pokeruby/include/field_door.h
2017-03-18 04:00:15 +01:00

26 lines
426 B
C

#ifndef GUARD_FIELDDOOR_H
#define GUARD_FIELDDOOR_H
struct DoorGraphics
{
u16 metatileNum;
u8 unk2;
void *tiles;
void *palette;
};
struct DoorAnimFrame
{
u8 time;
u16 offset;
};
void FieldSetDoorOpened(u32, u32);
void FieldSetDoorClosed(u32, u32);
s8 FieldAnimateDoorClose(u32, u32);
s8 FieldAnimateDoorOpen(u32, u32);
bool8 FieldIsDoorAnimationRunning(void);
u32 sub_8058790(u32 x, u32 y);
#endif