pokeruby/include/easy_chat.h
Marijn van der Werf f7528a440d wip src
2017-06-24 18:24:08 +02:00

49 lines
995 B
C

#ifndef GUARD_EASYCHAT_H
#define GUARD_EASYCHAT_H
enum {
EC_GROUP_POKEMON,
EC_GROUP_TRAINER,
EC_GROUP_STATUS,
EC_GROUP_BATTLE,
EC_GROUP_GREETINGS,
EC_GROUP_PEOPLE,
EC_GROUP_VOICES,
EC_GROUP_SPEECH,
EC_GROUP_ENDINGS,
EC_GROUP_FEELINGS,
EC_GROUP_CONDITIONS,
EC_GROUP_ACTIONS,
EC_GROUP_LIFESTYLE,
EC_GROUP_HOBBIES,
EC_GROUP_TIME,
EC_GROUP_MISC,
EC_GROUP_ADJECTIVES,
EC_GROUP_EVENTS,
EC_GROUP_MOVE_1,
EC_GROUP_MOVE_2,
EC_GROUP_TRENDY_SAYING,
EC_GROUP_POKEMON_2,
};
u16 sub_80EB72C(u16 group);
void sub_80EB6FC(u16 *, u16);
void InitEasyChatPhrases(void);
u8 sub_80EAD7C(u8 group);
u16 sub_80EAE88(u8);
u8 sub_80EB37C(u16);
u8* sub_80EB3FC(u8 *, u16);
u8 *ConvertEasyChatWordsToString(u8 *dst, u16 *words, u16, u16);
u16 sub_80EB784(u16 group);
u8 sub_80EB868(u8);
void sub_80EB890(u8);
u8 sub_80EB8C0(void);
u16 sub_80EB8EC(void);
#if GERMAN
u32 de_sub_80EB748(u32, u32);
#endif
#endif // GUARD_EASYCHAT_H