money won and trainer pic constants

This commit is contained in:
xCrystal 2015-04-09 13:05:57 +02:00
parent 9c93ef3bff
commit 9739c26ed7
5 changed files with 21 additions and 16 deletions

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@ -1023,10 +1023,11 @@ TrainerBattleVictory: ; 3c696 (f:4696)
ld c, $28
call DelayFrames
call PrintEndBattleText
; win money
ld hl, MoneyForWinningText
call PrintText
ld de, wPlayerMoney + 2
ld hl, wd07b
ld hl, wAmountMoneyWon + 2
ld c, $3
predef_jump AddBCDPredef
@ -6959,9 +6960,9 @@ InitBattle_Common: ; 3efeb (f:6feb)
_LoadTrainerPic: ; 3f04b (f:704b)
; wd033-wd034 contain pointer to pic
ld a, [wd033]
ld a, [wTrainerPicPointer] ; wd033
ld e, a
ld a, [wd034]
ld a, [wTrainerPicPointer + 1] ; wd034
ld d, a ; de contains pointer to trainer pic
ld a, [wLinkState]
and a

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@ -141,9 +141,10 @@ ReadTrainer: ; 39c53 (e:5c53)
.GiveStarterMove
ld a,b
ld [wEnemyMon6Moves + 2],a
.FinishUp ; XXX this needs documenting
xor a ; clear D079-D07B
ld de,wd079
.FinishUp
; clear wAmountMoneyWon addresses
xor a
ld de,wAmountMoneyWon
ld [de],a
inc de
ld [de],a
@ -152,13 +153,14 @@ ReadTrainer: ; 39c53 (e:5c53)
ld a,[W_CURENEMYLVL]
ld b,a
.LastLoop
; update wAmountMoneyWon addresses (money to win) based on enemy's level
ld hl,wd047
ld c,2
ld c,2 ; wAmountMoneyWon is a 3-byte number
push bc
predef AddBCDPredef
pop bc
inc de
inc de
dec b
jr nz,.LastLoop
jr nz,.LastLoop ; repeat W_CURENEMYLVL times
ret

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@ -2908,7 +2908,7 @@ GetTrainerInformation:: ; 3566 (0:3566)
ld hl, TrainerPicAndMoneyPointers
ld bc, $5
call AddNTimes
ld de, wd033
ld de, wTrainerPicPointer
ld a, [hli]
ld [de], a
inc de
@ -2922,7 +2922,7 @@ GetTrainerInformation:: ; 3566 (0:3566)
ld [de], a
jp BankswitchBack
.linkBattle
ld hl, wd033
ld hl, wTrainerPicPointer
ld de, RedPicFront
ld [hl], e
inc hl

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@ -1114,7 +1114,7 @@ _EnemyMonFaintedText:: ; 0x896c7
_MoneyForWinningText:: ; 896dd (22:56dd)
text $52, " got ¥@"
TX_BCD wd079, $c3
TX_BCD wAmountMoneyWon, $c3
db $0
line "for winning!"
prompt

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@ -949,8 +949,9 @@ W_TRAINERCLASS:: ; d031
ds 1
wd033:: ds 1
wd034:: ds 2
wTrainerPicPointer:: ; wd033
ds 2
ds 1
wd036:: ds 16
wd046:: ds 1
wd047:: ds 1
@ -1103,15 +1104,16 @@ wPlayerBideAccumulatedDamage:: ; d074
wUnknownSerialCounter2:: ; d075
; 2 bytes
ds 4
ds 4
wEscapedFromBattle::
; non-zero when an item or move that allows escape from battle was used
ds 1
wd079:: ds 1
wd079::
wAmountMoneyWon:: ds 1 ; wd079 - wd07b
wd07a:: ds 1
wd07b:: ds 1
ds 1
W_ANIMATIONID:: ; d07c
; ID number of the current battle animation