
||||||
#include "unk_0201DBEC.h"
|
#include "unk_0201DBEC.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_02020AEC.h"
|
#include "unk_02020AEC.h"
|
||||||
#include "unk_020218BC.h"
|
#include "unk_020218BC.h"
|
||||||
#include "unk_0202298C.h"
|
#include "unk_0202298C.h"
|
||||||
|
@ -14,7 +14,7 @@
|
|||||||
#include "struct_decls/struct_02014014_decl.h"
|
#include "struct_decls/struct_02014014_decl.h"
|
||||||
#include "struct_decls/struct_02018340_decl.h"
|
#include "struct_decls/struct_02018340_decl.h"
|
||||||
#include "struct_decls/sys_task.h"
|
#include "struct_decls/sys_task.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
#include "struct_decls/struct_party_decl.h"
|
#include "struct_decls/struct_party_decl.h"
|
||||||
|
|
||||||
#include "struct_defs/struct_0200D0F4.h"
|
#include "struct_defs/struct_0200D0F4.h"
|
||||||
@ -54,7 +54,7 @@
|
|||||||
#include "unk_0201D670.h"
|
#include "unk_0201D670.h"
|
||||||
#include "unk_0201DBEC.h"
|
#include "unk_0201DBEC.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_020218BC.h"
|
#include "unk_020218BC.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
#include "unk_0202419C.h"
|
#include "unk_0202419C.h"
|
||||||
|
@ -2,11 +2,11 @@
|
|||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
||||||
#include "struct_decls/struct_02014014_decl.h"
|
#include "struct_decls/struct_02014014_decl.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
|
|
||||||
#include "unk_02014000.h"
|
#include "unk_02014000.h"
|
||||||
#include "heap.h"
|
#include "heap.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_0202419C.h"
|
#include "unk_0202419C.h"
|
||||||
#include "overlay011/ov11_0221F840.h"
|
#include "overlay011/ov11_0221F840.h"
|
||||||
|
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
||||||
#include "struct_decls/struct_02014014_decl.h"
|
#include "struct_decls/struct_02014014_decl.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
#include "overlay012/struct_ov12_0221FCDC_decl.h"
|
#include "overlay012/struct_ov12_0221FCDC_decl.h"
|
||||||
|
|
||||||
#include "overlay115/camera_angle.h"
|
#include "overlay115/camera_angle.h"
|
||||||
@ -10,7 +10,7 @@
|
|||||||
#include "spl.h"
|
#include "spl.h"
|
||||||
|
|
||||||
#include "unk_02014000.h"
|
#include "unk_02014000.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "overlay012/ov12_0221FC20.h"
|
#include "overlay012/ov12_0221FC20.h"
|
||||||
#include "overlay012/ov12_0222389C.h"
|
#include "overlay012/ov12_0222389C.h"
|
||||||
#include "overlay012/ov12_02235254.h"
|
#include "overlay012/ov12_02235254.h"
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
#include <nitro.h>
|
#include <nitro.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
|
|
||||||
#include "overlay012/struct_ov12_02225640.h"
|
#include "overlay012/struct_ov12_02225640.h"
|
||||||
#include "overlay115/camera_angle.h"
|
#include "overlay115/camera_angle.h"
|
||||||
@ -9,7 +9,7 @@
|
|||||||
#include "spl.h"
|
#include "spl.h"
|
||||||
|
|
||||||
#include "unk_02014000.h"
|
#include "unk_02014000.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "overlay012/ov12_0221FC20.h"
|
#include "overlay012/ov12_0221FC20.h"
|
||||||
#include "overlay012/ov12_02225640.h"
|
#include "overlay012/ov12_02225640.h"
|
||||||
#include "overlay012/ov12_02235254.h"
|
#include "overlay012/ov12_02235254.h"
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
#include "struct_decls/struct_02006C24_decl.h"
|
#include "struct_decls/struct_02006C24_decl.h"
|
||||||
#include "struct_decls/struct_02018340_decl.h"
|
#include "struct_decls/struct_02018340_decl.h"
|
||||||
#include "struct_decls/sys_task.h"
|
#include "struct_decls/sys_task.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
|
|
||||||
#include "struct_defs/struct_02099F80.h"
|
#include "struct_defs/struct_02099F80.h"
|
||||||
#include "overlay017/struct_ov17_0223E838.h"
|
#include "overlay017/struct_ov17_0223E838.h"
|
||||||
@ -43,7 +43,7 @@
|
|||||||
#include "unk_0201DBEC.h"
|
#include "unk_0201DBEC.h"
|
||||||
#include "unk_0201E3D8.h"
|
#include "unk_0201E3D8.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
#include "game_options.h"
|
#include "game_options.h"
|
||||||
#include "unk_020366A0.h"
|
#include "unk_020366A0.h"
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
#include "struct_decls/struct_02009DC8_decl.h"
|
#include "struct_decls/struct_02009DC8_decl.h"
|
||||||
#include "struct_decls/struct_02018340_decl.h"
|
#include "struct_decls/struct_02018340_decl.h"
|
||||||
#include "struct_decls/sys_task.h"
|
#include "struct_decls/sys_task.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
#include "struct_decls/struct_020218BC_decl.h"
|
#include "struct_decls/struct_020218BC_decl.h"
|
||||||
#include "struct_decls/struct_02022550_decl.h"
|
#include "struct_decls/struct_02022550_decl.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
|
@ -8,7 +8,7 @@
|
|||||||
#include "struct_decls/struct_02009DC8_decl.h"
|
#include "struct_decls/struct_02009DC8_decl.h"
|
||||||
#include "struct_decls/struct_02018340_decl.h"
|
#include "struct_decls/struct_02018340_decl.h"
|
||||||
#include "struct_decls/sys_task.h"
|
#include "struct_decls/sys_task.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
#include "struct_decls/struct_020218BC_decl.h"
|
#include "struct_decls/struct_020218BC_decl.h"
|
||||||
#include "struct_decls/struct_02022550_decl.h"
|
#include "struct_decls/struct_02022550_decl.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
|
@ -30,7 +30,7 @@
|
|||||||
#include "unk_02013A04.h"
|
#include "unk_02013A04.h"
|
||||||
#include "heap.h"
|
#include "heap.h"
|
||||||
#include "unk_02018340.h"
|
#include "unk_02018340.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
#include "unk_02025E08.h"
|
#include "unk_02025E08.h"
|
||||||
#include "unk_0202854C.h"
|
#include "unk_0202854C.h"
|
||||||
|
@ -10,7 +10,7 @@
|
|||||||
#include "struct_decls/struct_02015920_decl.h"
|
#include "struct_decls/struct_02015920_decl.h"
|
||||||
#include "struct_decls/struct_02018340_decl.h"
|
#include "struct_decls/struct_02018340_decl.h"
|
||||||
#include "struct_decls/sys_task.h"
|
#include "struct_decls/sys_task.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
#include "struct_decls/struct_020218BC_decl.h"
|
#include "struct_decls/struct_020218BC_decl.h"
|
||||||
#include "struct_decls/struct_02022550_decl.h"
|
#include "struct_decls/struct_02022550_decl.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
@ -61,7 +61,7 @@
|
|||||||
#include "unk_0201E86C.h"
|
#include "unk_0201E86C.h"
|
||||||
#include "unk_0201F834.h"
|
#include "unk_0201F834.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_020218BC.h"
|
#include "unk_020218BC.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
#include "unk_0202419C.h"
|
#include "unk_0202419C.h"
|
||||||
|
@ -1,13 +1,13 @@
|
|||||||
#include <nitro.h>
|
#include <nitro.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
#include "overlay070/struct_ov70_0225CC54_decl.h"
|
#include "overlay070/struct_ov70_0225CC54_decl.h"
|
||||||
|
|
||||||
#include "overlay115/camera_angle.h"
|
#include "overlay115/camera_angle.h"
|
||||||
|
|
||||||
#include "heap.h"
|
#include "heap.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "overlay070/ov70_0225C9B4.h"
|
#include "overlay070/ov70_0225C9B4.h"
|
||||||
#include "overlay070/ov70_02260A70.h"
|
#include "overlay070/ov70_02260A70.h"
|
||||||
|
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
#include "struct_decls/struct_02006C24_decl.h"
|
#include "struct_decls/struct_02006C24_decl.h"
|
||||||
#include "message.h"
|
#include "message.h"
|
||||||
#include "struct_decls/struct_02018340_decl.h"
|
#include "struct_decls/struct_02018340_decl.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
|
|
||||||
#include "overlay077/const_ov77_021D742C.h"
|
#include "overlay077/const_ov77_021D742C.h"
|
||||||
@ -41,7 +41,7 @@
|
|||||||
#include "unk_0201D670.h"
|
#include "unk_0201D670.h"
|
||||||
#include "unk_0201E190.h"
|
#include "unk_0201E190.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
#include "unk_0202419C.h"
|
#include "unk_0202419C.h"
|
||||||
#include "unk_02024220.h"
|
#include "unk_02024220.h"
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
#include "struct_decls/struct_02006C24_decl.h"
|
#include "struct_decls/struct_02006C24_decl.h"
|
||||||
#include "struct_decls/struct_02018340_decl.h"
|
#include "struct_decls/struct_02018340_decl.h"
|
||||||
#include "struct_decls/sys_task.h"
|
#include "struct_decls/sys_task.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
#include "overlay077/struct_ov77_021D5564_decl.h"
|
#include "overlay077/struct_ov77_021D5564_decl.h"
|
||||||
#include "overlay077/struct_ov77_021D670C_decl.h"
|
#include "overlay077/struct_ov77_021D670C_decl.h"
|
||||||
#include "overlay077/struct_ov77_021D6734_decl.h"
|
#include "overlay077/struct_ov77_021D6734_decl.h"
|
||||||
@ -36,7 +36,7 @@
|
|||||||
#include "unk_0201D15C.h"
|
#include "unk_0201D15C.h"
|
||||||
#include "unk_0201DBEC.h"
|
#include "unk_0201DBEC.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_0202419C.h"
|
#include "unk_0202419C.h"
|
||||||
#include "unk_02024220.h"
|
#include "unk_02024220.h"
|
||||||
#include "overlay077/ov77_021D54B0.h"
|
#include "overlay077/ov77_021D54B0.h"
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
#include "struct_decls/struct_02007768_decl.h"
|
#include "struct_decls/struct_02007768_decl.h"
|
||||||
#include "struct_decls/sprite_decl.h"
|
#include "struct_decls/sprite_decl.h"
|
||||||
#include "struct_decls/struct_02014014_decl.h"
|
#include "struct_decls/struct_02014014_decl.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
|
|
||||||
#include "struct_defs/archived_sprite.h"
|
#include "struct_defs/archived_sprite.h"
|
||||||
|
|
||||||
@ -14,7 +14,7 @@
|
|||||||
#include "rtc.h"
|
#include "rtc.h"
|
||||||
#include "unk_02014000.h"
|
#include "unk_02014000.h"
|
||||||
#include "heap.h"
|
#include "heap.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_0202419C.h"
|
#include "unk_0202419C.h"
|
||||||
#include "pokemon.h"
|
#include "pokemon.h"
|
||||||
#include "overlay077/ov77_021D6C70.h"
|
#include "overlay077/ov77_021D6C70.h"
|
||||||
|
@ -10,7 +10,7 @@
|
|||||||
|
|
||||||
#include "unk_0200762C.h"
|
#include "unk_0200762C.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_0202419C.h"
|
#include "unk_0202419C.h"
|
||||||
#include "pokemon.h"
|
#include "pokemon.h"
|
||||||
#include "overlay079/ov79_021D3768.h"
|
#include "overlay079/ov79_021D3768.h"
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
#include "message.h"
|
#include "message.h"
|
||||||
#include "struct_decls/struct_0200C440_decl.h"
|
#include "struct_decls/struct_0200C440_decl.h"
|
||||||
#include "struct_decls/struct_02018340_decl.h"
|
#include "struct_decls/struct_02018340_decl.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
#include "struct_decls/struct_berry_data_decl.h"
|
#include "struct_decls/struct_berry_data_decl.h"
|
||||||
|
|
||||||
@ -33,7 +33,7 @@
|
|||||||
#include "unk_0201D670.h"
|
#include "unk_0201D670.h"
|
||||||
#include "unk_0201E3D8.h"
|
#include "unk_0201E3D8.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
#include "unk_0202419C.h"
|
#include "unk_0202419C.h"
|
||||||
#include "unk_020393C8.h"
|
#include "unk_020393C8.h"
|
||||||
|
@ -8,7 +8,7 @@
|
|||||||
#include "struct_decls/struct_02006C24_decl.h"
|
#include "struct_decls/struct_02006C24_decl.h"
|
||||||
#include "struct_decls/struct_02018340_decl.h"
|
#include "struct_decls/struct_02018340_decl.h"
|
||||||
#include "struct_decls/sys_task.h"
|
#include "struct_decls/sys_task.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
#include "struct_decls/struct_020218BC_decl.h"
|
#include "struct_decls/struct_020218BC_decl.h"
|
||||||
#include "struct_decls/struct_02022550_decl.h"
|
#include "struct_decls/struct_02022550_decl.h"
|
||||||
|
|
||||||
@ -49,7 +49,7 @@
|
|||||||
#include "unk_0201D15C.h"
|
#include "unk_0201D15C.h"
|
||||||
#include "unk_0201D670.h"
|
#include "unk_0201D670.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_020218BC.h"
|
#include "unk_020218BC.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
#include "trainer_info.h"
|
#include "trainer_info.h"
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
#include "message.h"
|
#include "message.h"
|
||||||
#include "struct_decls/struct_02013A04_decl.h"
|
#include "struct_decls/struct_02013A04_decl.h"
|
||||||
#include "struct_decls/struct_02018340_decl.h"
|
#include "struct_decls/struct_02018340_decl.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
#include "struct_decls/struct_0202C878_decl.h"
|
#include "struct_decls/struct_0202C878_decl.h"
|
||||||
#include "savedata.h"
|
#include "savedata.h"
|
||||||
@ -44,7 +44,7 @@
|
|||||||
#include "unk_0201D15C.h"
|
#include "unk_0201D15C.h"
|
||||||
#include "unk_0201D670.h"
|
#include "unk_0201D670.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
#include "unk_0202419C.h"
|
#include "unk_0202419C.h"
|
||||||
#include "unk_02025E08.h"
|
#include "unk_02025E08.h"
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
||||||
#include "struct_decls/struct_02006C24_decl.h"
|
#include "struct_decls/struct_02006C24_decl.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
|
|
||||||
#include "struct_defs/struct_0206C8D4.h"
|
#include "struct_defs/struct_0206C8D4.h"
|
||||||
#include "struct_defs/struct_02099F80.h"
|
#include "struct_defs/struct_02099F80.h"
|
||||||
@ -16,7 +16,7 @@
|
|||||||
#include "heap.h"
|
#include "heap.h"
|
||||||
#include "unk_0201C970.h"
|
#include "unk_0201C970.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_0202419C.h"
|
#include "unk_0202419C.h"
|
||||||
#include "unk_0208C098.h"
|
#include "unk_0208C098.h"
|
||||||
#include "overlay093/ov93_021D0D80.h"
|
#include "overlay093/ov93_021D0D80.h"
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
||||||
#include "struct_decls/struct_02006C24_decl.h"
|
#include "struct_decls/struct_02006C24_decl.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
|
|
||||||
#include "struct_defs/struct_0206C8D4.h"
|
#include "struct_defs/struct_0206C8D4.h"
|
||||||
#include "struct_defs/struct_02099F80.h"
|
#include "struct_defs/struct_02099F80.h"
|
||||||
@ -16,7 +16,7 @@
|
|||||||
#include "heap.h"
|
#include "heap.h"
|
||||||
#include "unk_0201C970.h"
|
#include "unk_0201C970.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_0202419C.h"
|
#include "unk_0202419C.h"
|
||||||
#include "unk_0208C098.h"
|
#include "unk_0208C098.h"
|
||||||
#include "overlay093/ov93_021D111C.h"
|
#include "overlay093/ov93_021D111C.h"
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
|
|
||||||
#include "inlines.h"
|
#include "inlines.h"
|
||||||
|
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
#include "overlay095/struct_ov95_0224773C_decl.h"
|
#include "overlay095/struct_ov95_0224773C_decl.h"
|
||||||
#include "overlay095/struct_ov95_02247958_decl.h"
|
#include "overlay095/struct_ov95_02247958_decl.h"
|
||||||
|
|
||||||
@ -14,7 +14,7 @@
|
|||||||
#include "heap.h"
|
#include "heap.h"
|
||||||
#include "unk_0201C970.h"
|
#include "unk_0201C970.h"
|
||||||
#include "unk_0201CED8.h"
|
#include "unk_0201CED8.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "overlay095/ov95_022476F0.h"
|
#include "overlay095/ov95_022476F0.h"
|
||||||
|
|
||||||
struct UnkStruct_ov95_02247958_t {
|
struct UnkStruct_ov95_02247958_t {
|
||||||
|
@ -35,7 +35,7 @@
|
|||||||
#include "unk_0201DBEC.h"
|
#include "unk_0201DBEC.h"
|
||||||
#include "unk_0201E3D8.h"
|
#include "unk_0201E3D8.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_0202419C.h"
|
#include "unk_0202419C.h"
|
||||||
#include "unk_02024220.h"
|
#include "unk_02024220.h"
|
||||||
#include "overlay099/ov99_021D0D80.h"
|
#include "overlay099/ov99_021D0D80.h"
|
||||||
|
@ -28,7 +28,7 @@
|
|||||||
#include "unk_02018340.h"
|
#include "unk_02018340.h"
|
||||||
#include "unk_0201DBEC.h"
|
#include "unk_0201DBEC.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_02024220.h"
|
#include "unk_02024220.h"
|
||||||
#include "game_options.h"
|
#include "game_options.h"
|
||||||
#include "overlay100/ov100_021D0D80.h"
|
#include "overlay100/ov100_021D0D80.h"
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
#include "struct_decls/struct_0200C6E4_decl.h"
|
#include "struct_decls/struct_0200C6E4_decl.h"
|
||||||
#include "struct_decls/struct_0200C704_decl.h"
|
#include "struct_decls/struct_0200C704_decl.h"
|
||||||
#include "struct_decls/struct_02018340_decl.h"
|
#include "struct_decls/struct_02018340_decl.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
|
|
||||||
#include "overlay100/struct_ov100_021D1808.h"
|
#include "overlay100/struct_ov100_021D1808.h"
|
||||||
#include "overlay100/struct_ov100_021D4DD8.h"
|
#include "overlay100/struct_ov100_021D4DD8.h"
|
||||||
@ -25,7 +25,7 @@
|
|||||||
#include "heap.h"
|
#include "heap.h"
|
||||||
#include "unk_0201D15C.h"
|
#include "unk_0201D15C.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_0202419C.h"
|
#include "unk_0202419C.h"
|
||||||
#include "overlay100/ov100_021D13E4.h"
|
#include "overlay100/ov100_021D13E4.h"
|
||||||
#include "overlay100/ov100_021D400C.h"
|
#include "overlay100/ov100_021D400C.h"
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
#include "struct_decls/struct_0200C6E4_decl.h"
|
#include "struct_decls/struct_0200C6E4_decl.h"
|
||||||
#include "struct_decls/struct_0200C704_decl.h"
|
#include "struct_decls/struct_0200C704_decl.h"
|
||||||
#include "struct_decls/struct_02018340_decl.h"
|
#include "struct_decls/struct_02018340_decl.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
|
|
||||||
#include "overlay100/struct_ov100_021D1C98.h"
|
#include "overlay100/struct_ov100_021D1C98.h"
|
||||||
#include "overlay100/struct_ov100_021D4DD8.h"
|
#include "overlay100/struct_ov100_021D4DD8.h"
|
||||||
@ -25,7 +25,7 @@
|
|||||||
#include "heap.h"
|
#include "heap.h"
|
||||||
#include "unk_0201D15C.h"
|
#include "unk_0201D15C.h"
|
||||||
#include "unk_0201D670.h"
|
#include "unk_0201D670.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_0202419C.h"
|
#include "unk_0202419C.h"
|
||||||
#include "trainer_info.h"
|
#include "trainer_info.h"
|
||||||
#include "overlay100/ov100_021D1C44.h"
|
#include "overlay100/ov100_021D1C44.h"
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
#include "struct_decls/struct_0200C704_decl.h"
|
#include "struct_decls/struct_0200C704_decl.h"
|
||||||
#include "struct_decls/struct_02018340_decl.h"
|
#include "struct_decls/struct_02018340_decl.h"
|
||||||
#include "struct_decls/sys_task.h"
|
#include "struct_decls/sys_task.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
|
|
||||||
#include "overlay100/struct_ov100_021D3084.h"
|
#include "overlay100/struct_ov100_021D3084.h"
|
||||||
#include "overlay100/struct_ov100_021D36CC.h"
|
#include "overlay100/struct_ov100_021D36CC.h"
|
||||||
@ -25,7 +25,7 @@
|
|||||||
#include "unk_020170BC.h"
|
#include "unk_020170BC.h"
|
||||||
#include "heap.h"
|
#include "heap.h"
|
||||||
#include "unk_0201D670.h"
|
#include "unk_0201D670.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_0202419C.h"
|
#include "unk_0202419C.h"
|
||||||
#include "trainer_info.h"
|
#include "trainer_info.h"
|
||||||
#include "overlay100/ov100_021D2F0C.h"
|
#include "overlay100/ov100_021D2F0C.h"
|
||||||
|
@ -22,7 +22,7 @@
|
|||||||
#include "unk_02018340.h"
|
#include "unk_02018340.h"
|
||||||
#include "unk_0201D670.h"
|
#include "unk_0201D670.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
#include "trainer_info.h"
|
#include "trainer_info.h"
|
||||||
#include "game_options.h"
|
#include "game_options.h"
|
||||||
|
@ -2,11 +2,11 @@
|
|||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
||||||
#include "struct_decls/struct_02014014_decl.h"
|
#include "struct_decls/struct_02014014_decl.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
|
|
||||||
#include "unk_02014000.h"
|
#include "unk_02014000.h"
|
||||||
#include "heap.h"
|
#include "heap.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_0202419C.h"
|
#include "unk_0202419C.h"
|
||||||
#include "overlay104/ov104_0223D5D0.h"
|
#include "overlay104/ov104_0223D5D0.h"
|
||||||
|
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
#include "struct_decls/struct_0200C704_decl.h"
|
#include "struct_decls/struct_0200C704_decl.h"
|
||||||
#include "struct_decls/struct_02018340_decl.h"
|
#include "struct_decls/struct_02018340_decl.h"
|
||||||
#include "struct_decls/sys_task.h"
|
#include "struct_decls/sys_task.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
#include "struct_decls/struct_party_decl.h"
|
#include "struct_decls/struct_party_decl.h"
|
||||||
|
|
||||||
#include "struct_defs/struct_0200D0F4.h"
|
#include "struct_defs/struct_0200D0F4.h"
|
||||||
@ -55,7 +55,7 @@
|
|||||||
#include "unk_0201DBEC.h"
|
#include "unk_0201DBEC.h"
|
||||||
#include "unk_0201E3D8.h"
|
#include "unk_0201E3D8.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
#include "unk_0202419C.h"
|
#include "unk_0202419C.h"
|
||||||
#include "trainer_info.h"
|
#include "trainer_info.h"
|
||||||
|
@ -16,7 +16,7 @@
|
|||||||
#include "struct_decls/struct_02015920_decl.h"
|
#include "struct_decls/struct_02015920_decl.h"
|
||||||
#include "struct_decls/struct_02018340_decl.h"
|
#include "struct_decls/struct_02018340_decl.h"
|
||||||
#include "struct_decls/sys_task.h"
|
#include "struct_decls/sys_task.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
#include "pokemon.h"
|
#include "pokemon.h"
|
||||||
#include "struct_decls/struct_party_decl.h"
|
#include "struct_decls/struct_party_decl.h"
|
||||||
@ -72,7 +72,7 @@
|
|||||||
#include "unk_0201E3D8.h"
|
#include "unk_0201E3D8.h"
|
||||||
#include "unk_0201E86C.h"
|
#include "unk_0201E86C.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_020218BC.h"
|
#include "unk_020218BC.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
#include "unk_0202419C.h"
|
#include "unk_0202419C.h"
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
#include "constants/species.h"
|
#include "constants/species.h"
|
||||||
|
|
||||||
#include "struct_decls/struct_02006C24_decl.h"
|
#include "struct_decls/struct_02006C24_decl.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
#include "overlay113/struct_ov113_0225DBCC_decl.h"
|
#include "overlay113/struct_ov113_0225DBCC_decl.h"
|
||||||
|
|
||||||
#include "struct_defs/struct_020170F4.h"
|
#include "struct_defs/struct_020170F4.h"
|
||||||
@ -33,7 +33,7 @@
|
|||||||
#include "heap.h"
|
#include "heap.h"
|
||||||
#include "unk_0201C970.h"
|
#include "unk_0201C970.h"
|
||||||
#include "unk_0201D15C.h"
|
#include "unk_0201D15C.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "pokemon.h"
|
#include "pokemon.h"
|
||||||
#include "overlay113/ov113_0225E368.h"
|
#include "overlay113/ov113_0225E368.h"
|
||||||
#include "overlay113/ov113_02260620.h"
|
#include "overlay113/ov113_02260620.h"
|
||||||
|
@ -12,7 +12,7 @@
|
|||||||
#include "struct_decls/struct_02012B20_decl.h"
|
#include "struct_decls/struct_02012B20_decl.h"
|
||||||
#include "struct_decls/font_oam.h"
|
#include "struct_decls/font_oam.h"
|
||||||
#include "struct_decls/struct_02018340_decl.h"
|
#include "struct_decls/struct_02018340_decl.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
#include "struct_decls/struct_020218BC_decl.h"
|
#include "struct_decls/struct_020218BC_decl.h"
|
||||||
#include "struct_decls/struct_02022550_decl.h"
|
#include "struct_decls/struct_02022550_decl.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
@ -66,7 +66,7 @@
|
|||||||
#include "unk_0201E86C.h"
|
#include "unk_0201E86C.h"
|
||||||
#include "unk_0201F834.h"
|
#include "unk_0201F834.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_020218BC.h"
|
#include "unk_020218BC.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
#include "unk_0202419C.h"
|
#include "unk_0202419C.h"
|
||||||
|
@ -33,7 +33,7 @@
|
|||||||
#include "unk_0201DBEC.h"
|
#include "unk_0201DBEC.h"
|
||||||
#include "unk_0201E3D8.h"
|
#include "unk_0201E3D8.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_02024220.h"
|
#include "unk_02024220.h"
|
||||||
#include "communication_information.h"
|
#include "communication_information.h"
|
||||||
#include "communication_system.h"
|
#include "communication_system.h"
|
||||||
|
@ -30,7 +30,7 @@
|
|||||||
#include "unk_020170BC.h"
|
#include "unk_020170BC.h"
|
||||||
#include "unk_02018340.h"
|
#include "unk_02018340.h"
|
||||||
#include "unk_0201D670.h"
|
#include "unk_0201D670.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
#include "unk_0202419C.h"
|
#include "unk_0202419C.h"
|
||||||
#include "trainer_info.h"
|
#include "trainer_info.h"
|
||||||
|
@ -8,7 +8,7 @@
|
|||||||
#include "struct_decls/struct_02006C24_decl.h"
|
#include "struct_decls/struct_02006C24_decl.h"
|
||||||
#include "struct_decls/struct_02018340_decl.h"
|
#include "struct_decls/struct_02018340_decl.h"
|
||||||
#include "struct_decls/sys_task.h"
|
#include "struct_decls/sys_task.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
#include "trainer_info.h"
|
#include "trainer_info.h"
|
||||||
|
|
||||||
@ -51,7 +51,7 @@
|
|||||||
#include "unk_0201DBEC.h"
|
#include "unk_0201DBEC.h"
|
||||||
#include "unk_0201E3D8.h"
|
#include "unk_0201E3D8.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
#include "unk_0202419C.h"
|
#include "unk_0202419C.h"
|
||||||
#include "unk_02024220.h"
|
#include "unk_02024220.h"
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
#include "enums.h"
|
#include "enums.h"
|
||||||
|
|
||||||
#include "struct_decls/struct_02014014_decl.h"
|
#include "struct_decls/struct_02014014_decl.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
#include "pokemon.h"
|
#include "pokemon.h"
|
||||||
|
|
||||||
@ -19,7 +19,7 @@
|
|||||||
#include "heap.h"
|
#include "heap.h"
|
||||||
#include "unk_0201D670.h"
|
#include "unk_0201D670.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
#include "unk_0202419C.h"
|
#include "unk_0202419C.h"
|
||||||
#include "unk_0202631C.h"
|
#include "unk_0202631C.h"
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
#include "struct_decls/struct_0200C704_decl.h"
|
#include "struct_decls/struct_0200C704_decl.h"
|
||||||
#include "struct_decls/struct_02014014_decl.h"
|
#include "struct_decls/struct_02014014_decl.h"
|
||||||
#include "struct_decls/struct_02018340_decl.h"
|
#include "struct_decls/struct_02018340_decl.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
#include "pokemon.h"
|
#include "pokemon.h"
|
||||||
|
|
||||||
@ -47,7 +47,7 @@
|
|||||||
#include "unk_0201D670.h"
|
#include "unk_0201D670.h"
|
||||||
#include "unk_0201DBEC.h"
|
#include "unk_0201DBEC.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
#include "unk_0202419C.h"
|
#include "unk_0202419C.h"
|
||||||
#include "unk_02024220.h"
|
#include "unk_02024220.h"
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
|
|
||||||
#include "struct_decls/struct_02006C24_decl.h"
|
#include "struct_decls/struct_02006C24_decl.h"
|
||||||
#include "struct_decls/sys_task.h"
|
#include "struct_decls/sys_task.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
|
|
||||||
#include "struct_defs/struct_020170F4.h"
|
#include "struct_defs/struct_020170F4.h"
|
||||||
#include "struct_defs/struct_02017248.h"
|
#include "struct_defs/struct_02017248.h"
|
||||||
@ -25,7 +25,7 @@
|
|||||||
#include "heap.h"
|
#include "heap.h"
|
||||||
#include "unk_0201E3D8.h"
|
#include "unk_0201E3D8.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_0202419C.h"
|
#include "unk_0202419C.h"
|
||||||
#include "unk_02024220.h"
|
#include "unk_02024220.h"
|
||||||
#include "overlay121/ov121_021D0D80.h"
|
#include "overlay121/ov121_021D0D80.h"
|
||||||
|
@ -77,7 +77,7 @@
|
|||||||
#include "unk_02018340.h"
|
#include "unk_02018340.h"
|
||||||
#include "unk_0201D15C.h"
|
#include "unk_0201D15C.h"
|
||||||
#include "unk_0201D670.h"
|
#include "unk_0201D670.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "strbuf.h"
|
#include "strbuf.h"
|
||||||
#include "savedata/save_table.h"
|
#include "savedata/save_table.h"
|
||||||
#include "savedata.h"
|
#include "savedata.h"
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
||||||
#include "struct_decls/sys_task.h"
|
#include "struct_decls/sys_task.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
|
|
||||||
#include "functypes/funcptr_02014014.h"
|
#include "functypes/funcptr_02014014.h"
|
||||||
#include "struct_defs/struct_02014560.h"
|
#include "struct_defs/struct_02014560.h"
|
||||||
@ -19,7 +19,7 @@
|
|||||||
#include "unk_0200D9E8.h"
|
#include "unk_0200D9E8.h"
|
||||||
#include "unk_02014000.h"
|
#include "unk_02014000.h"
|
||||||
#include "heap.h"
|
#include "heap.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
|
|
||||||
enum {
|
enum {
|
||||||
EMIT_MAX = 20,
|
EMIT_MAX = 20,
|
||||||
|
@ -16,7 +16,7 @@
|
|||||||
|
|
||||||
#include "unk_02005474.h"
|
#include "unk_02005474.h"
|
||||||
#include "heap.h"
|
#include "heap.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_02050568.h"
|
#include "unk_02050568.h"
|
||||||
#include "vars_flags.h"
|
#include "vars_flags.h"
|
||||||
#include "unk_020508D4.h"
|
#include "unk_020508D4.h"
|
||||||
|
@ -17,7 +17,7 @@
|
|||||||
#include "unk_02005474.h"
|
#include "unk_02005474.h"
|
||||||
#include "unk_0200F174.h"
|
#include "unk_0200F174.h"
|
||||||
#include "heap.h"
|
#include "heap.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "map_header.h"
|
#include "map_header.h"
|
||||||
#include "unk_020508D4.h"
|
#include "unk_020508D4.h"
|
||||||
#include "field_map_change.h"
|
#include "field_map_change.h"
|
||||||
|
@ -14,7 +14,7 @@
|
|||||||
#include "unk_02005474.h"
|
#include "unk_02005474.h"
|
||||||
#include "unk_0200F174.h"
|
#include "unk_0200F174.h"
|
||||||
#include "heap.h"
|
#include "heap.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_0203D1B8.h"
|
#include "unk_0203D1B8.h"
|
||||||
#include "unk_020508D4.h"
|
#include "unk_020508D4.h"
|
||||||
#include "field_map_change.h"
|
#include "field_map_change.h"
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
||||||
#include "struct_decls/struct_02014014_decl.h"
|
#include "struct_decls/struct_02014014_decl.h"
|
||||||
#include "struct_decls/struct_020203AC_decl.h"
|
#include "camera.h"
|
||||||
|
|
||||||
#include "struct_defs/struct_0207C690.h"
|
#include "struct_defs/struct_0207C690.h"
|
||||||
#include "struct_defs/struct_0207C894.h"
|
#include "struct_defs/struct_0207C894.h"
|
||||||
@ -14,7 +14,7 @@
|
|||||||
#include "unk_02014000.h"
|
#include "unk_02014000.h"
|
||||||
#include "heap.h"
|
#include "heap.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_0202419C.h"
|
#include "unk_0202419C.h"
|
||||||
#include "unk_02024220.h"
|
#include "unk_02024220.h"
|
||||||
|
|
||||||
|
@ -12,7 +12,7 @@
|
|||||||
#include "unk_0200762C.h"
|
#include "unk_0200762C.h"
|
||||||
#include "unk_02015F84.h"
|
#include "unk_02015F84.h"
|
||||||
#include "gx_layers.h"
|
#include "gx_layers.h"
|
||||||
#include "unk_02020020.h"
|
#include "camera.h"
|
||||||
#include "unk_0202419C.h"
|
#include "unk_0202419C.h"
|
||||||
#include "pokemon.h"
|
#include "pokemon.h"
|
||||||
#include "pokemon_summary_app.h"
|
#include "pokemon_summary_app.h"
|
||||||
|
Loading…
Reference in New Issue
Block a user