..
macros
Script macro special now takes, as its argument, the name of the function.
2017-07-18 21:47:19 -04:00
battle_1.s
PlaySE renaming after rebase
2017-05-21 20:21:00 +02:00
battle_2.s
Battle3 is done. Except ABE.
2017-07-29 21:21:31 +02:00
battle_5.s
Battle labels named ( #333 )
2017-06-19 23:46:48 -04:00
battle_9.s
Battle4.C
2017-07-16 20:03:00 +02:00
battle_anim_80CA710.s
Battle labels named ( #333 )
2017-06-19 23:46:48 -04:00
battle_anim_812C144.s
Battle labels named ( #333 )
2017-06-19 23:46:48 -04:00
battle_anim_813F0F4.s
move data to C and introduce CompressedSpriteSheet and CompressedSpritePalette
2017-06-20 15:13:44 +02:00
battle_anim_81258BC.s
finish decompiling mystery_event_script
2017-07-22 17:45:08 -07:00
battle_message.s
revert gBufferedMoves to gSelectedOrderFromParty
2017-06-19 23:57:27 -05:00
battle_tower.s
Merge remote-tracking branch 'origin/master' into de/integrate-data-includes
2017-06-25 00:26:50 -04:00
battle_transition.s
PlaySE renaming after rebase
2017-05-21 20:21:00 +02:00
berry_blender.s
cleanup player_pc.c
2017-06-09 02:43:39 -04:00
cable_car_util.s
included .s to .inc
2016-10-28 15:41:15 -07:00
cable_car.s
move player_pc data to C file and do a lot of labeling
2017-06-15 03:34:11 -04:00
cable_club.s
decompile battle_records
2017-07-15 00:51:31 -07:00
contest_ai.s
misc labels and memcpy/set cleanups ( #232 )
2017-02-10 21:38:59 -08:00
contest_effect.s
contest category var
2016-11-05 15:27:55 -07:00
contest_link_80C857C.s
gUnknown_0203869A -> gIsLinkContest
2017-01-02 03:24:03 -08:00
contest_link_80C2020.s
Battle labels named ( #333 )
2017-06-19 23:46:48 -04:00
contest.s
Battle labels named ( #333 )
2017-06-19 23:46:48 -04:00
crt0.s
Build German Sapphire (1.0)
2017-07-09 13:54:21 +02:00
cute_sketch.s
included .s to .inc
2016-10-28 15:41:15 -07:00
daycare.s
finish decompiling player_pc.c
2017-06-10 03:20:02 -04:00
easy_chat.s
match sub_80EB3FC and format easy_chat.c
2017-06-25 20:42:18 -05:00
egg_hatch.s
move player_pc data to C file and do a lot of labeling
2017-06-15 03:34:11 -04:00
evolution_graphics.s
PlaySE renaming after rebase
2017-05-21 20:21:00 +02:00
evolution_scene.s
Battle labels named ( #333 )
2017-06-19 23:46:48 -04:00
field_effect_helpers.s
PlaySE renaming after rebase
2017-05-21 20:21:00 +02:00
field_ground_effect.s
decompile ground effect flags functions
2016-12-19 19:16:38 -08:00
field_map_obj.s
Make C and ASM files non-executable
2017-05-26 12:43:22 -04:00
field_weather.s
PlaySE renaming after rebase
2017-05-21 20:21:00 +02:00
fldeff_80C5CD4.s
move player_pc data to C file and do a lot of labeling
2017-06-15 03:34:11 -04:00
hall_of_fame.s
PlaySE renaming after rebase
2017-05-21 20:21:00 +02:00
learn_move.s
wip asm
2017-06-25 02:48:05 +02:00
libagbsyscall.s
included .s to .inc
2016-10-28 15:41:15 -07:00
libgcnmultiboot.s
fix libgcnmultiboot.s struct
2017-02-19 11:39:02 -08:00
m4a_1.s
map out ram variables
2017-07-20 20:13:02 -07:00
m4a_3.s
included .s to .inc
2016-10-28 15:41:15 -07:00
macros.inc
included .s to .inc
2016-10-28 15:41:15 -07:00
mauville_old_man.s
cleanup player_pc.c
2017-06-09 02:43:39 -04:00
party_menu.s
finish decompiling player_pc.c
2017-06-10 03:20:02 -04:00
pokeblock_feed.s
label and document berry.c, decompress.c, item_use.c and label gBattleTypeFlags ( #146 )
2017-01-02 01:27:51 -08:00
pokedex_area_screen.s
labeling
2017-07-16 10:35:31 -05:00
pokedex_cry_screen.s
Decompile ShowPokedexCryScreen
2017-05-08 14:19:49 -07:00
pokemon_item_effect.s
Battle labels named ( #333 )
2017-06-19 23:46:48 -04:00
pokemon_menu.s
labeling
2017-07-16 10:35:31 -05:00
pokemon_storage_system.s
move player_pc data to C file and do a lot of labeling
2017-06-15 03:34:11 -04:00
pokemon_summary_screen.s
move data to C and introduce CompressedSpriteSheet and CompressedSpritePalette
2017-06-20 15:13:44 +02:00
pokenav.s
more labeling and use static
2017-07-16 12:41:13 -05:00
reshow_battle_screen.s
Battle labels named ( #333 )
2017-06-19 23:46:48 -04:00
rom_header.inc
Build German Sapphire (1.0)
2017-07-09 13:54:21 +02:00
roulette_util.s
included .s to .inc
2016-10-28 15:41:15 -07:00
roulette.s
move player_pc data to C file and do a lot of labeling
2017-06-15 03:34:11 -04:00
secret_base.s
move player_pc data to C file and do a lot of labeling
2017-06-15 03:34:11 -04:00
shop.s
move player_pc data to C file and do a lot of labeling
2017-06-15 03:34:11 -04:00
slot_machine.s
PlaySE renaming after rebase
2017-05-21 20:21:00 +02:00
trade.s
fix trade
2017-06-25 04:15:45 +02:00