mirror of
https://github.com/pret/pokeruby.git
synced 2024-11-23 13:09:40 +00:00
68 lines
2.6 KiB
ArmAsm
68 lines
2.6 KiB
ArmAsm
.equiv HOLD_EFFECT_NONE, 0
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.equiv HOLD_EFFECT_RESTORE_HP, 1
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.equiv HOLD_EFFECT_CURE_PAR, 2
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.equiv HOLD_EFFECT_CURE_SLP, 3
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.equiv HOLD_EFFECT_CURE_PSN, 4
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.equiv HOLD_EFFECT_CURE_BRN, 5
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.equiv HOLD_EFFECT_CURE_FRZ, 6
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.equiv HOLD_EFFECT_RESTORE_PP, 7
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.equiv HOLD_EFFECT_CURE_CONFUSION, 8
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.equiv HOLD_EFFECT_CURE_STATUS, 9
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.equiv HOLD_EFFECT_CONFUSE_SPICY, 10
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.equiv HOLD_EFFECT_CONFUSE_DRY, 11
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.equiv HOLD_EFFECT_CONFUSE_SWEET, 12
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.equiv HOLD_EFFECT_CONFUSE_BITTER, 13
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.equiv HOLD_EFFECT_CONFUSE_SOUR, 14
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.equiv HOLD_EFFECT_ATTACK_UP, 15
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.equiv HOLD_EFFECT_DEFENSE_UP, 16
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.equiv HOLD_EFFECT_SPEED_UP, 17
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.equiv HOLD_EFFECT_SP_ATTACK_UP, 18
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.equiv HOLD_EFFECT_SP_DEFENSE_UP, 19
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.equiv HOLD_EFFECT_CRITICAL_UP, 20
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.equiv HOLD_EFFECT_RANDOM_STAT_UP, 21
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.equiv HOLD_EFFECT_EVASION_UP, 22
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.equiv HOLD_EFFECT_RESTORE_STATS, 23
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.equiv HOLD_EFFECT_MACHO_BRACE, 24
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.equiv HOLD_EFFECT_EXP_SHARE, 25
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.equiv HOLD_EFFECT_QUICK_CLAW, 26
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.equiv HOLD_EFFECT_HAPPINESS_UP, 27
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.equiv HOLD_EFFECT_CURE_ATTRACT, 28
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.equiv HOLD_EFFECT_CHOICE_BAND, 29
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.equiv HOLD_EFFECT_FLINCH, 30
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.equiv HOLD_EFFECT_BUG_POWER, 31
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.equiv HOLD_EFFECT_DOUBLE_PRIZE, 32
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.equiv HOLD_EFFECT_REPEL, 33
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.equiv HOLD_EFFECT_SOUL_DEW, 34
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.equiv HOLD_EFFECT_DEEP_SEA_TOOTH, 35
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.equiv HOLD_EFFECT_DEEP_SEA_SCALE, 36
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.equiv HOLD_EFFECT_CAN_ALWAYS_RUN, 37
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.equiv HOLD_EFFECT_PREVENT_EVOLVE, 38
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.equiv HOLD_EFFECT_FOCUS_BAND, 39
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.equiv HOLD_EFFECT_LUCKY_EGG, 40
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.equiv HOLD_EFFECT_SCOPE_LENS, 41
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.equiv HOLD_EFFECT_STEEL_POWER, 42
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.equiv HOLD_EFFECT_LEFTOVERS, 43
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.equiv HOLD_EFFECT_DRAGON_SCALE, 44
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.equiv HOLD_EFFECT_LIGHT_BALL, 45
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.equiv HOLD_EFFECT_GROUND_POWER, 46
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.equiv HOLD_EFFECT_ROCK_POWER, 47
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.equiv HOLD_EFFECT_GRASS_POWER, 48
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.equiv HOLD_EFFECT_DARK_POWER, 49
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.equiv HOLD_EFFECT_FIGHTING_POWER, 50
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.equiv HOLD_EFFECT_ELECTRIC_POWER, 51
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.equiv HOLD_EFFECT_WATER_POWER, 52
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.equiv HOLD_EFFECT_FLYING_POWER, 53
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.equiv HOLD_EFFECT_POISON_POWER, 54
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.equiv HOLD_EFFECT_ICE_POWER, 55
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.equiv HOLD_EFFECT_GHOST_POWER, 56
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.equiv HOLD_EFFECT_PSYCHIC_POWER, 57
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.equiv HOLD_EFFECT_FIRE_POWER, 58
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.equiv HOLD_EFFECT_DRAGON_POWER, 59
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.equiv HOLD_EFFECT_NORMAL_POWER, 60
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.equiv HOLD_EFFECT_UP_GRADE, 61
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.equiv HOLD_EFFECT_SHELL_BELL, 62
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.equiv HOLD_EFFECT_LUCKY_PUNCH, 63
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.equiv HOLD_EFFECT_METAL_POWDER, 64
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.equiv HOLD_EFFECT_THICK_CLUB, 65
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.equiv HOLD_EFFECT_STICK, 66
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