pokered/vc/pokered.constants.asm
Rangi42 59202a2ab5 Use bankless symbols for VC constants
This is valid according to the .sym file spec:
<https://rgbds.gbdev.io/sym/>
2024-08-04 21:13:45 -04:00

73 lines
1.0 KiB
NASM

; These are all the asm constants needed to make the red_vc patch.
MACRO vc_const
DEF x = \1
PRINTLN "{02x:x} \1" ; same format as rgblink's .sym file
ENDM
; [FPA 001 Begin]
vc_const "M"
vc_const "E"
vc_const "G"
vc_const "A"
vc_const "P"
vc_const "S"
vc_const "L"
vc_const "F"
vc_const "D"
vc_const "X"
vc_const MEGA_PUNCH
; [FPA 002 Begin]
vc_const "U"
vc_const "I"
vc_const GUILLOTINE
; [FPA 003 Begin]
vc_const "K"
vc_const MEGA_KICK
; [FPA 004 Begin]
vc_const "B"
vc_const BUBBLEBEAM
; [FPA 005 Begin]
vc_const "H"
vc_const "Y"
vc_const HYPER_BEAM
; [FPA 006 Begin]
vc_const "T"
vc_const "N"
vc_const THUNDERBOLT
; [FPA 007 Begin]
vc_const "R"
vc_const "F"
vc_const REFLECT
; [FPA 008 Begin]
vc_const DREAM_EATER
; [FPA 008 End]
vc_const "Z"
vc_const BLIZZARD
; [FPA 009 Begin]
vc_const "O"
vc_const SPORE
; [FPA 010 Begin]
vc_const "C"
vc_const ROCK_SLIDE
; [FPA 010 End]
vc_const SELFDESTRUCT
vc_const EXPLOSION
; [FPA conf Begin]
vc_const CONFUSION
; [FPA phy Begin]
vc_const PSYCHIC_M