remerge a lot of previously lost work
@ -275,7 +275,7 @@ gBattleAnimSpriteSheet_017:: @ 8D04368
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.incbin "graphics/battle_anims/sprites/017.4bpp.lz"
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.align 2
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.incbin "baserom.gba", 0xD04388, 0x21 @ LZ, uncomp. size = 0x20
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.incbin "baserom.gba", 0xD04388, 0x24 @ LZ, uncomp. size = 0x20
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.align 2
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gBattleAnimSpritePalette_019:: @ 8D043AC
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@ -302,10 +302,10 @@ gBattleAnimSpriteSheet_023:: @ 8D045A4
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.incbin "graphics/battle_anims/sprites/023.4bpp.lz"
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.align 2
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.incbin "baserom.gba", 0xD046AC, 0x26 @ LZ, uncomp. size = 0x20
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.incbin "baserom.gba", 0xD046AC, 0x26 @ palette
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.align 2
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.incbin "baserom.gba", 0xD046D4, 0xFA @ LZ, uncomp. size = 0x400
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.incbin "graphics/unused/music_notes.4bpp.lz"
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.align 2
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gBattleAnimSpritePalette_021:: @ 8D047D0
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@ -979,22 +979,22 @@ gBattleAnimSpriteSheet_115:: @ 8D11B74
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.incbin "graphics/battle_anims/sprites/115.4bpp.lz"
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.align 2
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.incbin "baserom.gba", 0xD11CA4, 0x188 @ LZ, uncomp. size = 0x800
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.incbin "graphics/unused/water_splash.8bpp.lz"
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.align 2
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.incbin "baserom.gba", 0xD11E2C, 0xDD @ LZ, uncomp. size = 0x400
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.incbin "graphics/unused/water_splash.bin.lz"
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.align 2
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.incbin "baserom.gba", 0xD11F0C, 0x5D @ LZ, uncomp. size = 0x200
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.incbin "graphics/unused/water_splash.gbapal.lz"
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.align 2
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.incbin "baserom.gba", 0xD11F6C, 0x8C @ LZ, uncomp. size = 0x140
|
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.incbin "graphics/unused/basic_frame.4bpp.lz"
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.align 2
|
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.incbin "baserom.gba", 0xD11FF8, 0x28 @ LZ, uncomp. size = 0x20
|
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.incbin "graphics/unused/basic_frame.gbapal.lz"
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.align 2
|
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.incbin "baserom.gba", 0xD12020, 0x10C @ LZ, uncomp. size = 0x800
|
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.incbin "graphics/unused/basic_frame.bin.lz"
|
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.align 2
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gUnknown_08D1212C::
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||||
@ -1002,11 +1002,20 @@ gUnknown_08D1212C::
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.align 2
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gUnknown_08D1214C::
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.incbin "baserom.gba", 0xd1214c, 0x20
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.incbin "graphics/battle_interface/hpbar.gbapal"
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.align 2
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gUnknown_08D1216C:: @ 8D1216C
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.incbin "baserom.gba", 0xd1216c, 0x840
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.incbin "graphics/battle_interface/hpbar.4bpp"
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.incbin "graphics/battle_interface/expbar.4bpp"
|
||||
.incbin "graphics/battle_interface/status_psn.4bpp"
|
||||
.incbin "graphics/battle_interface/status_par.4bpp"
|
||||
.incbin "graphics/battle_interface/status_slp.4bpp"
|
||||
.incbin "graphics/battle_interface/status_frz.4bpp"
|
||||
.incbin "graphics/battle_interface/status_brn.4bpp"
|
||||
.incbin "graphics/battle_interface/misc.4bpp"
|
||||
.incbin "graphics/battle_interface/hpbar_anim.4bpp"
|
||||
.incbin "graphics/battle_interface/misc_frameend.4bpp"
|
||||
|
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Tiles_D129AC:: @ 8D129AC
|
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.incbin "baserom.gba", 0xd129ac, 0x680
|
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|
BIN
graphics/battle_interface/expbar.png
Executable file
After Width: | Height: | Size: 166 B |
19
graphics/battle_interface/hpbar.pal
Executable file
@ -0,0 +1,19 @@
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JASC-PAL
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0100
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16
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0 0 0
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57 57 57
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255 255 255
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213 205 189
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131 131 139
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74 65 90
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82 106 90
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255 180 123
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246 148 115
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222 106 90
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115 255 172
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90 213 131
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255 230 57
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205 172 8
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255 90 57
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172 65 74
|
BIN
graphics/battle_interface/hpbar.png
Executable file
After Width: | Height: | Size: 217 B |
BIN
graphics/battle_interface/hpbar_anim.png
Executable file
After Width: | Height: | Size: 205 B |
BIN
graphics/battle_interface/misc.png
Executable file
After Width: | Height: | Size: 200 B |
BIN
graphics/battle_interface/misc_frameend.png
Executable file
After Width: | Height: | Size: 140 B |
BIN
graphics/battle_interface/status_brn.png
Executable file
After Width: | Height: | Size: 176 B |
BIN
graphics/battle_interface/status_frz.png
Executable file
After Width: | Height: | Size: 176 B |
BIN
graphics/battle_interface/status_par.png
Executable file
After Width: | Height: | Size: 172 B |
BIN
graphics/battle_interface/status_psn.png
Executable file
After Width: | Height: | Size: 176 B |
BIN
graphics/battle_interface/status_slp.png
Executable file
After Width: | Height: | Size: 177 B |
BIN
graphics/unused/basic_frame.bin
Executable file
19
graphics/unused/basic_frame.pal
Executable file
@ -0,0 +1,19 @@
|
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JASC-PAL
|
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0100
|
||||
16
|
||||
0 0 0
|
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106 123 164
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255 255 255
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164 164 164
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222 0 0
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205 164 106
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255 222 164
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||||
255 131 0
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||||
255 255 255
|
||||
123 238 90
|
||||
131 172 246
|
BIN
graphics/unused/basic_frame.png
Executable file
After Width: | Height: | Size: 230 B |
BIN
graphics/unused/music_notes.png
Executable file
After Width: | Height: | Size: 310 B |
BIN
graphics/unused/water_splash.bin
Executable file
259
graphics/unused/water_splash.pal
Executable file
@ -0,0 +1,259 @@
|
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JASC-PAL
|
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0100
|
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256
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0 0 0
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255 255 255
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BIN
graphics/unused/water_splash.png
Executable file
After Width: | Height: | Size: 1.0 KiB |