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98062c69d6
* make ROM match again * clean up item_use.c labels and clarify functions. * label and clarify some functions in decompress.c * label and clarify berry.c * rename 20239F8 to gBattleTypeFlags * formatting
39 lines
1.4 KiB
C
39 lines
1.4 KiB
C
#ifndef GUARD_BERRY_H
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#define GUARD_BERRY_H
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void ClearEnigmaBerries(void);
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void SetEnigmaBerry(u8 *src);
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u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry);
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bool32 IsEnigmaBerryValid(void);
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struct Berry *GetBerryInfo(u8 berry);
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struct BerryTree *GetBerryTreeInfo(u8 id);
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bool32 FieldObjectInteractionWaterBerryTree(void);
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bool32 IsPlayerFacingPlantedBerryTree(void);
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u8 TryToWaterBerryTree(void);
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void ClearBerryTrees(void);
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bool32 BerryTreeGrow(struct BerryTree *tree);
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void BerryTreeTimeUpdate(int time);
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void PlantBerryTree(u8 id, u8 berry, u8 stage, bool8 sparkle);
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void RemoveBerryTree(u8 id);
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u8 GetBerryTypeByBerryTreeId(u8 id);
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u8 GetStageByBerryTreeId(u8);
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u8 ItemIdToBerryType(u16 item);
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u16 BerryTypeToItemId(u16 berry);
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void GetBerryNameByBerryType(u8 berry, u8 *string);
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void ResetBerryTreeSparkleFlag(u8 id);
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u8 BerryTreeGetNumStagesWatered(struct BerryTree *tree);
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u8 GetNumStagesWateredByBerryTreeId(u8 id);
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u8 CalcBerryYieldInternal(u16 max, u16 min, u8 water);
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u8 CalcBerryYield(struct BerryTree *tree);
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u8 GetBerryCountByBerryTreeId(u8 id);
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u16 GetStageDurationByBerryType(u8);
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void FieldObjectInteractionGetBerryTreeData(void);
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void sub_80B4EE4(void);
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void FieldObjectInteractionPlantBerryTree(void);
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void FieldObjectInteractionPickBerryTree(void);
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void FieldObjectInteractionRemoveBerryTree(void);
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u8 PlayerHasBerries(void);
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void ResetBerryTreeSparkleFlags(void);
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#endif // GUARD_BERRY_H
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