pokeruby/asm
2016-10-22 15:23:55 -07:00
..
macros Label battle AI script and update map BGM constants (#59) 2016-10-16 11:44:26 -07:00
battle_ai.s split out battle_ai.s and trader.s 2016-10-19 03:08:52 -07:00
battle_setup.s split out battle_setup.s and cable_club.s 2016-10-21 22:09:45 -07:00
berry_tag_screen.s split out diploma.s and berry_tag_screen.s 2016-10-19 02:20:17 -07:00
berry.s split out berry.s 2016-10-17 15:46:24 -07:00
cable_club.s split out battle_setup.s and cable_club.s 2016-10-21 22:09:45 -07:00
calculate_base_damage.s trainer battle specifications 2016-10-18 23:19:42 -07:00
clear_save_data_menu.s split out clear_save_data_menu.s 2016-10-19 01:26:46 -07:00
contest_ai.s split out contest_ai.s 2016-10-17 13:50:39 -07:00
crt0.s use gIntrTable label 2016-10-18 11:28:19 -07:00
field_effect_helpers.s name field effect functions 2016-10-18 19:42:54 -07:00
field_effect.s split out field_effect.s 2016-10-17 20:10:48 -07:00
fldeff_emotion.s split out fldeff_emotion.s 2016-10-21 20:43:57 -07:00
libagbsyscall.s Prepare for switch to standard gas (with preprocessor) 2016-04-21 23:06:36 -07:00
libgcnmultiboot.s Prepare for switch to standard gas (with preprocessor) 2016-04-21 23:06:36 -07:00
lottery_corner.s split out lottery_corner.s 2016-10-19 02:30:52 -07:00
m4a_1.s more constants in m4a_1.s 2016-10-07 17:47:39 -07:00
m4a_3.s m4a lib; use fewer iwram syms 2016-05-15 01:55:33 -07:00
macros.s trainer eye trainers 2016-08-30 22:58:43 -07:00
mori_debug_menu.s split out mori_debug_menu.s and trainer_see.s 2016-10-21 21:01:01 -07:00
mystery_event_menu.s split out diploma.s and berry_tag_screen.s 2016-10-19 02:20:17 -07:00
mystery_event_script.s split out mystery_event_script.s 2016-10-17 13:05:23 -07:00
party_menu.s split out party_menu.s 2016-10-17 16:21:15 -07:00
pokedex.s rename rom5_part.s to pokedex.s 2016-10-20 23:42:00 -07:00
rom3.s trainer battle specifications 2016-10-18 23:19:42 -07:00
rom4.s decompile more rom4 functions 2016-10-22 14:52:52 -07:00
rom5.s split out title_screen.s 2016-10-17 20:24:30 -07:00
rom6.s new game PC items 2016-10-20 19:14:38 -07:00
rom_80B5054.s split out battle_ai.s and trader.s 2016-10-19 03:08:52 -07:00
rom_803D1FC.s trainer battle specifications 2016-10-18 23:19:42 -07:00
rom_806D7F8.s split out party_menu.s 2016-10-17 16:21:15 -07:00
rom_813BA94.s split out lottery_corner.s 2016-10-19 02:30:52 -07:00
rom_8040EB4.s clean up sound code 2016-09-30 18:45:14 -07:00
rom_8074BAC.s clean up sound code 2016-09-30 18:45:14 -07:00
rom_8148B8C.s split out clear_save_data_menu.s 2016-10-19 01:26:46 -07:00
rom_80859BC.s name missed field effect 2016-10-18 19:44:34 -07:00
rom_81258BC.s new game PC items 2016-10-20 19:14:38 -07:00
rom_81473B8.s split out mystery_event_menu.s and save_failed_screen.s 2016-10-19 02:05:37 -07:00
rom_806936C.s DoDailyEvents -> DoTimeBasedEvents 2016-10-18 20:28:39 -07:00
rom_8065394.s Mori debug menu functions 2016-10-18 23:53:50 -07:00
rom_8080874.s split out battle_setup.s and cable_club.s 2016-10-21 22:09:45 -07:00
rom_8094928.s split out trainer_card.s and save_menu_util.s 2016-10-20 22:03:12 -07:00
rom_header.s build revision 1 and 2 2016-09-10 22:40:33 -07:00
save_failed_screen.s split out mystery_event_menu.s and save_failed_screen.s 2016-10-19 02:05:37 -07:00
save_menu_util.s split out trainer_card.s and save_menu_util.s 2016-10-20 22:03:12 -07:00
tileset.s rename rom_8072DF8.s to tileset.s 2016-10-17 18:51:59 -07:00
title_screen.s split out title_screen.s 2016-10-17 20:24:30 -07:00
trader.s split out battle_ai.s and trader.s 2016-10-19 03:08:52 -07:00
trainer_card.s split out trainer_card.s and save_menu_util.s 2016-10-20 22:03:12 -07:00
trainer_see.s split out mori_debug_menu.s and trainer_see.s 2016-10-21 21:01:01 -07:00
weather.s split out weather.s 2016-10-21 21:11:04 -07:00
wild_encounter.s name wild encounter functions 2016-10-17 22:36:30 -07:00