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https://github.com/pret/pokestadium.git
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Make output target name pokestadium to remain consistent with other pret repositories.
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parent
2b2576d464
commit
0dc6dc36ed
10
Makefile
10
Makefile
@ -1,5 +1,5 @@
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BASEROM = baserom.z64
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TARGET = pokemonstadium
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TARGET = pokestadium
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NON_MATCHING = 0
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# Fail early if baserom does not exist
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@ -62,10 +62,10 @@ default: all
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LD_SCRIPT = $(TARGET).ld
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all: $(BUILD_DIR) $(TARGET).z64 verify
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all: $(BUILD_DIR) $(BUILD_DIR)/$(ROM) verify
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clean:
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rm -rf asm bin assets $(BUILD_DIR) $(TARGET).z64
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rm -rf asm bin assets $(BUILD_DIR)
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submodules:
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git submodule update --init --recursive
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@ -99,10 +99,10 @@ $(BUILD_DIR)/%.bin.o: %.bin
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$(LD) -r -b binary -o $@ $<
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# final z64 updates checksum
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$(TARGET).z64: $(BUILD_DIR)/$(TARGET).bin
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$(BUILD_DIR)/$(ROM): $(BUILD_DIR)/$(TARGET).bin
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@cp $< $@
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verify: $(TARGET).z64
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verify: $(BUILD_DIR)/$(ROM)
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md5sum -c checksum.md5
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.PHONY: all clean default split setup
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@ -1 +1 @@
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ed1378bc12115f71209a77844965ba50 pokemonstadium.z64
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ed1378bc12115f71209a77844965ba50 build/pokestadium.z64
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@ -1,11 +1,11 @@
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name: Pokemon Stadium (North America)
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basename: pokemonstadium
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basename: pokestadium
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options:
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find-file-boundaries: True
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compiler: IDO
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symbol_addrs_path: tools/symbol_addrs.txt
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target_path: baserom.z64
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ld_script_path: pokemonstadium.ld
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ld_script_path: pokestadium.ld
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segments:
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- name: header
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type: header
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