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https://github.com/pret/pokered.git
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d001ced41b
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
65 lines
1.2 KiB
NASM
65 lines
1.2 KiB
NASM
_SSAnneCaptainsRoomRubCaptainsBackText::
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text "CAPTAIN: Ooargh..."
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line "I feel hideous..."
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cont "Urrp! Seasick..."
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para "<PLAYER> rubbed"
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line "the CAPTAIN's"
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cont "back!"
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para "Rub-rub..."
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line "Rub-rub...@"
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text_end
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_SSAnneCaptainsRoomCaptainIFeelMuchBetterText::
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text "CAPTAIN: Whew!"
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line "Thank you! I"
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cont "feel much better!"
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para "You want to see"
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line "my CUT technique?"
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para "I could show you"
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line "if I wasn't ill..."
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para "I know! You can"
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line "have this!"
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para "Teach it to your"
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line "#MON and you"
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cont "can see it CUT"
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cont "any time!"
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prompt
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_SSAnneCaptainsRoomCaptainReceivedHM01Text::
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text "<PLAYER> got"
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line "@"
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text_ram wStringBuffer
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text "!@"
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text_end
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_SSAnneCaptainsRoomCaptainNotSickAnymoreText::
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text "CAPTAIN: Whew!"
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para "Now that I'm not"
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line "sick any more, I"
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cont "guess it's time."
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done
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_SSAnneCaptainsRoomCaptainHM01NoRoomText::
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text "Oh no! You have"
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line "no room for this!"
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done
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_SSAnneCaptainsRoomTrashText::
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text "Yuck! Shouldn't"
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line "have looked!"
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done
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_SSAnneCaptainsRoomSeasickBookText::
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text "How to Conquer"
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line "Seasickness..."
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cont "The CAPTAIN's"
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cont "reading this!"
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done
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