mirror of
https://github.com/pret/pokered.git
synced 2024-12-12 08:06:28 +00:00
610ec0fd22
Co-authored-by: aaaaaa123456789 <aaaaaa123456789@acidch.at>
436 lines
19 KiB
INI
436 lines
19 KiB
INI
;Format Sample
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;[xxxx] ;User-defined Name (Max:31 chars)
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;Mode = 1 ;1:Fixcode; 2:Fixvalue; 3:Mask; 4:Palette; 5:Double Frame Buffer
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;Type = 0 ;0:Begin 1:End
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;Index = 0 ;Index
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;Address = x1F8000 ;ROM Address
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;MemAddress = x2000 ;RAM Address
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;Fixcode = 0 ;Mode1: Fixed Rom Code; Mode2: Fixed Value
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;DelayFrame = 0 ;Delay Frame
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;FadeFrame = 0 ;Fade Frame 0:Off
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;DarkEnable0 = 0 ;0:Off, 1:On (for Normal Mode)
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;ReduceEnable0 = 0 ;0:Off, 1:On (for Normal Mode)
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;MotionBEnable0 = 0 ;0:Off, 1:Black Fade, 2:, 3:Frame Blend (for Normal Mode)
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;Dark0 = 10 ;0~10 (for Normal Mode)
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;ReduceColorR0 = 0 ;0~31 (for Normal Mode)
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;ReduceColorG0 = 0 ;0~31 (for Normal Mode)
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;ReduceColorB0 = 0 ;0~31 (for Normal Mode)
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;MotionBlur0 = 31 ;0~31 (for Normal Mode)
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;DarkEnable1 = 0 ;0:Off, 1:On (for Green Mode)
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;ReduceEnable1 = 0 ;0:Off, 1:On (for Green Mode)
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;MotionBEnable1 = 0 ;0:Off, 1:Black Fade, 2:, 3:Frame Blend (for Green Mode)
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;Dark1 = 10 ;0~10 (for Green Mode)
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;ReduceColorR1 = 0 ;0~31 (for Green Mode)
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;ReduceColorG1 = 0 ;0~31 (for Green Mode)
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;ReduceColorB1 = 0 ;0~31 (for Green Mode)
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;MotionBlur1 = 31 ;0~31 (for Green Mode)
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;PaletteX = c31,31,31 ;X:0~15, cR,G,B (0~31)
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[SaveLimit@Unknown_save_limit]
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Mode = 12
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Type = 1
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Index = {hex sGameData}
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Address = {hex sGameDataEnd}
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[send_send_buf2@Wireless_WaitLinkTransfer]
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Mode = 2
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Address = {HEX @}
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Type = 29
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[send_send_buf2_ret@Wireless_WaitLinkTransfer_ret]
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Mode = 2
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Address = {HEX @}
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Type = 30
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[send_byt2@Wireless_start_exchange]
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Mode = 2
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Address = {HEX @+5}
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Type = 31
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[send_byt2_ret@Wireless_end_exchange]
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Mode = 2
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Address = {HEX @}
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Type = 32
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[send_dummy@Wireless_start_send_zero_bytes]
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Mode = 2
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Address = {HEX @}
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Type = 33
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[send_dummy_end@Wireless_end_send_zero_bytes]
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Mode = 2
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Address = {HEX @}
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Type = 34
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[FIGHT@Wireless_net_delay_1]
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Mode = 1
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Address = {HEX @+1}
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Fixcode = {PATCH +1}
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[FIGHT2@Wireless_net_delay_2]
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Mode = 1
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Address = {HEX @+1}
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Fixcode = {PATCH +1}
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[Network10@Wireless_net_delay_3]
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Mode = 1
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Address = {HEX @+1}
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Fixcode = {PATCH +1}
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[Network11@Wireless_net_delay_4]
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Mode = 1
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Address = {HEX @+1}
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Fixcode = {PATCH +1}
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[Network17@Wireless_ExchangeBytes_RNG_state_unknown_Type5]
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Mode = 2
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Address = {HEX @}
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Type = 5
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[Network424@Wireless_ExchangeBytes_party_structs]
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Mode = 2
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Address = {HEX @}
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Type = 4
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[Network200@Wireless_ExchangeBytes_patch_lists]
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Mode = 2
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Address = {HEX @}
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Type = 4
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[Network_RECHECK@Wireless_net_recheck]
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Mode = 2
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Address = {HEX @}
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Type = 7
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[Network_STOP@Wireless_net_stop]
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Mode = 2
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Address = {HEX @}
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Type = 8
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[Network_END@Wireless_net_end]
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Mode = 2
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Address = {HEX @}
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Type = 9
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[Network_RESET@Unknown_network_reset]
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Mode = 2
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Address = {HEX @}
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Type = 10
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[linkCable fake begin@Link_fake_connection_status]
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Mode = 2
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Address = {HEX @}
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Type = 16
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[linkCable fake end@Wireless_prompt]
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Mode = 2
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Address = {HEX @}
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Type = 17
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[linkCable block input@Wireless_TryQuickSave_block_input]
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Mode = 2
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Address = {HEX @+5}
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Type = 18
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;[save game start]
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;Mode = 2
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;Address = 0x59E6
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;Type = 19
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[save game end@Trade_save_game_end]
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Mode = 2
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Address = {HEX @}
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Type = 20
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[Change_MSG@Change_link_closed_inactivity_message]
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Mode = 1
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Address = {HEX @+1}
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Fixcode = {PATCH_ +1 20}
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[fight_ret@BattleRandom_ret]
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Mode = 1
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Address = {HEX @}
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Fixcode = {PATCH}
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[fight_ret_c@Unknown_BattleRandom_ret_c]
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Mode = 2
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Address = {HEX @}
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Type = 98
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;rsm003758
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;No151
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[FPA 001 Begin@Reduce_move_anim_flashing_Mega_Punch_Self_Destruct_Explosion]
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Mode = 3
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Type = 0
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Address = {HEX @}
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MotionBEnable0 = 3
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MotionBlur0 = 27
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ConditionType = 11
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ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wStringBuffer+5 wAnimationID 00 wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wAnimationID 00 wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wAnimationID}
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ConditionValueB = {dws_ == == == == == == || == == == == == || == == == == == }
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ConditionValueC = {dws_ "M" "E" "G" "A" "P" MEGA_PUNCH 00 "S" "E" "L" "F" MEGA_PUNCH 00 "E" "X" "P" "L" MEGA_PUNCH }
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[FPA 001 End@Stop_reducing_move_anim_flashing_Mega_Punch_Explosion]
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Mode = 3
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Type = 1
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Address = {HEX @}
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ConditionType = 11
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ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wStringBuffer+5 wAnimationID 00 wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wAnimationID 00 wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wAnimationID}
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ConditionValueB = {dws_ == == == == == == || == == == == == || == == == == == }
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ConditionValueC = {dws_ "M" "E" "G" "A" "P" MEGA_PUNCH 00 "E" "X" "P" "L" EXPLOSION 00 "E" "X" "P" "L" MEGA_PUNCH }
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;rsm141151
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;No117
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[FPA 002 Begin@Reduce_move_anim_flashing_Guillotine]
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Mode = 3
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Type = 0
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Address = {HEX @}
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MotionBEnable0 = 3
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MotionBlur0 = 9
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MotionBEnable1 = 3
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MotionBlur1 = 8
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ConditionType = 0
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ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wAnimationID}
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ConditionValueB = {dws_ == == == == == }
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ConditionValueC = {dws_ "G" "U" "I" "L" GUILLOTINE }
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[FPA 002 End@Stop_reducing_move_anim_flashing_Guillotine]
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Mode = 3
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Type = 1
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Address = {HEX @}
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ConditionType = 11
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ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wAnimationID 00 wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wStringBuffer+5 wAnimationID}
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ConditionValueB = {dws_ == == == == == || == == == == == == }
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ConditionValueC = {dws_ "G" "U" "I" "L" GUILLOTINE 00 "M" "E" "G" "A" "K" MEGA_KICK }
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;rsm143918
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;No150
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[FPA 003 Begin@Reduce_move_anim_flashing_Mega_Kick]
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Mode = 3
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Type = 0
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Address = {HEX @}
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MotionBEnable0 = 3
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MotionBlur0 = 25
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ConditionType = 0
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ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wStringBuffer+5 wAnimationID}
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ConditionValueB = {dws_ == == == == == == }
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ConditionValueC = {dws_ "M" "E" "G" "A" "K" MEGA_KICK }
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;rsm152422
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;No131
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[FPA 004 Begin@Reduce_move_anim_flashing_Blizzard]
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Mode = 3
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Type = 0
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Address = {HEX @}
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MotionBEnable0 = 3
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MotionBlur0 = 25
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ConditionType = 0
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ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wAnimationID}
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ConditionValueB = {dws_ == == == == == }
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ConditionValueC = {dws_ "B" "L" "I" "Z" BLIZZARD }
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;rsm160334
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;No123
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[FPA 005 Begin@Reduce_move_anim_flashing_Bubblebeam]
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Mode = 3
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Type = 0
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Address = {hex @}
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MotionBEnable0 = 3
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MotionBlur0 = 27
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ConditionType = 0
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ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wAnimationID}
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ConditionValueB = {dws_ == == == == == }
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ConditionValueC = {dws_ "B" "U" "B" "B" BUBBLEBEAM }
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[FPA 005 End@Stop_reducing_move_anim_flashing_Bubblebeam_Hyper_Beam_Blizzard]
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Mode = 3
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Type = 1
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Address = {HEX @}
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ConditionType = 11
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ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wAnimationID 00 wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wAnimationID 00 wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wAnimationID}
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ConditionValueB = {dws_ == == == == == || == == == == == || == == == == == }
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ConditionValueC = {dws_ "B" "U" "B" "B" BUBBLEBEAM 00 "H" "Y" "P" "E" HYPER_BEAM 00 "B" "L" "I" "Z" BLIZZARD }
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;rsm163356
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;No116
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[FPA 006 Begin@Reduce_move_anim_flashing_Hyper_Beam]
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Mode = 3
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Type = 0
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Address = {HEX @}
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MotionBEnable0 = 1
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MotionBlur0 = 5
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MotionBEnable1 = 1
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MotionBlur1 = 5
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ConditionType = 0
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ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wAnimationID}
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ConditionValueB = {dws_ == == == == == }
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ConditionValueC = {dws_ "H" "Y" "P" "E" HYPER_BEAM }
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;rsm174631
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;No57
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[FPA 007 Begin@Reduce_move_anim_flashing_Thunderbolt]
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Mode = 3
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Type = 0
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Address = {HEX @}
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MotionBEnable0 = 3
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MotionBlur0 = 30
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ConditionType = 0
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ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wAnimationID}
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ConditionValueB = {dws_ == == == == == }
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ConditionValueC = {dws_ "T" "H" "U" "N" THUNDERBOLT }
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[FPA 007 End@Stop_reducing_move_anim_flashing_Thunderbolt]
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Mode = 3
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Type = 1
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Address = {HEX @}
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ConditionType = 0
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ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wAnimationID}
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ConditionValueB = {dws_ == == == == == }
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ConditionValueC = {dws_ "T" "H" "U" "N" THUNDERBOLT }
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;rsm134518
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;No159
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[FPA 008 Begin@Reduce_move_anim_flashing_Reflect]
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Mode = 3
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Type = 0
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Address = {hex @}
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MotionBEnable0 = 1
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MotionBlur0 = 5
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MotionBEnable1 = 1
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MotionBlur1 = 5
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ConditionType = 0
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ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wAnimationID}
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ConditionValueB = {dws_ == == == == == }
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ConditionValueC = {dws_ "R" "E" "F" "L" REFLECT }
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[FPA 008 End@Stop_reducing_move_anim_flashing_Reflect]
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Mode = 3
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Type = 1
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Address = {HEX @}
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ConditionType = 0
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ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wAnimationID}
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ConditionValueB = {dws_ == == == == == }
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ConditionValueC = {dws_ "R" "E" "F" "L" REFLECT }
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;rsm140510
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;No56
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[FPA 009 Begin@Reduce_move_anim_flashing_Self_Destruct]
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Mode = 3
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Type = 0
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Address = {HEX @}
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MotionBEnable0 = 3
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MotionBlur0 = 27
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ConditionType = 0
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ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wAnimationID}
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ConditionValueB = {dws_ == == == == == }
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ConditionValueC = {dws_ "S" "E" "L" "F" SELFDESTRUCT}
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[FPA 009 End@Stop_reducing_move_anim_flashing_Self_Destruct]
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Mode = 3
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Type = 1
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Address = {HEX @}
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ConditionType = 11
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ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wAnimationID 00 wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wAnimationID}
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ConditionValueB = {dws_ == == == == == || == == == == == }
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ConditionValueC = {dws_ "S" "E" "L" "F" MEGA_PUNCH 00 "S" "E" "L" "F" SELFDESTRUCT}
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;rsm150211
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;No156
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[FPA 010 Begin@Reduce_move_anim_flashing_Dream_Eater]
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Mode = 3
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Type = 0
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Address = {hex @}
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MotionBEnable0 = 3
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MotionBlur0 = 10
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MotionBEnable1 = 3
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MotionBlur1 = 7
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ConditionType = 0
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ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wAnimationID}
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ConditionValueB = {dws_ == == == == == }
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ConditionValueC = {dws_ "D" "R" "E" "A" DREAM_EATER }
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;[FPA 010 End]
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;Mode = 3
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;Type = 1
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;Address = 0x78176
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;ConditionType = 0
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;ConditionValueA = a10: 4b cf 4c cf 4d cf 4e cf 7c d0
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;ConditionValueB = a10: 00 00 00 00 00 00 00 00 00 00
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;ConditionValueC = a10: 83 00 91 00 84 00 80 00 8a 00
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;rsm163334
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;No36
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[FPA 011 Begin@Reduce_move_anim_flashing_Spore]
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Mode = 3
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Type = 0
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Address = {HEX @}
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MotionBEnable0 = 3
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MotionBlur0 = 8
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MotionBEnable1 = 3
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MotionBlur1 = 8
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ConditionType = 0
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ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wAnimationID}
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ConditionValueB = {dws_ == == == == == }
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ConditionValueC = {dws_ "S" "P" "O" "R" SPORE }
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[FPA 011 End@Stop_reducing_move_anim_flashing_Spore]
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Mode = 3
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Type = 1
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Address = {hex @}
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ConditionType = 0
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ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wAnimationID}
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ConditionValueB = {dws_ == == == == == }
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ConditionValueC = {dws_ "S" "P" "O" "R" SPORE }
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;rsm012224
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;No12
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[FPA 012 Begin@Reduce_move_anim_flashing_Rock_Slide]
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Mode = 3
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Type = 0
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Address = {HEX @}
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MotionBEnable0 = 3
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MotionBlur0 = 27
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ConditionType = 0
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ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wAnimationID}
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ConditionValueB = {dws_ == == == == == }
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ConditionValueC = {dws_ "R" "O" "C" "K" ROCK_SLIDE }
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[FPA 012 End@Stop_reducing_move_anim_flashing_Rock_Slide_Dream_Eater]
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Mode = 3
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Type = 1
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Address = {hex @}
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ConditionType = 11
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ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wAnimationID 00 wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wAnimationID}
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ConditionValueB = {dws_ == == == == == || == == == == == }
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ConditionValueC = {dws_ "R" "O" "C" "K" ROCK_SLIDE 00 "D" "R" "E" "A" DREAM_EATER }
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;explosion
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;No76
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[FPA 76 Begin@Reduce_move_anim_flashing_Explosion]
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Mode = 3
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Type = 0
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Address = 0x78186
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MotionBEnable0 = 3
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MotionBlur0 = 28
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ConditionType = 0
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ConditionValueA = {dws_ wStringBuffer wStringBuffer+1 wStringBuffer+2 wStringBuffer+3 wAnimationID}
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ConditionValueB = {dws_ == == == == == }
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ConditionValueC = {dws_ "E" "X" "P" "L" EXPLOSION } |