..
fonts
build revision 1 and 2
2016-09-10 22:40:33 -07:00
gba
use more constants in m4a asm
2016-10-07 17:07:51 -07:00
link
link.c
2016-06-05 13:43:46 -07:00
berry.h
expand WRAM sections and add some variables
2016-09-18 12:35:05 -07:00
decoration.h
decompile rest of script commands
2016-09-21 20:43:41 -07:00
field_message_box.h
rename field message box functions
2016-09-23 21:10:10 -07:00
fieldmap.h
Label battle AI script and update map BGM constants ( #59 )
2016-10-16 11:44:26 -07:00
game_stat.h
game statistics
2016-09-26 20:32:41 -07:00
global.h
change options bitfield types
2016-10-15 10:56:55 -07:00
link.h
link.c
2016-06-05 13:43:46 -07:00
main.h
put function prototypes in main.h
2016-10-02 14:38:59 -07:00
menu.h
menu.h
2016-09-30 09:54:35 -07:00
palette.h
decompile palette.c
2016-06-10 18:37:25 -07:00
play_time.h
play_time.c
2016-01-31 15:48:09 -08:00
pokemon.h
expand WRAM sections and add some variables
2016-09-18 12:35:05 -07:00
rng.h
RNG header
2016-07-24 23:06:43 -07:00
rtc.h
decompile more script functions
2016-09-20 20:18:00 -07:00
script.h
trig.h
2016-10-01 22:08:32 -07:00
siirtc.h
rename RTC files
2016-04-05 21:03:12 -07:00
songs.h
C header for song enums
2016-05-15 11:39:03 -07:00
sound.h
clean up sound code
2016-09-30 18:45:14 -07:00
species.h
decompile more pokemon functions
2016-09-12 01:22:26 -07:00
sprite.h
decompile map object and field message box code
2016-09-23 19:26:57 -07:00
string_util.h
menu.h
2016-09-30 09:54:35 -07:00
task.h
link.c
2016-06-05 13:43:46 -07:00
text_window.h
name ClearStandardMessageBox()
2016-09-23 21:23:38 -07:00
text.h
decompile more rom4.s functions
2016-10-08 22:08:38 -07:00
trig.h
trig.h
2016-10-01 22:08:32 -07:00