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macros
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Script macro special now takes, as its argument, the name of the function.
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2017-07-18 21:47:19 -04:00 |
battle_1.s
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PlaySE renaming after rebase
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2017-05-21 20:21:00 +02:00 |
battle_2.s
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Battle3 is done. Except ABE.
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2017-07-29 21:21:31 +02:00 |
battle_9.s
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Battle4.C
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2017-07-16 20:03:00 +02:00 |
battle_anim_80CA710.s
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Battle labels named (#333)
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2017-06-19 23:46:48 -04:00 |
battle_anim_812C144.s
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Battle labels named (#333)
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2017-06-19 23:46:48 -04:00 |
battle_anim_813F0F4.s
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move data to C and introduce CompressedSpriteSheet and CompressedSpritePalette
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2017-06-20 15:13:44 +02:00 |
battle_anim_81258BC.s
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start working on reshow battle screen
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2017-08-23 19:36:25 +02:00 |
battle_tower.s
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start decompiling battle transition
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2017-08-17 21:05:59 +02:00 |
cable_car_util.s
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included .s to .inc
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2016-10-28 15:41:15 -07:00 |
cable_car.s
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move player_pc data to C file and do a lot of labeling
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2017-06-15 03:34:11 -04:00 |
cable_club.s
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decompile battle_records
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2017-07-15 00:51:31 -07:00 |
contest_ai.s
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misc labels and memcpy/set cleanups (#232)
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2017-02-10 21:38:59 -08:00 |
contest_effect.s
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contest category var
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2016-11-05 15:27:55 -07:00 |
contest_link_80C857C.s
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gUnknown_0203869A -> gIsLinkContest
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2017-01-02 03:24:03 -08:00 |
contest_link_80C2020.s
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Battle labels named (#333)
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2017-06-19 23:46:48 -04:00 |
contest.s
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Battle labels named (#333)
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2017-06-19 23:46:48 -04:00 |
crt0.s
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Build German Sapphire (1.0)
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2017-07-09 13:54:21 +02:00 |
cute_sketch.s
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start cute sketch
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2017-08-14 12:54:01 +02:00 |
daycare.s
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finish decompiling player_pc.c
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2017-06-10 03:20:02 -04:00 |
easy_chat.s
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match sub_80EB3FC and format easy_chat.c
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2017-06-25 20:42:18 -05:00 |
evolution_graphics.s
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start decompiling evo graphics
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2017-08-25 20:07:39 +02:00 |
evolution_scene.s
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start decompiling evo graphics
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2017-08-25 20:07:39 +02:00 |
field_effect_helpers.s
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PlaySE renaming after rebase
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2017-05-21 20:21:00 +02:00 |
field_ground_effect.s
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decompile ground effect flags functions
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2016-12-19 19:16:38 -08:00 |
field_map_obj.s
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Make C and ASM files non-executable
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2017-05-26 12:43:22 -04:00 |
field_weather.s
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PlaySE renaming after rebase
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2017-05-21 20:21:00 +02:00 |
fldeff_80C5CD4.s
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move player_pc data to C file and do a lot of labeling
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2017-06-15 03:34:11 -04:00 |
libagbsyscall.s
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included .s to .inc
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2016-10-28 15:41:15 -07:00 |
libgcnmultiboot.s
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fix libgcnmultiboot.s struct
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2017-02-19 11:39:02 -08:00 |
m4a_1.s
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map out ram variables
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2017-07-20 20:13:02 -07:00 |
m4a_3.s
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included .s to .inc
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2016-10-28 15:41:15 -07:00 |
macros.inc
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included .s to .inc
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2016-10-28 15:41:15 -07:00 |
mauville_old_man.s
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cleanup player_pc.c
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2017-06-09 02:43:39 -04:00 |
party_menu.s
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finish decompiling player_pc.c
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2017-06-10 03:20:02 -04:00 |
pokedex_area_screen.s
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labeling
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2017-07-16 10:35:31 -05:00 |
pokedex_cry_screen.s
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Decompile ShowPokedexCryScreen
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2017-05-08 14:19:49 -07:00 |
pokemon_item_effect.s
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Battle labels named (#333)
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2017-06-19 23:46:48 -04:00 |
pokemon_menu.s
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labeling
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2017-07-16 10:35:31 -05:00 |
pokemon_storage_system.s
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move player_pc data to C file and do a lot of labeling
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2017-06-15 03:34:11 -04:00 |
pokemon_summary_screen.s
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move data to C and introduce CompressedSpriteSheet and CompressedSpritePalette
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2017-06-20 15:13:44 +02:00 |
pokenav.s
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more labeling and use static
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2017-07-16 12:41:13 -05:00 |
rom_header.inc
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Build German Sapphire (1.0)
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2017-07-09 13:54:21 +02:00 |
roulette_util.s
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included .s to .inc
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2016-10-28 15:41:15 -07:00 |
roulette.s
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move player_pc data to C file and do a lot of labeling
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2017-06-15 03:34:11 -04:00 |
secret_base.s
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move player_pc data to C file and do a lot of labeling
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2017-06-15 03:34:11 -04:00 |
shop.s
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move player_pc data to C file and do a lot of labeling
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2017-06-15 03:34:11 -04:00 |
slot_machine.s
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PlaySE renaming after rebase
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2017-05-21 20:21:00 +02:00 |
trade.s
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fix trade
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2017-06-25 04:15:45 +02:00 |