Fix alignment in charmap

This commit is contained in:
GriffinR 2020-08-31 13:33:26 -04:00
parent 22eb0e0d33
commit ed714f1d49

View File

@ -407,242 +407,242 @@ WHITE2 = 0F @ duplicate of white?
@ sound and music
MUS_DUMMY = 00 00
SE_USE_ITEM = 01 00
SE_PC_LOGIN = 02 00
SE_PC_OFF = 03 00
SE_PC_ON = 04 00
SE_SELECT = 05 00
SE_WIN_OPEN = 06 00
SE_WALL_HIT = 07 00
SE_DOOR = 08 00
SE_EXIT = 09 00
SE_LEDGE = 0A 00
SE_BIKE_BELL = 0B 00
SE_NOT_EFFECTIVE = 0C 00
SE_EFFECTIVE = 0D 00
SE_SUPER_EFFECTIVE = 0E 00
SE_BALL_OPEN = 0F 00
SE_FAINT = 10 00
SE_FLEE = 11 00
SE_SLIDING_DOOR = 12 00
SE_SHIP = 13 00
SE_BANG = 14 00
SE_PIN = 15 00
SE_BOO = 16 00
SE_BALL = 17 00
SE_CONTEST_PLACE = 18 00
SE_A = 19 00
SE_I = 1A 00
SE_U = 1B 00
SE_E = 1C 00
SE_O = 1D 00
SE_N = 1E 00
SE_SUCCESS = 1F 00
SE_FAILURE = 20 00
SE_EXP = 21 00
SE_BIKE_HOP = 22 00
SE_SWITCH = 23 00
SE_CLICK = 24 00
SE_FU_ZAKU = 25 00
SE_CONTEST_CONDITION_LOSE = 26 00
SE_LAVARIDGE_FALL_WARP = 27 00
SE_ICE_STAIRS = 28 00
SE_ICE_BREAK = 29 00
SE_ICE_CRACK = 2A 00
SE_FALL = 2B 00
SE_UNLOCK = 2C 00
SE_WARP_IN = 2D 00
SE_WARP_OUT = 2E 00
SE_REPEL = 2F 00
SE_ROTATING_GATE = 30 00
SE_TRUCK_MOVE = 31 00
SE_TRUCK_STOP = 32 00
SE_TRUCK_UNLOAD = 33 00
SE_TRUCK_DOOR = 34 00
SE_BERRY_BLENDER = 35 00
SE_CARD = 36 00
SE_SAVE = 37 00
SE_BALL_BOUNCE_1 = 38 00
SE_BALL_BOUNCE_2 = 39 00
SE_BALL_BOUNCE_3 = 3A 00
SE_BALL_BOUNCE_4 = 3B 00
SE_BALL_TRADE = 3C 00
SE_BALL_THROW = 3D 00
SE_NOTE_C = 3E 00
SE_NOTE_D = 3F 00
SE_NOTE_E = 40 00
SE_NOTE_F = 41 00
SE_NOTE_G = 42 00
SE_NOTE_A = 43 00
SE_NOTE_B = 44 00
SE_NOTE_C_HIGH = 45 00
SE_PUDDLE = 46 00
SE_BRIDGE_WALK = 47 00
SE_ITEMFINDER = 48 00
SE_DING_DONG = 49 00
SE_BALLOON_RED = 4A 00
SE_BALLOON_BLUE = 4B 00
SE_BALLOON_YELLOW = 4C 00
SE_BREAKABLE_DOOR = 4D 00
SE_MUD_BALL = 4E 00
SE_FIELD_POISON = 4F 00
SE_ESCALATOR = 50 00
SE_THUNDERSTORM = 51 00
SE_THUNDERSTORM_STOP = 52 00
SE_DOWNPOUR = 53 00
SE_DOWNPOUR_STOP = 54 00
SE_RAIN = 55 00
SE_RAIN_STOP = 56 00
SE_THUNDER = 57 00
SE_THUNDER2 = 58 00
SE_ELEVATOR = 59 00
SE_LOW_HEALTH = 5A 00
SE_EXP_MAX = 5B 00
SE_ROULETTE_BALL = 5C 00
SE_ROULETTE_BALL2 = 5D 00
SE_TAILLOW_WING_FLAP = 5E 00
SE_SHOP = 5F 00
SE_CONTEST_HEART = 60 00
SE_CONTEST_CURTAIN_RISE = 61 00
SE_CONTEST_CURTAIN_FALL = 62 00
SE_CONTEST_ICON_CHANGE = 63 00
SE_CONTEST_ICON_CLEAR = 64 00
SE_CONTEST_MONS_TURN = 65 00
SE_SHINY = 66 00
SE_INTRO_BLAST = 67 00
SE_MUGSHOT = 68 00
SE_APPLAUSE = 69 00
SE_VEND = 6A 00
SE_ORB = 6B 00
SE_DEX_SCROLL = 6C 00
SE_DEX_PAGE = 6D 00
SE_POKENAV_ON = 6E 00
SE_POKENAV_OFF = 6F 00
SE_DEX_SEARCH = 70 00
SE_EGG_HATCH = 71 00
SE_BALL_TRAY_ENTER = 72 00
SE_BALL_TRAY_BALL = 73 00
SE_BALL_TRAY_EXIT = 74 00
SE_GLASS_FLUTE = 75 00
MUS_STOP = 5D 01
MUS_LITTLEROOT_TEST = 5E 01
MUS_GSC_ROUTE38 = 5F 01
MUS_CAUGHT = 60 01
MUS_VICTORY_WILD = 61 01
MUS_VICTORY_GYM_LEADER = 62 01
MUS_VICTORY_LEAGUE = 63 01
MUS_C_COMM_CENTER = 64 01
MUS_GSC_PEWTER = 65 01
MUS_DUMMY = 00 00
SE_USE_ITEM = 01 00
SE_PC_LOGIN = 02 00
SE_PC_OFF = 03 00
SE_PC_ON = 04 00
SE_SELECT = 05 00
SE_WIN_OPEN = 06 00
SE_WALL_HIT = 07 00
SE_DOOR = 08 00
SE_EXIT = 09 00
SE_LEDGE = 0A 00
SE_BIKE_BELL = 0B 00
SE_NOT_EFFECTIVE = 0C 00
SE_EFFECTIVE = 0D 00
SE_SUPER_EFFECTIVE = 0E 00
SE_BALL_OPEN = 0F 00
SE_FAINT = 10 00
SE_FLEE = 11 00
SE_SLIDING_DOOR = 12 00
SE_SHIP = 13 00
SE_BANG = 14 00
SE_PIN = 15 00
SE_BOO = 16 00
SE_BALL = 17 00
SE_CONTEST_PLACE = 18 00
SE_A = 19 00
SE_I = 1A 00
SE_U = 1B 00
SE_E = 1C 00
SE_O = 1D 00
SE_N = 1E 00
SE_SUCCESS = 1F 00
SE_FAILURE = 20 00
SE_EXP = 21 00
SE_BIKE_HOP = 22 00
SE_SWITCH = 23 00
SE_CLICK = 24 00
SE_FU_ZAKU = 25 00
SE_CONTEST_CONDITION_LOSE = 26 00
SE_LAVARIDGE_FALL_WARP = 27 00
SE_ICE_STAIRS = 28 00
SE_ICE_BREAK = 29 00
SE_ICE_CRACK = 2A 00
SE_FALL = 2B 00
SE_UNLOCK = 2C 00
SE_WARP_IN = 2D 00
SE_WARP_OUT = 2E 00
SE_REPEL = 2F 00
SE_ROTATING_GATE = 30 00
SE_TRUCK_MOVE = 31 00
SE_TRUCK_STOP = 32 00
SE_TRUCK_UNLOAD = 33 00
SE_TRUCK_DOOR = 34 00
SE_BERRY_BLENDER = 35 00
SE_CARD = 36 00
SE_SAVE = 37 00
SE_BALL_BOUNCE_1 = 38 00
SE_BALL_BOUNCE_2 = 39 00
SE_BALL_BOUNCE_3 = 3A 00
SE_BALL_BOUNCE_4 = 3B 00
SE_BALL_TRADE = 3C 00
SE_BALL_THROW = 3D 00
SE_NOTE_C = 3E 00
SE_NOTE_D = 3F 00
SE_NOTE_E = 40 00
SE_NOTE_F = 41 00
SE_NOTE_G = 42 00
SE_NOTE_A = 43 00
SE_NOTE_B = 44 00
SE_NOTE_C_HIGH = 45 00
SE_PUDDLE = 46 00
SE_BRIDGE_WALK = 47 00
SE_ITEMFINDER = 48 00
SE_DING_DONG = 49 00
SE_BALLOON_RED = 4A 00
SE_BALLOON_BLUE = 4B 00
SE_BALLOON_YELLOW = 4C 00
SE_BREAKABLE_DOOR = 4D 00
SE_MUD_BALL = 4E 00
SE_FIELD_POISON = 4F 00
SE_ESCALATOR = 50 00
SE_THUNDERSTORM = 51 00
SE_THUNDERSTORM_STOP = 52 00
SE_DOWNPOUR = 53 00
SE_DOWNPOUR_STOP = 54 00
SE_RAIN = 55 00
SE_RAIN_STOP = 56 00
SE_THUNDER = 57 00
SE_THUNDER2 = 58 00
SE_ELEVATOR = 59 00
SE_LOW_HEALTH = 5A 00
SE_EXP_MAX = 5B 00
SE_ROULETTE_BALL = 5C 00
SE_ROULETTE_BALL2 = 5D 00
SE_TAILLOW_WING_FLAP = 5E 00
SE_SHOP = 5F 00
SE_CONTEST_HEART = 60 00
SE_CONTEST_CURTAIN_RISE = 61 00
SE_CONTEST_CURTAIN_FALL = 62 00
SE_CONTEST_ICON_CHANGE = 63 00
SE_CONTEST_ICON_CLEAR = 64 00
SE_CONTEST_MONS_TURN = 65 00
SE_SHINY = 66 00
SE_INTRO_BLAST = 67 00
SE_MUGSHOT = 68 00
SE_APPLAUSE = 69 00
SE_VEND = 6A 00
SE_ORB = 6B 00
SE_DEX_SCROLL = 6C 00
SE_DEX_PAGE = 6D 00
SE_POKENAV_ON = 6E 00
SE_POKENAV_OFF = 6F 00
SE_DEX_SEARCH = 70 00
SE_EGG_HATCH = 71 00
SE_BALL_TRAY_ENTER = 72 00
SE_BALL_TRAY_BALL = 73 00
SE_BALL_TRAY_EXIT = 74 00
SE_GLASS_FLUTE = 75 00
MUS_STOP = 5D 01
MUS_LITTLEROOT_TEST = 5E 01
MUS_GSC_ROUTE38 = 5F 01
MUS_CAUGHT = 60 01
MUS_VICTORY_WILD = 61 01
MUS_VICTORY_GYM_LEADER = 62 01
MUS_VICTORY_LEAGUE = 63 01
MUS_C_COMM_CENTER = 64 01
MUS_GSC_PEWTER = 65 01
MUS_C_VS_LEGEND_BEAST = 66 01
MUS_ROUTE101 = 67 01
MUS_ROUTE110 = 68 01
MUS_ROUTE120 = 69 01
MUS_PETALBURG = 6A 01
MUS_OLDALE = 6B 01
MUS_GYM = 6C 01
MUS_SURF = 6D 01
MUS_PETALBURG_WOODS = 6E 01
MUS_LEVEL_UP = 6F 01
MUS_HEAL = 70 01
MUS_OBTAIN_BADGE = 71 01
MUS_OBTAIN_ITEM = 72 01
MUS_EVOLVED = 73 01
MUS_OBTAIN_TMHM = 74 01
MUS_LILYCOVE_MUSEUM = 75 01
MUS_ROUTE122 = 76 01
MUS_OCEANIC_MUSEUM = 77 01
MUS_EVOLUTION_INTRO = 78 01
MUS_EVOLUTION = 79 01
MUS_MOVE_DELETED = 7A 01
MUS_ENCOUNTER_GIRL = 7B 01
MUS_ENCOUNTER_MALE = 7C 01
MUS_ABANDONED_SHIP = 7D 01
MUS_FORTREE = 7E 01
MUS_BIRCH_LAB = 7F 01
MUS_B_TOWER = 80 01
MUS_ENCOUNTER_SWIMMER = 81 01
MUS_CAVE_OF_ORIGIN = 82 01
MUS_OBTAIN_BERRY = 83 01
MUS_AWAKEN_LEGEND = 84 01
MUS_SLOTS_JACKPOT = 85 01
MUS_SLOTS_WIN = 86 01
MUS_TOO_BAD = 87 01
MUS_ROULETTE = 88 01
MUS_LINK_CONTEST_P1 = 89 01
MUS_LINK_CONTEST_P2 = 8A 01
MUS_LINK_CONTEST_P3 = 8B 01
MUS_LINK_CONTEST_P4 = 8C 01
MUS_ENCOUNTER_RICH = 8D 01
MUS_VERDANTURF = 8E 01
MUS_RUSTBORO = 8F 01
MUS_POKE_CENTER = 90 01
MUS_ROUTE104 = 91 01
MUS_ROUTE119 = 92 01
MUS_CYCLING = 93 01
MUS_POKE_MART = 94 01
MUS_LITTLEROOT = 95 01
MUS_MT_CHIMNEY = 96 01
MUS_ENCOUNTER_FEMALE = 97 01
MUS_LILYCOVE = 98 01
MUS_ROUTE111 = 99 01
MUS_HELP = 9A 01
MUS_UNDERWATER = 9B 01
MUS_VICTORY_TRAINER = 9C 01
MUS_TITLE = 9D 01
MUS_INTRO = 9E 01
MUS_ENCOUNTER_MAY = 9F 01
MUS_ENCOUNTER_INTENSE = A0 01
MUS_ENCOUNTER_COOL = A1 01
MUS_ROUTE113 = A2 01
MUS_ENCOUNTER_AQUA = A3 01
MUS_FOLLOW_ME = A4 01
MUS_ENCOUNTER_BRENDAN = A5 01
MUS_EVER_GRANDE = A6 01
MUS_ENCOUNTER_SUSPICIOUS = A7 01
MUS_VICTORY_AQUA_MAGMA = A8 01
MUS_CABLE_CAR = A9 01
MUS_GAME_CORNER = AA 01
MUS_DEWFORD = AB 01
MUS_SAFARI_ZONE = AC 01
MUS_VICTORY_ROAD = AD 01
MUS_AQUA_MAGMA_HIDEOUT = AE 01
MUS_SAILING = AF 01
MUS_MT_PYRE = B0 01
MUS_SLATEPORT = B1 01
MUS_MT_PYRE_EXTERIOR = B2 01
MUS_SCHOOL = B3 01
MUS_HALL_OF_FAME = B4 01
MUS_FALLARBOR = B5 01
MUS_SEALED_CHAMBER = B6 01
MUS_CONTEST_WINNER = B7 01
MUS_CONTEST = B8 01
MUS_ROUTE101 = 67 01
MUS_ROUTE110 = 68 01
MUS_ROUTE120 = 69 01
MUS_PETALBURG = 6A 01
MUS_OLDALE = 6B 01
MUS_GYM = 6C 01
MUS_SURF = 6D 01
MUS_PETALBURG_WOODS = 6E 01
MUS_LEVEL_UP = 6F 01
MUS_HEAL = 70 01
MUS_OBTAIN_BADGE = 71 01
MUS_OBTAIN_ITEM = 72 01
MUS_EVOLVED = 73 01
MUS_OBTAIN_TMHM = 74 01
MUS_LILYCOVE_MUSEUM = 75 01
MUS_ROUTE122 = 76 01
MUS_OCEANIC_MUSEUM = 77 01
MUS_EVOLUTION_INTRO = 78 01
MUS_EVOLUTION = 79 01
MUS_MOVE_DELETED = 7A 01
MUS_ENCOUNTER_GIRL = 7B 01
MUS_ENCOUNTER_MALE = 7C 01
MUS_ABANDONED_SHIP = 7D 01
MUS_FORTREE = 7E 01
MUS_BIRCH_LAB = 7F 01
MUS_B_TOWER = 80 01
MUS_ENCOUNTER_SWIMMER = 81 01
MUS_CAVE_OF_ORIGIN = 82 01
MUS_OBTAIN_BERRY = 83 01
MUS_AWAKEN_LEGEND = 84 01
MUS_SLOTS_JACKPOT = 85 01
MUS_SLOTS_WIN = 86 01
MUS_TOO_BAD = 87 01
MUS_ROULETTE = 88 01
MUS_LINK_CONTEST_P1 = 89 01
MUS_LINK_CONTEST_P2 = 8A 01
MUS_LINK_CONTEST_P3 = 8B 01
MUS_LINK_CONTEST_P4 = 8C 01
MUS_ENCOUNTER_RICH = 8D 01
MUS_VERDANTURF = 8E 01
MUS_RUSTBORO = 8F 01
MUS_POKE_CENTER = 90 01
MUS_ROUTE104 = 91 01
MUS_ROUTE119 = 92 01
MUS_CYCLING = 93 01
MUS_POKE_MART = 94 01
MUS_LITTLEROOT = 95 01
MUS_MT_CHIMNEY = 96 01
MUS_ENCOUNTER_FEMALE = 97 01
MUS_LILYCOVE = 98 01
MUS_ROUTE111 = 99 01
MUS_HELP = 9A 01
MUS_UNDERWATER = 9B 01
MUS_VICTORY_TRAINER = 9C 01
MUS_TITLE = 9D 01
MUS_INTRO = 9E 01
MUS_ENCOUNTER_MAY = 9F 01
MUS_ENCOUNTER_INTENSE = A0 01
MUS_ENCOUNTER_COOL = A1 01
MUS_ROUTE113 = A2 01
MUS_ENCOUNTER_AQUA = A3 01
MUS_FOLLOW_ME = A4 01
MUS_ENCOUNTER_BRENDAN = A5 01
MUS_EVER_GRANDE = A6 01
MUS_ENCOUNTER_SUSPICIOUS = A7 01
MUS_VICTORY_AQUA_MAGMA = A8 01
MUS_CABLE_CAR = A9 01
MUS_GAME_CORNER = AA 01
MUS_DEWFORD = AB 01
MUS_SAFARI_ZONE = AC 01
MUS_VICTORY_ROAD = AD 01
MUS_AQUA_MAGMA_HIDEOUT = AE 01
MUS_SAILING = AF 01
MUS_MT_PYRE = B0 01
MUS_SLATEPORT = B1 01
MUS_MT_PYRE_EXTERIOR = B2 01
MUS_SCHOOL = B3 01
MUS_HALL_OF_FAME = B4 01
MUS_FALLARBOR = B5 01
MUS_SEALED_CHAMBER = B6 01
MUS_CONTEST_WINNER = B7 01
MUS_CONTEST = B8 01
MUS_ENCOUNTER_MAGMA = B9 01
MUS_INTRO_BATTLE = BA 01
MUS_WEATHER_KYOGRE = BB 01
MUS_WEATHER_GROUDON = BC 01
MUS_SOOTOPOLIS = BD 01
MUS_CONTEST_RESULTS = BE 01
MUS_HALL_OF_FAME_ROOM = BF 01
MUS_TRICK_HOUSE = C0 01
MUS_ENCOUNTER_TWINS = C1 01
MUS_ENCOUNTER_ELITE_FOUR = C2 01
MUS_ENCOUNTER_HIKER = C3 01
MUS_CONTEST_LOBBY = C4 01
MUS_ENCOUNTER_INTERVIEWER = C5 01
MUS_ENCOUNTER_CHAMPION = C6 01
MUS_CREDITS = C7 01
MUS_END = C8 01
MUS_VS_WILD = C9 01
MUS_VS_AQUA_MAGMA = CA 01
MUS_VS_TRAINER = CB 01
MUS_VS_GYM_LEADER = CC 01
MUS_VS_CHAMPION = CD 01
MUS_VS_REGI = CE 01
MUS_VS_KYOGRE_GROUDON = CF 01
MUS_VS_RIVAL = D0 01
MUS_VS_ELITE_FOUR = D1 01
MUS_VS_AQUA_MAGMA_LEADER = D2 01
MUS_INTRO_BATTLE = BA 01
MUS_WEATHER_KYOGRE = BB 01
MUS_WEATHER_GROUDON = BC 01
MUS_SOOTOPOLIS = BD 01
MUS_CONTEST_RESULTS = BE 01
MUS_HALL_OF_FAME_ROOM = BF 01
MUS_TRICK_HOUSE = C0 01
MUS_ENCOUNTER_TWINS = C1 01
MUS_ENCOUNTER_ELITE_FOUR = C2 01
MUS_ENCOUNTER_HIKER = C3 01
MUS_CONTEST_LOBBY = C4 01
MUS_ENCOUNTER_INTERVIEWER = C5 01
MUS_ENCOUNTER_CHAMPION = C6 01
MUS_CREDITS = C7 01
MUS_END = C8 01
MUS_VS_WILD = C9 01
MUS_VS_AQUA_MAGMA = CA 01
MUS_VS_TRAINER = CB 01
MUS_VS_GYM_LEADER = CC 01
MUS_VS_CHAMPION = CD 01
MUS_VS_REGI = CE 01
MUS_VS_KYOGRE_GROUDON = CF 01
MUS_VS_RIVAL = D0 01
MUS_VS_ELITE_FOUR = D1 01
MUS_VS_AQUA_MAGMA_LEADER = D2 01
'\l' = FA @ scroll up window text
'\p' = FB @ new paragraph