ProjectRevoTPP
3d5864529e
label changes for clarity
2017-03-22 06:04:41 +01:00
ProjectRevoTPP
6035511c13
reorganize and add new headers for many files
2017-03-18 04:00:15 +01:00
YamaArashi
83134f6dda
define gFlashMemoryPresent in load_save.c
2017-02-19 12:17:21 -08:00
YamaArashi
0d2125cebb
gFlashMemoryPresent variable
2017-02-19 11:54:15 -08:00
YamaArashi
40d5526258
gBattleTerrain
2017-01-02 03:36:41 -08:00
YamaArashi
80548d5288
gBattleAnimArgs
2017-01-01 12:22:25 -08:00
Cameron Hall
e30044965f
Decompile more intro functions ( #108 )
...
* start decompiling intro task
* ignore Thumbs.db
* decompile more code
* actually ignore Thumbs.db
* decompile more functions
* fix sapphire
* sort of fix task_intro_7
* name some functions and variables
* more cleanup
2016-11-25 11:32:45 -08:00
YamaArashi
c9816e5ace
clean up party symbols
2016-11-04 16:38:15 -07:00
YamaArashi
92fdbda943
define more variables in m4a_2.c
2016-11-01 18:06:35 -07:00
YamaArashi
53305e3f94
names for link player code
2016-10-28 11:19:53 -07:00
YamaArashi
368302d722
define gTasks in task.c
2016-10-23 12:38:40 -07:00
Cameron Hall
0a32b5feb1
decompile start menu code ( #57 )
...
* initial decompilation
* fix sub_80712B4
* finish decompiling start menu code
* refactor
* refactor some more
* make some variables static
* change spaces to tab
2016-10-09 15:50:46 -07:00
YamaArashi
9b50e911c8
clean up sound code
2016-09-30 18:45:14 -07:00
YamaArashi
a5727f581b
define more variables in C
2016-09-25 12:06:59 -07:00
YamaArashi
e5fd0e3e1b
begin using common symbols
2016-09-25 01:40:53 -07:00
YamaArashi
61ea6194c9
introduce RAM variable LD script generator tool
2016-09-25 00:32:04 -07:00