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Merge remote-tracking branch 'remotes/pokered/master'
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commit
d53e450c98
@ -207,7 +207,7 @@ TM01 EQU const_value
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add_tm ROCK_SLIDE ; $F8
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add_tm TRI_ATTACK ; $F9
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add_tm SUBSTITUTE ; $FA
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assert NUM_TMS == const_value - TM01, "NUM_TMS ({d:NUM_TMS}) does not match the number of add_tm definitions"
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ASSERT NUM_TMS == const_value - TM01, "NUM_TMS ({d:NUM_TMS}) does not match the number of add_tm definitions"
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NUM_TM_HM EQU NUM_TMS + NUM_HMS
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@ -1,5 +1,5 @@
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map_header Route22, ROUTE_22, OVERWORLD, NORTH | EAST
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connection north, Route23, ROUTE_23, 0
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connection north, Route23, ROUTE_23, 0 ; unnecessary
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connection east, ViridianCity, VIRIDIAN_CITY, -4
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end_map_header
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@ -1,5 +1,5 @@
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map_header Route23, ROUTE_23, PLATEAU, NORTH | SOUTH
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connection north, IndigoPlateau, INDIGO_PLATEAU, 0
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connection south, Route22, ROUTE_22, 0
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connection south, Route22, ROUTE_22, 0 ; unnecessary
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end_map_header
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@ -1,37 +1,36 @@
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tileset: MACRO
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db BANK(\2) ; BANK(GFX)
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dw \1, \2, \3 ; Block, GFX, Coll
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db \4, \5, \6 ; counter tiles
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db \7 ; grass tile
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db \8 ; animations (TILEANIM_* value)
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db BANK(\1_GFX)
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dw \1_Block, \1_GFX, \1_Coll
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db \2, \3, \4 ; counter tiles
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db \5 ; grass tile
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db \6 ; animations (TILEANIM_* value)
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ENDM
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Tilesets:
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table_width 12, Tilesets
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; block, gfx, coll, 3 counter tiles, grass tile, animations
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tileset Overworld_Block, Overworld_GFX, Overworld_Coll, $FF,$FF,$FF, $52, TILEANIM_WATER_FLOWER
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tileset RedsHouse1_Block, RedsHouse1_GFX, RedsHouse1_Coll, $FF,$FF,$FF, $FF, TILEANIM_NONE
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tileset Mart_Block, Mart_GFX, Mart_Coll, $18,$19,$1E, $FF, TILEANIM_NONE
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tileset Forest_Block, Forest_GFX, Forest_Coll, $FF,$FF,$FF, $20, TILEANIM_WATER
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tileset RedsHouse2_Block, RedsHouse2_GFX, RedsHouse2_Coll, $FF,$FF,$FF, $FF, TILEANIM_NONE
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tileset Dojo_Block, Dojo_GFX, Dojo_Coll, $3A,$FF,$FF, $FF, TILEANIM_WATER_FLOWER
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tileset Pokecenter_Block, Pokecenter_GFX, Pokecenter_Coll, $18,$19,$1E, $FF, TILEANIM_NONE
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tileset Gym_Block, Gym_GFX, Gym_Coll, $3A,$FF,$FF, $FF, TILEANIM_WATER_FLOWER
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tileset House_Block, House_GFX, House_Coll, $FF,$FF,$FF, $FF, TILEANIM_NONE
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tileset ForestGate_Block, ForestGate_GFX, ForestGate_Coll, $17,$32,$FF, $FF, TILEANIM_NONE
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tileset Museum_Block, Museum_GFX, Museum_Coll, $17,$32,$FF, $FF, TILEANIM_NONE
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tileset Underground_Block, Underground_GFX, Underground_Coll, $FF,$FF,$FF, $FF, TILEANIM_NONE
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tileset Gate_Block, Gate_GFX, Gate_Coll, $17,$32,$FF, $FF, TILEANIM_NONE
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tileset Ship_Block, Ship_GFX, Ship_Coll, $FF,$FF,$FF, $FF, TILEANIM_WATER
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tileset ShipPort_Block, ShipPort_GFX, ShipPort_Coll, $FF,$FF,$FF, $FF, TILEANIM_WATER
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tileset Cemetery_Block, Cemetery_GFX, Cemetery_Coll, $12,$FF,$FF, $FF, TILEANIM_NONE
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tileset Interior_Block, Interior_GFX, Interior_Coll, $FF,$FF,$FF, $FF, TILEANIM_NONE
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tileset Cavern_Block, Cavern_GFX, Cavern_Coll, $FF,$FF,$FF, $FF, TILEANIM_WATER
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tileset Lobby_Block, Lobby_GFX, Lobby_Coll, $15,$36,$FF, $FF, TILEANIM_NONE
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tileset Mansion_Block, Mansion_GFX, Mansion_Coll, $FF,$FF,$FF, $FF, TILEANIM_NONE
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tileset Lab_Block, Lab_GFX, Lab_Coll, $FF,$FF,$FF, $FF, TILEANIM_NONE
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tileset Club_Block, Club_GFX, Club_Coll, $07,$17,$FF, $FF, TILEANIM_NONE
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tileset Facility_Block, Facility_GFX, Facility_Coll, $12,$FF,$FF, $FF, TILEANIM_WATER
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tileset Plateau_Block, Plateau_GFX, Plateau_Coll, $FF,$FF,$FF, $45, TILEANIM_WATER
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tileset BeachHouse_Block, BeachHouse_GFX, BeachHouse_Coll, $FF,$FF,$FF, $FF, TILEANIM_NONE
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tileset Overworld, -1, -1, -1, $52, TILEANIM_WATER_FLOWER
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tileset RedsHouse1, -1, -1, -1, -1, TILEANIM_NONE
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tileset Mart, $18,$19,$1E, -1, TILEANIM_NONE
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tileset Forest, -1, -1, -1, $20, TILEANIM_WATER
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tileset RedsHouse2, -1, -1, -1, -1, TILEANIM_NONE
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tileset Dojo, $3A, -1, -1, -1, TILEANIM_WATER_FLOWER
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tileset Pokecenter, $18,$19,$1E, -1, TILEANIM_NONE
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tileset Gym, $3A, -1, -1, -1, TILEANIM_WATER_FLOWER
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tileset House, -1, -1, -1, -1, TILEANIM_NONE
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tileset ForestGate, $17,$32, -1, -1, TILEANIM_NONE
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tileset Museum, $17,$32, -1, -1, TILEANIM_NONE
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tileset Underground, -1, -1, -1, -1, TILEANIM_NONE
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tileset Gate, $17,$32, -1, -1, TILEANIM_NONE
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tileset Ship, -1, -1, -1, -1, TILEANIM_WATER
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tileset ShipPort, -1, -1, -1, -1, TILEANIM_WATER
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tileset Cemetery, $12, -1, -1, -1, TILEANIM_NONE
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tileset Interior, -1, -1, -1, -1, TILEANIM_NONE
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tileset Cavern, -1, -1, -1, -1, TILEANIM_WATER
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tileset Lobby, $15,$36, -1, -1, TILEANIM_NONE
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tileset Mansion, -1, -1, -1, -1, TILEANIM_NONE
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tileset Lab, -1, -1, -1, -1, TILEANIM_NONE
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tileset Club, $07,$17, -1, -1, TILEANIM_NONE
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tileset Facility, $12, -1, -1, -1, TILEANIM_WATER
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tileset Plateau, -1, -1, -1, $45, TILEANIM_WATER
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tileset BeachHouse, -1, -1, -1, -1, TILEANIM_NONE
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assert_table_length NUM_TILESETS
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