pokered/text/PokemonMansion2F.asm
vulcandth d001ced41b
Add macros, constants, and labels for map scripts and text (#367)
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2023-07-13 21:27:56 -04:00

48 lines
853 B
NASM

_PokemonMansion2FSuperNerdBattleText::
text "I can't get out!"
line "This old place is"
cont "one big puzzle!"
done
_PokemonMansion2FSuperNerdEndBattleText::
text "Oh no!"
line "My bag of loot!"
prompt
_PokemonMansion2FSuperNerdAfterBattleText::
text "Switches open and"
line "close alternating"
cont "sets of doors!"
done
_PokemonMansion2FDiary1Text::
text "Diary: July 5"
line "Guyana,"
cont "South America"
para "A new #MON was"
line "discovered deep"
cont "in the jungle."
done
_PokemonMansion2FDiary2Text::
text "Diary: July 10"
line "We christened the"
cont "newly discovered"
cont "#MON, MEW."
done
_PokemonMansion2FSwitchText::
text "A secret switch!"
para "Press it?"
done
_PokemonMansion2FSwitchPressedText::
text "Who wouldn't?"
prompt
_PokemonMansion2FSwitchNotPressedText::
text "Not quite yet!"
done