pokeruby/include/heal_location.h
2017-01-28 13:51:14 -08:00

19 lines
376 B
C

#ifndef GUARD_HEAL_LOCATION_H
#define GUARD_HEAL_LOCATION_H
#include "sprite.h"
struct HealLocation
{
s8 group;
s8 map;
u16 x;
u16 y;
};
u32 GetHealLocationIndexByMap(u16 mapGroup, u16 mapNum);
const struct HealLocation *GetHealLocationByMap(u16 mapGroup, u16 mapNum);
const struct HealLocation *GetHealLocation(u32 index);
#endif // GUARD_HEAL_LOCATION_H