.. |
macros
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Label battle AI script and update map BGM constants (#59)
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2016-10-16 11:44:26 -07:00 |
battle_ai.s
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split out battle_ai.s and trader.s
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2016-10-19 03:08:52 -07:00 |
battle_setup.s
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split out battle_setup.s and cable_club.s
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2016-10-21 22:09:45 -07:00 |
berry_tag_screen.s
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split out diploma.s and berry_tag_screen.s
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2016-10-19 02:20:17 -07:00 |
berry.s
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split out berry.s
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2016-10-17 15:46:24 -07:00 |
cable_club.s
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split out battle_setup.s and cable_club.s
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2016-10-21 22:09:45 -07:00 |
calculate_base_damage.s
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trainer battle specifications
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2016-10-18 23:19:42 -07:00 |
clear_save_data_menu.s
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split out clear_save_data_menu.s
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2016-10-19 01:26:46 -07:00 |
contest_ai.s
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split out contest_ai.s
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2016-10-17 13:50:39 -07:00 |
crt0.s
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use gIntrTable label
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2016-10-18 11:28:19 -07:00 |
field_effect_helpers.s
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name field effect functions
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2016-10-18 19:42:54 -07:00 |
field_effect.s
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split out field_effect.s
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2016-10-17 20:10:48 -07:00 |
fldeff_emotion.s
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split out fldeff_emotion.s
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2016-10-21 20:43:57 -07:00 |
libagbsyscall.s
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Prepare for switch to standard gas (with preprocessor)
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2016-04-21 23:06:36 -07:00 |
libgcnmultiboot.s
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Prepare for switch to standard gas (with preprocessor)
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2016-04-21 23:06:36 -07:00 |
lottery_corner.s
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split out lottery_corner.s
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2016-10-19 02:30:52 -07:00 |
m4a_1.s
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more constants in m4a_1.s
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2016-10-07 17:47:39 -07:00 |
m4a_3.s
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m4a lib; use fewer iwram syms
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2016-05-15 01:55:33 -07:00 |
macros.s
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trainer eye trainers
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2016-08-30 22:58:43 -07:00 |
mori_debug_menu.s
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split out mori_debug_menu.s and trainer_see.s
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2016-10-21 21:01:01 -07:00 |
mystery_event_menu.s
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split out diploma.s and berry_tag_screen.s
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2016-10-19 02:20:17 -07:00 |
mystery_event_script.s
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split out mystery_event_script.s
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2016-10-17 13:05:23 -07:00 |
party_menu.s
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split out party_menu.s
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2016-10-17 16:21:15 -07:00 |
pokedex.s
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rename rom5_part.s to pokedex.s
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2016-10-20 23:42:00 -07:00 |
rom3.s
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trainer battle specifications
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2016-10-18 23:19:42 -07:00 |
rom4.s
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decompile more rom4 functions
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2016-10-22 14:52:52 -07:00 |
rom5.s
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split out title_screen.s
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2016-10-17 20:24:30 -07:00 |
rom6.s
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new game PC items
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2016-10-20 19:14:38 -07:00 |
rom_80B5054.s
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split out battle_ai.s and trader.s
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2016-10-19 03:08:52 -07:00 |
rom_803D1FC.s
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trainer battle specifications
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2016-10-18 23:19:42 -07:00 |
rom_806D7F8.s
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split out party_menu.s
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2016-10-17 16:21:15 -07:00 |
rom_813BA94.s
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split out lottery_corner.s
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2016-10-19 02:30:52 -07:00 |
rom_8040EB4.s
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clean up sound code
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2016-09-30 18:45:14 -07:00 |
rom_8074BAC.s
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clean up sound code
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2016-09-30 18:45:14 -07:00 |
rom_8148B8C.s
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split out clear_save_data_menu.s
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2016-10-19 01:26:46 -07:00 |
rom_80859BC.s
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name missed field effect
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2016-10-18 19:44:34 -07:00 |
rom_81258BC.s
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new game PC items
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2016-10-20 19:14:38 -07:00 |
rom_81473B8.s
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split out mystery_event_menu.s and save_failed_screen.s
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2016-10-19 02:05:37 -07:00 |
rom_806936C.s
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DoDailyEvents -> DoTimeBasedEvents
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2016-10-18 20:28:39 -07:00 |
rom_8065394.s
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Mori debug menu functions
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2016-10-18 23:53:50 -07:00 |
rom_8080874.s
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split out battle_setup.s and cable_club.s
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2016-10-21 22:09:45 -07:00 |
rom_8094928.s
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split out trainer_card.s and save_menu_util.s
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2016-10-20 22:03:12 -07:00 |
rom_header.s
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build revision 1 and 2
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2016-09-10 22:40:33 -07:00 |
save_failed_screen.s
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split out mystery_event_menu.s and save_failed_screen.s
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2016-10-19 02:05:37 -07:00 |
save_menu_util.s
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split out trainer_card.s and save_menu_util.s
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2016-10-20 22:03:12 -07:00 |
tileset.s
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rename rom_8072DF8.s to tileset.s
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2016-10-17 18:51:59 -07:00 |
title_screen.s
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split out title_screen.s
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2016-10-17 20:24:30 -07:00 |
trader.s
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split out battle_ai.s and trader.s
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2016-10-19 03:08:52 -07:00 |
trainer_card.s
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split out trainer_card.s and save_menu_util.s
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2016-10-20 22:03:12 -07:00 |
trainer_see.s
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split out mori_debug_menu.s and trainer_see.s
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2016-10-21 21:01:01 -07:00 |
weather.s
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split out weather.s
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2016-10-21 21:11:04 -07:00 |
wild_encounter.s
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name wild encounter functions
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2016-10-17 22:36:30 -07:00 |