decompile sub_8032350 - sub_80326EC

This commit is contained in:
camthesaxman 2017-06-10 16:50:56 -05:00
parent b918797594
commit 974e4da9c9
6 changed files with 167 additions and 578 deletions

View File

@ -6,577 +6,6 @@
.text
thumb_func_start sub_8032350
sub_8032350: @ 8032350
push {r4-r7,lr}
lsls r0, 24
lsrs r4, r0, 24
adds r5, r4, 0
lsls r1, 24
cmp r1, 0
bne _08032408
bl IsContest
lsls r0, 24
cmp r0, 0
beq _0803236C
movs r4, 0
b _08032376
_0803236C:
adds r0, r4, 0
bl battle_get_per_side_status
lsls r0, 24
lsrs r4, r0, 24
_08032376:
bl IsContest
lsls r0, 24
cmp r0, 0
beq _08032388
ldr r0, _08032384 @ =gSubstituteDollTilemap
b _08032396
.align 2, 0
_08032384: .4byte gSubstituteDollTilemap
_08032388:
adds r0, r5, 0
bl battle_side_get_owner
lsls r0, 24
cmp r0, 0
beq _080323AC
ldr r0, _080323A4 @ =gSubstituteDollGfx
_08032396:
ldr r1, _080323A8 @ =gUnknown_081FAF4C
lsls r4, 2
adds r1, r4, r1
ldr r1, [r1]
bl LZDecompressVram
b _080323BA
.align 2, 0
_080323A4: .4byte gSubstituteDollGfx
_080323A8: .4byte gUnknown_081FAF4C
_080323AC:
ldr r0, _080323F4 @ =gSubstituteDollTilemap
ldr r1, _080323F8 @ =gUnknown_081FAF4C
lsls r4, 2
adds r1, r4, r1
ldr r1, [r1]
bl LZDecompressVram
_080323BA:
lsls r7, r5, 4
ldr r0, _080323FC @ =gSubstituteDollPal
mov r12, r0
ldr r0, _080323F8 @ =gUnknown_081FAF4C
adds r0, r4, r0
ldr r4, [r0]
ldr r3, _08032400 @ =0x040000d4
ldr r6, _08032404 @ =0x84000200
movs r0, 0x80
lsls r0, 4
adds r2, r4, r0
adds r5, r0, 0
movs r1, 0x2
_080323D4:
str r4, [r3]
str r2, [r3, 0x4]
str r6, [r3, 0x8]
ldr r0, [r3, 0x8]
adds r2, r5
subs r1, 0x1
cmp r1, 0
bge _080323D4
movs r0, 0x80
lsls r0, 1
adds r1, r7, r0
mov r0, r12
movs r2, 0x20
bl LoadCompressedPalette
b _08032456
.align 2, 0
_080323F4: .4byte gSubstituteDollTilemap
_080323F8: .4byte gUnknown_081FAF4C
_080323FC: .4byte gSubstituteDollPal
_08032400: .4byte 0x040000d4
_08032404: .4byte 0x84000200
_08032408:
bl IsContest
lsls r0, 24
cmp r0, 0
bne _08032456
adds r0, r4, 0
bl battle_side_get_owner
lsls r0, 24
cmp r0, 0
beq _08032440
ldr r1, _08032438 @ =gUnknown_02024A6A
lsls r0, r4, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, _0803243C @ =gEnemyParty
adds r0, r1
adds r1, r4, 0
bl sub_8031794
b _08032456
.align 2, 0
_08032438: .4byte gUnknown_02024A6A
_0803243C: .4byte gEnemyParty
_08032440:
ldr r1, _0803245C @ =gUnknown_02024A6A
lsls r0, r5, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, _08032460 @ =gPlayerParty
adds r0, r1
adds r1, r5, 0
bl sub_80318FC
_08032456:
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0803245C: .4byte gUnknown_02024A6A
_08032460: .4byte gPlayerParty
thumb_func_end sub_8032350
thumb_func_start refresh_graphics_maybe
refresh_graphics_maybe: @ 8032464
push {r4-r6,lr}
adds r5, r1, 0
adds r4, r2, 0
lsls r0, 24
lsrs r6, r0, 24
lsls r5, 24
lsrs r5, 24
lsls r4, 24
lsrs r4, 24
adds r0, r6, 0
adds r1, r5, 0
bl sub_8032350
lsls r0, r4, 4
adds r0, r4
lsls r0, 2
ldr r1, _080324A0 @ =gSprites
adds r4, r0, r1
ldr r0, _080324A4 @ =gBattleMonForms
adds r0, r6, r0
ldrb r1, [r0]
adds r0, r4, 0
bl StartSpriteAnim
cmp r5, 0
bne _080324A8
adds r0, r6, 0
bl sub_8077F7C
b _080324AE
.align 2, 0
_080324A0: .4byte gSprites
_080324A4: .4byte gBattleMonForms
_080324A8:
adds r0, r6, 0
bl sub_8077F68
_080324AE:
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x22]
pop {r4-r6}
pop {r0}
bx r0
thumb_func_end refresh_graphics_maybe
thumb_func_start sub_80324BC
sub_80324BC: @ 80324BC
push {lr}
lsls r0, 24
lsrs r0, 24
lsls r1, 16
lsrs r1, 16
cmp r1, 0xA4
bne _080324D8
lsls r2, r0, 2
ldr r0, _080324DC @ =0x02017800
adds r2, r0
ldrb r0, [r2]
movs r1, 0x4
orrs r0, r1
strb r0, [r2]
_080324D8:
pop {r0}
bx r0
.align 2, 0
_080324DC: .4byte 0x02017800
thumb_func_end sub_80324BC
thumb_func_start sub_80324E0
sub_80324E0: @ 80324E0
lsls r0, 24
lsrs r0, 22
ldr r1, _080324F4 @ =0x02017800
adds r0, r1
ldrb r2, [r0]
movs r1, 0x5
negs r1, r1
ands r1, r2
strb r1, [r0]
bx lr
.align 2, 0
_080324F4: .4byte 0x02017800
thumb_func_end sub_80324E0
thumb_func_start sub_80324F8
sub_80324F8: @ 80324F8
push {r4-r7,lr}
adds r5, r0, 0
lsls r1, 24
lsrs r6, r1, 24
adds r7, r6, 0
movs r1, 0x39
bl GetMonData
adds r4, r0, 0
lsls r4, 16
lsrs r4, 16
adds r0, r5, 0
movs r1, 0x3A
bl GetMonData
adds r1, r0, 0
lsls r4, 16
asrs r4, 16
lsls r1, 16
asrs r1, 16
adds r0, r4, 0
bl GetHPBarLevel
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
bne _08032568
lsls r0, r6, 2
ldr r3, _08032564 @ =0x02017800
adds r4, r0, r3
ldrb r1, [r4]
movs r5, 0x2
movs r2, 0x2
adds r0, r2, 0
ands r0, r1
cmp r0, 0
bne _080325B2
adds r0, r6, 0
eors r0, r5
lsls r0, 2
adds r0, r3
ldrb r1, [r0]
adds r0, r2, 0
ands r0, r1
cmp r0, 0
bne _0803255A
movs r0, 0x5A
bl PlaySE
_0803255A:
ldrb r0, [r4]
orrs r0, r5
strb r0, [r4]
b _080325B2
.align 2, 0
_08032564: .4byte 0x02017800
_08032568:
lsls r1, r6, 2
ldr r4, _0803258C @ =0x02017800
adds r1, r4
ldrb r2, [r1]
movs r0, 0x3
negs r0, r0
ands r0, r2
strb r0, [r1]
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
bne _08032590
movs r0, 0x5A
bl m4aSongNumStop
b _080325B2
.align 2, 0
_0803258C: .4byte 0x02017800
_08032590:
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _080325B2
movs r0, 0x2
eors r7, r0
lsls r0, r7, 2
adds r0, r4
ldrb r1, [r0]
movs r0, 0x2
ands r0, r1
cmp r0, 0
bne _080325B2
movs r0, 0x5A
bl m4aSongNumStop
_080325B2:
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_80324F8
thumb_func_start sub_80325B8
sub_80325B8: @ 80325B8
push {r4-r6,lr}
movs r0, 0
bl battle_get_side_with_given_state
lsls r0, 24
lsrs r4, r0, 24
lsls r1, r4, 2
ldr r6, _08032600 @ =0x02017800
adds r1, r6
ldrb r2, [r1]
movs r5, 0x3
negs r5, r5
adds r0, r5, 0
ands r0, r2
strb r0, [r1]
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _080325F2
movs r0, 0x2
adds r1, r4, 0
eors r1, r0
lsls r1, 2
adds r1, r6
ldrb r2, [r1]
adds r0, r5, 0
ands r0, r2
strb r0, [r1]
_080325F2:
movs r0, 0x5A
bl m4aSongNumStop
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08032600: .4byte 0x02017800
thumb_func_end sub_80325B8
thumb_func_start unref_sub_8032604
unref_sub_8032604: @ 8032604
push {r4,r5,lr}
adds r5, r0, 0
movs r1, 0x39
bl GetMonData
adds r4, r0, 0
lsls r4, 16
lsrs r4, 16
adds r0, r5, 0
movs r1, 0x3A
bl GetMonData
adds r1, r0, 0
lsls r4, 16
asrs r4, 16
lsls r1, 16
asrs r1, 16
adds r0, r4, 0
bl GetHPBarLevel
lsls r0, 24
lsrs r0, 24
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end unref_sub_8032604
thumb_func_start sub_8032638
sub_8032638: @ 8032638
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
ldr r0, _080326DC @ =gMain
ldr r1, _080326E0 @ =0x0000043d
adds r0, r1
ldrb r1, [r0]
movs r0, 0x2
ands r0, r1
cmp r0, 0
beq _080326CE
movs r0, 0
bl battle_get_side_with_given_state
lsls r0, 24
lsrs r0, 24
mov r8, r0
movs r0, 0x2
bl battle_get_side_with_given_state
lsls r0, 24
lsrs r0, 24
mov r9, r0
ldr r5, _080326E4 @ =gUnknown_02024A6A
mov r1, r8
lsls r0, r1, 1
adds r0, r5
ldrb r0, [r0]
bl pokemon_order_func
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
mov r1, r9
lsls r0, r1, 1
adds r0, r5
ldrb r0, [r0]
bl pokemon_order_func
lsls r0, 24
lsrs r5, r0, 24
movs r7, 0x64
adds r0, r4, 0
muls r0, r7
ldr r6, _080326E8 @ =gPlayerParty
adds r4, r0, r6
adds r0, r4, 0
movs r1, 0x39
bl GetMonData
cmp r0, 0
beq _080326AA
adds r0, r4, 0
mov r1, r8
bl sub_80324F8
_080326AA:
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _080326CE
adds r0, r5, 0
muls r0, r7
adds r4, r0, r6
adds r0, r4, 0
movs r1, 0x39
bl GetMonData
cmp r0, 0
beq _080326CE
adds r0, r4, 0
mov r1, r9
bl sub_80324F8
_080326CE:
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_080326DC: .4byte gMain
_080326E0: .4byte 0x0000043d
_080326E4: .4byte gUnknown_02024A6A
_080326E8: .4byte gPlayerParty
thumb_func_end sub_8032638
thumb_func_start sub_80326EC
sub_80326EC: @ 80326EC
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
lsls r0, 24
lsrs r0, 24
mov r8, r0
movs r5, 0
ldr r0, _08032778 @ =gUnknown_02024A68
ldrb r0, [r0]
cmp r5, r0
bge _080327B4
movs r0, 0x3
mov r10, r8
mov r1, r10
ands r1, r0
mov r10, r1
movs r6, 0
movs r2, 0x3F
negs r2, r2
mov r9, r2
_08032718:
lsls r0, r5, 24
lsrs r0, 24
bl sub_8078874
lsls r0, 24
cmp r0, 0
beq _080327A8
ldr r4, _0803277C @ =gSprites
ldr r0, _08032780 @ =gUnknown_02024BE0
adds r3, r5, r0
ldrb r1, [r3]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r4
ldrb r1, [r0, 0x1]
movs r7, 0x4
negs r7, r7
adds r2, r7, 0
ands r1, r2
mov r2, r10
orrs r1, r2
strb r1, [r0, 0x1]
mov r7, r8
cmp r7, 0
bne _08032788
ldr r2, _08032784 @ =0x02017810
adds r2, r6, r2
ldrb r1, [r3]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r4
ldrb r0, [r0, 0x3]
lsls r0, 26
lsrs r0, 27
strb r0, [r2, 0x6]
ldrb r1, [r3]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r4
ldrb r1, [r0, 0x3]
mov r2, r9
ands r1, r2
strb r1, [r0, 0x3]
b _080327A8
.align 2, 0
_08032778: .4byte gUnknown_02024A68
_0803277C: .4byte gSprites
_08032780: .4byte gUnknown_02024BE0
_08032784: .4byte 0x02017810
_08032788:
ldrb r0, [r3]
lsls r2, r0, 4
adds r2, r0
lsls r2, 2
adds r2, r4
ldr r0, _080327C4 @ =0x02017810
adds r0, r6, r0
ldrb r1, [r0, 0x6]
movs r0, 0x1F
ands r1, r0
lsls r1, 1
ldrb r0, [r2, 0x3]
mov r3, r9
ands r0, r3
orrs r0, r1
strb r0, [r2, 0x3]
_080327A8:
adds r6, 0xC
adds r5, 0x1
ldr r0, _080327C8 @ =gUnknown_02024A68
ldrb r0, [r0]
cmp r5, r0
blt _08032718
_080327B4:
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_080327C4: .4byte 0x02017810
_080327C8: .4byte gUnknown_02024A68
thumb_func_end sub_80326EC
thumb_func_start sub_80327CC
sub_80327CC: @ 80327CC
push {r4-r7,lr}

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@ -158,7 +158,8 @@ struct Struct2017810
//u8 filler2[2];
u8 unk4;
u8 unk5;
u8 filler6[2];
u8 unk6;
u8 unk7;
u8 unk8;
u8 unk9;
u8 fillerA[2];

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@ -31,6 +31,6 @@ void sub_8045A5C(u8, struct Pokemon *, u8);
s32 sub_8045C78(u8, u8, u8, u8);
s16 sub_80460C8(struct BattleInterfaceStruct1 *, int *, void *, int);
u8 GetScaledHPFraction(s16, s16, u8);
int GetHPBarLevel(s16, s16);
u8 GetHPBarLevel(s16, s16);
#endif // GUARD_BATTLE_INTERFACE_H

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@ -93,7 +93,7 @@ enum
SE_T_KAMI,
SE_T_KAMI2,
SE_ELEBETA,
SE_HINSI,
/*0x5A*/ SE_HINSI,
SE_EXPMAX,
SE_TAMAKORO,
SE_TAMAKORO_E,

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@ -1,13 +1,16 @@
#include "global.h"
#include "asm.h"
#include "battle.h"
#include "battle_interface.h"
#include "battle_anim.h"
#include "battle_interface.h"
#include "blend_palette.h"
#include "data2.h"
#include "decompress.h"
#include "main.h"
#include "m4a.h"
#include "palette.h"
#include "pokemon.h"
#include "songs.h"
#include "sound.h"
#include "species.h"
#include "sprite.h"
@ -46,6 +49,9 @@ extern const struct SpriteSheet gTrainerFrontPicTable[];
extern const struct MonCoords gTrainerFrontPicCoords[];
extern const struct SpritePalette gTrainerFrontPicPaletteTable[];
extern const struct SpriteSheet gUnknown_0820A47C;
extern const u8 gSubstituteDollTilemap[];
extern const u8 gSubstituteDollGfx[];
extern const u8 gSubstituteDollPal[];
extern const struct SpriteSheet gUnknown_0820A484;
extern const struct SpriteSheet gUnknown_0820A48C[];
extern const struct SpriteSheet gUnknown_0820A49C[];
@ -56,19 +62,22 @@ extern const u8 gUnknown_08D09C48[];
#define ewram19348 (*(struct Struct2019348 *)(ewram + 0x19348))
extern u8 sub_8078874(u8);
extern u8 sub_8077F68(u8);
extern u8 sub_8077F7C(u8);
extern void sub_8094958(void);
extern const u16 *pokemon_get_pal(struct Pokemon *);
extern void sub_80105DC(struct Sprite *);
extern void move_anim_start_t2();
extern void refresh_graphics_maybe();
extern void sub_80324E0();
extern const u16 *species_and_otid_get_pal();
void sub_80315E8(u8);
u8 sub_803163C(u8);
void sub_80316CC(u8);
void sub_8031F0C(void);
void refresh_graphics_maybe(u8, u8, u8);
void sub_80324E0(u8 a);
void sub_80327CC(void);
void sub_80312F0(struct Sprite *sprite)
@ -687,3 +696,153 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
StartSpriteAnim(&gSprites[gUnknown_02024BE0[a]], gBattleMonForms[a]);
}
}
void sub_8032350(u8 a, u8 b)
{
u8 r4;
u16 foo;
const u8 *gSubstituteDollPal_;
void *src;
s32 i;
if (b == 0)
{
if (IsContest())
r4 = 0;
else
r4 = battle_get_per_side_status(a);
if (IsContest())
LZDecompressVram(gSubstituteDollTilemap, gUnknown_081FAF4C[r4]);
else if (battle_side_get_owner(a) != 0)
LZDecompressVram(gSubstituteDollGfx, gUnknown_081FAF4C[r4]);
else
LZDecompressVram(gSubstituteDollTilemap, gUnknown_081FAF4C[r4]);
// There is probably a way to do this without all the temp variables, but I couldn't figure it out.
foo = a * 16;
gSubstituteDollPal_ = gSubstituteDollPal;
src = gUnknown_081FAF4C[r4];
for (i = 0; i < 3; i++)
DmaCopy32(3, src, src + i * 0x800 + 0x800, 0x800);
LoadCompressedPalette(gSubstituteDollPal_, 0x100 + foo, 32);
}
else
{
if (!IsContest())
{
if (battle_side_get_owner(a) != 0)
sub_8031794(&gEnemyParty[gUnknown_02024A6A[a]], a);
else
sub_80318FC(&gPlayerParty[gUnknown_02024A6A[a]], a);
}
}
}
void refresh_graphics_maybe(u8 a, u8 b, u8 spriteId)
{
sub_8032350(a, b);
StartSpriteAnim(&gSprites[spriteId], gBattleMonForms[a]);
if (b == 0)
gSprites[spriteId].pos1.y = sub_8077F7C(a);
else
gSprites[spriteId].pos1.y = sub_8077F68(a);
}
void sub_80324BC(u8 a, u16 b)
{
if (b == 0xA4)
ewram17800[a].unk0_2 = 1;
}
void sub_80324E0(u8 a)
{
ewram17800[a].unk0_2 = 0;
}
void sub_80324F8(struct Pokemon *pkmn, u8 b)
{
u16 hp = GetMonData(pkmn, MON_DATA_HP);
u16 maxHP = GetMonData(pkmn, MON_DATA_MAX_HP);
if (GetHPBarLevel(hp, maxHP) == 1)
{
if (!ewram17800[b].unk0_1)
{
if (!ewram17800[b ^ 2].unk0_1)
PlaySE(SE_HINSI);
ewram17800[b].unk0_1 = 1;
}
}
else
{
ewram17800[b].unk0_1 = 0;
if (!IsDoubleBattle())
{
m4aSongNumStop(SE_HINSI);
return;
}
if (IsDoubleBattle() && !ewram17800[b ^ 2].unk0_1)
{
m4aSongNumStop(SE_HINSI);
return;
}
}
}
void sub_80325B8(void)
{
u8 r4 = battle_get_side_with_given_state(0);
ewram17800[r4].unk0_1 = 0;
if (IsDoubleBattle())
ewram17800[r4 ^ 2].unk0_1 = 0;
m4aSongNumStop(SE_HINSI);
}
u8 unref_sub_8032604(struct Pokemon *pkmn)
{
u16 hp = GetMonData(pkmn, MON_DATA_HP);
u16 maxHP = GetMonData(pkmn, MON_DATA_MAX_HP);
return GetHPBarLevel(hp, maxHP);
}
void sub_8032638(void)
{
if (gMain.inBattle)
{
u8 r8 = battle_get_side_with_given_state(0);
u8 r9 = battle_get_side_with_given_state(2);
u8 r4 = pokemon_order_func(gUnknown_02024A6A[r8]);
u8 r5 = pokemon_order_func(gUnknown_02024A6A[r9]);
if (GetMonData(&gPlayerParty[r4], MON_DATA_HP) != 0)
sub_80324F8(&gPlayerParty[r4], r8);
if (IsDoubleBattle())
{
if (GetMonData(&gPlayerParty[r5], MON_DATA_HP) != 0)
sub_80324F8(&gPlayerParty[r5], r9);
}
}
}
void sub_80326EC(u8 a)
{
s32 i;
for (i = 0; i < gUnknown_02024A68; i++)
{
if (sub_8078874(i) != 0)
{
gSprites[gUnknown_02024BE0[i]].oam.affineMode = a;
if (a == 0)
{
ewram17810[i].unk6 = gSprites[gUnknown_02024BE0[i]].oam.matrixNum;
gSprites[gUnknown_02024BE0[i]].oam.matrixNum = 0;
}
else
{
gSprites[gUnknown_02024BE0[i]].oam.matrixNum = ewram17810[i].unk6;
}
}
}
}

View File

@ -3032,7 +3032,7 @@ u8 GetScaledHPFraction(s16 hp, s16 maxhp, u8 scale)
return result;
}
int GetHPBarLevel(s16 hp, s16 maxhp)
u8 GetHPBarLevel(s16 hp, s16 maxhp)
{
int result;