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split rom_800D42C.s
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asm/battle_1.s
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@ -48,9 +48,18 @@ SECTIONS {
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src/main_menu.o(.text);
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src/rom3.o(.text);
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src/decompress.o(.text);
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asm/rom_800D42C.o(.text);
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asm/battle_1.o(.text);
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src/rom_800D42C.o(.text);
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asm/rom_800D42C.o(.text_800DC24);
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asm/battle_1.o(.text_800DC24);
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asm/battle_2.o(.text);
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asm/battle_3.o(.text);
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asm/battle_4.o(.text);
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asm/battle_5.o(.text);
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asm/battle_6.o(.text);
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asm/battle_7.o(.text);
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asm/battle_8.o(.text);
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asm/battle_9.o(.text);
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asm/battle_10.o(.text);
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src/pokemon_1.o(.text);
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src/calculate_base_damage.o(.text);
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src/pokemon_2.o(.text);
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