split out more asm files

This commit is contained in:
YamaArashi 2016-12-30 12:10:51 -08:00
parent eaa50ff39b
commit 8df03beee0
4 changed files with 4987 additions and 4967 deletions

File diff suppressed because it is too large Load Diff

274
asm/field_region_map.s Normal file
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@ -0,0 +1,274 @@
.include "constants/gba_constants.inc"
.include "constants/species_constants.inc"
.include "asm/macros.inc"
.syntax unified
.text
thumb_func_start FieldInitRegionMap
FieldInitRegionMap: @ 813EEB4
push {r4,lr}
adds r4, r0, 0
movs r0, 0
bl SetVBlankCallback
ldr r2, _0813EED8 @ =0x02000000
ldr r0, _0813EEDC @ =0x00000888
adds r1, r2, r0
movs r0, 0
strh r0, [r1]
str r4, [r2]
ldr r0, _0813EEE0 @ =CB2_FieldInitRegionMap
bl SetMainCallback2
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0813EED8: .4byte 0x02000000
_0813EEDC: .4byte 0x00000888
_0813EEE0: .4byte CB2_FieldInitRegionMap
thumb_func_end FieldInitRegionMap
thumb_func_start CB2_FieldInitRegionMap
CB2_FieldInitRegionMap: @ 813EEE4
push {r4,lr}
sub sp, 0x4
movs r0, 0x80
lsls r0, 19
movs r1, 0
strh r1, [r0]
adds r0, 0x10
strh r1, [r0]
adds r0, 0x2
strh r1, [r0]
adds r0, 0x2
strh r1, [r0]
adds r0, 0x2
strh r1, [r0]
adds r0, 0x2
strh r1, [r0]
adds r0, 0x2
strh r1, [r0]
adds r0, 0x2
strh r1, [r0]
adds r0, 0x2
strh r1, [r0]
bl ResetSpriteData
bl FreeAllSpritePalettes
ldr r0, _0813EF98 @ =0x02000008
movs r1, 0
bl sub_80FA8EC
movs r0, 0
movs r1, 0
bl sub_80FBCF0
movs r0, 0x1
movs r1, 0x1
bl sub_80FBB3C
ldr r4, _0813EF9C @ =gWindowConfig_81E709C
adds r0, r4, 0
bl SetUpWindowConfig
adds r0, r4, 0
bl InitMenuWindow
bl MenuZeroFillScreen
ldr r1, _0813EFA0 @ =REG_BG0CNT
movs r2, 0xF8
lsls r2, 5
adds r0, r2, 0
strh r0, [r1]
movs r0, 0x15
movs r1, 0
movs r2, 0x1D
movs r3, 0x3
bl MenuDrawTextWindow
ldr r0, _0813EFA4 @ =gOtherText_Hoenn
movs r1, 0x16
movs r2, 0x1
movs r3, 0x38
bl sub_8072BD8
movs r0, 0x10
movs r1, 0x10
movs r2, 0x1D
movs r3, 0x13
bl MenuDrawTextWindow
bl sub_813F0C8
ldr r0, _0813EFA8 @ =CB2_FieldRegionMap
bl SetMainCallback2
ldr r0, _0813EFAC @ =VBlankCB_FieldRegionMap
bl SetVBlankCallback
movs r0, 0x1
negs r0, r0
movs r1, 0
str r1, [sp]
movs r2, 0x10
movs r3, 0
bl BeginNormalPaletteFade
add sp, 0x4
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0813EF98: .4byte 0x02000008
_0813EF9C: .4byte gWindowConfig_81E709C
_0813EFA0: .4byte REG_BG0CNT
_0813EFA4: .4byte gOtherText_Hoenn
_0813EFA8: .4byte CB2_FieldRegionMap
_0813EFAC: .4byte VBlankCB_FieldRegionMap
thumb_func_end CB2_FieldInitRegionMap
thumb_func_start VBlankCB_FieldRegionMap
VBlankCB_FieldRegionMap: @ 813EFB0
push {lr}
bl LoadOam
bl ProcessSpriteCopyRequests
bl TransferPlttBuffer
pop {r0}
bx r0
thumb_func_end VBlankCB_FieldRegionMap
thumb_func_start CB2_FieldRegionMap
CB2_FieldRegionMap: @ 813EFC4
push {lr}
bl sub_813EFDC
bl AnimateSprites
bl BuildOamBuffer
bl UpdatePaletteFade
pop {r0}
bx r0
thumb_func_end CB2_FieldRegionMap
thumb_func_start sub_813EFDC
sub_813EFDC: @ 813EFDC
push {lr}
sub sp, 0x4
ldr r1, _0813EFF8 @ =0x02000000
ldr r2, _0813EFFC @ =0x00000888
adds r0, r1, r2
ldrh r0, [r0]
adds r2, r1, 0
cmp r0, 0x4
bhi _0813F0B8
lsls r0, 2
ldr r1, _0813F000 @ =_0813F004
adds r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0813EFF8: .4byte 0x02000000
_0813EFFC: .4byte 0x00000888
_0813F000: .4byte _0813F004
.align 2, 0
_0813F004:
.4byte _0813F018
.4byte _0813F030
.4byte _0813F04C
.4byte _0813F078
.4byte _0813F0A0
_0813F018:
movs r1, 0x80
lsls r1, 19
ldr r3, _0813F028 @ =0x00001541
adds r0, r3, 0
strh r0, [r1]
ldr r0, _0813F02C @ =0x00000888
adds r1, r2, r0
b _0813F08E
.align 2, 0
_0813F028: .4byte 0x00001541
_0813F02C: .4byte 0x00000888
_0813F030:
ldr r0, _0813F044 @ =gPaletteFade
ldrb r1, [r0, 0x7]
movs r0, 0x80
ands r0, r1
cmp r0, 0
bne _0813F0B8
ldr r3, _0813F048 @ =0x00000888
adds r1, r2, r3
b _0813F08E
.align 2, 0
_0813F044: .4byte gPaletteFade
_0813F048: .4byte 0x00000888
_0813F04C:
bl sub_80FAB60
lsls r0, 24
lsrs r0, 24
cmp r0, 0x3
bne _0813F05E
bl sub_813F0C8
b _0813F0B8
_0813F05E:
cmp r0, 0x3
blt _0813F0B8
cmp r0, 0x5
bgt _0813F0B8
ldr r1, _0813F070 @ =0x02000000
ldr r0, _0813F074 @ =0x00000888
adds r1, r0
b _0813F08E
.align 2, 0
_0813F070: .4byte 0x02000000
_0813F074: .4byte 0x00000888
_0813F078:
movs r0, 0x1
negs r0, r0
movs r1, 0
str r1, [sp]
movs r2, 0
movs r3, 0x10
bl BeginNormalPaletteFade
ldr r1, _0813F098 @ =0x02000000
ldr r2, _0813F09C @ =0x00000888
adds r1, r2
_0813F08E:
ldrh r0, [r1]
adds r0, 0x1
strh r0, [r1]
b _0813F0B8
.align 2, 0
_0813F098: .4byte 0x02000000
_0813F09C: .4byte 0x00000888
_0813F0A0:
ldr r0, _0813F0C0 @ =gPaletteFade
ldrb r1, [r0, 0x7]
movs r0, 0x80
ands r0, r1
cmp r0, 0
bne _0813F0B8
bl sub_80FAB10
ldr r0, _0813F0C4 @ =0x02000000
ldr r0, [r0]
bl SetMainCallback2
_0813F0B8:
add sp, 0x4
pop {r0}
bx r0
.align 2, 0
_0813F0C0: .4byte gPaletteFade
_0813F0C4: .4byte 0x02000000
thumb_func_end sub_813EFDC
thumb_func_start sub_813F0C8
sub_813F0C8: @ 813F0C8
push {lr}
movs r0, 0x11
movs r1, 0x11
movs r2, 0x1C
movs r3, 0x12
bl MenuFillWindowRectWithBlankTile
ldr r1, _0813F0F0 @ =0x02000000
ldrb r0, [r1, 0x1E]
cmp r0, 0
beq _0813F0EA
adds r0, r1, 0
adds r0, 0x8
movs r1, 0x11
movs r2, 0x11
bl MenuPrint
_0813F0EA:
pop {r0}
bx r0
.align 2, 0
_0813F0F0: .4byte 0x02000000
thumb_func_end sub_813F0C8
.align 2, 0 @ Don't pad with nop.

4710
asm/intro.s Normal file

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@ -194,7 +194,9 @@ SECTIONS {
src/player_pc.o(.text);
asm/player_pc.o(.text);
src/intro.o(.text);
asm/rom_813BA94.o(.text);
asm/intro.o(.text);
asm/field_region_map.o(.text);
asm/battle_anim_813F0F4.o(.text);
asm/hall_of_fame.o(.text);
asm/credits.o(.text);
src/lottery_corner.o(.text);