Decompilation of Pokémon Ruby/Sapphire
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2016-08-27 21:43:34 -04:00
asm sprite template incbins 2016-08-27 17:45:23 -07:00
constants m4a ply_note disasm documentation 2016-08-27 12:38:28 -07:00
data misc. incbins 2016-08-27 18:32:51 -07:00
graphics ruby/sapphire differences 2016-08-26 15:40:51 -07:00
include m4a ply_note disasm documentation 2016-08-27 12:38:28 -07:00
src make game version equal 1 for sapphire 2016-08-18 22:03:18 -07:00
tools better consistency 2016-08-27 02:52:51 -07:00
.gitattributes m4a lib; use fewer iwram syms 2016-05-15 01:55:33 -07:00
.gitignore picture frame graphics 2016-07-24 07:18:38 -07:00
build_tools.sh Potential fix for Issue #1 (#10) 2016-06-17 05:00:47 -07:00
castform.mk tilesets 2016-01-29 03:55:59 -08:00
charmap.txt test messages 2016-06-19 10:25:09 -07:00
ewram_syms.txt decompile palette.c 2016-06-10 18:37:25 -07:00
fonts.mk text.c 2016-05-30 02:19:25 -07:00
generated.mk Get rid of GEN_FONTS. 2016-06-19 00:01:06 -04:00
INSTALL.md Update INSTALL.md 2016-06-17 05:23:56 -07:00
iwram_syms.txt decompile rng functions (#25) 2016-07-24 22:56:03 -07:00
ld_script.txt split ai_scripts.s 2016-08-13 01:00:46 -07:00
Makefile split ai_scripts.s 2016-08-13 01:00:46 -07:00
misc.mk More gfx/pal and data2 work (#27) 2016-08-03 22:13:38 -07:00
README.md Add README and INSTALL 2016-04-30 05:38:02 -07:00
rom.sha1 Build Sapphire. 2016-06-18 21:30:21 -04:00
tilesets.mk tilesets 2016-01-29 03:55:59 -08:00

Pokémon Ruby

This is a disassembly of Pokémon Ruby.

It builds the following rom:

  • pokeruby.gba sha1: f28b6ffc97847e94a6c21a63cacf633ee5c8df1e

To set up the repository, see INSTALL.md.