mirror of
https://github.com/pret/pokeyellow.git
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Disassemble the BLUEMONS.GB debug ROM
This commit is contained in:
parent
87f24a885d
commit
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38
Makefile
38
Makefile
@ -1,4 +1,4 @@
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roms := pokered.gbc pokeblue.gbc
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roms := pokered.gbc pokeblue.gbc pokeblue_debug.gbc
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rom_obj := \
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audio.o \
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@ -11,8 +11,9 @@ gfx/pics.o \
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gfx/sprites.o \
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gfx/tilesets.o
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pokered_obj := $(rom_obj:.o=_red.o)
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pokeblue_obj := $(rom_obj:.o=_blue.o)
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pokered_obj := $(rom_obj:.o=_red.o)
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pokeblue_obj := $(rom_obj:.o=_blue.o)
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pokeblue_debug_obj := $(rom_obj:.o=_blue_debug.o)
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### Build tools
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@ -36,19 +37,20 @@ RGBLINK ?= $(RGBDS)rgblink
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.SECONDEXPANSION:
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.PRECIOUS:
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.SECONDARY:
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.PHONY: all red blue clean tidy compare tools
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.PHONY: all red blue blue_debug clean tidy compare tools
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all: $(roms)
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red: pokered.gbc
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blue: pokeblue.gbc
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red: pokered.gbc
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blue: pokeblue.gbc
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blue_debug: pokeblue_debug.gbc
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clean:
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rm -f $(roms) $(pokered_obj) $(pokeblue_obj) $(roms:.gbc=.map) $(roms:.gbc=.sym) rgbdscheck.o
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rm -f $(roms) $(pokered_obj) $(pokeblue_obj) $(pokeblue_debug_obj) $(roms:.gbc=.map) $(roms:.gbc=.sym) rgbdscheck.o
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find gfx \( -iname '*.1bpp' -o -iname '*.2bpp' -o -iname '*.pic' \) -delete
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$(MAKE) clean -C tools/
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tidy:
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rm -f $(roms) $(pokered_obj) $(pokeblue_obj) $(roms:.gbc=.map) $(roms:.gbc=.sym) rgbdscheck.o
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rm -f $(roms) $(pokered_obj) $(pokeblue_obj) $(pokeblue_debug_obj) $(roms:.gbc=.map) $(roms:.gbc=.sym) rgbdscheck.o
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$(MAKE) clean -C tools/
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compare: $(roms)
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@ -64,8 +66,9 @@ ifeq ($(DEBUG),1)
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RGBASMFLAGS += -E
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endif
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$(pokered_obj): RGBASMFLAGS += -D _RED
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$(pokeblue_obj): RGBASMFLAGS += -D _BLUE
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$(pokered_obj): RGBASMFLAGS += -D _RED
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$(pokeblue_obj): RGBASMFLAGS += -D _BLUE
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$(pokeblue_debug_obj): RGBASMFLAGS += -D _BLUE -D _DEBUG
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rgbdscheck.o: rgbdscheck.asm
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$(RGBASM) -o $@ $<
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@ -87,18 +90,25 @@ $(info $(shell $(MAKE) -C tools))
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# Dependencies for objects (drop _red and _blue from asm file basenames)
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$(foreach obj, $(pokered_obj), $(eval $(call DEP,$(obj),$(obj:_red.o=.asm))))
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$(foreach obj, $(pokeblue_obj), $(eval $(call DEP,$(obj),$(obj:_blue.o=.asm))))
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$(foreach obj, $(pokeblue_debug_obj), $(eval $(call DEP,$(obj),$(obj:_blue_debug.o=.asm))))
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endif
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%.asm: ;
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pokered_opt = -jsv -k 01 -l 0x33 -m 0x13 -p 0 -r 03 -t "POKEMON RED"
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pokeblue_opt = -jsv -k 01 -l 0x33 -m 0x13 -p 0 -r 03 -t "POKEMON BLUE"
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pokered_pad = 0x00
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pokeblue_pad = 0x00
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pokeblue_debug_pad = 0xff
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pokered_opt = -jsv -n 0 -k 01 -l 0x33 -m 0x13 -r 03 -t "POKEMON RED"
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pokeblue_opt = -jsv -n 0 -k 01 -l 0x33 -m 0x13 -r 03 -t "POKEMON BLUE"
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pokeblue_debug_opt = -jsv -n 0 -k 01 -l 0x33 -m 0x13 -r 03 -t "POKEMON BLUE"
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%.gbc: $$(%_obj) layout.link
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$(RGBLINK) -d -m $*.map -n $*.sym -l layout.link -o $@ $(filter %.o,$^)
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$(RGBFIX) $($*_opt) $@
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$(RGBLINK) -p $($*_pad) -d -m $*.map -n $*.sym -l layout.link -o $@ $(filter %.o,$^)
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$(RGBFIX) -p $($*_pad) $($*_opt) $@
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### Misc file-specific graphics rules
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@ -6,6 +6,7 @@ It builds the following ROMs:
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- Pokemon Red (UE) [S][!].gb `sha1: ea9bcae617fdf159b045185467ae58b2e4a48b9a`
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- Pokemon Blue (UE) [S][!].gb `sha1: d7037c83e1ae5b39bde3c30787637ba1d4c48ce2`
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- BLUEMONS.GB (debug build) `sha1: 5b1456177671b79b263c614ea0e7cc9ac542e9c4`
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To set up the repository, see [**INSTALL.md**](INSTALL.md).
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@ -87,7 +87,7 @@ PredefPointers::
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add_predef LoadTownMap_Nest
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add_predef PrintMonType
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add_predef EmotionBubble
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add_predef EmptyFunc3; return immediately
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add_predef EmptyFunc ; return immediately
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add_predef AskName
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add_predef PewterGuys
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add_predef SaveSAVtoSRAM2
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115
engine/debug/debug_menu.asm
Normal file
115
engine/debug/debug_menu.asm
Normal file
@ -0,0 +1,115 @@
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DebugMenu:
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IF DEF(_DEBUG)
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call ClearScreen
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ld hl, DebugPlayerName
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ld de, wPlayerName
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ld bc, NAME_LENGTH
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call CopyData
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ld hl, DebugRivalName
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ld de, wRivalName
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ld bc, NAME_LENGTH
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call CopyData
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call LoadFontTilePatterns
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call LoadHpBarAndStatusTilePatterns
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call ClearSprites
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call RunDefaultPaletteCommand
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hlcoord 5, 6
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ld b, 3
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ld c, 9
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call TextBoxBorder
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hlcoord 7, 7
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ld de, DebugMenuOptions
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call PlaceString
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ld a, 3 ; medium speed
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ld [wOptions], a
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ld a, A_BUTTON | B_BUTTON | START
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ld [wMenuWatchedKeys], a
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xor a
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ld [wMenuJoypadPollCount], a
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inc a
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ld [wMaxMenuItem], a
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ld a, 7
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ld [wTopMenuItemY], a
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dec a
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ld [wTopMenuItemX], a
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xor a
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ld [wCurrentMenuItem], a
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ld [wLastMenuItem], a
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ld [wMenuWatchMovingOutOfBounds], a
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call HandleMenuInput
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bit BIT_B_BUTTON, a
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jp nz, DisplayTitleScreen
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ld a, [wCurrentMenuItem]
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and a ; FIGHT?
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jp z, TestBattle
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; DEBUG
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ld hl, wd732
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set 1, [hl]
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jp StartNewGameDebug
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DebugPlayerName:
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db "Tom@"
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DebugRivalName:
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db "Juerry@"
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DebugMenuOptions:
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db "FIGHT"
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next "DEBUG@"
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ELSE
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ret
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ENDC
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TestBattle:
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.loop
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call GBPalNormal
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; Don't mess around
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; with obedience.
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ld a, 1 << BIT_EARTHBADGE
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ld [wObtainedBadges], a
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ld hl, wFlags_D733
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set BIT_TEST_BATTLE, [hl]
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; Reset the party.
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ld hl, wPartyCount
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xor a
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ld [hli], a
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dec a
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ld [hl], a
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; Give the player a
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; level 20 Rhydon.
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ld a, RHYDON
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ld [wcf91], a
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ld a, 20
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ld [wCurEnemyLVL], a
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xor a
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ld [wMonDataLocation], a
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ld [wCurMap], a
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call AddPartyMon
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; Fight against a
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; level 20 Rhydon.
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ld a, RHYDON
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ld [wCurOpponent], a
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predef InitOpponent
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; When the battle ends,
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; do it all again.
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ld a, 1
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ld [wUpdateSpritesEnabled], a
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ldh [hAutoBGTransferEnabled], a
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jr .loop
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@ -1,5 +1,4 @@
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; This function appears to never be used.
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; It is likely a debugging feature to give the player Tsunekazu Ishihara's
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; This function is a debugging feature to give the player Tsunekazu Ishihara's
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; favorite Pokemon. This is indicated by the overpowered Exeggutor, which
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; Ishihara (president of Creatures Inc.) said was his favorite Pokemon in an ABC
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; interview on February 8, 2000.
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@ -11,7 +10,7 @@ SetIshiharaTeam:
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ld de, IshiharaTeam
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.loop
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ld a, [de]
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cp $ff
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cp -1
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ret z
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ld [wcf91], a
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inc de
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@ -22,12 +21,139 @@ SetIshiharaTeam:
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jr .loop
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IshiharaTeam:
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db EXEGGUTOR,90
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db MEW,20
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db JOLTEON,56
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db DUGTRIO,56
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db ARTICUNO,57
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db $FF
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db EXEGGUTOR, 90
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IF DEF(_DEBUG)
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db MEW, 5
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ELSE
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db MEW, 20
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ENDC
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db JOLTEON, 56
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db DUGTRIO, 56
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db ARTICUNO, 57
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IF DEF(_DEBUG)
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db PIKACHU, 5
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ENDC
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db -1 ; end
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DebugStart:
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IF DEF(_DEBUG)
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xor a ; PLAYER_PARTY_DATA
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ld [wMonDataLocation], a
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; Fly anywhere.
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dec a ; $ff
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ld [wTownVisitedFlag], a
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ld [wTownVisitedFlag + 1], a
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; Get all badges except Earth Badge.
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ld a, $ff ^ (1 << BIT_EARTHBADGE)
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ld [wObtainedBadges], a
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call SetIshiharaTeam
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; Exeggutor gets four HM moves.
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ld hl, wPartyMon1Moves
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ld a, FLY
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ld [hli], a
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ld a, CUT
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ld [hli], a
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ld a, SURF
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ld [hli], a
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ld a, STRENGTH
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ld [hl], a
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ld hl, wPartyMon1PP
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ld a, 15
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ld [hli], a
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ld a, 30
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ld [hli], a
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ld a, 15
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ld [hli], a
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ld [hl], a
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; Jolteon gets Thunderbolt.
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ld hl, wPartyMon3Moves + 3
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ld a, THUNDERBOLT
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ld [hl], a
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ld hl, wPartyMon3PP + 3
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ld a, 15
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ld [hl], a
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; Articuno gets Fly.
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ld hl, wPartyMon5Moves
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ld a, FLY
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ld [hl], a
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ld hl, wPartyMon5PP
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ld a, 15
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ld [hl], a
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; Pikachu gets Surf.
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ld hl, wPartyMon6Moves + 2
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ld a, SURF
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ld [hl], a
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ld hl, wPartyMon6PP + 2
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ld a, 15
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ld [hl], a
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; Get some debug items.
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ld hl, wNumBagItems
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ld de, DebugItemsList
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.items_loop
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ld a, [de]
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cp -1
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jr z, .items_end
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ld [wcf91], a
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inc de
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ld a, [de]
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inc de
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ld [wItemQuantity], a
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call AddItemToInventory
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jr .items_loop
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.items_end
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; Complete the Pokédex.
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ld hl, wPokedexOwned
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call DebugSetPokedexEntries
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ld hl, wPokedexSeen
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call DebugSetPokedexEntries
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SetEvent EVENT_GOT_POKEDEX
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; Rival chose Squirtle,
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; Player chose Charmander.
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ld hl, wRivalStarter
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ld a, STARTER2
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ld [hli], a
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inc hl ; hl = wPlayerStarter
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ld a, STARTER1
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ld [hl], a
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EmptyFunc:
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ret
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DebugSetPokedexEntries:
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ld b, wPokedexOwnedEnd - wPokedexOwned - 1
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ld a, %11111111
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.loop
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ld [hli], a
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dec b
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jr nz, .loop
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ld [hl], %01111111
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ret
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DebugItemsList:
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db BICYCLE, 1
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db FULL_RESTORE, 99
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db FULL_HEAL, 99
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db ESCAPE_ROPE, 99
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db RARE_CANDY, 99
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db MASTER_BALL, 99
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db TOWN_MAP, 1
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db SECRET_KEY, 1
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db CARD_KEY, 1
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db S_S_TICKET, 1
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db LIFT_KEY, 1
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db -1 ; end
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DebugUnusedList:
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db -1 ; end
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ELSE
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ret
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ENDC
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@ -1,45 +0,0 @@
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TestBattle:
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ret
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.loop
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call GBPalNormal
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; Don't mess around
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; with obedience.
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ld a, 1 << BIT_EARTHBADGE
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ld [wObtainedBadges], a
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ld hl, wFlags_D733
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set BIT_TEST_BATTLE, [hl]
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; Reset the party.
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ld hl, wPartyCount
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xor a
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ld [hli], a
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dec a
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ld [hl], a
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; Give the player a
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; level 20 Rhydon.
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ld a, RHYDON
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ld [wcf91], a
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ld a, 20
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ld [wCurEnemyLVL], a
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xor a
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ld [wMonDataLocation], a
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ld [wCurMap], a
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call AddPartyMon
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; Fight against a
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; level 20 Rhydon.
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ld a, RHYDON
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ld [wCurOpponent], a
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predef InitOpponent
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; When the battle ends,
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; do it all again.
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ld a, 1
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ld [wUpdateSpritesEnabled], a
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ldh [hAutoBGTransferEnabled], a
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jr .loop
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@ -7,6 +7,10 @@ SafariZoneCheck::
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jr SafariZoneGameStillGoing
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SafariZoneCheckSteps::
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IF DEF(_DEBUG)
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call DebugPressedOrHeldB
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ret nz
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ENDC
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ld a, [wSafariSteps]
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ld b, a
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ld a, [wSafariSteps + 1]
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@ -567,7 +567,7 @@ SendSGBPackets:
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push de
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call InitGBCPalettes
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pop hl
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call EmptyFunc5
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call EmptyFunc3
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ret
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.notGBC
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push de
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@ -597,7 +597,7 @@ InitGBCPalettes:
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jr nz, .loop
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ret
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EmptyFunc5:
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EmptyFunc3:
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ret
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CopySGBBorderTiles:
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@ -894,7 +894,7 @@ CableClub_Run:
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jr z, .doBattleOrTrade
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cp LINK_STATE_RESET ; this is never used
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ret nz
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predef EmptyFunc3
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predef EmptyFunc
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jp Init
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.doBattleOrTrade
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call CableClub_DoBattleOrTrade
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@ -923,7 +923,7 @@ CableClub_Run:
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ld [wNewSoundID], a
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jp PlaySound
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EmptyFunc3:
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EmptyFunc:
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ret
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Diploma_TextBoxBorder:
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@ -307,6 +307,7 @@ LinkCanceledText:
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StartNewGame:
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ld hl, wd732
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res 1, [hl]
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StartNewGameDebug:
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call OakSpeech
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ld c, 20
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call DelayFrames
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@ -361,7 +361,7 @@ IntroDrawBlackBars:
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ld c, BG_MAP_WIDTH * 4
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jp IntroPlaceBlackTiles
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EmptyFunc4:
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EmptyFunc2:
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ret
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IntroNidorinoAnimation0:
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@ -252,6 +252,11 @@ ENDC
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and D_UP | SELECT | B_BUTTON
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cp D_UP | SELECT | B_BUTTON
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jp z, .doClearSaveDialogue
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IF DEF(_DEBUG)
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ld a, b
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bit BIT_SELECT, a
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jp nz, DebugMenu
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ENDC
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jp MainMenu
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.doClearSaveDialogue
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||||
|
@ -11,7 +11,7 @@ SpecialWarpIn::
|
||||
.next
|
||||
bit 1, [hl]
|
||||
jr z, .next3
|
||||
call EmptyFunc
|
||||
call DebugStart
|
||||
.next3
|
||||
ld a, 0
|
||||
.next2
|
||||
|
Binary file not shown.
@ -3,42 +3,66 @@
|
||||
SECTION "rst0", ROM0[$0000]
|
||||
rst $38
|
||||
|
||||
ds $08 - @, 0 ; unused
|
||||
|
||||
SECTION "rst8", ROM0[$0008]
|
||||
rst $38
|
||||
|
||||
ds $10 - @, 0 ; unused
|
||||
|
||||
SECTION "rst10", ROM0[$0010]
|
||||
rst $38
|
||||
|
||||
ds $18 - @, 0 ; unused
|
||||
|
||||
SECTION "rst18", ROM0[$0018]
|
||||
rst $38
|
||||
|
||||
ds $20 - @, 0 ; unused
|
||||
|
||||
SECTION "rst20", ROM0[$0020]
|
||||
rst $38
|
||||
|
||||
ds $28 - @, 0 ; unused
|
||||
|
||||
SECTION "rst28", ROM0[$0028]
|
||||
rst $38
|
||||
|
||||
ds $30 - @, 0 ; unused
|
||||
|
||||
SECTION "rst30", ROM0[$0030]
|
||||
rst $38
|
||||
|
||||
ds $38 - @, 0 ; unused
|
||||
|
||||
SECTION "rst38", ROM0[$0038]
|
||||
rst $38
|
||||
|
||||
ds $40 - @, 0 ; unused
|
||||
|
||||
|
||||
; Game Boy hardware interrupts
|
||||
|
||||
SECTION "vblank", ROM0[$0040]
|
||||
jp VBlank
|
||||
|
||||
ds $48 - @, 0 ; unused
|
||||
|
||||
SECTION "lcd", ROM0[$0048]
|
||||
rst $38
|
||||
|
||||
ds $50 - @, 0 ; unused
|
||||
|
||||
SECTION "timer", ROM0[$0050]
|
||||
jp Timer
|
||||
|
||||
ds $58 - @, 0 ; unused
|
||||
|
||||
SECTION "serial", ROM0[$0058]
|
||||
jp Serial
|
||||
|
||||
ds $60 - @, 0 ; unused
|
||||
|
||||
SECTION "joypad", ROM0[$0060]
|
||||
reti
|
||||
|
||||
@ -54,4 +78,4 @@ Start::
|
||||
; The Game Boy cartridge header data is patched over by rgbfix.
|
||||
; This makes sure it doesn't get used for anything else.
|
||||
|
||||
ds $0150 - @, $00
|
||||
ds $0150 - @
|
||||
|
@ -50,5 +50,15 @@ RunNPCMovementScript::
|
||||
EndNPCMovementScript::
|
||||
farjp _EndNPCMovementScript
|
||||
|
||||
EmptyFunc2::
|
||||
DebugPressedOrHeldB::
|
||||
IF DEF(_DEBUG)
|
||||
ld a, [wd732]
|
||||
bit 1, a
|
||||
ret z
|
||||
ldh a, [hJoyHeld]
|
||||
bit BIT_B_BUTTON, a
|
||||
ret nz
|
||||
ldh a, [hJoyPressed]
|
||||
bit BIT_B_BUTTON, a
|
||||
ENDC
|
||||
ret
|
||||
|
@ -2436,7 +2436,11 @@ CheckForUserInterruption::
|
||||
jr z, .input
|
||||
|
||||
ldh a, [hJoy5]
|
||||
IF DEF(_DEBUG)
|
||||
and START | SELECT | A_BUTTON
|
||||
ELSE
|
||||
and START | A_BUTTON
|
||||
ENDC
|
||||
jr nz, .input
|
||||
|
||||
dec c
|
||||
|
@ -622,7 +622,11 @@ TextCommandJumpTable::
|
||||
dw TextCommand_BOX ; TX_BOX
|
||||
dw TextCommand_LOW ; TX_LOW
|
||||
dw TextCommand_PROMPT_BUTTON ; TX_PROMPT_BUTTON
|
||||
IF DEF(_DEBUG)
|
||||
dw _ContTextNoPause ; TX_SCROLL
|
||||
ELSE
|
||||
dw TextCommand_SCROLL ; TX_SCROLL
|
||||
ENDC
|
||||
dw TextCommand_START_ASM ; TX_START_ASM
|
||||
dw TextCommand_NUM ; TX_NUM
|
||||
dw TextCommand_PAUSE ; TX_PAUSE
|
||||
|
@ -126,10 +126,15 @@ TalkToTrainer::
|
||||
|
||||
; checks if any trainers are seeing the player and wanting to fight
|
||||
CheckFightingMapTrainers::
|
||||
IF DEF(_DEBUG)
|
||||
call DebugPressedOrHeldB
|
||||
jr nz, .trainerNotEngaging
|
||||
ENDC
|
||||
call CheckForEngagingTrainers
|
||||
ld a, [wSpriteIndex]
|
||||
cp $ff
|
||||
jr nz, .trainerEngaging
|
||||
.trainerNotEngaging
|
||||
xor a
|
||||
ld [wSpriteIndex], a
|
||||
ld [wTrainerHeaderFlagBit], a
|
||||
|
2
main.asm
2
main.asm
@ -16,7 +16,7 @@ INCLUDE "engine/gfx/sprite_oam.asm"
|
||||
INCLUDE "engine/gfx/oam_dma.asm"
|
||||
INCLUDE "engine/link/print_waiting_text.asm"
|
||||
INCLUDE "engine/overworld/sprite_collisions.asm"
|
||||
INCLUDE "engine/debug/test_battle.asm"
|
||||
INCLUDE "engine/debug/debug_menu.asm"
|
||||
INCLUDE "engine/events/pick_up_item.asm"
|
||||
INCLUDE "engine/overworld/movement.asm"
|
||||
INCLUDE "engine/link/cable_club.asm"
|
||||
|
@ -1,2 +1,3 @@
|
||||
ea9bcae617fdf159b045185467ae58b2e4a48b9a *pokered.gbc
|
||||
d7037c83e1ae5b39bde3c30787637ba1d4c48ce2 *pokeblue.gbc
|
||||
5b1456177671b79b263c614ea0e7cc9ac542e9c4 *pokeblue_debug.gbc
|
||||
|
@ -35,6 +35,10 @@ CeruleanCityScript4:
|
||||
ret
|
||||
|
||||
CeruleanCityScript0:
|
||||
IF DEF(_DEBUG)
|
||||
call DebugPressedOrHeldB
|
||||
ret nz
|
||||
ENDC
|
||||
CheckEvent EVENT_BEAT_CERULEAN_ROCKET_THIEF
|
||||
jr nz, .asm_194f7
|
||||
ld hl, CeruleanCityCoords1
|
||||
|
@ -23,6 +23,10 @@ PewterCityScript0:
|
||||
PewterCityScript_1925e:
|
||||
CheckEvent EVENT_BEAT_BROCK
|
||||
ret nz
|
||||
IF DEF(_DEBUG)
|
||||
call DebugPressedOrHeldB
|
||||
ret nz
|
||||
ENDC
|
||||
ld hl, CoordsData_19277
|
||||
call ArePlayerCoordsInArray
|
||||
ret nc
|
||||
|
@ -17,6 +17,10 @@ PokemonTower2F_ScriptPointers:
|
||||
dw PokemonTower2Script2
|
||||
|
||||
PokemonTower2Script0:
|
||||
IF DEF(_DEBUG)
|
||||
call DebugPressedOrHeldB
|
||||
ret nz
|
||||
ENDC
|
||||
CheckEvent EVENT_BEAT_POKEMON_TOWER_RIVAL
|
||||
ret nz
|
||||
ld hl, CoordsData_6055e
|
||||
|
10
wram.asm
10
wram.asm
@ -2942,11 +2942,17 @@ wd730::
|
||||
|
||||
wd732::
|
||||
; bit 0: play time being counted
|
||||
; bit 1: remnant of debug mode? not set by the game code.
|
||||
; if it is set
|
||||
; bit 1: remnant of debug mode; only set by the debug build.
|
||||
; if it is set:
|
||||
; 1. skips most of Prof. Oak's speech, and uses NINTEN as the player's name and SONY as the rival's name
|
||||
; 2. does not have the player start in floor two of the player's house (instead sending them to [wLastMap])
|
||||
; 3. allows wild battles to be avoided by holding down B
|
||||
; furthermore, in the debug build:
|
||||
; 4. allows trainers to be avoided by holding down B
|
||||
; 5. skips Safari Zone step counter by holding down B
|
||||
; 6. skips the NPC who blocks Route 3 before beating Brock by holding down B
|
||||
; 7. skips Cerulean City rival battle by holding down B
|
||||
; 8. skips Pokémon Tower rival battle by holding down B
|
||||
; bit 2: the target warp is a fly warp (bit 3 set or blacked out) or a dungeon warp (bit 4 set)
|
||||
; bit 3: used warp pad, escape rope, dig, teleport, or fly, so the target warp is a "fly warp"
|
||||
; bit 4: jumped into hole (Pokemon Mansion, Seafoam Islands, Victory Road) or went down waterfall (Seafoam Islands), so the target warp is a "dungeon warp"
|
||||
|
Loading…
x
Reference in New Issue
Block a user