Decompilation of Pokémon Ruby/Sapphire
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2017-08-23 23:23:06 +02:00
.travis Battle4.C 2017-07-16 20:03:00 +02:00
asm Merge branch 'master' into decompile_reshow_battle_screen 2017-08-23 23:04:35 +02:00
asm-de fix german build of berry blender 2017-08-21 10:41:07 +02:00
common_syms moved all data to C 2017-08-21 13:42:49 +02:00
constants Build German Sapphire (1.0) 2017-07-09 13:54:21 +02:00
data Merge branch 'master' into decompile_battle_5 2017-08-22 15:33:38 -05:00
data-de Merge pull request #378 from PikalaxALT/rename_specials 2017-07-22 12:06:17 -05:00
graphics more labeling and use static 2017-07-16 12:41:13 -05:00
graphics-de Build German Sapphire (1.0) 2017-07-09 13:54:21 +02:00
include reshow battle screen is decompiled 2017-08-23 23:04:00 +02:00
sound aif2pcm: Fix length reporting. Don't use a MARK chunk if no loop. 2017-01-08 16:06:19 -05:00
src reuse struct, static and make it compile 2017-08-23 23:23:06 +02:00
tools fix std::string buffer overflow in scaninc 2017-07-28 17:07:01 -05:00
.clang-format Add formatting rules 2017-06-22 23:03:41 +02:00
.gitattributes also fix .inc files 2016-11-20 18:31:59 -06:00
.gitignore formatting 2017-07-17 01:07:17 -04:00
.gitmodules Create and propagate field map object callback declaration macro 2017-05-22 14:40:21 -04:00
.travis.yml Battle4.C 2017-07-16 20:03:00 +02:00
build_tools.sh introduce RAM variable LD script generator tool 2016-09-25 00:32:04 -07:00
castform.mk tilesets 2016-01-29 03:55:59 -08:00
charmap.txt test messages 2016-06-19 10:25:09 -07:00
compare-ruby.sh Add ROM comparison scripts (requires baserom-ruby.gba and baserom-sapphire.gba) 2016-08-27 21:53:50 -04:00
compare-sapphire.sh Add ROM comparison scripts (requires baserom-ruby.gba and baserom-sapphire.gba) 2016-08-27 21:53:50 -04:00
compare.sh don't have compare.sh show warnings 2016-10-17 12:47:30 -07:00
CONTRIBUTING.md Add CONTRIBUTING.md 2017-05-27 17:18:20 -04:00
fonts.mk build revision 1 and 2 2016-09-10 22:40:33 -07:00
INSTALL.md Update link to Windows tool binaries in INSTALL.md 2017-05-21 10:39:30 -04:00
ld_script.sed introduce RAM variable LD script generator tool 2016-09-25 00:32:04 -07:00
ld_script.txt Merge branch 'master' into decompile_reshow_battle_screen 2017-08-23 23:04:35 +02:00
Makefile Battle4.C 2017-07-16 20:03:00 +02:00
misc.mk Make files non-executable 2017-06-27 16:11:15 +02:00
override-de.mk Make gfx match 2017-06-24 02:54:45 +02:00
override.mk Empty overrides 2017-06-24 18:59:52 +02:00
README.md Make the irc link bigger 2017-05-27 17:18:07 -04:00
ruby_de.sha1 Add hash 2017-06-24 02:21:27 +02:00
ruby_rev1.sha1 Build multiple versions at a time. Generated files go in build/. 2017-03-22 17:42:07 -04:00
ruby_rev2.sha1 Build multiple versions at a time. Generated files go in build/. 2017-03-22 17:42:07 -04:00
ruby.sha1 build Ruby/Sapphire separately 2016-09-22 23:18:40 -07:00
sapphire_de.sha1 Build German Sapphire (1.0) 2017-07-09 13:54:21 +02:00
sapphire_rev1.sha1 Build multiple versions at a time. Generated files go in build/. 2017-03-22 17:42:07 -04:00
sapphire_rev2.sha1 Build multiple versions at a time. Generated files go in build/. 2017-03-22 17:42:07 -04:00
sapphire.sha1 build Ruby/Sapphire separately 2016-09-22 23:18:40 -07:00
shared_syms.txt cleanup player_pc.c 2017-06-09 02:43:39 -04:00
sym_bss.txt Merge branch 'master' into decompile_berry_blender 2017-08-22 09:13:53 +02:00
sym_common.txt Merge branch 'master' into decompile_berry_blender 2017-08-21 10:34:50 +02:00
sym_ewram.txt Merge branch 'master' into decompile_berry_blender 2017-08-18 18:30:31 +02:00
tilesets.mk tilesets 2016-01-29 03:55:59 -08:00

Pokémon Ruby and Sapphire Build Status

This is a disassembly of Pokémon Ruby and Sapphire.

It builds the following roms:

  • pokeruby.gba sha1: f28b6ffc97847e94a6c21a63cacf633ee5c8df1e
  • pokesapphire.gba sha1: 3ccbbd45f8553c36463f13b938e833f652b793e4

To set up the repository, see INSTALL.md.

irc: freenode#pret