Identify unk_0201D15C -> math

This commit is contained in:
Rachel 2024-11-16 14:02:13 -08:00
parent 2cc5d28fd4
commit 0c0edafa26
138 changed files with 140 additions and 146 deletions

View File

@ -15,14 +15,12 @@
#include "heap.h"
#include "location.h"
#include "map_header.h"
#include "math.h"
#include "narc.h"
#include "palette.h"
#include "script_manager.h"
#include "sys_task.h"
#include "sys_task_manager.h"
#include "system_flags.h"
#include "unk_0201D15C.h"
#include "vars_flags.h"
static inline void inline_ov61_0222C3B0_sub_1(UnkStruct_ov61_0222C3B0 *);
static inline void inline_ov61_0222C3B0_sub(SysTask *, void *);

View File

@ -1,5 +1,5 @@
#ifndef POKEPLATINUM_UNK_0201D15C_H
#define POKEPLATINUM_UNK_0201D15C_H
#ifndef POKEPLATINUM_MATH_H
#define POKEPLATINUM_MATH_H
#include <nitro/fx/fx.h>
@ -26,4 +26,4 @@ void DecodeData(void *data, u32 size, u32 seed);
u16 sub_0201D628(const void *param0, u32 param1);
void sub_0201D640(int param0);
#endif // POKEPLATINUM_UNK_0201D15C_H
#endif // POKEPLATINUM_MATH_H

View File

@ -73,7 +73,7 @@ Static main
Object main.nef.p/src_sys_task_manager.c.o
Object main.nef.p/src_unk_0201CED8.c.o
Object main.nef.p/src_charcode.c.o
Object main.nef.p/src_unk_0201D15C.c.o
Object main.nef.p/src_math.c.o
Object main.nef.p/src_text.c.o
Object main.nef.p/src_unk_0201DBEC.c.o
Object main.nef.p/src_unk_0201DD00.c.o

View File

@ -19,6 +19,7 @@
#include "bg_window.h"
#include "cell_actor.h"
#include "heap.h"
#include "math.h"
#include "message.h"
#include "narc.h"
#include "palette.h"
@ -30,7 +31,6 @@
#include "text.h"
#include "unk_0200C440.h"
#include "unk_0200C6E4.h"
#include "unk_0201D15C.h"
#include "unk_0208C098.h"
#define HEALTHBAR_SCROLL_SPEED 24

View File

@ -50,6 +50,7 @@
#include "gx_layers.h"
#include "hardware_palette.h"
#include "heap.h"
#include "math.h"
#include "message.h"
#include "narc.h"
#include "overlay_manager.h"
@ -75,7 +76,6 @@
#include "unk_0201567C.h"
#include "unk_02015F84.h"
#include "unk_02017728.h"
#include "unk_0201D15C.h"
#include "unk_0201DBEC.h"
#include "unk_0201E3D8.h"
#include "unk_0202419C.h"

View File

@ -9,10 +9,10 @@
#include "battle/struct_ov16_0225BFFC_decl.h"
#include "battle/struct_ov16_0225BFFC_t.h"
#include "math.h"
#include "sys_task.h"
#include "sys_task_manager.h"
#include "unk_0200762C.h"
#include "unk_0201D15C.h"
static void ov16_02264800(SysTask *param0, void *param1);

View File

@ -37,6 +37,7 @@
#include "graphics.h"
#include "heap.h"
#include "inlines.h"
#include "math.h"
#include "message.h"
#include "message_util.h"
#include "move_table.h"
@ -56,7 +57,6 @@
#include "unk_0200C6E4.h"
#include "unk_02012744.h"
#include "unk_02017728.h"
#include "unk_0201D15C.h"
#include "unk_0201E86C.h"
#include "unk_0207C908.h"
#include "unk_0208C098.h"

View File

@ -9,12 +9,12 @@
#include "struct_defs/struct_0200D0F4.h"
#include "heap.h"
#include "math.h"
#include "narc.h"
#include "palette.h"
#include "sys_task.h"
#include "sys_task_manager.h"
#include "unk_0200C6E4.h"
#include "unk_0201D15C.h"
typedef struct UnkStruct_ov16_0226DEEC_t {
CellActorData *unk_00;

View File

@ -5,7 +5,7 @@
#include "gx_layers.h"
#include "heap.h"
#include "unk_0201D15C.h"
#include "math.h"
static u8 ConvertToGxBgScreenSize(u8 bgScreenSize, u8 bgType);
static void GetBgScreenTileDimensions(u8 bgScreenSize, u8 *outXTiles, u8 *outYTiles);

View File

@ -3,7 +3,7 @@
#include <nitro.h>
#include "game_records.h"
#include "unk_0201D15C.h"
#include "math.h"
#include "unk_0202631C.h"
#define START_ENCODED_RECORDS RECORD_TRAINER_SCORE

View File

@ -8,6 +8,7 @@
#include "heap.h"
#include "location.h"
#include "main.h"
#include "math.h"
#include "overlay_manager.h"
#include "party.h"
#include "pokemon.h"
@ -19,7 +20,6 @@
#include "system_flags.h"
#include "trainer_info.h"
#include "unk_02017428.h"
#include "unk_0201D15C.h"
#include "unk_0205C980.h"
#include "unk_0206B9D8.h"
#include "vars_flags.h"

View File

@ -16,6 +16,7 @@
#include "game_overlay.h"
#include "game_start.h"
#include "main.h"
#include "math.h"
#include "overlay_manager.h"
#include "rtc.h"
#include "save_player.h"
@ -26,7 +27,6 @@
#include "unk_0200F174.h"
#include "unk_02017428.h"
#include "unk_02017728.h"
#include "unk_0201D15C.h"
#include "unk_0201E3D8.h"
#include "unk_02022844.h"
#include "unk_0202419C.h"

View File

@ -1,10 +1,6 @@
#include "unk_0201D15C.h"
#include <nitro.h>
#include <string.h>
#include "math.h"
#include "heap.h"
#include "inlines.h"
typedef struct {
MATHCRC16Table unk_00;

View File

@ -68,7 +68,7 @@ pokeplatinum_c = files(
'sys_task_manager.c',
'unk_0201CED8.c',
'charcode.c',
'unk_0201D15C.c',
'math.c',
'text.c',
'unk_0201DBEC.c',
'unk_0201DD00.c',

View File

@ -17,6 +17,7 @@
#include "graphics.h"
#include "gx_layers.h"
#include "heap.h"
#include "math.h"
#include "narc.h"
#include "sprite_resource.h"
#include "sys_task.h"
@ -25,7 +26,6 @@
#include "unk_020093B4.h"
#include "unk_0200A328.h"
#include "unk_0200A784.h"
#include "unk_0201D15C.h"
#include "unk_0201E190.h"
#include "unk_0202309C.h"

View File

@ -18,6 +18,7 @@
#include "game_records.h"
#include "heap.h"
#include "item.h"
#include "math.h"
#include "message.h"
#include "message_util.h"
#include "party.h"
@ -28,7 +29,6 @@
#include "string_template.h"
#include "trainer_info.h"
#include "unk_02017038.h"
#include "unk_0201D15C.h"
#include "unk_020261E4.h"
#include "unk_0202CC64.h"
#include "unk_020559DC.h"

View File

@ -19,7 +19,7 @@
#include "overlay101/struct_ov101_021D5D90_decl.h"
#include "map_object.h"
#include "unk_0201D15C.h"
#include "math.h"
#include "unk_02020AEC.h"
typedef struct {

View File

@ -22,6 +22,7 @@
#include "game_records.h"
#include "heap.h"
#include "map_object.h"
#include "math.h"
#include "message.h"
#include "party.h"
#include "player_avatar.h"
@ -33,7 +34,6 @@
#include "sys_task.h"
#include "sys_task_manager.h"
#include "unk_02005474.h"
#include "unk_0201D15C.h"
#include "unk_0205D8CC.h"
#include "unk_020655F4.h"
#include "unk_0206CCB0.h"

View File

@ -29,6 +29,7 @@
#include "inlines.h"
#include "list_menu.h"
#include "map_object.h"
#include "math.h"
#include "message.h"
#include "narc.h"
#include "party.h"
@ -45,7 +46,6 @@
#include "unk_020041CC.h"
#include "unk_02005474.h"
#include "unk_0200F174.h"
#include "unk_0201D15C.h"
#include "unk_02020AEC.h"
#include "unk_0202631C.h"
#include "unk_0202C858.h"

View File

@ -16,8 +16,8 @@
#include "overlay101/struct_ov101_021D86B0.h"
#include "map_object.h"
#include "math.h"
#include "player_avatar.h"
#include "unk_0201D15C.h"
#include "unk_020711EC.h"
#include "unk_02073838.h"

View File

@ -16,6 +16,7 @@
#include "heap.h"
#include "map_header_data.h"
#include "map_object.h"
#include "math.h"
#include "player_avatar.h"
#include "script_manager.h"
#include "string_template.h"
@ -23,7 +24,6 @@
#include "sys_task_manager.h"
#include "system_flags.h"
#include "unk_02005474.h"
#include "unk_0201D15C.h"
#include "unk_020655F4.h"
#include "unk_0206AFE0.h"
#include "vars_flags.h"

View File

@ -30,12 +30,12 @@
#include "gx_layers.h"
#include "heap.h"
#include "map_object.h"
#include "math.h"
#include "narc.h"
#include "player_avatar.h"
#include "sys_task.h"
#include "sys_task_manager.h"
#include "unk_02005474.h"
#include "unk_0201D15C.h"
#include "unk_020655F4.h"
void include_unk_ov6_02248F30();

View File

@ -36,6 +36,7 @@
#include "map_header.h"
#include "map_header_data.h"
#include "map_tile_behavior.h"
#include "math.h"
#include "narc.h"
#include "party.h"
#include "player_avatar.h"
@ -47,7 +48,6 @@
#include "system_flags.h"
#include "trainer_data.h"
#include "trainer_info.h"
#include "unk_0201D15C.h"
#include "unk_0202631C.h"
#include "unk_0202D7A8.h"
#include "unk_02054884.h"

View File

@ -8,6 +8,7 @@
#include "cell_actor.h"
#include "heap.h"
#include "math.h"
#include "narc.h"
#include "pokemon.h"
#include "sprite_resource.h"
@ -16,7 +17,6 @@
#include "unk_020093B4.h"
#include "unk_0200A328.h"
#include "unk_020131EC.h"
#include "unk_0201D15C.h"
typedef struct UnkStruct_ov6_022426B8_t {
SpriteResourceCollection *unk_00[4];

View File

@ -18,6 +18,7 @@
#include "gx_layers.h"
#include "heap.h"
#include "map_object.h"
#include "math.h"
#include "narc.h"
#include "player_avatar.h"
#include "pokemon.h"
@ -29,7 +30,6 @@
#include "unk_0200A328.h"
#include "unk_0200F174.h"
#include "unk_020131EC.h"
#include "unk_0201D15C.h"
#include "unk_0205D8CC.h"
#include "unk_020711EC.h"

View File

@ -10,9 +10,9 @@
#include "overlay006/struct_ov6_022465F4_decl.h"
#include "savedata/save_table.h"
#include "math.h"
#include "narc.h"
#include "rtc.h"
#include "unk_0201D15C.h"
#include "unk_0202E2CC.h"
#include "unk_020559DC.h"
#include "unk_0206CCB0.h"

View File

@ -10,10 +10,10 @@
#include "field/field_system.h"
#include "inlines.h"
#include "math.h"
#include "save_player.h"
#include "system_flags.h"
#include "trainer_info.h"
#include "unk_0201D15C.h"
#include "unk_0202631C.h"
#include "vars_flags.h"

View File

@ -44,6 +44,7 @@
#include "map_object.h"
#include "map_object_move.h"
#include "map_tile_behavior.h"
#include "math.h"
#include "message.h"
#include "player_avatar.h"
#include "render_window.h"
@ -55,7 +56,6 @@
#include "sys_task_manager.h"
#include "trainer_info.h"
#include "unk_02005474.h"
#include "unk_0201D15C.h"
#include "unk_02027F50.h"
#include "unk_02054D00.h"
#include "unk_0205D8CC.h"

View File

@ -49,6 +49,7 @@
#include "map_object.h"
#include "map_object_move.h"
#include "map_tile_behavior.h"
#include "math.h"
#include "narc.h"
#include "player_avatar.h"
#include "resource_collection.h"
@ -62,7 +63,6 @@
#include "unk_020093B4.h"
#include "unk_0200A328.h"
#include "unk_0201CED8.h"
#include "unk_0201D15C.h"
#include "unk_0201DBEC.h"
#include "unk_02020AEC.h"
#include "unk_02027F50.h"

View File

@ -37,6 +37,7 @@
#include "item.h"
#include "journal.h"
#include "map_header.h"
#include "math.h"
#include "menu.h"
#include "message.h"
#include "narc.h"
@ -59,7 +60,6 @@
#include "unk_02012744.h"
#include "unk_02014000.h"
#include "unk_02017728.h"
#include "unk_0201D15C.h"
#include "unk_0201DBEC.h"
#include "unk_0202419C.h"
#include "unk_02024220.h"

View File

@ -28,13 +28,13 @@
#include "graphics.h"
#include "heap.h"
#include "inlines.h"
#include "math.h"
#include "palette.h"
#include "spl.h"
#include "sys_task_manager.h"
#include "unk_0200762C.h"
#include "unk_0200C6E4.h"
#include "unk_02014000.h"
#include "unk_0201D15C.h"
#include "unk_0201F834.h"
typedef struct {

View File

@ -22,10 +22,10 @@
#include "bg_window.h"
#include "heap.h"
#include "math.h"
#include "sys_task_manager.h"
#include "unk_0200762C.h"
#include "unk_0200C6E4.h"
#include "unk_0201D15C.h"
typedef struct {
u8 unk_00;

View File

@ -26,6 +26,7 @@
#include "overlay104/struct_ov104_02241308.h"
#include "heap.h"
#include "math.h"
#include "narc.h"
#include "palette.h"
#include "pokemon.h"
@ -36,7 +37,6 @@
#include "unk_020093B4.h"
#include "unk_0200C6E4.h"
#include "unk_02014000.h"
#include "unk_0201D15C.h"
#include "unk_0202C9F4.h"
#include "unk_02097B18.h"

View File

@ -30,6 +30,7 @@
#include "graphics.h"
#include "heap.h"
#include "inlines.h"
#include "math.h"
#include "message.h"
#include "narc.h"
#include "palette.h"
@ -44,7 +45,6 @@
#include "unk_0200762C.h"
#include "unk_0200C6E4.h"
#include "unk_02012744.h"
#include "unk_0201D15C.h"
#include "unk_0208C098.h"
#include "unk_02094EDC.h"

View File

@ -17,6 +17,7 @@
#include "bg_window.h"
#include "game_options.h"
#include "heap.h"
#include "math.h"
#include "message.h"
#include "narc.h"
#include "pokemon.h"
@ -28,7 +29,6 @@
#include "unk_02005474.h"
#include "unk_0200762C.h"
#include "unk_0200C6E4.h"
#include "unk_0201D15C.h"
typedef struct {
u8 *unk_00;

View File

@ -40,6 +40,7 @@
#include "game_options.h"
#include "heap.h"
#include "inlines.h"
#include "math.h"
#include "message.h"
#include "narc.h"
#include "palette.h"
@ -55,7 +56,6 @@
#include "unk_0200C6E4.h"
#include "unk_02012744.h"
#include "unk_02014000.h"
#include "unk_0201D15C.h"
#include "unk_020933F8.h"
#include "unk_02094EDC.h"

View File

@ -20,6 +20,7 @@
#include "game_options.h"
#include "graphics.h"
#include "heap.h"
#include "math.h"
#include "message.h"
#include "narc.h"
#include "palette.h"
@ -34,7 +35,6 @@
#include "unk_02005474.h"
#include "unk_0200762C.h"
#include "unk_0200C6E4.h"
#include "unk_0201D15C.h"
#include "unk_020933F8.h"
#include "unk_02094EDC.h"

View File

@ -18,10 +18,10 @@
#include "cell_actor.h"
#include "graphics.h"
#include "heap.h"
#include "math.h"
#include "narc.h"
#include "sys_task.h"
#include "sys_task_manager.h"
#include "unk_0201D15C.h"
typedef struct {
CellActor *unk_00;

View File

@ -16,12 +16,12 @@
#include "enums.h"
#include "graphics.h"
#include "heap.h"
#include "math.h"
#include "narc.h"
#include "strbuf.h"
#include "sys_task.h"
#include "sys_task_manager.h"
#include "text.h"
#include "unk_0201D15C.h"
#include "unk_020797C8.h"
typedef struct {

View File

@ -26,6 +26,7 @@
#include "cell_actor.h"
#include "core_sys.h"
#include "heap.h"
#include "math.h"
#include "narc.h"
#include "sprite_resource.h"
#include "touch_screen.h"
@ -34,7 +35,6 @@
#include "unk_0200A328.h"
#include "unk_0200A9DC.h"
#include "unk_02012744.h"
#include "unk_0201D15C.h"
#include "unk_0201F834.h"
#include "unk_02023FCC.h"

View File

@ -24,6 +24,7 @@
#include "cell_actor.h"
#include "core_sys.h"
#include "heap.h"
#include "math.h"
#include "narc.h"
#include "sprite_resource.h"
#include "touch_screen.h"
@ -33,7 +34,6 @@
#include "unk_0200A328.h"
#include "unk_0200A9DC.h"
#include "unk_02012744.h"
#include "unk_0201D15C.h"
#include "unk_0201DBEC.h"
#include "unk_0201F834.h"
#include "unk_02023FCC.h"

View File

@ -18,10 +18,10 @@
#include "overlay022/struct_ov22_022599A0.h"
#include "heap.h"
#include "math.h"
#include "sys_task_manager.h"
#include "touch_screen.h"
#include "unk_0200679C.h"
#include "unk_0201D15C.h"
typedef struct {
UnkStruct_ov22_02259560 *unk_00;

View File

@ -20,10 +20,10 @@
#include "core_sys.h"
#include "heap.h"
#include "math.h"
#include "sys_task_manager.h"
#include "unk_02005474.h"
#include "unk_0200679C.h"
#include "unk_0201D15C.h"
typedef struct {
UnkStruct_ov22_0225A0E4 *unk_00;

View File

@ -38,6 +38,7 @@
#include "gx_layers.h"
#include "heap.h"
#include "journal.h"
#include "math.h"
#include "menu.h"
#include "narc.h"
#include "render_window.h"
@ -58,7 +59,6 @@
#include "unk_0200A9DC.h"
#include "unk_0200F174.h"
#include "unk_02017728.h"
#include "unk_0201D15C.h"
#include "unk_0201DBEC.h"
#include "unk_0201E86C.h"
#include "unk_0201F834.h"

View File

@ -36,6 +36,7 @@
#include "gx_layers.h"
#include "heap.h"
#include "map_object_move.h"
#include "math.h"
#include "narc.h"
#include "player_avatar.h"
#include "sprite_resource.h"
@ -48,7 +49,6 @@
#include "unk_020093B4.h"
#include "unk_0200A328.h"
#include "unk_0200A9DC.h"
#include "unk_0201D15C.h"
#include "unk_0201E86C.h"
#include "unk_0201F834.h"
#include "unk_0202854C.h"

View File

@ -16,6 +16,7 @@
#include "communication_system.h"
#include "graphics.h"
#include "gx_layers.h"
#include "math.h"
#include "narc.h"
#include "player_avatar.h"
#include "render_window.h"
@ -27,7 +28,6 @@
#include "unk_020093B4.h"
#include "unk_0200A328.h"
#include "unk_0200F174.h"
#include "unk_0201D15C.h"
#include "unk_0205D8CC.h"
typedef struct {

View File

@ -22,6 +22,7 @@
#include "game_records.h"
#include "heap.h"
#include "list_menu.h"
#include "math.h"
#include "menu.h"
#include "message.h"
#include "render_window.h"
@ -30,7 +31,6 @@
#include "sys_task_manager.h"
#include "trainer_info.h"
#include "unk_02005474.h"
#include "unk_0201D15C.h"
#include "unk_0202854C.h"
#include "unk_020573FC.h"
#include "unk_0206AFE0.h"

View File

@ -21,12 +21,12 @@
#include "graphics.h"
#include "heap.h"
#include "inlines.h"
#include "math.h"
#include "narc.h"
#include "pokemon.h"
#include "pokemon_icon.h"
#include "sys_task.h"
#include "sys_task_manager.h"
#include "unk_0201D15C.h"
typedef struct {
UnkStruct_ov25_022558C4 *unk_00;

View File

@ -19,8 +19,8 @@
#include "bg_window.h"
#include "graphics.h"
#include "heap.h"
#include "math.h"
#include "sys_task_manager.h"
#include "unk_0201D15C.h"
#include "unk_02099D44.h"
struct UnkStruct_ov41_022567B0_t {

View File

@ -9,9 +9,9 @@
#include "bg_window.h"
#include "heap.h"
#include "math.h"
#include "sys_task.h"
#include "sys_task_manager.h"
#include "unk_0201D15C.h"
#include "unk_02099D44.h"
typedef struct {

View File

@ -19,9 +19,9 @@
#include "bg_window.h"
#include "graphics.h"
#include "heap.h"
#include "math.h"
#include "pokemon_icon.h"
#include "sys_task_manager.h"
#include "unk_0201D15C.h"
struct UnkStruct_ov53_02256420_t {
const UnkStruct_ov53_02256420_1 *unk_00;

View File

@ -26,6 +26,7 @@
#include "gx_layers.h"
#include "heap.h"
#include "journal.h"
#include "math.h"
#include "message.h"
#include "narc.h"
#include "overlay_manager.h"
@ -44,7 +45,6 @@
#include "unk_0200F174.h"
#include "unk_02015920.h"
#include "unk_02017728.h"
#include "unk_0201D15C.h"
#include "unk_0201DBEC.h"
#include "unk_0201E3D8.h"
#include "unk_0201E86C.h"

View File

@ -27,6 +27,7 @@
#include "gx_layers.h"
#include "heap.h"
#include "journal.h"
#include "math.h"
#include "menu.h"
#include "message.h"
#include "message_util.h"
@ -47,7 +48,6 @@
#include "unk_0200A784.h"
#include "unk_0200F174.h"
#include "unk_02017728.h"
#include "unk_0201D15C.h"
#include "unk_0201DBEC.h"
#include "unk_0201E86C.h"
#include "unk_0201F834.h"

View File

@ -21,6 +21,7 @@
#include "bg_window.h"
#include "graphics.h"
#include "math.h"
#include "message.h"
#include "narc.h"
#include "palette.h"
@ -31,7 +32,6 @@
#include "text.h"
#include "unk_0200C6E4.h"
#include "unk_02012744.h"
#include "unk_0201D15C.h"
#include "unk_0201E86C.h"
#include "unk_02030A80.h"
#include "unk_0208C010.h"

View File

@ -15,6 +15,7 @@
#include "graphics.h"
#include "gx_layers.h"
#include "heap.h"
#include "math.h"
#include "message.h"
#include "palette.h"
#include "strbuf.h"
@ -24,7 +25,6 @@
#include "unk_0200C6E4.h"
#include "unk_0200F174.h"
#include "unk_02012744.h"
#include "unk_0201D15C.h"
#include "unk_0208B284.h"
static void ov62_02234A10(UnkStruct_0208C06C *param0);

View File

@ -18,13 +18,13 @@
#include "graphics.h"
#include "gx_layers.h"
#include "heap.h"
#include "math.h"
#include "narc.h"
#include "palette.h"
#include "touch_screen.h"
#include "unk_02005474.h"
#include "unk_0200C6E4.h"
#include "unk_02012744.h"
#include "unk_0201D15C.h"
#include "unk_0202D05C.h"
#include "unk_02030A80.h"
#include "unk_0206AFE0.h"

View File

@ -27,11 +27,11 @@
#include "core_sys.h"
#include "graphics.h"
#include "heap.h"
#include "math.h"
#include "narc.h"
#include "sprite_resource.h"
#include "unk_020093B4.h"
#include "unk_0200A328.h"
#include "unk_0201D15C.h"
#include "unk_0201DBEC.h"
#define MCR_PCANM_DESTPL(x) ((7 * 32) + (((x) + 1) * 2))

View File

@ -47,6 +47,7 @@
#include "heap.h"
#include "inlines.h"
#include "journal.h"
#include "math.h"
#include "message.h"
#include "party.h"
#include "pokemon.h"
@ -58,7 +59,6 @@
#include "unk_020041CC.h"
#include "unk_02005474.h"
#include "unk_02014D38.h"
#include "unk_0201D15C.h"
#include "unk_0202631C.h"
#include "unk_0202C858.h"
#include "unk_02030EA4.h"

View File

@ -30,6 +30,7 @@
#include "graphics.h"
#include "gx_layers.h"
#include "heap.h"
#include "math.h"
#include "message.h"
#include "narc.h"
#include "overlay_manager.h"
@ -49,7 +50,6 @@
#include "unk_0200F174.h"
#include "unk_02015920.h"
#include "unk_02017728.h"
#include "unk_0201D15C.h"
#include "unk_0201DBEC.h"
#include "unk_0201E86C.h"
#include "unk_0201F834.h"

View File

@ -22,8 +22,8 @@
#include "core_sys.h"
#include "heap.h"
#include "math.h"
#include "unk_02005474.h"
#include "unk_0201D15C.h"
typedef struct {
fx32 unk_00;

View File

@ -13,8 +13,8 @@
#include "easy3d_object.h"
#include "graphics.h"
#include "heap.h"
#include "math.h"
#include "narc.h"
#include "unk_0201D15C.h"
typedef struct {
BOOL unk_00;

View File

@ -36,9 +36,9 @@
#include "core_sys.h"
#include "enums.h"
#include "list_menu.h"
#include "math.h"
#include "strbuf.h"
#include "unk_02005474.h"
#include "unk_0201D15C.h"
typedef struct {
fx32 unk_00;

View File

@ -20,9 +20,9 @@
#include "enums.h"
#include "list_menu.h"
#include "math.h"
#include "strbuf.h"
#include "unk_02005474.h"
#include "unk_0201D15C.h"
typedef struct {
ListMenuTemplate unk_00;

View File

@ -14,8 +14,8 @@
#include "overlay070/struct_ov70_02261E10_decl.h"
#include "heap.h"
#include "math.h"
#include "unk_02005474.h"
#include "unk_0201D15C.h"
typedef struct {
u16 unk_00;

View File

@ -28,6 +28,7 @@
#include "gx_layers.h"
#include "heap.h"
#include "inlines.h"
#include "math.h"
#include "message.h"
#include "narc.h"
#include "overlay_manager.h"
@ -48,7 +49,6 @@
#include "unk_02012744.h"
#include "unk_02015920.h"
#include "unk_02017728.h"
#include "unk_0201D15C.h"
#include "unk_0201DBEC.h"
#include "unk_0201E3D8.h"
#include "unk_0201E86C.h"

View File

@ -17,6 +17,7 @@
#include "gx_layers.h"
#include "heap.h"
#include "main.h"
#include "math.h"
#include "message.h"
#include "narc.h"
#include "overlay_manager.h"
@ -27,7 +28,6 @@
#include "unk_0200A9DC.h"
#include "unk_0200F174.h"
#include "unk_02017728.h"
#include "unk_0201D15C.h"
#include "unk_0201E190.h"
#include "unk_0202419C.h"
#include "unk_02024220.h"

View File

@ -22,6 +22,7 @@
#include "gx_layers.h"
#include "heap.h"
#include "main.h"
#include "math.h"
#include "narc.h"
#include "overlay_manager.h"
#include "sys_task.h"
@ -32,7 +33,6 @@
#include "unk_0200F174.h"
#include "unk_02014000.h"
#include "unk_02017728.h"
#include "unk_0201D15C.h"
#include "unk_0201DBEC.h"
#include "unk_0202419C.h"
#include "unk_02024220.h"

View File

@ -10,13 +10,13 @@
#include "cell_actor.h"
#include "gx_layers.h"
#include "heap.h"
#include "math.h"
#include "sprite_resource.h"
#include "sys_task.h"
#include "sys_task_manager.h"
#include "unk_020093B4.h"
#include "unk_0200A328.h"
#include "unk_0200A784.h"
#include "unk_0201D15C.h"
#include "unk_0201E86C.h"
#include "unk_0201F834.h"

View File

@ -25,6 +25,7 @@
#include "font.h"
#include "gx_layers.h"
#include "heap.h"
#include "math.h"
#include "message.h"
#include "narc.h"
#include "overlay_manager.h"
@ -41,7 +42,6 @@
#include "unk_0200C6E4.h"
#include "unk_0200F174.h"
#include "unk_02017728.h"
#include "unk_0201D15C.h"
#include "unk_0201DBEC.h"
#include "unk_020393C8.h"
#include "unk_0208C098.h"

View File

@ -43,6 +43,7 @@
#include "graphics.h"
#include "gx_layers.h"
#include "heap.h"
#include "math.h"
#include "narc.h"
#include "render_window.h"
#include "sprite_resource.h"
@ -56,7 +57,6 @@
#include "unk_0200A328.h"
#include "unk_02015064.h"
#include "unk_02015920.h"
#include "unk_0201D15C.h"
#include "unk_0201E3BC.h"
#include "unk_02098FFC.h"

View File

@ -21,8 +21,8 @@
#include "berry_data.h"
#include "core_sys.h"
#include "heap.h"
#include "math.h"
#include "poffin.h"
#include "unk_0201D15C.h"
#include "unk_0201E3BC.h"
s32 ov83_0223F7F4(int param0, int param1, int param2, int param3, int param4, int param5)

View File

@ -28,6 +28,7 @@
#include "heap.h"
#include "item.h"
#include "list_menu.h"
#include "math.h"
#include "menu.h"
#include "message.h"
#include "narc.h"
@ -47,7 +48,6 @@
#include "unk_0200C6E4.h"
#include "unk_0200F174.h"
#include "unk_02017728.h"
#include "unk_0201D15C.h"
#include "unk_0201DBEC.h"
#include "unk_0201E3D8.h"
#include "unk_0202D7A8.h"

View File

@ -24,6 +24,7 @@
#include "gx_layers.h"
#include "heap.h"
#include "inlines.h"
#include "math.h"
#include "message.h"
#include "narc.h"
#include "overlay_manager.h"
@ -44,7 +45,6 @@
#include "unk_0200F174.h"
#include "unk_020131EC.h"
#include "unk_02017728.h"
#include "unk_0201D15C.h"
typedef struct {
fx32 unk_00;

View File

@ -38,6 +38,7 @@
#include "item.h"
#include "journal.h"
#include "list_menu.h"
#include "math.h"
#include "menu.h"
#include "message.h"
#include "message_util.h"
@ -66,7 +67,6 @@
#include "unk_0200F174.h"
#include "unk_020131EC.h"
#include "unk_02017728.h"
#include "unk_0201D15C.h"
#include "unk_0201DBEC.h"
#include "unk_0201E86C.h"
#include "unk_0201F834.h"

View File

@ -19,6 +19,7 @@
#include "gx_layers.h"
#include "heap.h"
#include "list_menu.h"
#include "math.h"
#include "menu.h"
#include "message.h"
#include "narc.h"
@ -34,7 +35,6 @@
#include "unk_02005474.h"
#include "unk_0200F174.h"
#include "unk_02017728.h"
#include "unk_0201D15C.h"
#include "unk_0202419C.h"
#include "unk_0202C858.h"
#include "unk_020996D0.h"

View File

@ -21,11 +21,11 @@
#include "graphics.h"
#include "gx_layers.h"
#include "heap.h"
#include "math.h"
#include "sys_task.h"
#include "sys_task_manager.h"
#include "unk_02005474.h"
#include "unk_0200F174.h"
#include "unk_0201D15C.h"
#include "unk_0202419C.h"
enum {

View File

@ -19,12 +19,12 @@
#include "graphics.h"
#include "gx_layers.h"
#include "heap.h"
#include "math.h"
#include "sys_task.h"
#include "sys_task_manager.h"
#include "unk_02005474.h"
#include "unk_0200F174.h"
#include "unk_02017728.h"
#include "unk_0201D15C.h"
#include "unk_0202419C.h"
enum {

View File

@ -19,12 +19,12 @@
#include "graphics.h"
#include "gx_layers.h"
#include "heap.h"
#include "math.h"
#include "sys_task.h"
#include "sys_task_manager.h"
#include "unk_02005474.h"
#include "unk_0200F174.h"
#include "unk_02017728.h"
#include "unk_0201D15C.h"
#include "unk_0202419C.h"
#include "unk_020393C8.h"

View File

@ -31,6 +31,7 @@
#include "heap.h"
#include "list_menu.h"
#include "main.h"
#include "math.h"
#include "message.h"
#include "message_util.h"
#include "overlay_manager.h"
@ -53,7 +54,6 @@
#include "unk_0200A328.h"
#include "unk_0200F174.h"
#include "unk_02017728.h"
#include "unk_0201D15C.h"
#include "unk_0202DAB4.h"
#include "unk_02033200.h"
#include "unk_020363E8.h"

View File

@ -12,9 +12,9 @@
#include "overlay099/struct_ov99_021D3A40.h"
#include "bg_window.h"
#include "math.h"
#include "unk_0200A9DC.h"
#include "unk_0200C6E4.h"
#include "unk_0201D15C.h"
typedef struct {
s32 unk_00;

View File

@ -12,10 +12,10 @@
#include "overlay099/struct_ov99_021D3A40.h"
#include "bg_window.h"
#include "math.h"
#include "palette.h"
#include "unk_0200A9DC.h"
#include "unk_0200C6E4.h"
#include "unk_0201D15C.h"
typedef struct {
s32 unk_00;

View File

@ -12,10 +12,10 @@
#include "overlay099/struct_ov99_021D35E8.h"
#include "overlay099/struct_ov99_021D3A40.h"
#include "math.h"
#include "palette.h"
#include "unk_0200A9DC.h"
#include "unk_0200C6E4.h"
#include "unk_0201D15C.h"
typedef struct {
s16 unk_00;

View File

@ -13,9 +13,9 @@
#include "easy3d_object.h"
#include "graphics.h"
#include "heap.h"
#include "math.h"
#include "palette.h"
#include "unk_0200C6E4.h"
#include "unk_0201D15C.h"
typedef struct {
u16 unk_00;

View File

@ -21,6 +21,7 @@
#include "graphics.h"
#include "gx_layers.h"
#include "heap.h"
#include "math.h"
#include "narc.h"
#include "palette.h"
#include "sys_task.h"
@ -28,7 +29,6 @@
#include "unk_02005474.h"
#include "unk_0200C6E4.h"
#include "unk_0200F174.h"
#include "unk_0201D15C.h"
#include "unk_0202419C.h"
static void ov100_021D1808(UnkStruct_ov100_021D1808 *param0);

View File

@ -21,6 +21,7 @@
#include "easy3d_object.h"
#include "graphics.h"
#include "heap.h"
#include "math.h"
#include "narc.h"
#include "palette.h"
#include "sys_task.h"
@ -30,7 +31,6 @@
#include "unk_02005474.h"
#include "unk_0200C6E4.h"
#include "unk_0200F174.h"
#include "unk_0201D15C.h"
#include "unk_0202419C.h"
static void ov100_021D1C98(UnkStruct_ov100_021D1C98 *param0);

View File

@ -5,9 +5,9 @@
#include "overlay100/struct_ov100_021D4104.h"
#include "math.h"
#include "sys_task_manager.h"
#include "unk_0200C6E4.h"
#include "unk_0201D15C.h"
typedef struct {
f32 unk_00;

View File

@ -36,10 +36,10 @@
#include "core_sys.h"
#include "enums.h"
#include "heap.h"
#include "math.h"
#include "sys_task.h"
#include "sys_task_manager.h"
#include "unk_02005474.h"
#include "unk_0201D15C.h"
#include "unk_020711EC.h"
typedef struct {

View File

@ -14,10 +14,10 @@
#include "cell_actor.h"
#include "enums.h"
#include "math.h"
#include "sys_task.h"
#include "sys_task_manager.h"
#include "unk_02005474.h"
#include "unk_0201D15C.h"
#include "unk_020711EC.h"
typedef struct {

View File

@ -21,6 +21,7 @@
#include "flags.h"
#include "heap.h"
#include "map_header.h"
#include "math.h"
#include "message.h"
#include "narc.h"
#include "party.h"
@ -30,7 +31,6 @@
#include "strbuf.h"
#include "string_template.h"
#include "trainer_info.h"
#include "unk_0201D15C.h"
#include "unk_0202C858.h"
#include "unk_02038F8C.h"
#include "unk_0208C098.h"

View File

@ -67,6 +67,7 @@
#include "field_comm_manager.h"
#include "game_records.h"
#include "heap.h"
#include "math.h"
#include "menu.h"
#include "message.h"
#include "narc.h"
@ -88,7 +89,6 @@
#include "unk_0200F174.h"
#include "unk_02014000.h"
#include "unk_02017728.h"
#include "unk_0201D15C.h"
#include "unk_0202ACE0.h"
#include "unk_0202D05C.h"
#include "unk_0202F1D4.h"

View File

@ -21,10 +21,10 @@
#include "game_records.h"
#include "heap.h"
#include "math.h"
#include "party.h"
#include "pokemon.h"
#include "savedata.h"
#include "unk_0201D15C.h"
#include "unk_0202FF4C.h"
#include "unk_0203061C.h"
#include "unk_0205DFC4.h"

View File

@ -27,12 +27,12 @@
#include "graphics.h"
#include "gx_layers.h"
#include "heap.h"
#include "math.h"
#include "narc.h"
#include "palette.h"
#include "party.h"
#include "pokemon.h"
#include "savedata.h"
#include "unk_0201D15C.h"
#include "unk_02030494.h"
#include "unk_0203061C.h"
#include "unk_0205DFC4.h"

View File

@ -19,12 +19,12 @@
#include "communication_system.h"
#include "field_battle_data_transfer.h"
#include "heap.h"
#include "math.h"
#include "message.h"
#include "party.h"
#include "pokemon.h"
#include "strbuf.h"
#include "trainer_info.h"
#include "unk_0201D15C.h"
#include "unk_02096420.h"
static const struct {

View File

@ -18,10 +18,10 @@
#include "communication_system.h"
#include "field_battle_data_transfer.h"
#include "heap.h"
#include "math.h"
#include "party.h"
#include "pokemon.h"
#include "trainer_info.h"
#include "unk_0201D15C.h"
#include "unk_02030108.h"
#include "unk_02096420.h"

View File

@ -19,13 +19,13 @@
#include "communication_system.h"
#include "field_battle_data_transfer.h"
#include "heap.h"
#include "math.h"
#include "message.h"
#include "party.h"
#include "pokemon.h"
#include "save_player.h"
#include "strbuf.h"
#include "trainer_info.h"
#include "unk_0201D15C.h"
#include "unk_0203061C.h"
#include "unk_0205DFC4.h"
#include "unk_02096420.h"

View File

@ -15,13 +15,13 @@
#include "communication_system.h"
#include "field_battle_data_transfer.h"
#include "heap.h"
#include "math.h"
#include "message.h"
#include "party.h"
#include "pokemon.h"
#include "save_player.h"
#include "strbuf.h"
#include "trainer_info.h"
#include "unk_0201D15C.h"
#include "unk_02096420.h"
u8 ov104_0223BD70(u8 param0, BOOL param1);

View File

@ -28,6 +28,7 @@
#include "graphics.h"
#include "gx_layers.h"
#include "heap.h"
#include "math.h"
#include "menu.h"
#include "message.h"
#include "narc.h"
@ -47,7 +48,6 @@
#include "unk_0200A784.h"
#include "unk_0200F174.h"
#include "unk_02017728.h"
#include "unk_0201D15C.h"
#include "unk_0201DBEC.h"
#include "unk_02030494.h"
#include "unk_0203061C.h"

View File

@ -38,6 +38,7 @@
#include "gx_layers.h"
#include "heap.h"
#include "journal.h"
#include "math.h"
#include "message.h"
#include "narc.h"
#include "overlay_manager.h"
@ -57,7 +58,6 @@
#include "unk_0200C6E4.h"
#include "unk_0200F174.h"
#include "unk_02017728.h"
#include "unk_0201D15C.h"
#include "unk_0201DBEC.h"
#include "unk_0201E3D8.h"
#include "unk_0202419C.h"

View File

@ -26,6 +26,7 @@
#include "gx_layers.h"
#include "heap.h"
#include "journal.h"
#include "math.h"
#include "menu.h"
#include "message.h"
#include "message_util.h"
@ -47,7 +48,6 @@
#include "unk_0200A784.h"
#include "unk_0200F174.h"
#include "unk_02017728.h"
#include "unk_0201D15C.h"
#include "unk_0201DBEC.h"
#include "unk_0201E86C.h"
#include "unk_0201F834.h"

View File

@ -25,6 +25,7 @@
#include "graphics.h"
#include "gx_layers.h"
#include "heap.h"
#include "math.h"
#include "message.h"
#include "narc.h"
#include "overlay_manager.h"
@ -44,7 +45,6 @@
#include "unk_0201567C.h"
#include "unk_02015920.h"
#include "unk_02017728.h"
#include "unk_0201D15C.h"
#include "unk_0201DBEC.h"
#include "unk_0201E3D8.h"

Some files were not shown because too many files have changed in this diff Show More