mirror of
https://github.com/pret/pokeruby.git
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a really hard math function
This commit is contained in:
parent
fc9f7853a0
commit
be47f6b54b
@ -8,487 +8,6 @@
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thumb_func_start sub_811D584
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sub_811D584: @ 811D584
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push {r4,lr}
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adds r4, r0, 0
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ldrh r1, [r4, 0x14]
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movs r2, 0x14
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ldrsh r0, [r4, r2]
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cmp r0, 0
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beq _0811D59C
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subs r0, r1, 0x1
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strh r0, [r4, 0x14]
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lsls r0, 16
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cmp r0, 0
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bne _0811D5C0
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_0811D59C:
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ldrh r0, [r4, 0xA]
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strh r0, [r4, 0x14]
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ldrh r0, [r4, 0x10]
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ldrh r1, [r4, 0x16]
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adds r0, r1
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strh r0, [r4, 0x16]
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lsls r0, 16
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asrs r0, 16
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cmp r0, 0x10
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ble _0811D5B4
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movs r0, 0x10
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strh r0, [r4, 0x16]
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_0811D5B4:
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movs r0, 0x1
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negs r0, r0
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ldrb r1, [r4, 0x16]
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ldr r2, _0811D5DC @ =0x00002d6b
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bl BlendPalettes
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_0811D5C0:
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movs r2, 0x16
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ldrsh r0, [r4, r2]
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cmp r0, 0xF
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ble _0811D5D2
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ldrh r0, [r4, 0x8]
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adds r0, 0x1
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strh r0, [r4, 0x8]
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ldrh r0, [r4, 0xC]
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strh r0, [r4, 0x14]
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_0811D5D2:
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movs r0, 0
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pop {r4}
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pop {r1}
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bx r1
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.align 2, 0
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_0811D5DC: .4byte 0x00002d6b
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thumb_func_end sub_811D584
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thumb_func_start sub_811D5E0
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sub_811D5E0: @ 811D5E0
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push {r4,lr}
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adds r4, r0, 0
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ldrh r1, [r4, 0x14]
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movs r2, 0x14
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ldrsh r0, [r4, r2]
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cmp r0, 0
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beq _0811D5F8
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subs r0, r1, 0x1
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strh r0, [r4, 0x14]
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lsls r0, 16
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cmp r0, 0
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bne _0811D61A
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_0811D5F8:
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ldrh r0, [r4, 0xC]
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strh r0, [r4, 0x14]
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ldrh r0, [r4, 0x16]
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ldrh r1, [r4, 0x12]
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subs r0, r1
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strh r0, [r4, 0x16]
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lsls r0, 16
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cmp r0, 0
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bge _0811D60E
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movs r0, 0
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strh r0, [r4, 0x16]
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_0811D60E:
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movs r0, 0x1
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negs r0, r0
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ldrb r1, [r4, 0x16]
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ldr r2, _0811D640 @ =0x00002d6b
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bl BlendPalettes
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_0811D61A:
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movs r0, 0x16
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ldrsh r1, [r4, r0]
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cmp r1, 0
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bne _0811D64E
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ldrh r0, [r4, 0xE]
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subs r0, 0x1
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strh r0, [r4, 0xE]
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lsls r0, 16
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cmp r0, 0
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bne _0811D648
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ldr r0, _0811D644 @ =sub_811D54C
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bl FindTaskIdByFunc
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lsls r0, 24
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lsrs r0, 24
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bl DestroyTask
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b _0811D64E
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.align 2, 0
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_0811D640: .4byte 0x00002d6b
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_0811D644: .4byte sub_811D54C
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_0811D648:
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ldrh r0, [r4, 0xA]
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strh r0, [r4, 0x14]
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strh r1, [r4, 0x8]
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_0811D64E:
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movs r0, 0
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pop {r4}
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pop {r1}
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bx r1
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thumb_func_end sub_811D5E0
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thumb_func_start sub_811D658
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sub_811D658: @ 811D658
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push {lr}
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ldr r0, _0811D674 @ =sTransitionStructPtr
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ldr r0, [r0]
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movs r1, 0
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movs r2, 0x3C
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bl memset
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ldr r0, _0811D678 @ =0x0200c014
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adds r1, r0, 0x2
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bl sub_8057B14
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pop {r0}
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bx r0
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.align 2, 0
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_0811D674: .4byte sTransitionStructPtr
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_0811D678: .4byte 0x0200c014
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thumb_func_end sub_811D658
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thumb_func_start VBlankCB_BattleTransition
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VBlankCB_BattleTransition: @ 811D67C
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push {lr}
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bl LoadOam
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bl ProcessSpriteCopyRequests
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bl TransferPlttBuffer
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pop {r0}
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bx r0
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thumb_func_end VBlankCB_BattleTransition
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thumb_func_start sub_811D690
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sub_811D690: @ 811D690
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ldr r1, _0811D6A4 @ =REG_BG0CNT
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ldrh r1, [r1]
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lsrs r1, 2
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lsls r1, 30
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lsrs r1, 16
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movs r2, 0xC0
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lsls r2, 19
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adds r1, r2
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str r1, [r0]
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bx lr
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.align 2, 0
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_0811D6A4: .4byte REG_BG0CNT
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thumb_func_end sub_811D690
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thumb_func_start sub_811D6A8
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sub_811D6A8: @ 811D6A8
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push {r4,lr}
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ldr r3, _0811D6D0 @ =REG_BG0CNT
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ldrh r2, [r3]
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lsrs r2, 8
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ldrh r3, [r3]
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lsrs r3, 2
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lsls r2, 27
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lsrs r2, 16
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lsls r3, 30
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lsrs r3, 16
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movs r4, 0xC0
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lsls r4, 19
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adds r2, r4
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str r2, [r0]
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adds r3, r4
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str r3, [r1]
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pop {r4}
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pop {r0}
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bx r0
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.align 2, 0
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_0811D6D0: .4byte REG_BG0CNT
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thumb_func_end sub_811D6A8
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thumb_func_start sub_811D6D4
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sub_811D6D4: @ 811D6D4
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push {lr}
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movs r0, 0x1
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negs r0, r0
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movs r1, 0x10
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movs r2, 0
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bl BlendPalettes
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pop {r0}
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bx r0
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thumb_func_end sub_811D6D4
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thumb_func_start sub_811D6E8
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sub_811D6E8: @ 811D6E8
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push {r4-r7,lr}
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mov r7, r10
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mov r6, r9
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mov r5, r8
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push {r5-r7}
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mov r10, r0
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ldr r0, [sp, 0x20]
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ldr r4, [sp, 0x24]
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lsls r1, 16
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lsrs r7, r1, 16
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lsls r2, 16
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lsrs r2, 16
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lsls r3, 16
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lsrs r3, 16
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lsls r0, 16
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lsrs r1, r0, 16
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lsls r4, 16
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movs r6, 0
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lsrs r5, r4, 16
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cmp r4, 0
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ble _0811D750
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lsls r0, r7, 16
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asrs r0, 16
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mov r9, r0
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lsls r1, 16
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mov r8, r1
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lsls r0, r3, 16
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asrs r7, r0, 16
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_0811D720:
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lsls r4, r2, 16
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asrs r4, 16
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movs r0, 0xFF
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ands r0, r4
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mov r2, r8
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asrs r1, r2, 16
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bl Sin
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lsls r1, r6, 1
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add r1, r10
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add r0, r9
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strh r0, [r1]
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lsls r1, r5, 16
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ldr r0, _0811D760 @ =0xffff0000
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adds r1, r0
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adds r0, r6, 0x1
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lsls r0, 24
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lsrs r6, r0, 24
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adds r4, r7
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lsls r4, 16
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lsrs r2, r4, 16
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lsrs r5, r1, 16
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cmp r1, 0
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bgt _0811D720
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_0811D750:
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pop {r3-r5}
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mov r8, r3
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mov r9, r4
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mov r10, r5
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pop {r4-r7}
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pop {r0}
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bx r0
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.align 2, 0
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_0811D760: .4byte 0xffff0000
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thumb_func_end sub_811D6E8
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thumb_func_start sub_811D764
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sub_811D764: @ 811D764
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push {r4-r7,lr}
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mov r7, r10
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mov r6, r9
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mov r5, r8
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push {r5-r7}
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sub sp, 0x14
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mov r9, r0
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adds r5, r2, 0
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adds r4, r3, 0
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lsls r1, 16
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lsrs r1, 16
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str r1, [sp]
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lsls r5, 16
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lsrs r5, 16
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lsls r4, 16
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lsrs r4, 16
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movs r2, 0xA0
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lsls r2, 1
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movs r1, 0xA
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bl memset
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movs r1, 0
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lsls r4, 16
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asrs r4, 16
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str r4, [sp, 0x4]
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lsls r5, 16
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asrs r5, 16
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str r5, [sp, 0x8]
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_0811D79C:
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lsls r5, r1, 16
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asrs r0, r5, 16
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mov r10, r0
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ldr r1, [sp, 0x4]
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bl Sin
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adds r4, r0, 0
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lsls r4, 16
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lsrs r4, 16
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mov r0, r10
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ldr r1, [sp, 0x4]
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bl Cos
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ldr r2, [sp]
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lsls r1, r2, 16
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asrs r1, 16
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lsls r4, 16
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asrs r4, 16
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subs r2, r1, r4
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lsls r2, 16
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adds r1, r4
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lsls r1, 16
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lsrs r6, r1, 16
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lsls r0, 16
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asrs r0, 16
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ldr r3, [sp, 0x8]
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subs r1, r3, r0
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lsls r1, 16
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lsrs r7, r1, 16
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adds r0, r3, r0
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lsls r0, 16
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lsrs r0, 16
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mov r8, r0
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lsrs r1, r2, 16
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str r5, [sp, 0x10]
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cmp r2, 0
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bge _0811D7E8
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movs r1, 0
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_0811D7E8:
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lsls r0, r6, 16
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asrs r0, 16
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cmp r0, 0xF0
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ble _0811D7F2
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movs r6, 0xF0
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_0811D7F2:
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lsls r0, r7, 16
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cmp r0, 0
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bge _0811D7FA
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movs r7, 0
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_0811D7FA:
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mov r2, r8
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lsls r0, r2, 16
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asrs r0, 16
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cmp r0, 0x9F
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ble _0811D808
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movs r3, 0x9F
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mov r8, r3
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_0811D808:
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lsls r0, r1, 24
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lsrs r0, 16
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orrs r6, r0
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lsls r0, r7, 16
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asrs r0, 16
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str r0, [sp, 0xC]
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lsls r0, 1
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add r0, r9
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strh r6, [r0]
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mov r0, r8
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lsls r4, r0, 16
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asrs r0, r4, 15
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add r0, r9
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strh r6, [r0]
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mov r0, r10
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adds r0, 0x1
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lsls r0, 16
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asrs r0, 16
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ldr r1, [sp, 0x4]
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bl Cos
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lsls r0, 16
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asrs r0, 16
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ldr r2, [sp, 0x8]
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subs r1, r2, r0
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lsls r1, 16
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adds r0, r2, r0
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lsls r0, 16
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lsrs r2, r0, 16
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lsrs r3, r1, 16
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cmp r1, 0
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bge _0811D84A
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movs r3, 0
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_0811D84A:
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lsls r0, r2, 16
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asrs r0, 16
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cmp r0, 0x9F
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ble _0811D854
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movs r2, 0x9F
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_0811D854:
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lsls r0, r3, 16
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asrs r1, r0, 16
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adds r3, r0, 0
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lsls r5, r2, 16
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ldr r0, [sp, 0xC]
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cmp r0, r1
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ble _0811D878
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adds r2, r1, 0
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_0811D864:
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lsls r1, r7, 16
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ldr r0, _0811D8F8 @ =0xffff0000
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adds r1, r0
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asrs r0, r1, 15
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add r0, r9
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strh r6, [r0]
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lsrs r7, r1, 16
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asrs r1, 16
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cmp r1, r2
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bgt _0811D864
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_0811D878:
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lsls r1, r7, 16
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asrs r0, r3, 16
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cmp r1, r3
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bge _0811D896
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adds r2, r0, 0
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_0811D882:
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movs r3, 0x80
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lsls r3, 9
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adds r0, r1, r3
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asrs r1, r0, 15
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add r1, r9
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strh r6, [r1]
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adds r1, r0, 0
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asrs r0, r1, 16
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cmp r0, r2
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blt _0811D882
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_0811D896:
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asrs r0, r5, 16
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cmp r4, r5
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ble _0811D8B4
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adds r1, r0, 0
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_0811D89E:
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ldr r2, _0811D8F8 @ =0xffff0000
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adds r0, r4, r2
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lsrs r3, r0, 16
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mov r8, r3
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asrs r0, 15
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add r0, r9
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strh r6, [r0]
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lsls r4, r3, 16
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asrs r0, r4, 16
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cmp r0, r1
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bgt _0811D89E
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_0811D8B4:
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mov r0, r8
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lsls r4, r0, 16
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asrs r0, r5, 16
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cmp r4, r5
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bge _0811D8D4
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adds r2, r0, 0
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_0811D8C0:
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movs r1, 0x80
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lsls r1, 9
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adds r0, r4, r1
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asrs r1, r0, 15
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add r1, r9
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strh r6, [r1]
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adds r4, r0, 0
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asrs r0, r4, 16
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cmp r0, r2
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blt _0811D8C0
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_0811D8D4:
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ldr r2, [sp, 0x10]
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movs r3, 0x80
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lsls r3, 9
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adds r0, r2, r3
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lsrs r1, r0, 16
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asrs r0, 16
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cmp r0, 0x3F
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bgt _0811D8E6
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b _0811D79C
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_0811D8E6:
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add sp, 0x14
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||||
pop {r3-r5}
|
||||
mov r8, r3
|
||||
mov r9, r4
|
||||
mov r10, r5
|
||||
pop {r4-r7}
|
||||
pop {r0}
|
||||
bx r0
|
||||
.align 2, 0
|
||||
_0811D8F8: .4byte 0xffff0000
|
||||
thumb_func_end sub_811D764
|
||||
|
||||
thumb_func_start sub_811D8FC
|
||||
sub_811D8FC: @ 811D8FC
|
||||
push {r4-r7,lr}
|
||||
|
@ -18,21 +18,25 @@ enum // TRANSITION_MUGSHOT
|
||||
|
||||
#define MUGSHOTS_NO 5
|
||||
|
||||
// credits for the names go to Dyskinesia
|
||||
// credits for the names go to Dyskinesia, Tetrable and Dizzy Egg
|
||||
// names are naturally subject to change
|
||||
|
||||
#define B_TRANSITION_BLUR 0
|
||||
#define B_TRANSITION_SMEAR 1
|
||||
#define B_TRANSITION_SHUFFLE 2
|
||||
#define B_TRANSITION_BIG_POKEBALL 3
|
||||
#define B_TRANSITION_POKEBALLS_WIPEOUT 4
|
||||
#define B_TRANSITION_RIPPLE 6
|
||||
#define B_TRANSITION_WAVE 7
|
||||
#define B_TRANSITION_SLICE 8
|
||||
#define B_TRANSITION_SHARDS 11
|
||||
#define B_TRANSITION_SYDNEY 12
|
||||
#define B_TRANSITION_PHOEBE 13
|
||||
#define B_TRANSITION_GLACIA 14
|
||||
#define B_TRANSITION_DRAKE 15
|
||||
#define B_TRANSITION_STEVEN 16
|
||||
#define B_TRANSITION_BLUR 0
|
||||
#define B_TRANSITION_SWEARL 1
|
||||
#define B_TRANSITION_SHUFFLE 2
|
||||
#define B_TRANSITION_BIG_POKEBALL 3
|
||||
#define B_TRANSITION_POKEBALLS_WIPEOUT 4
|
||||
#define B_TRANSITION_CLOCKWISE_BLACKFADE 5
|
||||
#define B_TRANSITION_RIPPLE 6
|
||||
#define B_TRANSITION_WAVE 7
|
||||
#define B_TRANSITION_SLICE 8
|
||||
#define B_TRANSITION_WHITEFADE 9
|
||||
#define B_TRANSITION_GRID_SQUARES 10
|
||||
#define B_TRANSITION_SHARDS 11
|
||||
#define B_TRANSITION_SYDNEY 12
|
||||
#define B_TRANSITION_PHOEBE 13
|
||||
#define B_TRANSITION_GLACIA 14
|
||||
#define B_TRANSITION_DRAKE 15
|
||||
#define B_TRANSITION_STEVEN 16
|
||||
|
||||
#endif // GUARD_BATTLE_TRANSITION_H
|
||||
|
@ -11,6 +11,7 @@
|
||||
#include "sound.h"
|
||||
#include "songs.h"
|
||||
#include "trainer.h"
|
||||
#include "field_camera.h"
|
||||
|
||||
void sub_807DE10(void);
|
||||
void dp12_8087EA4(void);
|
||||
@ -46,6 +47,12 @@ struct TransitionData
|
||||
s16 field_2A;
|
||||
s16 field_2C;
|
||||
s16 field_2E;
|
||||
s16 field_30;
|
||||
s16 field_32;
|
||||
s16 field_34;
|
||||
s16 field_36;
|
||||
s16 field_38;
|
||||
s16 field_3A;
|
||||
};
|
||||
|
||||
#define TRANSITION_STRUCT (*(struct TransitionData *) (ewram + 0xC000))
|
||||
@ -160,22 +167,22 @@ static bool8 sub_811C938(struct Sprite* sprite);
|
||||
static bool8 sub_811C984(struct Sprite* sprite);
|
||||
static bool8 sub_811C9B8(struct Sprite* sprite);
|
||||
static bool8 sub_811C9E4(struct Sprite* sprite);
|
||||
static void sub_811D4C8(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4);
|
||||
static void CreatePhase1Task(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4);
|
||||
static bool8 sub_811D52C(void);
|
||||
static void Phase1_Task_RunFuncs(u8 taskID);
|
||||
static bool8 Phase1_TransitionAll_Func1(struct Task* task);
|
||||
static bool8 Phase1_TransitionAll_Func2(struct Task* task);
|
||||
static void sub_811D658(void);
|
||||
static void VBlankCB_BattleTransition(void);
|
||||
static void sub_811D6A8(u16** a0, u16** a1);
|
||||
static void sub_811D690(u16** a0);
|
||||
static void sub_811D6D4(void);
|
||||
static void sub_811D6E8(s16* array, s16 sinAdd, s16 index, s16 indexIncrementer, s16 amplitude, s16 arrSize);
|
||||
|
||||
void sub_811D658(void);
|
||||
void VBlankCB_BattleTransition(void);
|
||||
void sub_811D6E8(s16* a0, s16 a1, s16 a2, s16 a3, s16 a4, s16 a5);
|
||||
void sub_811D6A8(u16** a0, u16** a1);
|
||||
void sub_811D690(u16** a0);
|
||||
void sub_811D764(u16* a0, s16 a1, s16 a2, s16 a3);
|
||||
void sub_811D6D4(void);
|
||||
void sub_811D8FC(s16* a0, s16 a1, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6);
|
||||
bool8 sub_811D978(s16* a0, bool8 a1, bool8 a2);
|
||||
void sub_811CFD0(struct Sprite* sprite);
|
||||
void sub_811D54C(u8 taskID);
|
||||
bool8 sub_811D584(struct Task* task);
|
||||
bool8 sub_811D5E0(struct Task* task);
|
||||
|
||||
// const data
|
||||
|
||||
@ -187,7 +194,7 @@ const u32 gSpriteImage_83FC528[] = INCBIN_U32("graphics/battle_transitions/unuse
|
||||
const u32 gSpriteImage_83FCD28[] = INCBIN_U32("graphics/battle_transitions/unused_lass.4bpp");
|
||||
const u32 gUnknown_083FD528[] = INCBIN_U32("graphics/battle_transitions/shrinking_box.4bpp");
|
||||
|
||||
struct TransitionData * const sTransitionStructPtr = &TRANSITION_STRUCT;
|
||||
static struct TransitionData * const sTransitionStructPtr = &TRANSITION_STRUCT;
|
||||
|
||||
static const TaskFunc sPhase1_Tasks[TRANSITIONS_NO] =
|
||||
{
|
||||
@ -380,10 +387,10 @@ static const s16 gUnknown_083FD8F4[][5] =
|
||||
|
||||
static const s16 gUnknown_083FD93A[] = {8, 4, 2, 1, 1, 1, 0};
|
||||
|
||||
static const TransitionState gUnknown_083FD948[] =
|
||||
static const TransitionState sPhase1_TransitionAll_Funcs[] =
|
||||
{
|
||||
&sub_811D584,
|
||||
&sub_811D5E0
|
||||
&Phase1_TransitionAll_Func1,
|
||||
&Phase1_TransitionAll_Func2
|
||||
};
|
||||
|
||||
extern const u16 gFieldEffectObjectPalette10[];
|
||||
@ -416,10 +423,10 @@ bool8 IsBattleTransitionDone(void)
|
||||
if (gTasks[taskID].tTransitionDone)
|
||||
{
|
||||
DestroyTask(taskID);
|
||||
return 1;
|
||||
return TRUE;
|
||||
}
|
||||
else
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void LaunchBattleTransitionTask(u8 transitionID)
|
||||
@ -441,12 +448,12 @@ static bool8 Transition_Phase1(struct Task* task)
|
||||
{
|
||||
CreateTask(sPhase1_Tasks[task->tTransitionID], 4);
|
||||
task->tState++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
else
|
||||
{
|
||||
task->tState = 2;
|
||||
return 1;
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
@ -455,17 +462,17 @@ static bool8 Transition_WaitForPhase1(struct Task* task)
|
||||
if (FindTaskIdByFunc(sPhase1_Tasks[task->tTransitionID]) == 0xFF)
|
||||
{
|
||||
task->tState++;
|
||||
return 1;
|
||||
return TRUE;
|
||||
}
|
||||
else
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Transition_Phase2(struct Task* task)
|
||||
{
|
||||
CreateTask(sPhase2_Tasks[task->tTransitionID], 0);
|
||||
task->tState++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Transition_WaitForPhase2(struct Task* task)
|
||||
@ -473,7 +480,7 @@ static bool8 Transition_WaitForPhase2(struct Task* task)
|
||||
task->tTransitionDone = 0;
|
||||
if (FindTaskIdByFunc(sPhase2_Tasks[task->tTransitionID]) == 0xFF)
|
||||
task->tTransitionDone = 1;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void Phase1Task_TransitionAll(u8 taskID)
|
||||
@ -481,7 +488,7 @@ static void Phase1Task_TransitionAll(u8 taskID)
|
||||
if (gTasks[taskID].tState == 0)
|
||||
{
|
||||
gTasks[taskID].tState++;
|
||||
sub_811D4C8(0, 0, 3, 2, 2);
|
||||
CreatePhase1Task(0, 0, 3, 2, 2);
|
||||
}
|
||||
else if (sub_811D52C())
|
||||
DestroyTask(taskID);
|
||||
@ -499,7 +506,7 @@ static bool8 Phase2_Transition0_Func1(struct Task* task)
|
||||
REG_BG2CNT |= 0x40;
|
||||
REG_BG3CNT |= 0x40;
|
||||
task->tState++;
|
||||
return 1;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition0_Func2(struct Task* task)
|
||||
@ -515,7 +522,7 @@ static bool8 Phase2_Transition0_Func2(struct Task* task)
|
||||
if (task->data[2] > 14)
|
||||
task->tState++;
|
||||
}
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition0_Func3(struct Task* task)
|
||||
@ -525,7 +532,7 @@ static bool8 Phase2_Transition0_Func3(struct Task* task)
|
||||
u8 taskID = FindTaskIdByFunc(Phase2Task_Transition0);
|
||||
DestroyTask(taskID);
|
||||
}
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void Phase2Task_Transition1(u8 taskID)
|
||||
@ -552,7 +559,7 @@ static bool8 Phase2_Transition1_Func1(struct Task* task)
|
||||
REG_DISPSTAT |= 0x18;
|
||||
|
||||
task->tState++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition1_Func2(struct Task* task)
|
||||
@ -570,7 +577,7 @@ static bool8 Phase2_Transition1_Func2(struct Task* task)
|
||||
}
|
||||
|
||||
TRANSITION_STRUCT.VBlank_DMA++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void VBlankCB_Phase2_Transition1(void)
|
||||
@ -613,7 +620,7 @@ static bool8 Phase2_Transition2_Func1(struct Task* task)
|
||||
REG_DISPSTAT |= 0x18;
|
||||
|
||||
task->tState++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition2_Func2(struct Task* task)
|
||||
@ -637,7 +644,7 @@ static bool8 Phase2_Transition2_Func2(struct Task* task)
|
||||
DestroyTask(FindTaskIdByFunc(Phase2Task_Transition2));
|
||||
|
||||
TRANSITION_STRUCT.VBlank_DMA++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void VBlankCB_Phase2_Transition2(void)
|
||||
@ -692,7 +699,7 @@ static bool8 Phase2_Transition3_Func1(struct Task* task)
|
||||
LoadPalette(gFieldEffectObjectPalette10, 240, 32);
|
||||
|
||||
task->tState++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition3_Func2(struct Task* task)
|
||||
@ -713,7 +720,7 @@ static bool8 Phase2_Transition3_Func2(struct Task* task)
|
||||
sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5], 160);
|
||||
|
||||
task->tState++;
|
||||
return 1;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition3_Func3(struct Task* task)
|
||||
@ -733,7 +740,7 @@ static bool8 Phase2_Transition3_Func3(struct Task* task)
|
||||
sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5] >> 8, 160);
|
||||
|
||||
TRANSITION_STRUCT.VBlank_DMA++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition3_Func4(struct Task* task)
|
||||
@ -753,7 +760,7 @@ static bool8 Phase2_Transition3_Func4(struct Task* task)
|
||||
sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5] >> 8, 160);
|
||||
|
||||
TRANSITION_STRUCT.VBlank_DMA++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition3_Func5(struct Task* task)
|
||||
@ -773,7 +780,7 @@ static bool8 Phase2_Transition3_Func5(struct Task* task)
|
||||
}
|
||||
|
||||
TRANSITION_STRUCT.VBlank_DMA++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition3_Func6(struct Task* task)
|
||||
@ -801,7 +808,7 @@ static bool8 Phase2_Transition3_Func6(struct Task* task)
|
||||
}
|
||||
|
||||
TRANSITION_STRUCT.VBlank_DMA++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void Transition3_Vblank(void)
|
||||
@ -844,7 +851,7 @@ static bool8 Phase2_Transition4_Func1(struct Task* task)
|
||||
LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20);
|
||||
|
||||
task->tState++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition4_Func2(struct Task* task)
|
||||
@ -867,7 +874,7 @@ static bool8 Phase2_Transition4_Func2(struct Task* task)
|
||||
}
|
||||
|
||||
task->tState++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition4_Func3(struct Task* task)
|
||||
@ -877,7 +884,7 @@ static bool8 Phase2_Transition4_Func3(struct Task* task)
|
||||
sub_811D6D4();
|
||||
DestroyTask(FindTaskIdByFunc(Phase2Task_Transition4));
|
||||
}
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 FldEff_Pokeball(void)
|
||||
@ -890,7 +897,7 @@ bool8 FldEff_Pokeball(void)
|
||||
gSprites[spriteID].data2 = -1;
|
||||
InitSpriteAffineAnim(&gSprites[spriteID]);
|
||||
StartSpriteAffineAnim(&gSprites[spriteID], gUnknown_0202FF84[2]);
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
#define SOME_VRAM_STORE(ptr, posY, posX, toStore) \
|
||||
@ -960,7 +967,7 @@ static bool8 Phase2_Transition5_Func1(struct Task* task)
|
||||
TRANSITION_STRUCT.field_2C = 120;
|
||||
|
||||
task->tState++;
|
||||
return 1;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition5_Func2(struct Task* task)
|
||||
@ -981,7 +988,7 @@ static bool8 Phase2_Transition5_Func2(struct Task* task)
|
||||
}
|
||||
|
||||
TRANSITION_STRUCT.VBlank_DMA++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition5_Func3(struct Task* task)
|
||||
@ -1019,7 +1026,7 @@ static bool8 Phase2_Transition5_Func3(struct Task* task)
|
||||
}
|
||||
|
||||
TRANSITION_STRUCT.VBlank_DMA++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition5_Func4(struct Task* task)
|
||||
@ -1040,7 +1047,7 @@ static bool8 Phase2_Transition5_Func4(struct Task* task)
|
||||
}
|
||||
|
||||
TRANSITION_STRUCT.VBlank_DMA++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition5_Func5(struct Task* task)
|
||||
@ -1079,7 +1086,7 @@ static bool8 Phase2_Transition5_Func5(struct Task* task)
|
||||
}
|
||||
|
||||
TRANSITION_STRUCT.VBlank_DMA++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition5_Func6(struct Task* task)
|
||||
@ -1103,7 +1110,7 @@ static bool8 Phase2_Transition5_Func6(struct Task* task)
|
||||
task->tState++;
|
||||
|
||||
TRANSITION_STRUCT.VBlank_DMA++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition5_Func7(struct Task* task)
|
||||
@ -1111,7 +1118,7 @@ static bool8 Phase2_Transition5_Func7(struct Task* task)
|
||||
DmaStop(0);
|
||||
sub_811D6D4();
|
||||
DestroyTask(FindTaskIdByFunc(Phase2Task_Transition5));
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void VBlankCB_Phase2_Transition5(void)
|
||||
@ -1151,7 +1158,7 @@ static bool8 Phase2_Transition6_Func1(struct Task* task)
|
||||
REG_DISPSTAT |= 0x10;
|
||||
|
||||
task->tState++;
|
||||
return 1;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition6_Func2(struct Task* task)
|
||||
@ -1188,7 +1195,7 @@ static bool8 Phase2_Transition6_Func2(struct Task* task)
|
||||
DestroyTask(FindTaskIdByFunc(Phase2Task_Transition6));
|
||||
|
||||
TRANSITION_STRUCT.VBlank_DMA++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void VBlankCB_Phase2_Transition6(void)
|
||||
@ -1231,7 +1238,7 @@ static bool8 Phase2_Transition7_Func1(struct Task* task)
|
||||
SetVBlankCallback(VBlankCB_Phase2_Transition7);
|
||||
|
||||
task->tState++;
|
||||
return 1;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition7_Func2(struct Task* task)
|
||||
@ -1261,7 +1268,7 @@ static bool8 Phase2_Transition7_Func2(struct Task* task)
|
||||
task->tState++;
|
||||
|
||||
TRANSITION_STRUCT.VBlank_DMA++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition7_Func3(struct Task* task)
|
||||
@ -1269,7 +1276,7 @@ static bool8 Phase2_Transition7_Func3(struct Task* task)
|
||||
DmaStop(0);
|
||||
sub_811D6D4();
|
||||
DestroyTask(FindTaskIdByFunc(Phase2Task_Transition7));
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void VBlankCB_Phase2_Transition7(void)
|
||||
@ -1346,7 +1353,7 @@ static bool8 Phase2_Mugshot_Func1(struct Task* task)
|
||||
SetVBlankCallback(VBlankCB0_Phase2_Mugshots);
|
||||
|
||||
task->tState++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Mugshot_Func2(struct Task* task)
|
||||
@ -1373,7 +1380,7 @@ static bool8 Phase2_Mugshot_Func2(struct Task* task)
|
||||
REG_DISPSTAT |= 0x10;
|
||||
SetHBlankCallback(HBlankCB_Phase2_Mugshots);
|
||||
task->tState++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Mugshot_Func3(struct Task* task)
|
||||
@ -1421,7 +1428,7 @@ static bool8 Phase2_Mugshot_Func3(struct Task* task)
|
||||
TRANSITION_STRUCT.field_18 -= 8;
|
||||
TRANSITION_STRUCT.field_1A += 8;
|
||||
TRANSITION_STRUCT.VBlank_DMA++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Mugshot_Func4(struct Task* task)
|
||||
@ -1450,7 +1457,7 @@ static bool8 Phase2_Mugshot_Func4(struct Task* task)
|
||||
PlaySE(SE_BT_START);
|
||||
|
||||
TRANSITION_STRUCT.VBlank_DMA++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Mugshot_Func5(struct Task* task)
|
||||
@ -1462,7 +1469,7 @@ static bool8 Phase2_Mugshot_Func5(struct Task* task)
|
||||
task->tState++;
|
||||
sub_811CA28(task->tMugshotPlayerID);
|
||||
}
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Mugshot_Func6(struct Task* task)
|
||||
@ -1484,7 +1491,7 @@ static bool8 Phase2_Mugshot_Func6(struct Task* task)
|
||||
TRANSITION_STRUCT.BLDCNT = 0xBF;
|
||||
SetVBlankCallback(VBlankCB1_Phase2_Mugshots);
|
||||
}
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Mugshot_Func7(struct Task* task)
|
||||
@ -1525,7 +1532,7 @@ static bool8 Phase2_Mugshot_Func7(struct Task* task)
|
||||
task->tState++;
|
||||
|
||||
TRANSITION_STRUCT.VBlank_DMA++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Mugshot_Func8(struct Task* task)
|
||||
@ -1536,7 +1543,7 @@ static bool8 Phase2_Mugshot_Func8(struct Task* task)
|
||||
task->data[3] = 0;
|
||||
|
||||
task->tState++;
|
||||
return 1;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Mugshot_Func9(struct Task* task)
|
||||
@ -1549,7 +1556,7 @@ static bool8 Phase2_Mugshot_Func9(struct Task* task)
|
||||
task->tState++;
|
||||
|
||||
TRANSITION_STRUCT.VBlank_DMA++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Mugshot_Func10(struct Task* task)
|
||||
@ -1557,7 +1564,7 @@ static bool8 Phase2_Mugshot_Func10(struct Task* task)
|
||||
DmaStop(0);
|
||||
sub_811D6D4();
|
||||
DestroyTask(FindTaskIdByFunc(task->func));
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void VBlankCB0_Phase2_Mugshots(void)
|
||||
@ -1634,7 +1641,7 @@ void sub_811C90C(struct Sprite* sprite)
|
||||
|
||||
bool8 sub_811C934(struct Sprite* sprite)
|
||||
{
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 sub_811C938(struct Sprite* sprite)
|
||||
@ -1648,7 +1655,7 @@ bool8 sub_811C938(struct Sprite* sprite)
|
||||
sprite->data0++;
|
||||
sprite->data1 = arr0[sprite->data7];
|
||||
sprite->data2 = arr1[sprite->data7];
|
||||
return 1;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
bool8 sub_811C984(struct Sprite* sprite)
|
||||
@ -1658,7 +1665,7 @@ bool8 sub_811C984(struct Sprite* sprite)
|
||||
sprite->data0++;
|
||||
else if (!sprite->data7 && sprite->pos1.x > 103)
|
||||
sprite->data0++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 sub_811C9B8(struct Sprite* sprite)
|
||||
@ -1671,7 +1678,7 @@ bool8 sub_811C9B8(struct Sprite* sprite)
|
||||
sprite->data2 = -sprite->data2;
|
||||
sprite->data6 = 1;
|
||||
}
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 sub_811C9E4(struct Sprite* sprite)
|
||||
@ -1680,7 +1687,7 @@ bool8 sub_811C9E4(struct Sprite* sprite)
|
||||
sprite->pos1.x += sprite->data1;
|
||||
if (sprite->pos1.x < -31 || sprite->pos1.x > 271)
|
||||
sprite->data0++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void sub_811CA10(s16 spriteID, s16 value)
|
||||
@ -1733,7 +1740,7 @@ static bool8 Phase2_Transition8_Func1(struct Task* task)
|
||||
SetHBlankCallback(HBlankCB_Phase2_Transition8);
|
||||
|
||||
task->tState++;
|
||||
return 1;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition8_Func2(struct Task* task)
|
||||
@ -1770,7 +1777,7 @@ static bool8 Phase2_Transition8_Func2(struct Task* task)
|
||||
task->tState++;
|
||||
|
||||
TRANSITION_STRUCT.VBlank_DMA++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition8_Func3(struct Task* task)
|
||||
@ -1778,7 +1785,7 @@ static bool8 Phase2_Transition8_Func3(struct Task* task)
|
||||
DmaStop(0);
|
||||
sub_811D6D4();
|
||||
DestroyTask(FindTaskIdByFunc(Phase2Task_Transition8));
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void VBlankCB_Phase2_Transition8(void)
|
||||
@ -1832,7 +1839,7 @@ static bool8 Phase2_Transition9_Func1(struct Task* task)
|
||||
SetVBlankCallback(VBlankCB0_Phase2_Transition9);
|
||||
|
||||
task->tState++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition9_Func2(struct Task* task)
|
||||
@ -1852,7 +1859,7 @@ static bool8 Phase2_Transition9_Func2(struct Task* task)
|
||||
sprite->data6++;
|
||||
|
||||
task->tState++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition9_Func3(struct Task* task)
|
||||
@ -1863,7 +1870,7 @@ static bool8 Phase2_Transition9_Func3(struct Task* task)
|
||||
BlendPalettes(-1, 0x10, 0x7FFF);
|
||||
task->tState++;
|
||||
}
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition9_Func4(struct Task* task)
|
||||
@ -1882,7 +1889,7 @@ static bool8 Phase2_Transition9_Func4(struct Task* task)
|
||||
SetVBlankCallback(VBlankCB1_Phase2_Transition9);
|
||||
|
||||
task->tState++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition9_Func5(struct Task* task)
|
||||
@ -1892,7 +1899,7 @@ static bool8 Phase2_Transition9_Func5(struct Task* task)
|
||||
sub_811D6D4();
|
||||
DestroyTask(FindTaskIdByFunc(Phase2Task_Transition9));
|
||||
}
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void VBlankCB0_Phase2_Transition9(void)
|
||||
@ -1982,7 +1989,7 @@ static bool8 Phase2_Transition10_Func1(struct Task* task)
|
||||
LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20);
|
||||
|
||||
task->tState++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition10_Func2(struct Task* task)
|
||||
@ -2003,7 +2010,7 @@ static bool8 Phase2_Transition10_Func2(struct Task* task)
|
||||
}
|
||||
|
||||
task->data[1]--;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition10_Func3(struct Task* task)
|
||||
@ -2013,7 +2020,7 @@ static bool8 Phase2_Transition10_Func3(struct Task* task)
|
||||
sub_811D6D4();
|
||||
DestroyTask(FindTaskIdByFunc(Phase2Task_Transition10));
|
||||
}
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void Phase2Task_Transition11(u8 taskID)
|
||||
@ -2041,7 +2048,7 @@ static bool8 Phase2_Transition11_Func1(struct Task* task)
|
||||
SetVBlankCallback(VBlankCB_Phase2_Transition11);
|
||||
|
||||
task->tState++;
|
||||
return 1;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition11_Func2(struct Task* task)
|
||||
@ -2054,7 +2061,7 @@ static bool8 Phase2_Transition11_Func2(struct Task* task)
|
||||
1, 1);
|
||||
task->data[2] = gUnknown_083FD8F4[task->data[1]][4];
|
||||
task->tState++;
|
||||
return 1;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition11_Func3(struct Task* task)
|
||||
@ -2093,7 +2100,7 @@ static bool8 Phase2_Transition11_Func3(struct Task* task)
|
||||
}
|
||||
|
||||
TRANSITION_STRUCT.VBlank_DMA++;
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase2_Transition11_Func4(struct Task* task)
|
||||
@ -2102,14 +2109,14 @@ static bool8 Phase2_Transition11_Func4(struct Task* task)
|
||||
{
|
||||
task->tState++;
|
||||
task->data[3] = gUnknown_083FD93A[task->data[1] - 1];
|
||||
return 1;
|
||||
return TRUE;
|
||||
}
|
||||
else
|
||||
{
|
||||
DmaStop(0);
|
||||
sub_811D6D4();
|
||||
DestroyTask(FindTaskIdByFunc(Phase2Task_Transition11));
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
@ -2118,10 +2125,10 @@ static bool8 Phase2_Transition11_Func5(struct Task* task)
|
||||
if (--task->data[3] == 0)
|
||||
{
|
||||
task->tState = 1;
|
||||
return 1;
|
||||
return TRUE;
|
||||
}
|
||||
else
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void VBlankCB_Phase2_Transition11(void)
|
||||
@ -2137,9 +2144,9 @@ static void VBlankCB_Phase2_Transition11(void)
|
||||
DmaSet(0, gUnknown_03004DE0[1], ®_WIN0H, 0xA2400001);
|
||||
}
|
||||
|
||||
static void sub_811D4C8(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4)
|
||||
static void CreatePhase1Task(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4)
|
||||
{
|
||||
u8 taskID = CreateTask(sub_811D54C, 3);
|
||||
u8 taskID = CreateTask(Phase1_Task_RunFuncs, 3);
|
||||
gTasks[taskID].data[1] = a0;
|
||||
gTasks[taskID].data[2] = a1;
|
||||
gTasks[taskID].data[3] = a2;
|
||||
@ -2150,13 +2157,175 @@ static void sub_811D4C8(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4)
|
||||
|
||||
static bool8 sub_811D52C(void)
|
||||
{
|
||||
if (FindTaskIdByFunc(sub_811D54C) == 0xFF)
|
||||
return 1;
|
||||
if (FindTaskIdByFunc(Phase1_Task_RunFuncs) == 0xFF)
|
||||
return TRUE;
|
||||
else
|
||||
return 0;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void sub_811D54C(u8 taskID)
|
||||
static void Phase1_Task_RunFuncs(u8 taskID)
|
||||
{
|
||||
while (gUnknown_083FD948[gTasks[taskID].tState](&gTasks[taskID]));
|
||||
while (sPhase1_TransitionAll_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
|
||||
}
|
||||
|
||||
static bool8 Phase1_TransitionAll_Func1(struct Task* task)
|
||||
{
|
||||
if (task->data[6] == 0 || --task->data[6] == 0)
|
||||
{
|
||||
task->data[6] = task->data[1];
|
||||
task->data[7] += task->data[4];
|
||||
if (task->data[7] > 16)
|
||||
task->data[7] = 16;
|
||||
BlendPalettes(-1, task->data[7], 0x2D6B);
|
||||
}
|
||||
if (task->data[7] > 15)
|
||||
{
|
||||
task->tState++;
|
||||
task->data[6] = task->data[2];
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 Phase1_TransitionAll_Func2(struct Task* task)
|
||||
{
|
||||
if (task->data[6] == 0 || --task->data[6] == 0)
|
||||
{
|
||||
task->data[6] = task->data[2];
|
||||
task->data[7] -= task->data[5];
|
||||
if (task->data[7] < 0)
|
||||
task->data[7] = 0;
|
||||
BlendPalettes(-1, task->data[7], 0x2D6B);
|
||||
}
|
||||
if (task->data[7] == 0)
|
||||
{
|
||||
if (--task->data[3] == 0)
|
||||
DestroyTask(FindTaskIdByFunc(Phase1_Task_RunFuncs));
|
||||
else
|
||||
{
|
||||
task->data[6] = task->data[1];
|
||||
task->tState = 0;
|
||||
}
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void sub_811D658(void)
|
||||
{
|
||||
struct TransitionData* const* dummy = &sTransitionStructPtr;
|
||||
memset(*dummy, 0, sizeof(struct TransitionData));
|
||||
sub_8057B14(&TRANSITION_STRUCT.field_14, &TRANSITION_STRUCT.field_16);
|
||||
}
|
||||
|
||||
static void VBlankCB_BattleTransition(void)
|
||||
{
|
||||
LoadOam();
|
||||
ProcessSpriteCopyRequests();
|
||||
TransferPlttBuffer();
|
||||
}
|
||||
|
||||
static void sub_811D690(u16** a0)
|
||||
{
|
||||
u16 reg, *vram;
|
||||
|
||||
reg = REG_BG0CNT >> 2;
|
||||
reg <<= 0xE;
|
||||
vram = (u16*)(VRAM + reg);
|
||||
|
||||
*a0 = vram;
|
||||
}
|
||||
|
||||
static void sub_811D6A8(u16** a0, u16** a1)
|
||||
{
|
||||
u16 reg0, reg1, *vram0, *vram1;
|
||||
|
||||
reg0 = REG_BG0CNT >> 8;
|
||||
reg1 = REG_BG0CNT >> 2;
|
||||
|
||||
reg0 <<= 0xB;
|
||||
reg1 <<= 0xE;
|
||||
|
||||
vram0 = (u16*)(VRAM + reg0);
|
||||
*a0 = vram0;
|
||||
|
||||
vram1 = (u16*)(VRAM + reg1);
|
||||
*a1 = vram1;
|
||||
}
|
||||
|
||||
static void sub_811D6D4(void)
|
||||
{
|
||||
BlendPalettes(-1, 0x10, 0);
|
||||
}
|
||||
|
||||
static void sub_811D6E8(s16* array, s16 sinAdd, s16 index, s16 indexIncrementer, s16 amplitude, s16 arrSize)
|
||||
{
|
||||
u8 i;
|
||||
for (i = 0; arrSize > 0; arrSize--, i++, index += indexIncrementer)
|
||||
{
|
||||
array[i] = sinAdd + Sin(0xFF & index, amplitude);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_811D764(u16* array, s16 a1, s16 a2, s16 a3)
|
||||
{
|
||||
s16 i;
|
||||
|
||||
memset(array, 0xA, 160 * sizeof(s16));
|
||||
for (i = 0; i < 64; i++)
|
||||
{
|
||||
s16 sinResult, cosResult, r1, r6, r7, r8;
|
||||
s16 r2, r3;
|
||||
s16 j;
|
||||
|
||||
sinResult = Sin(i, a3);
|
||||
cosResult = Cos(i, a3);
|
||||
|
||||
r1 = a1 - sinResult;
|
||||
r6 = a1 + sinResult;
|
||||
r7 = a2 - cosResult;
|
||||
r8 = a2 + cosResult;
|
||||
|
||||
if (r1 < 0)
|
||||
r1 = 0;
|
||||
if (r6 > 0xF0)
|
||||
r6 = 0xF0;
|
||||
if (r7 < 0)
|
||||
r7 = 0;
|
||||
if (r8 > 0x9F)
|
||||
r8 = 0x9F;
|
||||
|
||||
r6 |= (r1 << 8);
|
||||
array[r7] = r6;
|
||||
array[r8] = r6;
|
||||
|
||||
cosResult = Cos(i + 1, a3);
|
||||
r3 = a2 - cosResult;
|
||||
r2 = a2 + cosResult;
|
||||
|
||||
if (r3 < 0)
|
||||
r3 = 0;
|
||||
if (r2 > 0x9F)
|
||||
r2 = 0x9F;
|
||||
|
||||
j = r7;
|
||||
while (j > r3)
|
||||
{
|
||||
array[--j] = r6;
|
||||
}
|
||||
j = r7;
|
||||
while (j < r3)
|
||||
{
|
||||
array[++j] = r6;
|
||||
}
|
||||
|
||||
j = r8;
|
||||
while (j > r2)
|
||||
{
|
||||
array[--j] = r6;
|
||||
}
|
||||
j = r8;
|
||||
while (j < r2)
|
||||
{
|
||||
array[++j] = r6;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user