2019-01-01 20:06:23 +00:00
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PokemonMansion3F_Script:
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2014-05-18 18:19:10 +00:00
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call Mansion3Script_52204
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call EnableAutoTextBoxDrawing
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ld hl, Mansion3TrainerHeader0
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2019-01-01 20:06:23 +00:00
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ld de, PokemonMansion3F_ScriptPointers
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ld a, [wPokemonMansion3FCurScript]
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2014-05-18 18:19:10 +00:00
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call ExecuteCurMapScriptInTable
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2019-01-01 20:06:23 +00:00
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ld [wPokemonMansion3FCurScript], a
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2014-05-18 18:19:10 +00:00
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ret
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2016-06-12 00:24:04 +00:00
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Mansion3Script_52204:
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2016-01-03 19:17:10 +00:00
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ld hl, wCurrentMapScriptFlags
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2014-05-18 18:19:10 +00:00
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bit 5, [hl]
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res 5, [hl]
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ret z
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2015-07-21 17:36:03 +00:00
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CheckEvent EVENT_MANSION_SWITCH_ON
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2014-05-18 18:19:10 +00:00
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jr nz, .asm_52224
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ld a, $e
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2019-07-07 04:44:21 +00:00
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lb bc, 2, 7
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2014-05-18 18:19:10 +00:00
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call Mansion2Script_5202f
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ld a, $5f
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2019-07-07 04:44:21 +00:00
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lb bc, 5, 7
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2014-05-18 18:19:10 +00:00
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call Mansion2Script_5202f
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ret
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.asm_52224
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ld a, $5f
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2019-07-07 04:44:21 +00:00
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lb bc, 2, 7
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2014-05-18 18:19:10 +00:00
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call Mansion2Script_5202f
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ld a, $e
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2019-07-07 04:44:21 +00:00
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lb bc, 5, 7
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2014-05-18 18:19:10 +00:00
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call Mansion2Script_5202f
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ret
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2019-01-01 20:06:23 +00:00
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PokemonMansion3F_ScriptPointers:
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2014-05-18 18:19:10 +00:00
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dw Mansion3Script0
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2014-09-14 18:29:18 +00:00
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dw DisplayEnemyTrainerTextAndStartBattle
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2014-05-18 18:19:10 +00:00
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dw EndTrainerBattle
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2016-06-12 00:24:04 +00:00
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Mansion3Script0:
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2014-05-18 18:19:10 +00:00
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ld hl, CoordsData_52254
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call Mansion3Script_5225b
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2014-09-13 07:50:56 +00:00
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ld a, [wWhichDungeonWarp]
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2014-05-18 18:19:10 +00:00
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and a
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jp z, CheckFightingMapTrainers
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cp $3
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2019-07-07 04:44:21 +00:00
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ld a, POKEMON_MANSION_1F
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2014-05-18 18:19:10 +00:00
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jr nz, .asm_52250
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2019-07-07 04:44:21 +00:00
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ld a, POKEMON_MANSION_2F
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2014-05-18 18:19:10 +00:00
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.asm_52250
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2014-09-13 07:50:56 +00:00
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ld [wDungeonWarpDestinationMap], a
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2014-05-18 18:19:10 +00:00
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ret
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2016-06-12 00:24:04 +00:00
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CoordsData_52254:
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2020-07-16 16:32:19 +00:00
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dbmapcoord 16, 14
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dbmapcoord 17, 14
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dbmapcoord 19, 14
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db -1 ; end
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2014-05-18 18:19:10 +00:00
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2016-06-12 00:24:04 +00:00
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Mansion3Script_5225b:
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2014-05-18 18:19:10 +00:00
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xor a
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2014-09-13 07:50:56 +00:00
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ld [wWhichDungeonWarp], a
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2014-05-26 21:04:56 +00:00
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ld a, [wd72d]
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2014-05-18 18:19:10 +00:00
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bit 4, a
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ret nz
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call ArePlayerCoordsInArray
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ret nc
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2015-07-19 03:49:52 +00:00
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ld a, [wCoordIndex]
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2014-09-13 07:50:56 +00:00
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ld [wWhichDungeonWarp], a
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2014-05-26 21:04:56 +00:00
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ld hl, wd72d
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2014-05-18 18:19:10 +00:00
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set 4, [hl]
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2014-05-26 21:04:56 +00:00
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ld hl, wd732
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2014-05-18 18:19:10 +00:00
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set 4, [hl]
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ret
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2020-06-27 19:32:24 +00:00
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Mansion3Script_Switches::
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2020-07-05 21:29:11 +00:00
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ld a, [wSpritePlayerStateData1FacingDirection]
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2015-07-04 05:44:12 +00:00
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cp SPRITE_FACING_UP
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2014-05-18 18:19:10 +00:00
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ret nz
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xor a
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2020-07-06 23:03:05 +00:00
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ldh [hJoyHeld], a
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2014-05-18 18:19:10 +00:00
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ld a, $6
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2020-07-06 23:03:05 +00:00
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ldh [hSpriteIndexOrTextID], a
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2014-05-18 18:19:10 +00:00
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jp DisplayTextID
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2019-01-01 20:06:23 +00:00
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PokemonMansion3F_TextPointers:
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2014-05-18 18:19:10 +00:00
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dw Mansion3Text1
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dw Mansion3Text2
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2015-07-18 15:17:29 +00:00
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dw PickUpItemText
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dw PickUpItemText
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2014-05-18 18:19:10 +00:00
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dw Mansion3Text5
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dw Mansion3Text6
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2016-06-12 00:24:04 +00:00
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Mansion3TrainerHeader0:
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2020-07-14 19:45:36 +00:00
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trainer EVENT_BEAT_MANSION_3_TRAINER_0, 0, Mansion3BattleText1, Mansion3EndBattleText1, Mansion3AfterBattleText1
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2016-07-20 05:40:04 +00:00
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Mansion3TrainerHeader1:
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2020-07-14 19:45:36 +00:00
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trainer EVENT_BEAT_MANSION_3_TRAINER_1, 2, Mansion3BattleText2, Mansion3EndBattleText2, Mansion3AfterBattleText2
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db -1 ; end
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2014-05-18 18:19:10 +00:00
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2016-06-12 00:24:04 +00:00
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Mansion3Text1:
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2020-07-04 21:09:35 +00:00
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text_asm
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2014-05-18 18:19:10 +00:00
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ld hl, Mansion3TrainerHeader0
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call TalkToTrainer
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jp TextScriptEnd
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2016-06-12 00:24:04 +00:00
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Mansion3Text2:
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2020-07-04 21:09:35 +00:00
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text_asm
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2016-07-20 05:40:04 +00:00
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ld hl, Mansion3TrainerHeader1
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2014-05-18 18:19:10 +00:00
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call TalkToTrainer
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jp TextScriptEnd
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2016-06-12 00:24:04 +00:00
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Mansion3BattleText1:
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2020-07-04 21:09:35 +00:00
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text_far _Mansion3BattleText1
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text_end
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2014-05-18 18:19:10 +00:00
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2016-06-12 00:24:04 +00:00
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Mansion3EndBattleText1:
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2020-07-04 21:09:35 +00:00
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text_far _Mansion3EndBattleText1
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text_end
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2014-05-18 18:19:10 +00:00
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2016-06-12 00:24:04 +00:00
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Mansion3AfterBattleText1:
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2020-07-04 21:09:35 +00:00
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text_far _Mansion3AfterBattleText1
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text_end
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2014-05-18 18:19:10 +00:00
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2016-06-12 00:24:04 +00:00
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Mansion3BattleText2:
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2020-07-04 21:09:35 +00:00
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text_far _Mansion3BattleText2
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text_end
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2014-05-18 18:19:10 +00:00
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2016-06-12 00:24:04 +00:00
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Mansion3EndBattleText2:
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2020-07-04 21:09:35 +00:00
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text_far _Mansion3EndBattleText2
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text_end
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2014-05-18 18:19:10 +00:00
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2016-06-12 00:24:04 +00:00
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Mansion3AfterBattleText2:
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2020-07-04 21:09:35 +00:00
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text_far _Mansion3AfterBattleText2
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text_end
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2014-05-18 18:19:10 +00:00
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2016-06-12 00:24:04 +00:00
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Mansion3Text5:
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2020-07-04 21:09:35 +00:00
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text_far _Mansion3Text5
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text_end
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