option_menu.c data

This commit is contained in:
camthesaxman 2017-07-07 19:13:45 -05:00
parent 297d757a8e
commit ee0d3f82b5
3 changed files with 4 additions and 16 deletions

View File

@ -1,13 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnknown_0839F5FC:: @ 839F5FC
.incbin "graphics/misc/option_menu_text.gbapal"
@ note: this is only used in the Japanese release
.align 2
gUnknown_0839F63C:: @ 839F63C
.incbin "graphics/misc/option_menu_equals_sign.4bpp"

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@ -387,7 +387,7 @@ SECTIONS {
data/wild_encounter.o(.rodata);
src/field_effect.o(.rodata);
data/pokemon_menu.o(.rodata);
data/option_menu.o(.rodata);
src/option_menu.o(.rodata);
src/pokedex.o(.rodata);
src/trainer_card.o(.rodata);
data/trainer_card.o(.rodata);

View File

@ -32,8 +32,9 @@ enum {
MENUITEM_CANCEL,
};
extern u8 gUnknown_0839F63C[];
extern u8 gUnknown_0839F5FC[]; //palette
const u16 gUnknown_0839F5FC[] = INCBIN_U16("graphics/misc/option_menu_text.gbapal");
// note: this is only used in the Japanese release
const u8 gUnknown_0839F63C[] = INCBIN_U8("graphics/misc/option_menu_equals_sign.4bpp");
static void Task_OptionMenuFadeIn(u8 taskId);
static void Task_OptionMenuProcessInput(u8 taskId);