pokeruby/include/play_time.h
Marijn van der Werf 4258e60771 Declare more non-static functions in header files (#111)
* Declare more non-static functions in header files

* Use `(void)` for functions without arguments.

* Move global-included data to seperate headers

* Don't import types or global in header

* Fix fieldmap imports

* Revert in-code changes

* Add missing newlines
2016-11-30 18:51:24 -08:00

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255 B
C

#ifndef GUARD_PLAY_TIME_H
#define GUARD_PLAY_TIME_H
void PlayTimeCounter_Reset(void);
void PlayTimeCounter_Start(void);
void PlayTimeCounter_Stop(void);
void PlayTimeCounter_Update(void);
void PlayTimeCounter_SetToMax(void);
#endif // GUARD_PLAY_TIME_H