decompile sub_802CA60

This commit is contained in:
camthesaxman 2017-08-14 19:59:15 -05:00
parent b57c52c1b3
commit 2730d1c422
2 changed files with 184 additions and 843 deletions

View File

@ -6,843 +6,6 @@
.text
thumb_func_start sub_802CA60
sub_802CA60: @ 802CA60
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x2C
ldr r0, _0802CDEC @ =gMain
ldrh r1, [r0, 0x2E]
movs r0, 0x5
ands r0, r1
cmp r0, 0
bne _0802CA7A
b _0802CE78
_0802CA7A:
movs r0, 0x5
bl PlaySE
ldr r0, _0802CDF0 @ =gMoveSelectionCursor
mov r10, r0
ldr r1, _0802CDF4 @ =gActiveBank
mov r8, r1
ldrb r1, [r1]
adds r2, r1, r0
ldr r5, _0802CDF8 @ =gUnknown_03004344
ldrb r0, [r2]
ldrb r3, [r5]
cmp r0, r3
bne _0802CA98
b _0802CE14
_0802CA98:
lsls r1, 9
ldr r0, _0802CDFC @ =gUnknown_02023A64
adds r1, r0
mov r9, r1
ldrb r1, [r2]
lsls r1, 1
add r1, r9
ldrh r6, [r1]
ldrb r0, [r5]
lsls r0, 1
add r0, r9
ldrh r0, [r0]
strh r0, [r1]
ldrb r0, [r5]
lsls r0, 1
add r0, r9
strh r6, [r0]
mov r1, r8
ldrb r0, [r1]
add r0, r10
ldrb r1, [r0]
mov r7, r9
adds r7, 0x8
adds r1, r7, r1
ldrb r6, [r1]
ldrb r0, [r5]
adds r0, r7, r0
ldrb r0, [r0]
strb r0, [r1]
ldrb r0, [r5]
adds r0, r7, r0
strb r6, [r0]
mov r2, r8
ldrb r0, [r2]
add r0, r10
ldrb r1, [r0]
mov r2, r9
adds r2, 0xC
adds r1, r2, r1
ldrb r6, [r1]
ldrb r0, [r5]
adds r0, r2, r0
ldrb r0, [r0]
strb r0, [r1]
ldrb r0, [r5]
adds r2, r0
strb r6, [r2]
mov r3, r8
ldrb r1, [r3]
lsls r0, r1, 3
subs r0, r1
lsls r0, 2
ldr r2, _0802CE00 @ =gDisableStructs
adds r6, r0, r2
ldrb r4, [r6, 0x18]
lsls r3, r4, 24
lsrs r2, r3, 28
ldr r0, _0802CE04 @ =gBitTable
mov r12, r0
add r1, r10
ldrb r0, [r1]
lsls r0, 2
add r0, r12
ldr r0, [r0]
ands r2, r0
cmp r2, 0
beq _0802CB52
lsrs r1, r3, 28
bics r1, r0
lsls r1, 4
movs r2, 0xF
adds r0, r2, 0
ands r0, r4
orrs r0, r1
strb r0, [r6, 0x18]
mov r1, r8
ldrb r0, [r1]
lsls r1, r0, 3
subs r1, r0
lsls r1, 2
ldr r3, _0802CE00 @ =gDisableStructs
adds r1, r3
ldrb r4, [r1, 0x18]
lsrs r3, r4, 4
ldrb r0, [r5]
lsls r0, 2
add r0, r12
ldr r0, [r0]
orrs r0, r3
lsls r0, 4
ands r2, r4
orrs r2, r0
strb r2, [r1, 0x18]
_0802CB52:
bl sub_802E1B0
movs r6, 0
mov r12, r7
mov r5, sp
adds r5, 0x20
str r5, [sp, 0x28]
ldr r2, _0802CE08 @ =gBattleMons
mov r0, r8
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
adds r0, r2
adds r4, r0, 0
adds r4, 0x3B
mov r7, r8
mov r10, r2
movs r5, 0x3
_0802CB76:
mov r3, sp
adds r3, r6
adds r3, 0x8
ldrb r1, [r4]
lsls r2, r6, 1
adds r0, r5, 0
lsls r0, r2
ands r1, r0
asrs r1, r2
strb r1, [r3]
adds r6, 0x1
cmp r6, 0x3
ble _0802CB76
ldr r1, _0802CDF0 @ =gMoveSelectionCursor
ldrb r0, [r7]
adds r0, r1
ldrb r0, [r0]
add r0, sp
adds r0, 0x8
ldrb r0, [r0]
ldr r2, [sp, 0x28]
strb r0, [r2]
ldrb r0, [r7]
adds r0, r1
ldrb r0, [r0]
mov r2, sp
adds r2, r0
adds r2, 0x8
ldr r1, _0802CDF8 @ =gUnknown_03004344
ldrb r0, [r1]
add r0, sp
adds r0, 0x8
ldrb r0, [r0]
movs r3, 0
strb r0, [r2]
ldrb r0, [r1]
mov r1, sp
adds r1, r0
adds r1, 0x8
ldr r5, [sp, 0x28]
ldrb r0, [r5]
strb r0, [r1]
strb r3, [r5]
movs r6, 0
ldr r2, [sp, 0x28]
_0802CBD0:
mov r0, sp
adds r0, r6
adds r0, 0x8
ldrb r1, [r0]
lsls r0, r6, 1
lsls r1, r0
ldrb r0, [r2]
orrs r0, r1
strb r0, [r2]
adds r6, 0x1
cmp r6, 0x3
ble _0802CBD0
ldrb r1, [r7]
movs r0, 0x58
muls r0, r1
add r0, r10
adds r0, 0x3B
ldr r2, [sp, 0x28]
ldrb r1, [r2]
strb r1, [r0]
movs r6, 0
adds r4, r7, 0
movs r3, 0x58
movs r5, 0x24
add r5, r10
mov r8, r5
mov r2, r9
mov r7, r10
adds r7, 0xC
mov r5, r12
_0802CC0C:
lsls r1, r6, 1
ldrb r0, [r4]
muls r0, r3
adds r1, r0
adds r1, r7
ldrh r0, [r2]
strh r0, [r1]
ldrb r0, [r4]
adds r1, r0, 0
muls r1, r3
adds r1, r6, r1
add r1, r8
adds r0, r5, r6
ldrb r0, [r0]
strb r0, [r1]
adds r2, 0x2
adds r6, 0x1
cmp r6, 0x3
ble _0802CC0C
ldr r2, _0802CDF4 @ =gActiveBank
ldrb r1, [r2]
movs r0, 0x58
muls r0, r1
mov r1, r10
adds r1, 0x50
adds r0, r1
ldr r0, [r0]
movs r1, 0x80
lsls r1, 14
ands r0, r1
cmp r0, 0
beq _0802CC4E
b _0802CE1C
_0802CC4E:
movs r6, 0
mov r0, sp
adds r0, 0xC
str r0, [sp, 0x24]
add r1, sp, 0x14
mov r10, r1
ldr r3, _0802CE0C @ =gBattlePartyID
mov r9, r3
mov r8, r2
movs r7, 0x64
ldr r5, _0802CE10 @ =gPlayerParty
adds r4, r0, 0
_0802CC66:
mov r1, r8
ldrb r0, [r1]
lsls r0, 1
add r0, r9
ldrh r0, [r0]
muls r0, r7
adds r0, r5
adds r1, r6, 0
adds r1, 0xD
bl GetMonData
strh r0, [r4]
mov r2, r8
ldrb r0, [r2]
lsls r0, 1
add r0, r9
ldrh r0, [r0]
muls r0, r7
adds r0, r5
adds r1, r6, 0
adds r1, 0x11
bl GetMonData
mov r3, r10
adds r1, r3, r6
strb r0, [r1]
adds r4, 0x2
adds r6, 0x1
cmp r6, 0x3
ble _0802CC66
ldr r1, _0802CE0C @ =gBattlePartyID
ldr r0, _0802CDF4 @ =gActiveBank
ldrb r0, [r0]
lsls r0, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, _0802CE10 @ =gPlayerParty
adds r0, r1
movs r1, 0x15
bl GetMonData
ldr r5, [sp, 0x28]
strb r0, [r5]
movs r6, 0
movs r5, 0x3
ldr r4, [sp, 0x28]
_0802CCC6:
mov r3, sp
adds r3, r6
adds r3, 0x8
lsls r2, r6, 1
adds r1, r5, 0
lsls r1, r2
ldrb r0, [r4]
ands r0, r1
asrs r0, r2
strb r0, [r3]
adds r6, 0x1
cmp r6, 0x3
ble _0802CCC6
ldr r4, _0802CDF0 @ =gMoveSelectionCursor
ldr r3, _0802CDF4 @ =gActiveBank
ldrb r0, [r3]
adds r0, r4
ldrb r1, [r0]
lsls r1, 1
ldr r0, [sp, 0x24]
adds r1, r0, r1
ldrh r6, [r1]
ldr r2, _0802CDF8 @ =gUnknown_03004344
ldrb r0, [r2]
lsls r0, 1
ldr r5, [sp, 0x24]
adds r0, r5, r0
ldrh r0, [r0]
movs r5, 0
strh r0, [r1]
ldrb r0, [r2]
lsls r0, 1
ldr r1, [sp, 0x24]
adds r0, r1, r0
strh r6, [r0]
ldrb r0, [r3]
adds r0, r4
ldrb r1, [r0]
add r1, r10
ldrb r6, [r1]
ldrb r0, [r2]
add r0, r10
ldrb r0, [r0]
strb r0, [r1]
ldrb r0, [r2]
add r0, r10
strb r6, [r0]
ldrb r0, [r3]
adds r0, r4
ldrb r0, [r0]
add r0, sp
adds r0, 0x8
ldrb r0, [r0]
ldr r1, [sp, 0x28]
strb r0, [r1]
ldrb r0, [r3]
adds r0, r4
ldrb r0, [r0]
mov r1, sp
adds r1, r0
adds r1, 0x8
ldrb r0, [r2]
add r0, sp
adds r0, 0x8
ldrb r0, [r0]
strb r0, [r1]
ldrb r0, [r2]
mov r1, sp
adds r1, r0
adds r1, 0x8
ldr r2, [sp, 0x28]
ldrb r0, [r2]
strb r0, [r1]
strb r5, [r2]
movs r6, 0
ldr r2, [sp, 0x28]
_0802CD5E:
mov r0, sp
adds r0, r6
adds r0, 0x8
ldrb r1, [r0]
lsls r0, r6, 1
lsls r1, r0
ldrb r0, [r2]
orrs r0, r1
strb r0, [r2]
adds r6, 0x1
cmp r6, 0x3
ble _0802CD5E
movs r6, 0
ldr r3, _0802CE0C @ =gBattlePartyID
mov r10, r3
ldr r5, _0802CDF4 @ =gActiveBank
mov r9, r5
movs r0, 0x64
mov r8, r0
ldr r7, _0802CE10 @ =gPlayerParty
ldr r5, [sp, 0x24]
adds r5, 0x8
ldr r4, [sp, 0x24]
_0802CD8C:
mov r1, r9
ldrb r0, [r1]
lsls r0, 1
add r0, r10
ldrh r0, [r0]
mov r2, r8
muls r2, r0
adds r0, r2, 0
adds r0, r7
adds r1, r6, 0
adds r1, 0xD
adds r2, r4, 0
bl SetMonData
mov r3, r9
ldrb r0, [r3]
lsls r0, 1
add r0, r10
ldrh r0, [r0]
mov r1, r8
muls r1, r0
adds r0, r1, 0
adds r0, r7
adds r1, r6, 0
adds r1, 0x11
adds r2, r5, 0
bl SetMonData
adds r5, 0x1
adds r4, 0x2
adds r6, 0x1
cmp r6, 0x3
ble _0802CD8C
ldr r1, _0802CE0C @ =gBattlePartyID
ldr r0, _0802CDF4 @ =gActiveBank
ldrb r0, [r0]
lsls r0, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, _0802CE10 @ =gPlayerParty
adds r0, r1
movs r1, 0x15
ldr r2, [sp, 0x28]
bl SetMonData
b _0802CE1C
.align 2, 0
_0802CDEC: .4byte gMain
_0802CDF0: .4byte gMoveSelectionCursor
_0802CDF4: .4byte gActiveBank
_0802CDF8: .4byte gUnknown_03004344
_0802CDFC: .4byte gUnknown_02023A64
_0802CE00: .4byte gDisableStructs
_0802CE04: .4byte gBitTable
_0802CE08: .4byte gBattleMons
_0802CE0C: .4byte gBattlePartyID
_0802CE10: .4byte gPlayerParty
_0802CE14:
ldrb r0, [r5]
ldr r1, _0802CF20 @ =gUnknown_08400D49
bl sub_802E12C
_0802CE1C:
ldr r1, _0802CF24 @ =gBattleBankFunc
ldr r2, _0802CF28 @ =gActiveBank
ldrb r0, [r2]
lsls r0, 2
adds r0, r1
ldr r1, _0802CF2C @ =sub_802C68C
str r1, [r0]
ldr r3, _0802CF30 @ =gMoveSelectionCursor
ldrb r0, [r2]
adds r0, r3
ldr r1, _0802CF34 @ =gUnknown_03004344
ldrb r1, [r1]
strb r1, [r0]
ldrb r0, [r2]
adds r0, r3
ldrb r0, [r0]
movs r1, 0
bl sub_802E3B4
ldr r4, _0802CF38 @ =gUnknown_03004210
ldr r1, _0802CF3C @ =0x00001016
movs r0, 0x1C
str r0, [sp]
movs r0, 0x3A
str r0, [sp, 0x4]
adds r0, r4, 0
movs r2, 0x17
movs r3, 0x37
bl FillWindowRect
ldr r1, _0802CF40 @ =gUnknown_08400D38
movs r2, 0xA4
lsls r2, 2
movs r0, 0x37
str r0, [sp]
adds r0, r4, 0
movs r3, 0x17
bl InitWindow
adds r0, r4, 0
bl sub_8002F44
bl sub_802E220
bl sub_802E2D4
_0802CE78:
ldr r6, _0802CF44 @ =gMain
ldrh r1, [r6, 0x2E]
movs r0, 0x6
ands r0, r1
cmp r0, 0
beq _0802CEF0
movs r0, 0x5
bl PlaySE
ldr r0, _0802CF34 @ =gUnknown_03004344
ldrb r0, [r0]
bl nullsub_7
ldr r5, _0802CF30 @ =gMoveSelectionCursor
ldr r4, _0802CF28 @ =gActiveBank
ldrb r0, [r4]
adds r0, r5
ldrb r0, [r0]
movs r1, 0
bl sub_802E3B4
ldrb r0, [r4]
adds r0, r5
ldrb r0, [r0]
ldr r1, _0802CF20 @ =gUnknown_08400D49
bl sub_802E12C
ldr r1, _0802CF24 @ =gBattleBankFunc
ldrb r0, [r4]
lsls r0, 2
adds r0, r1
ldr r1, _0802CF2C @ =sub_802C68C
str r1, [r0]
ldr r4, _0802CF38 @ =gUnknown_03004210
ldr r1, _0802CF3C @ =0x00001016
movs r0, 0x1C
str r0, [sp]
movs r0, 0x3A
str r0, [sp, 0x4]
adds r0, r4, 0
movs r2, 0x17
movs r3, 0x37
bl FillWindowRect
ldr r1, _0802CF40 @ =gUnknown_08400D38
movs r2, 0xA4
lsls r2, 2
movs r0, 0x37
str r0, [sp]
adds r0, r4, 0
movs r3, 0x17
bl InitWindow
adds r0, r4, 0
bl sub_8002F44
bl sub_802E220
bl sub_802E2D4
_0802CEF0:
ldrh r1, [r6, 0x2E]
movs r0, 0x20
ands r0, r1
cmp r0, 0
beq _0802CF8C
ldr r3, _0802CF34 @ =gUnknown_03004344
ldrb r2, [r3]
movs r0, 0x1
ands r0, r2
cmp r0, 0
beq _0802CF8C
ldr r0, _0802CF30 @ =gMoveSelectionCursor
ldr r1, _0802CF28 @ =gActiveBank
ldrb r1, [r1]
adds r1, r0
ldrb r5, [r1]
cmp r2, r5
bne _0802CF48
ldrb r0, [r1]
movs r1, 0x1D
bl sub_802E3B4
b _0802CF4E
.align 2, 0
_0802CF20: .4byte gUnknown_08400D49
_0802CF24: .4byte gBattleBankFunc
_0802CF28: .4byte gActiveBank
_0802CF2C: .4byte sub_802C68C
_0802CF30: .4byte gMoveSelectionCursor
_0802CF34: .4byte gUnknown_03004344
_0802CF38: .4byte gUnknown_03004210
_0802CF3C: .4byte 0x00001016
_0802CF40: .4byte gUnknown_08400D38
_0802CF44: .4byte gMain
_0802CF48:
ldrb r0, [r3]
bl nullsub_7
_0802CF4E:
ldr r4, _0802CF78 @ =gUnknown_03004344
ldrb r0, [r4]
movs r1, 0x1
eors r0, r1
strb r0, [r4]
movs r0, 0x5
bl PlaySE
ldr r1, _0802CF7C @ =gMoveSelectionCursor
ldr r0, _0802CF80 @ =gActiveBank
ldrb r0, [r0]
adds r0, r1
ldrb r1, [r4]
ldrb r0, [r0]
cmp r1, r0
bne _0802CF84
adds r0, r1, 0
movs r1, 0
bl sub_802E3B4
b _0802CF8C
.align 2, 0
_0802CF78: .4byte gUnknown_03004344
_0802CF7C: .4byte gMoveSelectionCursor
_0802CF80: .4byte gActiveBank
_0802CF84:
ldrb r0, [r4]
movs r1, 0x1B
bl sub_802E3B4
_0802CF8C:
ldr r0, _0802CFC8 @ =gMain
ldrh r1, [r0, 0x2E]
movs r0, 0x10
ands r0, r1
cmp r0, 0
beq _0802D020
ldr r3, _0802CFCC @ =gUnknown_03004344
ldrb r2, [r3]
movs r0, 0x1
ands r0, r2
cmp r0, 0
bne _0802D020
ldr r1, _0802CFD0 @ =gUnknown_03004348
movs r0, 0x1
eors r0, r2
ldrb r1, [r1]
cmp r0, r1
bcs _0802D020
ldr r0, _0802CFD4 @ =gMoveSelectionCursor
ldr r1, _0802CFD8 @ =gActiveBank
ldrb r1, [r1]
adds r1, r0
ldrb r0, [r1]
cmp r2, r0
bne _0802CFDC
ldrb r0, [r1]
movs r1, 0x1D
bl sub_802E3B4
b _0802CFE2
.align 2, 0
_0802CFC8: .4byte gMain
_0802CFCC: .4byte gUnknown_03004344
_0802CFD0: .4byte gUnknown_03004348
_0802CFD4: .4byte gMoveSelectionCursor
_0802CFD8: .4byte gActiveBank
_0802CFDC:
ldrb r0, [r3]
bl nullsub_7
_0802CFE2:
ldr r4, _0802D00C @ =gUnknown_03004344
ldrb r0, [r4]
movs r1, 0x1
eors r0, r1
strb r0, [r4]
movs r0, 0x5
bl PlaySE
ldr r1, _0802D010 @ =gMoveSelectionCursor
ldr r0, _0802D014 @ =gActiveBank
ldrb r0, [r0]
adds r0, r1
ldrb r1, [r4]
ldrb r0, [r0]
cmp r1, r0
bne _0802D018
adds r0, r1, 0
movs r1, 0
bl sub_802E3B4
b _0802D020
.align 2, 0
_0802D00C: .4byte gUnknown_03004344
_0802D010: .4byte gMoveSelectionCursor
_0802D014: .4byte gActiveBank
_0802D018:
ldrb r0, [r4]
movs r1, 0x1B
bl sub_802E3B4
_0802D020:
ldr r0, _0802D050 @ =gMain
ldrh r1, [r0, 0x2E]
movs r0, 0x40
ands r0, r1
cmp r0, 0
beq _0802D0A4
ldr r3, _0802D054 @ =gUnknown_03004344
ldrb r2, [r3]
movs r0, 0x2
ands r0, r2
cmp r0, 0
beq _0802D0A4
ldr r0, _0802D058 @ =gMoveSelectionCursor
ldr r1, _0802D05C @ =gActiveBank
ldrb r1, [r1]
adds r1, r0
ldrb r5, [r1]
cmp r2, r5
bne _0802D060
ldrb r0, [r1]
movs r1, 0x1D
bl sub_802E3B4
b _0802D066
.align 2, 0
_0802D050: .4byte gMain
_0802D054: .4byte gUnknown_03004344
_0802D058: .4byte gMoveSelectionCursor
_0802D05C: .4byte gActiveBank
_0802D060:
ldrb r0, [r3]
bl nullsub_7
_0802D066:
ldr r4, _0802D090 @ =gUnknown_03004344
ldrb r0, [r4]
movs r1, 0x2
eors r0, r1
strb r0, [r4]
movs r0, 0x5
bl PlaySE
ldr r1, _0802D094 @ =gMoveSelectionCursor
ldr r0, _0802D098 @ =gActiveBank
ldrb r0, [r0]
adds r0, r1
ldrb r1, [r4]
ldrb r0, [r0]
cmp r1, r0
bne _0802D09C
adds r0, r1, 0
movs r1, 0
bl sub_802E3B4
b _0802D0A4
.align 2, 0
_0802D090: .4byte gUnknown_03004344
_0802D094: .4byte gMoveSelectionCursor
_0802D098: .4byte gActiveBank
_0802D09C:
ldrb r0, [r4]
movs r1, 0x1B
bl sub_802E3B4
_0802D0A4:
ldr r0, _0802D0E0 @ =gMain
ldrh r1, [r0, 0x2E]
movs r0, 0x80
ands r0, r1
cmp r0, 0
beq _0802D138
ldr r3, _0802D0E4 @ =gUnknown_03004344
ldrb r2, [r3]
movs r0, 0x2
ands r0, r2
cmp r0, 0
bne _0802D138
ldr r1, _0802D0E8 @ =gUnknown_03004348
movs r0, 0x2
eors r0, r2
ldrb r1, [r1]
cmp r0, r1
bcs _0802D138
ldr r0, _0802D0EC @ =gMoveSelectionCursor
ldr r1, _0802D0F0 @ =gActiveBank
ldrb r1, [r1]
adds r1, r0
ldrb r0, [r1]
cmp r2, r0
bne _0802D0F4
ldrb r0, [r1]
movs r1, 0x1D
bl sub_802E3B4
b _0802D0FA
.align 2, 0
_0802D0E0: .4byte gMain
_0802D0E4: .4byte gUnknown_03004344
_0802D0E8: .4byte gUnknown_03004348
_0802D0EC: .4byte gMoveSelectionCursor
_0802D0F0: .4byte gActiveBank
_0802D0F4:
ldrb r0, [r3]
bl nullsub_7
_0802D0FA:
ldr r4, _0802D124 @ =gUnknown_03004344
ldrb r0, [r4]
movs r1, 0x2
eors r0, r1
strb r0, [r4]
movs r0, 0x5
bl PlaySE
ldr r1, _0802D128 @ =gMoveSelectionCursor
ldr r0, _0802D12C @ =gActiveBank
ldrb r0, [r0]
adds r0, r1
ldrb r1, [r4]
ldrb r0, [r0]
cmp r1, r0
bne _0802D130
adds r0, r1, 0
movs r1, 0
bl sub_802E3B4
b _0802D138
.align 2, 0
_0802D124: .4byte gUnknown_03004344
_0802D128: .4byte gMoveSelectionCursor
_0802D12C: .4byte gActiveBank
_0802D130:
ldrb r0, [r4]
movs r1, 0x1B
bl sub_802E3B4
_0802D138:
add sp, 0x2C
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_802CA60
thumb_func_start sub_802D148
sub_802D148: @ 802D148
push {lr}

View File

@ -31,6 +31,7 @@ extern u16 gUnknown_030042A4;
extern struct Window gUnknown_03004210;
extern const u8 gUnknown_08400D89[];
extern u8 gUnknown_03004348;
extern struct BattlePokemon gBattleMons[];
extern void dp11b_obj_instanciate(u8, u8, s8, s8);
extern u8 GetBankIdentity(u8);
@ -43,6 +44,7 @@ extern void sub_802E3B4();
extern void sub_802E220();
extern void sub_802E2D4();
extern void sub_802E12C();
extern void sub_802E1B0(void);
void PlayerHandleGetAttributes(void);
void sub_802ECF0(void);
@ -448,11 +450,12 @@ void sub_802C2EC(void)
struct UnknownStruct1
{
u16 unk0[4];
u8 unk8[4];
u8 fillerC[0x12-0xC];
u16 moves[4];
u8 pp[4];
u8 unkC[0x12-0xC];
u8 unk12;
u8 unk13;
u8 filler14[0x20-0x14];
};
void sub_802C68C(void)
@ -466,10 +469,10 @@ void sub_802C68C(void)
PlaySE(SE_SELECT);
if (r6->unk0[gMoveSelectionCursor[gActiveBank]] == 0xAE)
if (r6->moves[gMoveSelectionCursor[gActiveBank]] == 0xAE)
r4 = (r6->unk12 != 7 && (r6->unk13 ^ 7)) ? 0x10 : 0;
else
r4 = gBattleMoves[r6->unk0[gMoveSelectionCursor[gActiveBank]]].target;
r4 = gBattleMoves[r6->moves[gMoveSelectionCursor[gActiveBank]]].target;
if (r4 & 0x10)
gUnknown_03004344 = gActiveBank;
@ -485,7 +488,7 @@ void sub_802C68C(void)
{
if (!(r4 & 0x7D))
r8++;
if (r6->unk8[gMoveSelectionCursor[gActiveBank]] == 0)
if (r6->pp[gMoveSelectionCursor[gActiveBank]] == 0)
{
r8 = 0;
}
@ -589,3 +592,178 @@ void sub_802C68C(void)
}
}
}
extern const u8 gUnknown_08400D49[];
extern const u8 gUnknown_08400D38[];
void sub_802CA60(void)
{
u8 perMovePPBonuses[4];
struct
{
u16 moves[4];
u8 pp[4];
u8 filler18[8]; // what is this?
} sp0;
//struct UnknownStruct1 sp0;
u8 totalPPBonuses;
if (gMain.newKeys & (A_BUTTON | SELECT_BUTTON))
{
PlaySE(SE_SELECT);
if (gMoveSelectionCursor[gActiveBank] != gUnknown_03004344)
{
struct UnknownStruct1 *r9 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
s32 i;
i = r9->moves[gMoveSelectionCursor[gActiveBank]];
r9->moves[gMoveSelectionCursor[gActiveBank]] = r9->moves[gUnknown_03004344];
r9->moves[gUnknown_03004344] = i;
i = r9->pp[gMoveSelectionCursor[gActiveBank]];
r9->pp[gMoveSelectionCursor[gActiveBank]] = r9->pp[gUnknown_03004344];
r9->pp[gUnknown_03004344] = i;
i = r9->unkC[gMoveSelectionCursor[gActiveBank]];
r9->unkC[gMoveSelectionCursor[gActiveBank]] = r9->unkC[gUnknown_03004344];
r9->unkC[gUnknown_03004344] = i;
if (gDisableStructs[gActiveBank].unk18_b & gBitTable[gMoveSelectionCursor[gActiveBank]])
{
gDisableStructs[gActiveBank].unk18_b &= ~gBitTable[gMoveSelectionCursor[gActiveBank]];
gDisableStructs[gActiveBank].unk18_b |= gBitTable[gUnknown_03004344];
}
sub_802E1B0();
for (i = 0; i < 4; i++)
perMovePPBonuses[i] = (gBattleMons[gActiveBank].ppBonuses & (3 << (i * 2))) >> (i * 2);
totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBank]];
perMovePPBonuses[gMoveSelectionCursor[gActiveBank]] = perMovePPBonuses[gUnknown_03004344];
perMovePPBonuses[gUnknown_03004344] = totalPPBonuses;
totalPPBonuses = 0;
for (i = 0; i < 4; i++)
totalPPBonuses |= perMovePPBonuses[i] << (i * 2);
gBattleMons[gActiveBank].ppBonuses = totalPPBonuses;
for (i = 0; i < 4; i++)
{
gBattleMons[gActiveBank].moves[i] = r9->moves[i];
gBattleMons[gActiveBank].pp[i] = r9->pp[i];
}
if (!(gBattleMons[gActiveBank].status2 & 0x200000))
{
for (i = 0; i < 4; i++)
{
sp0.moves[i] = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i);
sp0.pp[i] = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP1 + i);
}
totalPPBonuses = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP_BONUSES);
for (i = 0; i < 4; i++)
perMovePPBonuses[i] = (totalPPBonuses & (3 << (i * 2))) >> (i * 2);
i = sp0.moves[gMoveSelectionCursor[gActiveBank]];
sp0.moves[gMoveSelectionCursor[gActiveBank]] = sp0.moves[gUnknown_03004344];
sp0.moves[gUnknown_03004344] = i;
i = sp0.pp[gMoveSelectionCursor[gActiveBank]];
sp0.pp[gMoveSelectionCursor[gActiveBank]] = sp0.pp[gUnknown_03004344];
sp0.pp[gUnknown_03004344] = i;
totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBank]];
perMovePPBonuses[gMoveSelectionCursor[gActiveBank]] = perMovePPBonuses[gUnknown_03004344];
perMovePPBonuses[gUnknown_03004344] = totalPPBonuses;
totalPPBonuses = 0;
for (i = 0; i < 4; i++)
totalPPBonuses |= perMovePPBonuses[i] << (i * 2);
for (i = 0; i < 4; i++)
{
SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i, (u8 *)&sp0.moves[i]);
SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP1 + i, &sp0.pp[i]);
}
SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP_BONUSES, &totalPPBonuses);
}
}
else
{
sub_802E12C(gUnknown_03004344, gUnknown_08400D49);
}
gBattleBankFunc[gActiveBank] = sub_802C68C;
gMoveSelectionCursor[gActiveBank] = gUnknown_03004344;
sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
InitWindow(&gUnknown_03004210, gUnknown_08400D38, 0x290, 0x17, 0x37);
sub_8002F44(&gUnknown_03004210);
sub_802E220();
sub_802E2D4();
}
if (gMain.newKeys & (B_BUTTON | SELECT_BUTTON))
{
PlaySE(SE_SELECT);
nullsub_7(gUnknown_03004344);
sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
sub_802E12C(gMoveSelectionCursor[gActiveBank], gUnknown_08400D49);
gBattleBankFunc[gActiveBank] = sub_802C68C;
FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
InitWindow(&gUnknown_03004210, gUnknown_08400D38, 0x290, 0x17, 0x37);
sub_8002F44(&gUnknown_03004210);
sub_802E220();
sub_802E2D4();
}
if ((gMain.newKeys & DPAD_LEFT) && (gUnknown_03004344 & 1))
{
if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
else
nullsub_7(gUnknown_03004344);
gUnknown_03004344 ^= 1;
PlaySE(SE_SELECT);
if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
sub_802E3B4(gUnknown_03004344, 0);
else
sub_802E3B4(gUnknown_03004344, 0x1B);
}
if ((gMain.newKeys & DPAD_RIGHT) && !(gUnknown_03004344 & 1) && (gUnknown_03004344 ^ 1) < gUnknown_03004348)
{
if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
else
nullsub_7(gUnknown_03004344);
gUnknown_03004344 ^= 1;
PlaySE(SE_SELECT);
if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
sub_802E3B4(gUnknown_03004344, 0);
else
sub_802E3B4(gUnknown_03004344, 0x1B);
}
if ((gMain.newKeys & DPAD_UP) && (gUnknown_03004344 & 2))
{
if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
else
nullsub_7(gUnknown_03004344);
gUnknown_03004344 ^= 2;
PlaySE(SE_SELECT);
if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
sub_802E3B4(gUnknown_03004344, 0);
else
sub_802E3B4(gUnknown_03004344, 0x1B);
}
if ((gMain.newKeys & DPAD_DOWN) && !(gUnknown_03004344 & 2) && (gUnknown_03004344 ^ 2) < gUnknown_03004348)
{
if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
else
nullsub_7(gUnknown_03004344);
gUnknown_03004344 ^= 2;
PlaySE(SE_SELECT);
if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
sub_802E3B4(gUnknown_03004344, 0);
else
sub_802E3B4(gUnknown_03004344, 0x1B);
}
}