Use standard naming convention for pc_screen_effect.h guard

This commit is contained in:
Marcus Huderle 2018-01-30 20:13:43 -08:00
parent a5f9a15d0d
commit 58928acf41

View File

@ -1,5 +1,5 @@
#ifndef POKERUBY_PC_SCREEN_EFFECT_H
#define POKERUBY_PC_SCREEN_EFFECT_H
#ifndef GUARD_PC_SCREEN_EFFECT_H
#define GUARD_PC_SCREEN_EFFECT_H
struct PCScreenEffectStruct
{
@ -18,4 +18,4 @@ bool8 sub_80C5DCC(void);
void sub_80C5E38(struct PCScreenEffectStruct *unkStruct);
bool8 sub_80C5F98(void);
#endif //POKERUBY_PC_SCREEN_EFFECT_H
#endif //GUARD_PC_SCREEN_EFFECT_H