Organize gfx/
2
.gitattributes
vendored
@ -12,7 +12,7 @@
|
||||
*.rle binary
|
||||
*.tilecoll binary
|
||||
*.bst binary
|
||||
*.map binary
|
||||
*.tilemap binary
|
||||
*.wav binary
|
||||
*.blk binary
|
||||
*.pic binary
|
||||
|
21
Makefile
@ -83,17 +83,22 @@ pokeblue_opt = -jsv -k 01 -l 0x33 -m 0x13 -p 0 -r 03 -t "POKEMON BLUE"
|
||||
|
||||
### Misc file-specific graphics rules
|
||||
|
||||
gfx/blue/intro_purin_1.2bpp: $(RGBGFX) += -h
|
||||
gfx/blue/intro_purin_2.2bpp: $(RGBGFX) += -h
|
||||
gfx/blue/intro_purin_3.2bpp: $(RGBGFX) += -h
|
||||
gfx/red/intro_nido_1.2bpp: $(RGBGFX) += -h
|
||||
gfx/red/intro_nido_2.2bpp: $(RGBGFX) += -h
|
||||
gfx/red/intro_nido_3.2bpp: $(RGBGFX) += -h
|
||||
gfx/battle/attack_anim_1.2bpp: tools/gfx += --trim-whitespace
|
||||
gfx/battle/attack_anim_2.2bpp: tools/gfx += --trim-whitespace
|
||||
|
||||
gfx/intro_credits/blue_jigglypuff_1.2bpp: $(RGBGFX) += -h
|
||||
gfx/intro_credits/blue_jigglypuff_2.2bpp: $(RGBGFX) += -h
|
||||
gfx/intro_credits/blue_jigglypuff_3.2bpp: $(RGBGFX) += -h
|
||||
gfx/intro_credits/red_nidorino_1.2bpp: $(RGBGFX) += -h
|
||||
gfx/intro_credits/red_nidorino_2.2bpp: $(RGBGFX) += -h
|
||||
gfx/intro_credits/red_nidorino_3.2bpp: $(RGBGFX) += -h
|
||||
|
||||
gfx/intro_credits/the_end.2bpp: tools/gfx += --interleave --png=$<
|
||||
|
||||
gfx/game_boy.2bpp: tools/gfx += --remove-duplicates
|
||||
gfx/theend.2bpp: tools/gfx += --interleave --png=$<
|
||||
gfx/tilesets/%.2bpp: tools/gfx += --trim-whitespace
|
||||
|
||||
gfx/trade/game_boy.2bpp: tools/gfx += --remove-duplicates
|
||||
|
||||
|
||||
### Catch-all graphics rules
|
||||
|
||||
|
@ -1,9 +1,9 @@
|
||||
BorderPalettes:
|
||||
IF DEF(_RED)
|
||||
INCBIN "gfx/red/sgbborder.map"
|
||||
INCBIN "gfx/sgb/red_border.tilemap"
|
||||
ENDC
|
||||
IF DEF(_BLUE)
|
||||
INCBIN "gfx/blue/sgbborder.map"
|
||||
INCBIN "gfx/sgb/blue_border.tilemap"
|
||||
ENDC
|
||||
|
||||
ds $100
|
||||
@ -55,8 +55,8 @@ ENDC
|
||||
|
||||
SGBBorderGraphics:
|
||||
IF DEF(_RED)
|
||||
INCBIN "gfx/red/sgbborder.2bpp"
|
||||
INCBIN "gfx/sgb/red_border.2bpp"
|
||||
ENDC
|
||||
IF DEF(_BLUE)
|
||||
INCBIN "gfx/blue/sgbborder.2bpp"
|
||||
INCBIN "gfx/sgb/blue_border.2bpp"
|
||||
ENDC
|
||||
|
@ -266,5 +266,5 @@ INCLUDE "data/credits_order.asm"
|
||||
INCLUDE "text/credits_text.asm"
|
||||
|
||||
TheEndGfx:
|
||||
INCBIN "gfx/theend.2bpp"
|
||||
INCBIN "gfx/intro_credits/the_end.2bpp"
|
||||
TheEndGfxEnd:
|
||||
|
@ -361,17 +361,17 @@ AnimationTilesetPointers:
|
||||
db $FF
|
||||
|
||||
AnimationTileset1:
|
||||
INCBIN "gfx/attack_anim_1.2bpp"
|
||||
INCBIN "gfx/battle/attack_anim_1.2bpp"
|
||||
|
||||
AnimationTileset2:
|
||||
INCBIN "gfx/attack_anim_2.2bpp"
|
||||
INCBIN "gfx/battle/attack_anim_2.2bpp"
|
||||
|
||||
SlotMachineTiles2:
|
||||
IF DEF(_RED)
|
||||
INCBIN "gfx/red/slotmachine2.2bpp"
|
||||
INCBIN "gfx/slots/red_slots_2.2bpp"
|
||||
ENDC
|
||||
IF DEF(_BLUE)
|
||||
INCBIN "gfx/blue/slotmachine2.2bpp"
|
||||
INCBIN "gfx/slots/blue_slots_2.2bpp"
|
||||
ENDC
|
||||
|
||||
MoveAnimation:
|
||||
@ -1710,7 +1710,7 @@ AnimationMinimizeMon:
|
||||
jp AnimationShowMonPic
|
||||
|
||||
MinimizedMonSprite:
|
||||
INCBIN "gfx/minimized_mon_sprite.1bpp"
|
||||
INCBIN "gfx/battle/minimize.1bpp"
|
||||
MinimizedMonSpriteEnd:
|
||||
|
||||
AnimationSlideMonDownAndHide:
|
||||
|
@ -160,7 +160,7 @@ LoadBattleTransitionTile:
|
||||
jp CopyVideoData
|
||||
|
||||
BattleTransitionTile:
|
||||
INCBIN "gfx/battle_transition.2bpp"
|
||||
INCBIN "gfx/overworld/battle_transition.2bpp"
|
||||
BattleTransitionTileEnd:
|
||||
|
||||
BattleTransition_BlackScreen:
|
||||
|
@ -188,5 +188,5 @@ SetupPlayerAndEnemyPokeballs:
|
||||
|
||||
; four tiles: pokeball, black pokeball (status ailment), crossed out pokeball (fainted) and pokeball slot (no mon)
|
||||
PokeballTileGraphics::
|
||||
INCBIN "gfx/pokeball.2bpp"
|
||||
INCBIN "gfx/battle/balls.2bpp"
|
||||
PokeballTileGraphicsEnd:
|
||||
|
@ -239,5 +239,5 @@ GameFreakShootingStarOAMData:
|
||||
GameFreakShootingStarOAMDataEnd:
|
||||
|
||||
FallingStar:
|
||||
INCBIN "gfx/falling_star.2bpp"
|
||||
INCBIN "gfx/intro_credits/falling_star.2bpp"
|
||||
FallingStarEnd:
|
||||
|
@ -438,35 +438,33 @@ IntroNidorinoAnimation7:
|
||||
db ANIMATION_END
|
||||
|
||||
GameFreakIntro:
|
||||
INCBIN "gfx/gamefreak_intro.2bpp"
|
||||
INCBIN "gfx/gamefreak_logo.2bpp"
|
||||
rept 16
|
||||
db $00 ; blank tile
|
||||
endr
|
||||
INCBIN "gfx/intro_credits/gamefreak_presents.2bpp"
|
||||
INCBIN "gfx/intro_credits/gamefreak_logo.2bpp"
|
||||
ds 16, $00 ; blank tile
|
||||
GameFreakIntroEnd:
|
||||
|
||||
FightIntroBackMon:
|
||||
INCBIN "gfx/intro_fight.2bpp"
|
||||
INCBIN "gfx/intro_credits/gengar.2bpp"
|
||||
FightIntroBackMonEnd:
|
||||
|
||||
FightIntroFrontMon:
|
||||
|
||||
IF DEF(_RED)
|
||||
INCBIN "gfx/red/intro_nido_1.2bpp"
|
||||
INCBIN "gfx/intro_credits/red_nidorino_1.2bpp"
|
||||
FightIntroFrontMon2:
|
||||
INCBIN "gfx/red/intro_nido_2.2bpp"
|
||||
INCBIN "gfx/intro_credits/red_nidorino_2.2bpp"
|
||||
FightIntroFrontMon3:
|
||||
INCBIN "gfx/red/intro_nido_3.2bpp"
|
||||
INCBIN "gfx/intro_credits/red_nidorino_3.2bpp"
|
||||
ENDC
|
||||
|
||||
IF DEF(_BLUE)
|
||||
INCBIN "gfx/blue/intro_purin_1.2bpp"
|
||||
INCBIN "gfx/intro_credits/blue_jigglypuff_1.2bpp"
|
||||
FightIntroFrontMon2:
|
||||
INCBIN "gfx/blue/intro_purin_2.2bpp"
|
||||
INCBIN "gfx/intro_credits/blue_jigglypuff_2.2bpp"
|
||||
FightIntroFrontMon3:
|
||||
INCBIN "gfx/blue/intro_purin_3.2bpp"
|
||||
INCBIN "gfx/intro_credits/blue_jigglypuff_3.2bpp"
|
||||
ENDC
|
||||
|
||||
FightIntroFrontMonEnd:
|
||||
|
||||
ds $10 ; blank tile
|
||||
ds 16, $00 ; blank tile
|
||||
|
@ -117,4 +117,4 @@ DrawBadges:
|
||||
db $20, $28, $30, $38, $40, $48, $50, $58
|
||||
|
||||
GymLeaderFaceAndBadgeTileGraphics:
|
||||
INCBIN "gfx/badges.2bpp"
|
||||
INCBIN "gfx/trainer_card/badges.2bpp"
|
||||
|
@ -332,7 +332,7 @@ LoadEDTile:
|
||||
jp CopyVideoDataDouble
|
||||
|
||||
ED_Tile:
|
||||
INCBIN "gfx/ED_tile.1bpp"
|
||||
INCBIN "gfx/font/ED.1bpp"
|
||||
ED_TileEnd:
|
||||
|
||||
PrintAlphabet:
|
||||
|
@ -241,8 +241,8 @@ DrawLineBox:
|
||||
ld [hl], $6f ; ← (halfarrow ending)
|
||||
ret
|
||||
|
||||
PTile: ; This is a single 1bpp "P" tile
|
||||
INCBIN "gfx/p_tile.1bpp"
|
||||
PTile:
|
||||
INCBIN "gfx/font/P.1bpp"
|
||||
PTileEnd:
|
||||
|
||||
PrintStatsBox:
|
||||
|
@ -281,4 +281,4 @@ GetPartyMonSpriteID:
|
||||
INCLUDE "data/mon_party_sprites.asm"
|
||||
|
||||
MonPartySprites:
|
||||
INCBIN "gfx/mon_ow_sprites.2bpp"
|
||||
INCBIN "gfx/trade/mon_ow_sprites.2bpp"
|
||||
|
@ -62,13 +62,15 @@ EmotionBubble:
|
||||
jp UpdateSprites
|
||||
|
||||
EmotionBubblesPointerTable:
|
||||
dw EmotionBubbles
|
||||
dw EmotionBubbles + $40
|
||||
dw EmotionBubbles + $80
|
||||
dw ShockEmote
|
||||
dw QuestionEmote
|
||||
dw HappyEmote
|
||||
|
||||
EmotionBubblesOAM:
|
||||
db $F8,$00,$F9,$00
|
||||
db $FA,$00,$FB,$00
|
||||
|
||||
EmotionBubbles:
|
||||
INCBIN "gfx/emotion_bubbles.2bpp"
|
||||
ShockEmote: INCBIN "gfx/emotes/shock.2bpp"
|
||||
QuestionEmote: INCBIN "gfx/emotes/question.2bpp"
|
||||
HappyEmote: INCBIN "gfx/emotes/happy.2bpp"
|
||||
|
@ -63,7 +63,7 @@ AnimateHealingMachine:
|
||||
jp UpdateSprites
|
||||
|
||||
PokeCenterFlashingMonitorAndHealBall:
|
||||
INCBIN "gfx/pokecenter_ball.2bpp"
|
||||
INCBIN "gfx/overworld/heal_machine.2bpp"
|
||||
|
||||
PokeCenterOAMData:
|
||||
db $24,$34,$7C,$10 ; heal machine monitor
|
||||
|
@ -68,7 +68,7 @@ LoadHoppingShadowOAM:
|
||||
ret
|
||||
|
||||
LedgeHoppingShadow:
|
||||
INCBIN "gfx/ledge_hopping_shadow.1bpp"
|
||||
INCBIN "gfx/overworld/shadow.1bpp"
|
||||
LedgeHoppingShadowEnd:
|
||||
|
||||
LedgeHoppingShadowOAM:
|
||||
|
@ -89,5 +89,5 @@ LoadSmokeTile:
|
||||
jp CopyVideoData
|
||||
|
||||
SSAnneSmokePuffTile:
|
||||
INCBIN "gfx/ss_anne_smoke_puff.2bpp"
|
||||
INCBIN "gfx/overworld/smoke.2bpp"
|
||||
SSAnneSmokePuffTileEnd:
|
||||
|
@ -878,15 +878,15 @@ LoadSlotMachineTiles:
|
||||
jp SlotMachine_AnimWheel3
|
||||
|
||||
SlotMachineMap:
|
||||
INCBIN "gfx/tilemaps/slotmachine.map"
|
||||
INCBIN "gfx/slots/slots.tilemap"
|
||||
SlotMachineMapEnd:
|
||||
|
||||
INCLUDE "data/slot_machine_wheels.asm"
|
||||
|
||||
SlotMachineTiles1:
|
||||
IF DEF(_RED)
|
||||
INCBIN "gfx/red/slotmachine1.2bpp"
|
||||
INCBIN "gfx/slots/red_slots_1.2bpp"
|
||||
ENDC
|
||||
IF DEF(_BLUE)
|
||||
INCBIN "gfx/blue/slotmachine1.2bpp"
|
||||
INCBIN "gfx/slots/blue_slots_1.2bpp"
|
||||
ENDC
|
||||
|
@ -106,7 +106,7 @@ DisplayTownMap:
|
||||
INCLUDE "data/town_map_order.asm"
|
||||
|
||||
TownMapCursor:
|
||||
INCBIN "gfx/town_map_cursor.1bpp"
|
||||
INCBIN "gfx/town_map/town_map_cursor.1bpp"
|
||||
TownMapCursorEnd:
|
||||
|
||||
LoadTownMap_Nest:
|
||||
@ -271,7 +271,7 @@ BuildFlyLocationsList:
|
||||
ret
|
||||
|
||||
TownMapUpArrow:
|
||||
INCBIN "gfx/up_arrow.1bpp"
|
||||
INCBIN "gfx/town_map/up_arrow.1bpp"
|
||||
TownMapUpArrowEnd:
|
||||
|
||||
LoadTownMap:
|
||||
@ -325,8 +325,7 @@ LoadTownMap:
|
||||
ret
|
||||
|
||||
CompressedMap:
|
||||
; you can decompress this file with the redrle program in the extras/ dir
|
||||
INCBIN "gfx/town_map.rle"
|
||||
INCBIN "gfx/town_map/town_map.rle"
|
||||
|
||||
ExitTownMap:
|
||||
; clear town map graphics data and load usual graphics data
|
||||
@ -587,7 +586,7 @@ INCLUDE "data/town_map_entries.asm"
|
||||
INCLUDE "text/map_names.asm"
|
||||
|
||||
MonNestIcon:
|
||||
INCBIN "gfx/mon_nest_icon.1bpp"
|
||||
INCBIN "gfx/pokedex/mon_nest_icon.1bpp"
|
||||
MonNestIconEnd:
|
||||
|
||||
TownMapSpriteBlinkingAnimation::
|
||||
|
Before Width: | Height: | Size: 1.0 KiB |
Before Width: | Height: | Size: 999 B |
BIN
gfx/battle/attack_anim_1.png
Normal file
After Width: | Height: | Size: 977 B |
BIN
gfx/battle/attack_anim_2.png
Normal file
After Width: | Height: | Size: 936 B |
BIN
gfx/battle/balls.png
Normal file
After Width: | Height: | Size: 115 B |
BIN
gfx/battle/battle_hud_1.png
Normal file
After Width: | Height: | Size: 102 B |
BIN
gfx/battle/battle_hud_2.png
Normal file
After Width: | Height: | Size: 88 B |
BIN
gfx/battle/battle_hud_3.png
Normal file
After Width: | Height: | Size: 93 B |
Before Width: | Height: | Size: 74 B After Width: | Height: | Size: 74 B |
Before Width: | Height: | Size: 94 B |
Before Width: | Height: | Size: 79 B |
Before Width: | Height: | Size: 88 B |
BIN
gfx/emotes/happy.png
Normal file
After Width: | Height: | Size: 125 B |
BIN
gfx/emotes/question.png
Normal file
After Width: | Height: | Size: 124 B |
BIN
gfx/emotes/shock.png
Normal file
After Width: | Height: | Size: 110 B |
Before Width: | Height: | Size: 149 B |
Before Width: | Height: | Size: 90 B After Width: | Height: | Size: 90 B |
Before Width: | Height: | Size: 79 B After Width: | Height: | Size: 79 B |
Before Width: | Height: | Size: 77 B After Width: | Height: | Size: 77 B |
Before Width: | Height: | Size: 625 B After Width: | Height: | Size: 625 B |
BIN
gfx/font/font_battle_extra.png
Normal file
After Width: | Height: | Size: 252 B |
BIN
gfx/font/font_extra.png
Normal file
After Width: | Height: | Size: 283 B |
Before Width: | Height: | Size: 262 B |
Before Width: | Height: | Size: 366 B After Width: | Height: | Size: 366 B |
Before Width: | Height: | Size: 360 B After Width: | Height: | Size: 360 B |
Before Width: | Height: | Size: 416 B After Width: | Height: | Size: 416 B |
Before Width: | Height: | Size: 220 B After Width: | Height: | Size: 220 B |
Before Width: | Height: | Size: 90 B After Width: | Height: | Size: 90 B |
Before Width: | Height: | Size: 139 B After Width: | Height: | Size: 139 B |
Before Width: | Height: | Size: 180 B After Width: | Height: | Size: 180 B |
BIN
gfx/intro_credits/gengar.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 462 B After Width: | Height: | Size: 462 B |
Before Width: | Height: | Size: 449 B After Width: | Height: | Size: 449 B |
Before Width: | Height: | Size: 495 B After Width: | Height: | Size: 495 B |
Before Width: | Height: | Size: 139 B After Width: | Height: | Size: 139 B |
Before Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 68 B After Width: | Height: | Size: 68 B |
Before Width: | Height: | Size: 108 B After Width: | Height: | Size: 108 B |
Before Width: | Height: | Size: 93 B After Width: | Height: | Size: 93 B |
Before Width: | Height: | Size: 114 B After Width: | Height: | Size: 114 B |
Before Width: | Height: | Size: 107 B After Width: | Height: | Size: 107 B |
Before Width: | Height: | Size: 111 B After Width: | Height: | Size: 111 B |
Before Width: | Height: | Size: 77 B After Width: | Height: | Size: 77 B |
Before Width: | Height: | Size: 90 B After Width: | Height: | Size: 90 B |
Before Width: | Height: | Size: 131 B After Width: | Height: | Size: 131 B |
BIN
gfx/pokeball.png
Before Width: | Height: | Size: 124 B |
Before Width: | Height: | Size: 80 B After Width: | Height: | Size: 80 B |
Before Width: | Height: | Size: 179 B After Width: | Height: | Size: 179 B |
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 1.0 KiB |
Before Width: | Height: | Size: 459 B After Width: | Height: | Size: 459 B |
Before Width: | Height: | Size: 314 B After Width: | Height: | Size: 314 B |
Before Width: | Height: | Size: 471 B After Width: | Height: | Size: 471 B |
Before Width: | Height: | Size: 346 B After Width: | Height: | Size: 346 B |
BIN
gfx/text_box.png
Before Width: | Height: | Size: 295 B |
Before Width: | Height: | Size: 116 B After Width: | Height: | Size: 116 B |
Before Width: | Height: | Size: 147 B After Width: | Height: | Size: 147 B |
Before Width: | Height: | Size: 450 B After Width: | Height: | Size: 450 B |
Before Width: | Height: | Size: 926 B After Width: | Height: | Size: 926 B |
Before Width: | Height: | Size: 126 B After Width: | Height: | Size: 126 B |
Before Width: | Height: | Size: 256 B After Width: | Height: | Size: 256 B |
Before Width: | Height: | Size: 82 B After Width: | Height: | Size: 82 B |
Before Width: | Height: | Size: 80 B After Width: | Height: | Size: 80 B |
Before Width: | Height: | Size: 126 B After Width: | Height: | Size: 126 B |
Before Width: | Height: | Size: 246 B After Width: | Height: | Size: 246 B |
Before Width: | Height: | Size: 207 B After Width: | Height: | Size: 207 B |
Before Width: | Height: | Size: 324 B After Width: | Height: | Size: 324 B |
Before Width: | Height: | Size: 135 B After Width: | Height: | Size: 135 B |
Before Width: | Height: | Size: 924 B After Width: | Height: | Size: 924 B |
Before Width: | Height: | Size: 73 B After Width: | Height: | Size: 73 B |
Before Width: | Height: | Size: 81 B After Width: | Height: | Size: 81 B |
Before Width: | Height: | Size: 175 B After Width: | Height: | Size: 175 B |
Before Width: | Height: | Size: 470 B |
Before Width: | Height: | Size: 379 B |
52
main.asm
@ -79,27 +79,27 @@ INCLUDE "engine/hidden_object_functions3.asm"
|
||||
|
||||
SECTION "Graphics (BANK 4)", ROMX
|
||||
|
||||
PokemonLogoGraphics: INCBIN "gfx/pokemon_logo.2bpp"
|
||||
FontGraphics:: INCBIN "gfx/font.1bpp"
|
||||
PokemonLogoGraphics: INCBIN "gfx/title/pokemon_logo.2bpp"
|
||||
FontGraphics:: INCBIN "gfx/font/font.1bpp"
|
||||
FontGraphicsEnd::
|
||||
ABTiles: INCBIN "gfx/AB.2bpp"
|
||||
HpBarAndStatusGraphics:: INCBIN "gfx/hp_bar_and_status.2bpp"
|
||||
ABTiles: INCBIN "gfx/font/AB.2bpp"
|
||||
HpBarAndStatusGraphics:: INCBIN "gfx/font/font_battle_extra.2bpp"
|
||||
HpBarAndStatusGraphicsEnd::
|
||||
BattleHudTiles1: INCBIN "gfx/battle_hud1.1bpp"
|
||||
BattleHudTiles1: INCBIN "gfx/battle/battle_hud_1.1bpp"
|
||||
BattleHudTiles1End:
|
||||
BattleHudTiles2: INCBIN "gfx/battle_hud2.1bpp"
|
||||
BattleHudTiles3: INCBIN "gfx/battle_hud3.1bpp"
|
||||
BattleHudTiles2: INCBIN "gfx/battle/battle_hud_2.1bpp"
|
||||
BattleHudTiles3: INCBIN "gfx/battle/battle_hud_3.1bpp"
|
||||
BattleHudTiles3End:
|
||||
NintendoCopyrightLogoGraphics: INCBIN "gfx/copyright.2bpp"
|
||||
GamefreakLogoGraphics: INCBIN "gfx/gamefreak.2bpp"
|
||||
NintendoCopyrightLogoGraphics: INCBIN "gfx/intro_credits/copyright.2bpp"
|
||||
GamefreakLogoGraphics: INCBIN "gfx/title/gamefreak_inc.2bpp"
|
||||
GamefreakLogoGraphicsEnd:
|
||||
TextBoxGraphics:: INCBIN "gfx/text_box.2bpp"
|
||||
TextBoxGraphics:: INCBIN "gfx/font/font_extra.2bpp"
|
||||
TextBoxGraphicsEnd::
|
||||
PokedexTileGraphics: INCBIN "gfx/pokedex.2bpp"
|
||||
PokedexTileGraphics: INCBIN "gfx/pokedex/pokedex.2bpp"
|
||||
PokedexTileGraphicsEnd:
|
||||
WorldMapTileGraphics: INCBIN "gfx/town_map.2bpp"
|
||||
WorldMapTileGraphics: INCBIN "gfx/town_map/town_map.2bpp"
|
||||
WorldMapTileGraphicsEnd:
|
||||
PlayerCharacterTitleGraphics: INCBIN "gfx/player_title.2bpp"
|
||||
PlayerCharacterTitleGraphics: INCBIN "gfx/title/player.2bpp"
|
||||
PlayerCharacterTitleGraphicsEnd:
|
||||
|
||||
|
||||
@ -176,11 +176,11 @@ SECTION "Battle (BANK B)", ROMX
|
||||
|
||||
INCLUDE "engine/battle/display_effectiveness.asm"
|
||||
|
||||
TrainerInfoTextBoxTileGraphics: INCBIN "gfx/trainer_info.2bpp"
|
||||
TrainerInfoTextBoxTileGraphics: INCBIN "gfx/trainer_card/trainer_info.2bpp"
|
||||
TrainerInfoTextBoxTileGraphicsEnd:
|
||||
BlankLeaderNames: INCBIN "gfx/blank_leader_names.2bpp"
|
||||
CircleTile: INCBIN "gfx/circle_tile.2bpp"
|
||||
BadgeNumbersTileGraphics: INCBIN "gfx/badge_numbers.2bpp"
|
||||
BlankLeaderNames: INCBIN "gfx/trainer_card/blank_leader_names.2bpp"
|
||||
CircleTile: INCBIN "gfx/trainer_card/circle_tile.2bpp"
|
||||
BadgeNumbersTileGraphics: INCBIN "gfx/trainer_card/badge_numbers.2bpp"
|
||||
|
||||
INCLUDE "engine/items/tmhm.asm"
|
||||
INCLUDE "engine/battle/scale_sprites.asm"
|
||||
@ -215,12 +215,12 @@ INCLUDE "engine/battle/trainer_ai.asm"
|
||||
INCLUDE "engine/battle/draw_hud_pokeball_gfx.asm"
|
||||
|
||||
TradingAnimationGraphics:
|
||||
INCBIN "gfx/game_boy.2bpp"
|
||||
INCBIN "gfx/link_cable.2bpp"
|
||||
INCBIN "gfx/trade/game_boy.2bpp"
|
||||
INCBIN "gfx/trade/link_cable.2bpp"
|
||||
TradingAnimationGraphicsEnd:
|
||||
|
||||
; Pokeball traveling through the link cable.
|
||||
TradingAnimationGraphics2: INCBIN "gfx/trade2.2bpp"
|
||||
TradingAnimationGraphics2: INCBIN "gfx/trade/cable_ball.2bpp"
|
||||
TradingAnimationGraphics2End:
|
||||
|
||||
INCLUDE "engine/evos_moves.asm"
|
||||
@ -323,10 +323,10 @@ INCLUDE "engine/battle/decrement_pp.asm"
|
||||
|
||||
Version_GFX:
|
||||
IF DEF(_RED)
|
||||
INCBIN "gfx/red/redgreenversion.1bpp" ; 10 tiles
|
||||
INCBIN "gfx/title/red_version.1bpp" ; 10 tiles
|
||||
ENDC
|
||||
IF DEF(_BLUE)
|
||||
INCBIN "gfx/blue/blueversion.1bpp" ; 8 tiles
|
||||
INCBIN "gfx/title/blue_version.1bpp" ; 8 tiles
|
||||
ENDC
|
||||
Version_GFXEnd:
|
||||
|
||||
@ -370,10 +370,10 @@ INCLUDE "engine/battle/animations.asm"
|
||||
INCLUDE "engine/overworld/cut2.asm"
|
||||
INCLUDE "engine/overworld/ssanne.asm"
|
||||
|
||||
RedFishingTilesFront: INCBIN "gfx/red_fishing_tile_front.2bpp"
|
||||
RedFishingTilesBack: INCBIN "gfx/red_fishing_tile_back.2bpp"
|
||||
RedFishingTilesSide: INCBIN "gfx/red_fishing_tile_side.2bpp"
|
||||
RedFishingRodTiles: INCBIN "gfx/red_fishingrod_tiles.2bpp"
|
||||
RedFishingTilesFront: INCBIN "gfx/overworld/red_fish_front.2bpp"
|
||||
RedFishingTilesBack: INCBIN "gfx/overworld/red_fish_back.2bpp"
|
||||
RedFishingTilesSide: INCBIN "gfx/overworld/red_fish_side.2bpp"
|
||||
RedFishingRodTiles: INCBIN "gfx/overworld/fishing_rod.2bpp"
|
||||
|
||||
INCLUDE "data/animations.asm"
|
||||
INCLUDE "engine/evolution.asm"
|
||||
|
@ -411,7 +411,7 @@ SpinnerPlayerFacingDirections:
|
||||
|
||||
; these tiles are the animation for the tiles that push the player in dungeons like Rocket HQ
|
||||
SpinnerArrowAnimTiles:
|
||||
INCBIN "gfx/spinner_arrow.2bpp"
|
||||
INCBIN "gfx/overworld/spinners.2bpp"
|
||||
|
||||
RocketHideoutB2F_TextPointers:
|
||||
dw RocketHideout2Text1
|
||||
|
@ -5,7 +5,7 @@ Overworld_Block:: INCBIN "gfx/blocksets/overworld.bst"
|
||||
|
||||
RedsHouse1_GFX::
|
||||
RedsHouse2_GFX:: INCBIN "gfx/tilesets/reds_house.2bpp"
|
||||
ds 16
|
||||
ds 16, $00 ; blank tile
|
||||
RedsHouse1_Block::
|
||||
RedsHouse2_Block:: INCBIN "gfx/blocksets/reds_house.bst"
|
||||
|
||||
|