Remove the Beach House option.

This commit is contained in:
IIMarckus 2016-06-07 23:55:55 -06:00
parent b8dfee5114
commit 674b4dcc4a
20 changed files with 1 additions and 401 deletions

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@ -248,6 +248,3 @@ const_value = 0
const LORELEIS_ROOM ; $F5 const LORELEIS_ROOM ; $F5
const BRUNOS_ROOM ; $F6 const BRUNOS_ROOM ; $F6
const AGATHAS_ROOM ; $F7 const AGATHAS_ROOM ; $F7
IF DEF(_OPTION_BEACH_HOUSE)
const BEACH_HOUSE ; $F8
ENDC

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@ -891,8 +891,3 @@ BRUNOS_ROOM_WIDTH EQU $05
; Agatha_h map_id=247 ; Agatha_h map_id=247
AGATHAS_ROOM_HEIGHT EQU $06 AGATHAS_ROOM_HEIGHT EQU $06
AGATHAS_ROOM_WIDTH EQU $05 AGATHAS_ROOM_WIDTH EQU $05
IF DEF(_OPTION_BEACH_HOUSE)
BEACH_HOUSE_HEIGHT EQU 4
BEACH_HOUSE_WIDTH EQU 7
ENDC

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@ -24,6 +24,3 @@ const_value = 0
const CLUB ; 21 const CLUB ; 21
const FACILITY ; 22 const FACILITY ; 22
const PLATEAU ; 23 const PLATEAU ; 23
IF DEF(_OPTION_BEACH_HOUSE)
const BEACH_HOUSE_TILESET ; 24
ENDC

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@ -22,6 +22,3 @@ Lab_Coll:: INCBIN "gfx/tilesets/lab.tilecoll"
Club_Coll:: INCBIN "gfx/tilesets/club.tilecoll" Club_Coll:: INCBIN "gfx/tilesets/club.tilecoll"
Facility_Coll:: INCBIN "gfx/tilesets/facility.tilecoll" Facility_Coll:: INCBIN "gfx/tilesets/facility.tilecoll"
Plateau_Coll:: INCBIN "gfx/tilesets/plateau.tilecoll" Plateau_Coll:: INCBIN "gfx/tilesets/plateau.tilecoll"
IF DEF(_OPTION_BEACH_HOUSE)
BeachHouse_Coll:: INCBIN "gfx/tilesets/beachhouse.tilecoll"
ENDC

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@ -1,7 +0,0 @@
BeachHouse_h:
db BEACH_HOUSE_TILESET
db BEACH_HOUSE_HEIGHT, BEACH_HOUSE_WIDTH ; dimensions (y, x)
dw BeachHouseBlockdata,BeachHouseTextPointers,BeachHouseScript ; blocks, texts, scripts
db 0 ; connections
dw BeachHouseObjects ; objects

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@ -1,20 +0,0 @@
BeachHouseObjects: ; 0xf23a4
db $a ; border block
db 2 ; warps
db 7,2,0,$ff
db 7,3,0,$ff
db 4 ; signs
db 0,3,3
db 0,7,4
db 0,$b,5
db 1,$d,6
db 2 ; objects
object SPRITE_FISHER, 2, 3, STAY, DOWN, 1 ; surfin' dude
object $3d, 5, 3, WALK, $01, 2 ; pikachu
; warp-to
EVENT_DISP BEACH_HOUSE_WIDTH,7,2
EVENT_DISP BEACH_HOUSE_WIDTH,7,3

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@ -1,42 +1,21 @@
Route19Object: ; 0x54e9a (size=87) Route19Object: ; 0x54e9a (size=87)
db $43 ; border block db $43 ; border block
IF DEF(_OPTION_BEACH_HOUSE) db $0 ; warps
db $1 ; warps
db $9, $5, $0, BEACH_HOUSE
ELSE
db $0 ; warps
ENDC
db $1 ; signs db $1 ; signs
IF DEF(_OPTION_BEACH_HOUSE)
db $b,$b,$b
ELSE
db $9, $b, $b ; Route19Text11 db $9, $b, $b ; Route19Text11
ENDC
db $a ; objects db $a ; objects
IF DEF(_OPTION_BEACH_HOUSE)
object SPRITE_BLACK_HAIR_BOY_1, $9, $7, STAY, RIGHT, 1, OPP_SWIMMER, 2
object SPRITE_BLACK_HAIR_BOY_1, $c, $9, STAY, LEFT, 2, OPP_SWIMMER, 3
ELSE
object SPRITE_BLACK_HAIR_BOY_1, $8, $7, STAY, LEFT, 1, OPP_SWIMMER, 2 object SPRITE_BLACK_HAIR_BOY_1, $8, $7, STAY, LEFT, 1, OPP_SWIMMER, 2
object SPRITE_BLACK_HAIR_BOY_1, $d, $7, STAY, LEFT, 2, OPP_SWIMMER, 3 object SPRITE_BLACK_HAIR_BOY_1, $d, $7, STAY, LEFT, 2, OPP_SWIMMER, 3
ENDC
object SPRITE_SWIMMER, $d, $19, STAY, LEFT, $3, OPP_SWIMMER, $4 object SPRITE_SWIMMER, $d, $19, STAY, LEFT, $3, OPP_SWIMMER, $4
object SPRITE_SWIMMER, $4, $1b, STAY, RIGHT, $4, OPP_SWIMMER, $5 object SPRITE_SWIMMER, $4, $1b, STAY, RIGHT, $4, OPP_SWIMMER, $5
object SPRITE_SWIMMER, $10, $1f, STAY, UP, $5, OPP_SWIMMER, $6 object SPRITE_SWIMMER, $10, $1f, STAY, UP, $5, OPP_SWIMMER, $6
IF DEF(_OPTION_BEACH_HOUSE)
object SPRITE_SWIMMER, $9, $d, STAY, DOWN, $6, OPP_SWIMMER, $7
ELSE
object SPRITE_SWIMMER, $9, $b, STAY, DOWN, $6, OPP_SWIMMER, $7 object SPRITE_SWIMMER, $9, $b, STAY, DOWN, $6, OPP_SWIMMER, $7
ENDC
object SPRITE_SWIMMER, $8, $2b, STAY, LEFT, $7, OPP_BEAUTY, $c object SPRITE_SWIMMER, $8, $2b, STAY, LEFT, $7, OPP_BEAUTY, $c
object SPRITE_SWIMMER, $b, $2b, STAY, RIGHT, $8, OPP_BEAUTY, $d object SPRITE_SWIMMER, $b, $2b, STAY, RIGHT, $8, OPP_BEAUTY, $d
object SPRITE_SWIMMER, $9, $2a, STAY, UP, $9, OPP_SWIMMER, $8 object SPRITE_SWIMMER, $9, $2a, STAY, UP, $9, OPP_SWIMMER, $8
object SPRITE_SWIMMER, $a, $2c, STAY, DOWN, $a, OPP_BEAUTY, $e object SPRITE_SWIMMER, $a, $2c, STAY, DOWN, $a, OPP_BEAUTY, $e
; warp-to ; warp-to
IF DEF(_OPTION_BEACH_HOUSE)
EVENT_DISP ROUTE_19_WIDTH, $9, $5 ; BEACH_HOUSE
ENDC

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@ -248,6 +248,3 @@ MapHeaderBanks: ; c23d (3:423d)
db BANK(Lorelei_h) db BANK(Lorelei_h)
db BANK(Bruno_h) db BANK(Bruno_h)
db BANK(Agatha_h) db BANK(Agatha_h)
IF DEF(_OPTION_BEACH_HOUSE)
db BANK(BeachHouse_h)
ENDC

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@ -248,6 +248,3 @@ MapHeaderPointers:: ; 01ae (0:01ae)
dw Lorelei_h dw Lorelei_h
dw Bruno_h dw Bruno_h
dw Agatha_h ;247 dw Agatha_h ;247
IF DEF(_OPTION_BEACH_HOUSE)
dw BeachHouse_h
ENDC

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@ -247,6 +247,3 @@ MapSongBanks: ; c04d (3:404d)
db MUSIC_GYM, BANK(Music_Gym) ; Lorelei db MUSIC_GYM, BANK(Music_Gym) ; Lorelei
db MUSIC_DUNGEON1, BANK(Music_Dungeon1) ; Bruno db MUSIC_DUNGEON1, BANK(Music_Dungeon1) ; Bruno
db MUSIC_POKEMON_TOWER, BANK(Music_PokemonTower) ; Agatha db MUSIC_POKEMON_TOWER, BANK(Music_PokemonTower) ; Agatha
IF DEF(_OPTION_BEACH_HOUSE)
db MUSIC_ROUTES3, BANK(Music_Routes3) ; BeachHouse
ENDC

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@ -23,6 +23,3 @@ Tilesets: ; c7be (3:47be)
tileset Club_Block, Club_GFX, Club_Coll, $07,$17,$FF, $FF, INDOOR tileset Club_Block, Club_GFX, Club_Coll, $07,$17,$FF, $FF, INDOOR
tileset Facility_Block, Facility_GFX, Facility_Coll, $12,$FF,$FF, $FF, CAVE tileset Facility_Block, Facility_GFX, Facility_Coll, $12,$FF,$FF, $FF, CAVE
tileset Plateau_Block, Plateau_GFX, Plateau_Coll, $FF,$FF,$FF, $45, CAVE tileset Plateau_Block, Plateau_GFX, Plateau_Coll, $FF,$FF,$FF, $45, CAVE
IF DEF(_OPTION_BEACH_HOUSE)
tileset BeachHouse_Block, BeachHouse_GFX, BeachHouse_Coll, $FF,$FF,$FF, $FF, INDOOR
ENDC

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@ -247,9 +247,6 @@ WildDataPointers: ; ceeb (3:4eeb)
dw NoMons dw NoMons
dw NoMons dw NoMons
dw NoMons dw NoMons
IF DEF(_OPTION_BEACH_HOUSE)
dw NoMons
ENDC
dw $FFFF dw $FFFF
; wild pokemon data is divided into two parts. ; wild pokemon data is divided into two parts.

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Before

Width:  |  Height:  |  Size: 566 B

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@ -1 +0,0 @@
<14>

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@ -5120,12 +5120,6 @@ INCLUDE "data/mapHeaders/billshouse.asm"
INCLUDE "scripts/billshouse.asm" INCLUDE "scripts/billshouse.asm"
INCLUDE "data/mapObjects/billshouse.asm" INCLUDE "data/mapObjects/billshouse.asm"
BillsHouseBlocks: INCBIN "maps/billshouse.blk" BillsHouseBlocks: INCBIN "maps/billshouse.blk"
IF DEF(_OPTION_BEACH_HOUSE)
INCLUDE "data/mapHeaders/beach_house.asm"
INCLUDE "scripts/beach_house.asm"
BeachHouseBlockdata: INCBIN "maps/beach_house.blk"
INCLUDE "data/mapObjects/beach_house.asm"
ENDC
INCLUDE "engine/menu/oaks_pc.asm" INCLUDE "engine/menu/oaks_pc.asm"
@ -6042,11 +6036,7 @@ Route17Blocks: INCBIN "maps/route17.blk"
INCLUDE "data/mapHeaders/route19.asm" INCLUDE "data/mapHeaders/route19.asm"
INCLUDE "data/mapObjects/route19.asm" INCLUDE "data/mapObjects/route19.asm"
IF DEF(_OPTION_BEACH_HOUSE)
Route19Blocks: INCBIN "maps/route19-yellow.blk"
ELSE
Route19Blocks: INCBIN "maps/route19.blk" Route19Blocks: INCBIN "maps/route19.blk"
ENDC
INCLUDE "data/mapHeaders/route21.asm" INCLUDE "data/mapHeaders/route21.asm"
INCLUDE "data/mapObjects/route21.asm" INCLUDE "data/mapObjects/route21.asm"
@ -6714,13 +6704,3 @@ INCLUDE "engine/evolution.asm"
INCLUDE "engine/overworld/elevator.asm" INCLUDE "engine/overworld/elevator.asm"
INCLUDE "engine/items/tm_prices.asm" INCLUDE "engine/items/tm_prices.asm"
IF DEF(_OPTION_BEACH_HOUSE)
SECTION "bank3C",ROMX[$4314],BANK[$3C]
BeachHouse_GFX:
INCBIN "gfx/tilesets/beachhouse.2bpp"
BeachHouse_Block:
INCBIN "gfx/blocksets/beachhouse.bst"
ENDC

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@ -1 +0,0 @@
     

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@ -1,195 +0,0 @@
BeachHouseScript:
call $3c29
ret
BeachHouseTextPointers:
dw SurfinDudeText
dw BeachHousePikachuText
dw BeachHouseSign1Text
dw BeachHouseSign2Text
dw BeachHouseSign3Text
dw BeachHouseSign4Text
SurfinDudeText:
TX_ASM
ld a,[$d471]
bit 6,a
jr nz,.next
ld hl,.SurfinDudeText4
call PrintText
jr .done
.next
ld hl,$d492
bit 0,[hl]
set 0,[hl]
jr nz,.next2
ld hl,.SurfinDudeText1
jr .next3
.next2
ld hl,.SurfinDudeText3
.next3
call PrintText
call YesNoChoice
ld a,[wCurrentMenuItem]
and a
jr nz,.xf226b
ld a,1
ld [$cc3c],a
ld b,$3e
ld hl,$4000
call $3e84
ld hl,$d492
set 1,[hl]
jr .done
.xf226b
ld hl,.SurfinDudeText2
call PrintText
.done
jp TextScriptEnd
.SurfinDudeText1
TX_FAR _SurfinDudeText1
db "@"
.SurfinDudeText2
TX_FAR _SurfinDudeText2
db "@"
.SurfinDudeText3
TX_FAR _SurfinDudeText3
db "@"
.SurfinDudeText4
TX_FAR _SurfinDudeText4
db "@"
BeachHousePikachuText:
TX_ASM
ld hl,.BeachHousePikachuText
call PrintText
ld a,PIKACHU
call PlayCry
call WaitForSoundToFinish
jp TextScriptEnd
.BeachHousePikachuText
TX_FAR _BeachHousePikachuText
db "@"
BeachHouseSign1Text:
TX_ASM
ld hl,.BeachHouseSign1Text2
ld a,[$d471]
bit 6,a
jr z,.next
ld hl,.BeachHouseSign1Text1
.next
call PrintText
jp TextScriptEnd
.BeachHouseSign1Text1
TX_FAR _BeachHouseSign1Text1
db "@"
.BeachHouseSign1Text2
TX_FAR _BeachHouseSign1Text2
db "@"
BeachHouseSign2Text:
TX_ASM
ld hl,.BeachHouseSign2Text2
ld a,[$d471]
bit 6,a
jr z,.next
ld hl,.BeachHouseSign2Text1
.next
call PrintText
jp TextScriptEnd
.BeachHouseSign2Text1
TX_FAR _BeachHouseSign2Text1
db "@"
.BeachHouseSign2Text2
TX_FAR _BeachHouseSign2Text2
db "@"
BeachHouseSign3Text:
TX_ASM
ld hl,.BeachHouseSign3Text2
ld a,[$d471]
bit 6,a
jr z,.next
ld hl,.BeachHouseSign3Text1
.next
call PrintText
jp TextScriptEnd
.BeachHouseSign3Text1
TX_FAR _BeachHouseSign3Text1
db "@"
.BeachHouseSign3Text2
TX_FAR _BeachHouseSign3Text2
db "@"
BeachHouseSign4Text:
TX_ASM
ld a,1
ld [$cc3c],a
ld a,[$d471]
bit 6,a
jr z,.xf2369
ld hl,$d492
bit 1,[hl]
jr z,.next2
ld a,0
ld [$cc3c],a
.next2
ld hl,.BeachHousePrinterText2
call PrintText
ld a,[$d492]
bit 1,a
jr z,.xf236f
ld a,1
ld [$cc3c],a
ld hl,.BeachHousePrinterText3
call PrintText
call YesNoChoice
ld a,[wCurrentMenuItem]
and a
jp z,$63d0 ; 0xf23d0
call $36ec
ld hl,$d72f
set 6,[hl]
xor a
ld [$cfca],a
ld hl,$510a
ld b,$3a
call $3e84
call $3852
ld hl,$d72f
res 6,[hl]
call $3dd8
call $2f83
call $3dc2
call $36f8
call $3ddb
call $3de0
ld a,1
ld [$cfca],a
jr .xf236f
.xf2369
ld hl,.BeachHousePrinterText1
call PrintText
.xf236f
jp TextScriptEnd
.BeachHousePrinterText1
TX_FAR _BeachHousePrinterText1
db $d,"@"
.BeachHousePrinterText2
TX_FAR _BeachHousePrinterText2
db $d,"@"
.BeachHousePrinterText3
TX_FAR _BeachHousePrinterText3
db "@"
.xf2383
TX_FAR _BeachHousePrinterText4
db "@"

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@ -1969,9 +1969,6 @@ INCLUDE "text/maps/route_16_gate_upstairs.asm"
INCLUDE "text/maps/route_16_house.asm" INCLUDE "text/maps/route_16_house.asm"
INCLUDE "text/maps/route_18_gate.asm" INCLUDE "text/maps/route_18_gate.asm"
INCLUDE "text/maps/route_18_gate_upstairs.asm" INCLUDE "text/maps/route_18_gate_upstairs.asm"
IF DEF(_OPTION_BEACH_HOUSE)
INCLUDE "text/maps/beach_house.asm"
ENDC
INCLUDE "text/maps/pokemon_league_gate.asm" INCLUDE "text/maps/pokemon_league_gate.asm"
INCLUDE "text/maps/victory_road_2f.asm" INCLUDE "text/maps/victory_road_2f.asm"
INCLUDE "text/maps/bills_house.asm" INCLUDE "text/maps/bills_house.asm"

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@ -1,103 +0,0 @@
_SurfinDudeText1::
text "Whoa!"
para "Your PIKACHU knows"
line "how to SURF! So,"
cont "I'm not alone..."
para "Great! You earned"
line "the right to SURF"
cont "with the DUDE!"
para "Give it a go?"
done
_SurfinDudeText2::
text "Come SURF anytime,"
line "my friend!"
done
_SurfinDudeText3::
text "Wanna go SURF?"
done
_SurfinDudeText4::
text "Dogs and burgers"
line "on special today!"
done
_BeachHousePikachuText::
text "PIKACHU: Pikaa."
done
_BeachHouseSign1Text1::
text "SURFIN' DUDE's"
line "scribbles..."
para "When I shoot the"
line "tube, the tunes"
cont "hit the groove!"
done
_BeachHouseSign1Text2::
text "30 years of waves!"
line "SURFIN' DUDE"
done
_BeachHouseSign2Text1::
text "SURFING TIP 1!"
para "After flips, line"
line "the board up with"
cont "a wave for a cool"
cont "effect!"
done
_BeachHouseSign2Text2::
text "SUMMER BEACH HOUSE"
line "#MON welcome!"
done
_BeachHouseSign3Text1::
text "SURFING TIP 2!"
para "Pulling flips in"
line "a jump is totally"
cont "rad!"
done
_BeachHouseSign3Text2::
text "The sea unites"
line "all in surfdom!"
done
_BeachHousePrinterText1::
text "It's some sort of"
line "a machine...@@"
_BeachHousePrinterText2::
text "SUMMER BEACH HOUSE"
line "PRINTER, it says.@@"
_BeachHousePrinterText3::
text "The Hi.Score is"
line "shown."
para "PRINT it out?"
done
_BeachHousePrinterText4::
text "SUMMER BEACH HOUSE"
line "PRINTER, it says."
para "The Hi.Score is"
line "shown."
para "PRINT it out?"
done
_BeachHousePrinterText5::
text "PRINT completed.@@"
_BeachHousePrinterText6::
text "PRINT error!@@"