Clean up pre-linkerscript remnants.

This commit is contained in:
luckytyphlosion 2018-11-18 19:42:46 -05:00
parent c5b2436daa
commit dd20030b44
7 changed files with 284 additions and 173 deletions

View File

@ -2,31 +2,31 @@ INCLUDE "charmap.asm"
INCLUDE "constants.asm"
SECTION "Sound Effect Headers 1", ROMX
SECTION "Sound Effect Headers 1", ROMX ; BANK $2
INCLUDE "audio/headers/sfxheaders1.asm"
SECTION "Sound Effect Headers 2", ROMX
SECTION "Sound Effect Headers 2", ROMX ; BANK $8
INCLUDE "audio/headers/sfxheaders2.asm"
SECTION "Sound Effect Headers 3", ROMX
SECTION "Sound Effect Headers 3", ROMX ; BANK $1f
INCLUDE "audio/headers/sfxheaders3.asm"
SECTION "Sound Effect Headers 4", ROMX
SECTION "Sound Effect Headers 4", ROMX ; BANK $20
INCLUDE "audio/headers/sfxheaders4.asm"
SECTION "Music Headers 1", ROMX
SECTION "Music Headers 1", ROMX ; BANK $2
INCLUDE "audio/headers/musicheaders1.asm"
SECTION "Music Headers 2", ROMX
SECTION "Music Headers 2", ROMX ; BANK $8
INCLUDE "audio/headers/musicheaders2.asm"
SECTION "Music Headers 3", ROMX
SECTION "Music Headers 3", ROMX ; BANK $1f
INCLUDE "audio/headers/musicheaders3.asm"
SECTION "Music Headers 4", ROMX
SECTION "Music Headers 4", ROMX ; BANK $20
INCLUDE "audio/headers/musicheaders4.asm"
SECTION "Sound Effects 1", ROMX
SECTION "Sound Effects 1", ROMX ; BANK $2
INCLUDE "audio/sfx/snare1_1.asm"
INCLUDE "audio/sfx/snare2_1.asm"
@ -122,7 +122,7 @@ INCLUDE "audio/sfx/cry20_1.asm"
INCLUDE "audio/sfx/cry21_1.asm"
INCLUDE "audio/sfx/cry22_1.asm"
SECTION "Sound Effects 2", ROMX
SECTION "Sound Effects 2", ROMX ; BANK $8
INCLUDE "audio/sfx/snare1_2.asm"
INCLUDE "audio/sfx/snare2_2.asm"
@ -143,7 +143,7 @@ INCLUDE "audio/sfx/triangle3_2.asm"
INCLUDE "audio/sfx/muted_snare2_2.asm"
INCLUDE "audio/sfx/muted_snare3_2.asm"
INCLUDE "audio/sfx/muted_snare4_2.asm"
;Audio2_WavePointers: INCLUDE "audio/wave_instruments.asm"
; Audio2_WavePointers: INCLUDE "audio/wave_instruments.asm"
INCLUDE "audio/sfx/press_ab_2.asm"
INCLUDE "audio/sfx/start_menu_2.asm"
INCLUDE "audio/sfx/tink_2.asm"
@ -244,9 +244,9 @@ INCLUDE "audio/sfx/cry1f_2.asm"
INCLUDE "audio/sfx/cry20_2.asm"
INCLUDE "audio/sfx/cry21_2.asm"
INCLUDE "audio/sfx/cry22_2.asm"
;Audio2_WavePointers: INCLUDE "audio/wave_instruments.asm"
; Audio2_WavePointers: INCLUDE "audio/wave_instruments.asm"
SECTION "Sound Effects 3", ROMX
SECTION "Sound Effects 3", ROMX ; BANK $1f
INCLUDE "audio/sfx/snare1_3.asm"
INCLUDE "audio/sfx/snare2_3.asm"
@ -267,7 +267,7 @@ INCLUDE "audio/sfx/triangle3_3.asm"
INCLUDE "audio/sfx/muted_snare2_3.asm"
INCLUDE "audio/sfx/muted_snare3_3.asm"
INCLUDE "audio/sfx/muted_snare4_3.asm"
;Audio3_WavePointers: INCLUDE "audio/wave_instruments.asm"
; Audio3_WavePointers: INCLUDE "audio/wave_instruments.asm"
INCLUDE "audio/sfx/start_menu_3.asm"
INCLUDE "audio/sfx/cut_3.asm"
INCLUDE "audio/sfx/go_inside_3.asm"
@ -350,7 +350,7 @@ INCLUDE "audio/sfx/cry20_3.asm"
INCLUDE "audio/sfx/cry21_3.asm"
INCLUDE "audio/sfx/cry22_3.asm"
SECTION "Sound Effects 4", ROMX
SECTION "Sound Effects 4", ROMX ; BANK $20
INCLUDE "audio/sfx/snare1_4.asm"
INCLUDE "audio/sfx/snare2_4.asm"
@ -426,7 +426,7 @@ INCLUDE "audio/sfx/unknown_80e91.asm"
INCLUDE "audio/sfx/get_item2_4.asm"
SECTION "Audio Engine 1", ROMX
SECTION "Audio Engine 1", ROMX ; BANK $2
AudioEngine1::
@ -521,7 +521,7 @@ Music_Cities1AlternateTempo::
ld de, Music_Cities1_branch_aa6f
jp Audio1_OverwriteChannelPointer
SECTION "Audio Engine 2", ROMX
SECTION "Audio Engine 2", ROMX ; BANK $8
AudioEngine2::
@ -606,7 +606,7 @@ INCLUDE "engine/menu/bills_pc.asm"
INCLUDE "audio/engine_2.asm"
SECTION "Audio Engine 3", ROMX
SECTION "Audio Engine 3", ROMX ; BANK $1f
AudioEngine3::
@ -648,7 +648,7 @@ OwnedMonValues:
INCLUDE "audio/engine_3.asm"
SECTION "Audio Engine 4", ROMX
SECTION "Audio Engine 4", ROMX ; BANK $20
SurfingPikachu1Graphics1:: INCBIN "gfx/surfing_pikachu_1a.2bpp"
SurfingPikachu1Graphics2:: INCBIN "gfx/surfing_pikachu_1b.2bpp"
@ -657,7 +657,7 @@ SurfingPikachu1Graphics3:: INCBIN "gfx/surfing_pikachu_1c.t5.2bpp"
INCLUDE "audio/engine_4.asm"
SECTION "Music 1", ROMX
SECTION "Music 1", ROMX ; BANK $2
Audio1_WavePointers: INCLUDE "audio/wave_instruments.asm"
@ -688,7 +688,7 @@ INCLUDE "audio/music/gym.asm"
INCLUDE "audio/music/pokecenter.asm"
SECTION "Music 2", ROMX
SECTION "Music 2", ROMX ; BANK $8
INCLUDE "audio/sfx/unused2_2.asm"
INCLUDE "audio/music/gymleaderbattle.asm"
@ -703,7 +703,7 @@ INCLUDE "audio/music/defeatedwildmon.asm"
INCLUDE "audio/music/defeatedgymleader.asm"
SECTION "Music 3", ROMX
SECTION "Music 3", ROMX ; BANK $1f
INCLUDE "audio/music/bikeriding.asm"
INCLUDE "audio/music/dungeon1.asm"
@ -730,7 +730,7 @@ INCLUDE "audio/music/credits.asm"
INCLUDE "audio/music/yellowintro.asm"
SECTION "Music 4", ROMX
SECTION "Music 4", ROMX ; BANK $20
INCLUDE "audio/music/surfingpikachu.asm"
INCLUDE "audio/music/yellowunusedsong.asm"
@ -738,6 +738,6 @@ INCLUDE "audio/music/meetjessiejames.asm"
INCBIN "audio/unknown_832b9.bin"
; cries are in a different banks
INCLUDE "audio/pikachu_cries.asm"

View File

@ -5,7 +5,7 @@ pcm: MACRO
.End:
ENDM
SECTION "Pikachu Cries 1", ROMX
SECTION "Pikachu Cries 1", ROMX ; BANK $21
PikachuCry1::
pcm INCBIN "audio/pikachu_cries/pikachu_cry_1.pcm"
@ -25,7 +25,7 @@ PikachuCry4::
db $e0 ; unused
SECTION "Pikachu Cries 2", ROMX
SECTION "Pikachu Cries 2", ROMX ; BANK $22
PikachuCry5::
pcm INCBIN "audio/pikachu_cries/pikachu_cry_5.pcm"
@ -40,7 +40,7 @@ PikachuCry7::
db $ff ; unused
SECTION "Pikachu Cries 3", ROMX
SECTION "Pikachu Cries 3", ROMX ; BANK $23
PikachuCry8::
pcm INCBIN "audio/pikachu_cries/pikachu_cry_8.pcm"
@ -55,7 +55,7 @@ PikachuCry10::
db $ff ; unused
SECTION "Pikachu Cries 4", ROMX
SECTION "Pikachu Cries 4", ROMX ; BANK $24
PikachuCry11::
pcm INCBIN "audio/pikachu_cries/pikachu_cry_11.pcm"
@ -70,7 +70,7 @@ PikachuCry13::
db $f0 ; unused
SECTION "Pikachu Cries 5", ROMX
SECTION "Pikachu Cries 5", ROMX ; BANK $25
PikachuCry14::
pcm INCBIN "audio/pikachu_cries/pikachu_cry_14.pcm"
@ -80,7 +80,7 @@ PikachuCry15::
pcm INCBIN "audio/pikachu_cries/pikachu_cry_15.pcm"
db $77 ; unused
SECTION "Pikachu Cries 6", ROMX
SECTION "Pikachu Cries 6", ROMX ; BANK $31
PikachuCry16::
pcm INCBIN "audio/pikachu_cries/pikachu_cry_16.pcm"
@ -95,7 +95,7 @@ PikachuCry22::
db $7e ; unused
SECTION "Pikachu Cries 7", ROMX
SECTION "Pikachu Cries 7", ROMX ; BANK $32
PikachuCry20::
pcm INCBIN "audio/pikachu_cries/pikachu_cry_20.pcm"
@ -106,7 +106,7 @@ PikachuCry21::
db $ff ; unused
SECTION "Pikachu Cries 8", ROMX
SECTION "Pikachu Cries 8", ROMX ; BANK $33
PikachuCry19::
pcm INCBIN "audio/pikachu_cries/pikachu_cry_19.pcm"
@ -118,8 +118,9 @@ PikachuCry24::
PikachuCry26::
pcm INCBIN "audio/pikachu_cries/pikachu_cry_26.pcm"
db $00 ; unused
SECTION "Pikachu Cries 9", ROMX
SECTION "Pikachu Cries 9", ROMX ; BANK $34
PikachuCry17::
pcm INCBIN "audio/pikachu_cries/pikachu_cry_17.pcm"
@ -134,7 +135,7 @@ PikachuCry25::
db $03 ; unused
SECTION "Pikachu Cries 10", ROMX
SECTION "Pikachu Cries 10", ROMX ; BANK $35
PikachuCry27::
pcm INCBIN "audio/pikachu_cries/pikachu_cry_27.pcm"
@ -154,8 +155,9 @@ PikachuCry30::
PikachuCry31::
pcm INCBIN "audio/pikachu_cries/pikachu_cry_31.pcm"
db $00 ; unused
SECTION "Pikachu Cries 11", ROMX
SECTION "Pikachu Cries 11", ROMX ; BANK $36
PikachuCry32::
pcm INCBIN "audio/pikachu_cries/pikachu_cry_32.pcm"
@ -174,7 +176,7 @@ PikachuCry41::
db $9b ; unused
SECTION "Pikachu Cries 12", ROMX
SECTION "Pikachu Cries 12", ROMX ; BANK $37
PikachuCry35::
pcm INCBIN "audio/pikachu_cries/pikachu_cry_35.pcm"
@ -189,7 +191,7 @@ PikachuCry39::
db $0f ; unused
SECTION "Pikachu Cries 13", ROMX
SECTION "Pikachu Cries 13", ROMX ; BANK $38
PikachuCry37::
pcm INCBIN "audio/pikachu_cries/pikachu_cry_37.pcm"

View File

@ -1,32 +1,32 @@
; The rst vectors are unused.
SECTION "rst 00", ROM0 [$00]
SECTION "rst 00", ROM0
rst $38
SECTION "rst 08", ROM0 [$08]
SECTION "rst 08", ROM0
rst $38
SECTION "rst 10", ROM0 [$10]
SECTION "rst 10", ROM0
rst $38
SECTION "rst 18", ROM0 [$18]
SECTION "rst 18", ROM0
rst $38
SECTION "rst 20", ROM0 [$20]
SECTION "rst 20", ROM0
rst $38
SECTION "rst 28", ROM0 [$28]
SECTION "rst 28", ROM0
rst $38
SECTION "rst 30", ROM0 [$30]
SECTION "rst 30", ROM0
rst $38
SECTION "rst 38", ROM0 [$38]
SECTION "rst 38", ROM0
rst $38
; Hardware interrupts
SECTION "vblank", ROM0 [$40]
SECTION "vblank", ROM0
jp VBlank
SECTION "hblank", ROM0 [$48]
SECTION "hblank", ROM0
jp LCDC
SECTION "timer", ROM0 [$50]
SECTION "timer", ROM0
jp Timer
SECTION "serial", ROM0 [$58]
SECTION "serial", ROM0
jp Serial
SECTION "joypad", ROM0 [$60]
SECTION "joypad", ROM0
reti
@ -84,13 +84,13 @@ INCLUDE "home/copy.asm"
SECTION "Entry", ROM0 [$100]
SECTION "Entry", ROM0
nop
jp Start
SECTION "Header", ROM0 [$104]
SECTION "Header", ROM0
; The header is generated by rgbfix.
; The space here is allocated to prevent code from being overwritten.

View File

@ -98,7 +98,7 @@ INCLUDE "engine/hp_bar.asm"
INCLUDE "engine/hidden_object_functions3.asm"
SECTION "Graphics", ROMX
SECTION "Graphics", ROMX ; BANK $04
PokemonLogoJapanGraphics: INCBIN "gfx/pokemon_logo_japan.2bpp"
FontGraphics: INCBIN "gfx/font.1bpp"
@ -134,7 +134,7 @@ INCLUDE "engine/menu/start_sub_menus.asm"
INCLUDE "engine/items/tms.asm"
SECTION "NPC Sprites 1", ROMX
SECTION "NPC Sprites 1", ROMX ; BANK $04
OakAideSprite: INCBIN "gfx/sprites/oak_aide.2bpp"
RockerSprite: INCBIN "gfx/sprites/rocker.2bpp"
@ -172,7 +172,7 @@ INCLUDE "engine/battle/moveEffects/conversion_effect.asm"
INCLUDE "engine/battle/moveEffects/haze_effect.asm"
SECTION "NPC Sprites 2", ROMX
SECTION "NPC Sprites 2", ROMX ; BANK $05
INCLUDE "engine/load_pokedex_tiles.asm"
INCLUDE "engine/overworld/map_sprites.asm"
@ -468,7 +468,7 @@ INCLUDE "engine/menu/oaks_pc.asm"
INCLUDE "engine/hidden_object_functions7.asm"
SECTION "Pics 1", ROMX
SECTION "Pics 1", ROMX ; BANK $09
RhydonPicFront: INCBIN "pic/ymon/rhydon.pic"
RhydonPicBack: INCBIN "pic/monback/rhydonb.pic"
@ -535,7 +535,7 @@ INCLUDE "engine/battle/print_type.asm"
INCLUDE "engine/battle/save_trainer_name.asm"
SECTION "Pics 2", ROMX
SECTION "Pics 2", ROMX ; BANK $0A
GrowlithePicFront: INCBIN "pic/ymon/growlithe.pic"
GrowlithePicBack: INCBIN "pic/monback/growlitheb.pic"
@ -606,7 +606,7 @@ INCLUDE "engine/predefsA.asm"
INCLUDE "engine/battle/moveEffects/leech_seed_effect.asm"
SECTION "Pics 3", ROMX
SECTION "Pics 3", ROMX ; BANK $0B
ArticunoPicFront: INCBIN "pic/ymon/articuno.pic"
ArticunoPicBack: INCBIN "pic/monback/articunob.pic"
@ -693,7 +693,7 @@ INCLUDE "engine/battle/scale_sprites.asm"
INCLUDE "engine/game_corner_slots2.asm"
SECTION "Pics 4", ROMX
SECTION "Pics 4", ROMX ; BANK $0C
DodrioPicFront: INCBIN "pic/ymon/dodrio.pic"
DodrioPicBack: INCBIN "pic/monback/dodriob.pic"
@ -755,7 +755,7 @@ StarmiePicFront: INCBIN "pic/ymon/starmie.pic"
StarmiePicBack: INCBIN "pic/monback/starmieb.pic"
SECTION "Pics 5", ROMX
SECTION "Pics 5", ROMX ; BANK $0D
BulbasaurPicFront: INCBIN "pic/ymon/bulbasaur.pic"
BulbasaurPicBack: INCBIN "pic/monback/bulbasaurb.pic"
@ -2119,6 +2119,8 @@ INCLUDE "engine/unknown_ea3ea.asm"
INCLUDE "engine/overworld/npc_movement_2.asm"
; bank $3b is empty
SECTION "bank3C", ROMX
INCLUDE "engine/bank3c.asm"

View File

@ -1,237 +1,345 @@
ROM0
ORG $61
"Home"
ORG $150
"Main"
org $0000
"rst 00"
org $0008
"rst 08"
org $0010
"rst 10"
org $0018
"rst 18"
org $0020
"rst 20"
org $0028
"rst 28"
org $0030
"rst 30"
org $0038
"rst 38"
org $0040
"vblank"
org $0048
"hblank"
org $0050
"timer"
org $0058
"serial"
org $0060
"joypad"
; $0061
"Home"
org $100
"Entry"
; $0104
"Header"
org $150
"Main"
ROMX $1
"bank01"
org $4000
"bank01"
ROMX $2
"Sound Effect Headers 1" ; AUDIO_1
"Music Headers 1"
"Sound Effects 1"
"Audio Engine 1"
"Music 1"
org $4000
"Sound Effect Headers 1" ; AUDIO_1
"Music Headers 1"
"Sound Effects 1"
"Audio Engine 1"
"Music 1"
ROMX $3
"bank03"
org $4000
"bank03"
ROMX $4
"Graphics"
"NPC Sprites 1"
org $4000
"Graphics"
"NPC Sprites 1"
ROMX $5
"NPC Sprites 2"
org $4000
"NPC Sprites 2"
ROMX $6
"bank06"
org $4000
"bank06"
ROMX $7
"bank07"
org $4000
"bank07"
ROMX $8
"Sound Effect Headers 2" ; AUDIO_2
"Music Headers 2"
"Sound Effects 2"
"Audio Engine 2"
"Music 2"
org $4000
"Sound Effect Headers 2" ; AUDIO_2
"Music Headers 2"
"Sound Effects 2"
"Audio Engine 2"
"Music 2"
ROMX $9
"Pics 1"
org $4000
"Pics 1"
ROMX $A
"Pics 2"
org $4000
"Pics 2"
ROMX $B
"Pics 3"
org $4000
"Pics 3"
ROMX $C
"Pics 4"
org $4000
"Pics 4"
ROMX $D
"Pics 5"
org $4000
"Pics 5"
ROMX $E
"bank0E"
org $4000
"bank0E"
ROMX $F
"bank0F"
org $4000
"bank0F"
ROMX $10
"bank10"
org $4000
"bank10"
ROMX $11
"bank11"
org $4000
"bank11"
ROMX $12
"bank12"
org $4000
"bank12"
ROMX $13
"bank13"
org $4000
"bank13"
ROMX $14
"bank14"
org $4000
"bank14"
ROMX $15
"bank15"
org $4000
"bank15"
ROMX $16
"bank16"
org $4000
"bank16"
ROMX $17
"bank17"
org $4000
"bank17"
ROMX $18
"bank18"
org $4000
"bank18"
ROMX $19
"bank19"
org $4000
"bank19"
ROMX $1A
"bank1A"
org $4000
"bank1A"
ROMX $1B
"bank1B"
org $4000
"bank1B"
ROMX $1C
"bank1C"
org $4000
"bank1C"
ROMX $1D
"bank1D"
org $4000
"bank1D"
ROMX $1E
"bank1E"
org $4000
"bank1E"
ROMX $1F
"Sound Effect Headers 3" ; AUDIO_3
"Music Headers 3"
"Sound Effects 3"
"Audio Engine 3"
"Music 3"
org $4000
"Sound Effect Headers 3" ; AUDIO_3
"Music Headers 3"
"Sound Effects 3"
"Audio Engine 3"
"Music 3"
ROMX $20
"Sound Effect Headers 4" ; AUDIO_4
"Music Headers 4"
"Sound Effects 4"
"Audio Engine 4"
"Music 4"
org $4000
"Sound Effect Headers 4" ; AUDIO_4
"Music Headers 4"
"Sound Effects 4"
"Audio Engine 4"
"Music 4"
ROMX $21
"Pikachu Cries 1"
org $4000
"Pikachu Cries 1"
ROMX $22
"Pikachu Cries 2"
org $4000
"Pikachu Cries 2"
ROMX $23
"Pikachu Cries 3"
org $4000
"Pikachu Cries 3"
ROMX $24
"Pikachu Cries 4"
org $4000
"Pikachu Cries 4"
ROMX $25
"Pikachu Cries 5"
org $4000
"Pikachu Cries 5"
ROMX $26
"Text 1"
org $4000
"Text 1"
ROMX $27
"Text 2"
org $4000
"Text 2"
ROMX $28
"Text 3"
org $4000
"Text 3"
ROMX $29
"Text 4"
org $4000
"Text 4"
ROMX $2A
"Text 5"
org $4000
"Text 5"
ROMX $2B
"Text 6"
org $4000
"Text 6"
ROMX $2C
"Text 7"
org $4000
"Text 7"
ROMX $2D
"Text 8"
org $4000
"Text 8"
ROMX $2E
"Pokedex Text"
org $4000
"Pokedex Text"
ROMX $2f
"Move Names"
ORG $5000
"bank2f"
org $4000
"Move Names"
org $5000
"bank2f"
ROMX $30
"bank30"
org $4000
"bank30"
ROMX $31
"Pikachu Cries 6"
org $4000
"Pikachu Cries 6"
ROMX $32
"Pikachu Cries 7"
org $4000
"Pikachu Cries 7"
ROMX $33
"Pikachu Cries 8"
org $4000
"Pikachu Cries 8"
ROMX $34
"Pikachu Cries 9"
org $4000
"Pikachu Cries 9"
ROMX $35
"Pikachu Cries 10"
org $4000
"Pikachu Cries 10"
ROMX $36
"Pikachu Cries 11"
org $4000
"Pikachu Cries 11"
ROMX $37
"Pikachu Cries 12"
org $4000
"Pikachu Cries 12"
ROMX $38
"Pikachu Cries 13"
org $4000
"Pikachu Cries 13"
ROMX $39
"bank39"
org $4000
"bank39"
ROMX $3A
"bank3A"
org $4000
"bank3A"
; ROMX $3B
; "bank3B"
; bank $3b is empty
ROMX $3C
"bank3C"
org $4000
"bank3C"
ROMX $3D
"bank3D"
org $4000
"bank3D"
ROMX $3E
"bank3E"
org $4000
"bank3E"
ROMX $3F
"bank3F"
org $4000
"bank3F"
WRAM0
"WRAM Bank 0"
org $c000
"WRAM Bank 0"
org $c100
"Sprite State Data"
org $c300
"OAM Buffer"
WRAMX 1
"WRAM Bank 1"
; ORG $df00
; "Stack"
; WRAMX 5
; "WRAMBank5"
org $d000
"WRAM Bank 1"
org $dfff
"Stack"
SRAM 0
"Sprite Buffers"
"Sprite Buffers"
SRAM 1
"Save Data"
"Save Data"
SRAM 2
"Saved Boxes 1"
"Saved Boxes 1"
SRAM 3
"Saved Boxes 2"
"Saved Boxes 2"

View File

@ -5,7 +5,7 @@ INCLUDE "macros.asm"
INCLUDE "hram.asm"
SECTION "Text 1", ROMX
SECTION "Text 1", ROMX ; BANK $26
_CardKeySuccessText1::
text "Bingo!@@"
@ -188,7 +188,7 @@ INCLUDE "text/maps/silph_co_9f.asm"
INCLUDE "text/maps/silph_co_10f.asm"
SECTION "Text 2", ROMX
SECTION "Text 2", ROMX ; BANK $27
INCLUDE "text/maps/silph_co_11f.asm"
INCLUDE "text/maps/mansion_2f.asm"
@ -1518,7 +1518,7 @@ _HookedMonAttackedText::
prompt
SECTION "Text 3", ROMX
SECTION "Text 3", ROMX ; BANK $28
_EnemyAppearedText::
TX_RAM wEnemyMonNick
@ -2130,7 +2130,7 @@ INCLUDE "text/maps/route_8.asm"
INCLUDE "text/maps/route_9_1.asm"
SECTION "Text 4", ROMX
SECTION "Text 4", ROMX ; BANK $29
INCLUDE "text/maps/route_9_2.asm"
INCLUDE "text/maps/route_10.asm"
@ -2207,7 +2207,7 @@ _StoppedEvolvingText::
prompt
SECTION "Text 5", ROMX
SECTION "Text 5", ROMX ; BANK $2a
_IsEvolvingText::
text "What? @"
@ -2507,7 +2507,7 @@ INCLUDE "text/maps/cerulean_mart.asm"
INCLUDE "text/maps/cerulean_badge_house_1.asm"
SECTION "Text 6", ROMX
SECTION "Text 6", ROMX ; BANK $2b
INCLUDE "text/maps/cerulean_badge_house_2.asm"
INCLUDE "text/maps/lavender_pokecenter.asm"
@ -2556,7 +2556,7 @@ INCLUDE "text/maps/celadon_gym.asm"
INCLUDE "text/maps/celadon_game_corner_1.asm"
SECTION "Text 7", ROMX
SECTION "Text 7", ROMX ; BANK $2c
INCLUDE "text/maps/celadon_game_corner_2.asm"
INCLUDE "text/maps/celadon_dept_store_5f.asm"
@ -2806,7 +2806,7 @@ _CableClubNPCPleaseApplyHereHaveToSaveText::
done
SECTION "Text 8", ROMX
SECTION "Text 8", ROMX ; BANK $2d
_CableClubNPCPleaseWaitText::
text "Please wait.@@"
@ -3372,11 +3372,11 @@ _UsedCutText::
prompt
SECTION "Pokedex Text", ROMX
SECTION "Pokedex Text", ROMX ; BANK $2e
INCLUDE "text/pokedex.asm"
SECTION "Move Names", ROMX
SECTION "Move Names", ROMX ; BANK $2f
INCLUDE "text/move_names.asm"

View File

@ -205,7 +205,7 @@ wc0f3:: ds 1
wc0f4:: ds 1
wc0f5:: ds 11
SECTION "Sprite State Data", WRAM0[$c100]
SECTION "Sprite State Data", WRAM0
wSpriteDataStart::
@ -317,7 +317,7 @@ wSpritePikachuStateData2:: spritestatedata2 wSpritePikachuStateData2
wSpriteDataEnd::
SECTION "OAM Buffer", WRAM0[$c300]
SECTION "OAM Buffer", WRAM0
wOAMBuffer:: ; c300
; buffer for OAM data. Copied to OAM by DMA
@ -1863,7 +1863,7 @@ wEnemyMonDefense:: dw
wEnemyMonSpeed:: dw
wEnemyMonSpecial:: dw
wEnemyMonPP:: ds 3 ; NUM_MOVES - 1
SECTION "WRAM Bank 1", WRAMX, BANK[1]
SECTION "WRAM Bank 1", WRAMX
ds 1 ; NUM_MOVES - 3
wEnemyMonBaseStats:: ds 5
@ -3586,8 +3586,7 @@ wLastOBP1:: ds 1 ; def3
wdef5:: ds 1 ; def4
wBGPPalsBuffer:: ds NUM_ACTIVE_PALS * PAL_SIZE ; def5
SECTION "Stack", WRAMX[$df15], BANK[1]
ds $ea
SECTION "Stack", WRAMX
wStack:: ; dfff