Decompilation of Pokémon Ruby/Sapphire
Go to file
2016-09-03 21:27:34 +01:00
asm remaining work and tidy up previously dumped stuff in graphics.s 2016-09-03 21:27:34 +01:00
constants trim Gwen's name 2016-09-01 22:05:33 -07:00
data remaining work and tidy up previously dumped stuff in graphics.s 2016-09-03 21:27:34 +01:00
graphics remaining work and tidy up previously dumped stuff in graphics.s 2016-09-03 21:27:34 +01:00
include dump songs 2016-08-29 23:45:09 -07:00
sound dump songs 2016-08-29 23:45:09 -07:00
src dump songs 2016-08-29 23:45:09 -07:00
tools support xcmd (partially) 2016-08-29 00:29:05 -07:00
.gitattributes add *.sha1 to .gitattributes 2016-09-02 12:04:53 -07:00
.gitignore picture frame graphics 2016-07-24 07:18:38 -07:00
build_tools.sh Potential fix for Issue #1 (#10) 2016-06-17 05:00:47 -07:00
castform.mk tilesets 2016-01-29 03:55:59 -08:00
charmap.txt test messages 2016-06-19 10:25:09 -07:00
compare-ruby.sh Add ROM comparison scripts (requires baserom-ruby.gba and baserom-sapphire.gba) 2016-08-27 21:53:50 -04:00
compare-sapphire.sh Add ROM comparison scripts (requires baserom-ruby.gba and baserom-sapphire.gba) 2016-08-27 21:53:50 -04:00
ewram_syms.txt subsprite tables 2016-09-02 00:37:02 -07:00
fonts.mk text.c 2016-05-30 02:19:25 -07:00
generated.mk Get rid of GEN_FONTS. 2016-06-19 00:01:06 -04:00
INSTALL.md Update INSTALL.md 2016-06-17 05:23:56 -07:00
iwram_syms.txt decompile rng functions (#25) 2016-07-24 22:56:03 -07:00
ld_script.txt dump songs 2016-08-29 23:45:09 -07:00
Makefile dump songs 2016-08-29 23:45:09 -07:00
misc.mk finish dumping majority of gfx in graphics.s 2016-09-03 18:22:54 +01:00
README.md Add README and INSTALL 2016-04-30 05:38:02 -07:00
rom.sha1 Build Sapphire. 2016-06-18 21:30:21 -04:00
tilesets.mk tilesets 2016-01-29 03:55:59 -08:00

Pokémon Ruby

This is a disassembly of Pokémon Ruby.

It builds the following rom:

  • pokeruby.gba sha1: f28b6ffc97847e94a6c21a63cacf633ee5c8df1e

To set up the repository, see INSTALL.md.