Use rgbds 0.5.0 features:

- FOR loops
- {interpolation}
- REDEF EQUS
- \# for all macro args
This commit is contained in:
Rangi 2021-04-17 19:06:56 -04:00
parent 4b64b146e4
commit dd690920c9
15 changed files with 90 additions and 163 deletions

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@ -29,8 +29,8 @@
const POTION ; $14
const BOULDERBADGE ; $15
const CASCADEBADGE ; $16
SAFARI_BAIT EQU $15 ; overload
SAFARI_ROCK EQU $16 ; overload
SAFARI_BAIT EQU $15 ; overload
SAFARI_ROCK EQU $16 ; overload
const THUNDERBADGE ; $17
const RAINBOWBADGE ; $18
const SOULBADGE ; $19
@ -128,17 +128,10 @@ IF !DEF(HM01)
HM01 EQU const_value
__tmhm_value__ = NUM_TMS + 1
ENDC
HM_VALUE EQU __tmhm_value__ - NUM_TMS
IF HM_VALUE < 10
MOVE_FOR_HM EQUS "HM0{d:HM_VALUE}_MOVE"
ELSE
MOVE_FOR_HM EQUS "HM{d:HM_VALUE}_MOVE"
ENDC
MOVE_FOR_HM = \1
PURGE MOVE_FOR_HM
PURGE HM_VALUE
const HM_\1
\1_TMNUM EQU __tmhm_value__
__HM_VALUE = __tmhm_value__ - NUM_TMS
HM{02d:__HM_VALUE}_MOVE EQU \1
__tmhm_value__ = __tmhm_value__ + 1
ENDM
@ -159,15 +152,9 @@ IF !DEF(TM01)
TM01 EQU const_value
__tmhm_value__ = 1
ENDC
IF __tmhm_value__ < 10
MOVE_FOR_TM EQUS "TM0{d:__tmhm_value__}_MOVE"
ELSE
MOVE_FOR_TM EQUS "TM{d:__tmhm_value__}_MOVE"
ENDC
MOVE_FOR_TM = \1
PURGE MOVE_FOR_TM
const TM_\1
\1_TMNUM EQU __tmhm_value__
TM{02d:__tmhm_value__}_MOVE EQU \1
__tmhm_value__ = __tmhm_value__ + 1
ENDM

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@ -4,28 +4,12 @@
TechnicalMachines:
table_width 1, TechnicalMachines
n = 1
REPT NUM_TMS
IF n < 10
MOVE_FOR_TM EQUS "TM0{d:n}_MOVE"
ELSE
MOVE_FOR_TM EQUS "TM{d:n}_MOVE"
ENDC
db MOVE_FOR_TM
PURGE MOVE_FOR_TM
n = n + 1
FOR n, 1, NUM_TMS + 1
db TM{02d:n}_MOVE
ENDR
assert_table_length NUM_TMS
n = 1
REPT NUM_HMS
IF n < 10
MOVE_FOR_HM EQUS "HM0{d:n}_MOVE"
ELSE
MOVE_FOR_HM EQUS "HM{d:n}_MOVE"
ENDC
db MOVE_FOR_HM
PURGE MOVE_FOR_HM
n = n + 1
FOR n, 1, NUM_HMS + 1
db HM{02d:n}_MOVE
ENDR
assert_table_length NUM_TM_HM

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@ -1,8 +1,7 @@
coll_tiles: MACRO
REPT _NARG
db \1
shift
ENDR
IF _NARG
db \# ; all args
ENDC
db -1 ; end
ENDM

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@ -15,10 +15,9 @@ DoorTileIDPointers:
db -1 ; end
door_tiles: MACRO
REPT _NARG
db \1
shift
ENDR
IF _NARG
db \# ; all args
ENDC
db 0 ; end
ENDM

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@ -5,10 +5,9 @@ WarpTileListPointers:
dw .FacingRightWarpTiles
warp_carpet_tiles: MACRO
REPT _NARG
db \1
shift
ENDR
IF _NARG
db \# ; all args
ENDC
db -1 ; end
ENDM

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@ -27,10 +27,9 @@ WarpTileIDPointers:
assert_table_length NUM_TILESETS
warp_tiles: MACRO
REPT _NARG
db \1
shift
ENDR
IF _NARG
db \# ; all args
ENDC
db -1 ; end
ENDM

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@ -1,8 +1,7 @@
move_choices: MACRO
REPT _NARG
db \1
shift
ENDR
IF _NARG
db \# ; all args
ENDC
db 0 ; end
list_index = list_index + 1
ENDM

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@ -91,9 +91,9 @@ FlashSprite8Times:
CopyHealingMachineOAM:
; copy one OAM entry and advance the pointers
REPT 4
REPT 4
ld a, [de]
inc de
ld [hli], a
ENDR
ENDR
ret

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@ -23,7 +23,7 @@ ClearBgMap::
jr .next
ld a, l
.next
ld de, $400 ; size of VRAM background map
ld de, BG_MAP_WIDTH * BG_MAP_HEIGHT
ld l, e
.loop
ld [hli], a
@ -69,7 +69,7 @@ RedrawRowOrColumn::
.noCarry
; the following 4 lines wrap us from bottom to top if necessary
ld a, d
and $03
and $3
or $98
ld d, a
dec c
@ -169,21 +169,19 @@ AutoBgMapTransfer::
TransferBgRows::
; unrolled loop and using pop for speed
REPT 20 / 2 - 1
REPT SCREEN_WIDTH / 2 - 1
pop de
ld [hl], e
inc l
ld [hl], d
inc l
ENDR
ENDR
pop de
ld [hl], e
inc l
ld [hl], d
ld a, 32 - (20 - 1)
ld a, BG_MAP_WIDTH - (SCREEN_WIDTH - 1)
add l
ld l, a
jr nc, .ok
@ -261,7 +259,7 @@ VBlankCopyDouble::
ldh [hVBlankCopyDoubleSize], a
.loop
REPT 3
REPT LEN_2BPP_TILE / 4 - 1
pop de
ld [hl], e
inc l
@ -271,8 +269,7 @@ VBlankCopyDouble::
inc l
ld [hl], d
inc l
ENDR
ENDR
pop de
ld [hl], e
inc l
@ -339,14 +336,13 @@ VBlankCopy::
ldh [hVBlankCopySize], a
.loop
REPT 7
REPT LEN_2BPP_TILE / 2 - 1
pop de
ld [hl], e
inc l
ld [hl], d
inc l
ENDR
ENDR
pop de
ld [hl], e
inc l

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@ -2,33 +2,27 @@
table_width: MACRO
CURRENT_TABLE_WIDTH = \1
IF DEF(CURRENT_TABLE_START)
PURGE CURRENT_TABLE_START
ENDC
IF _NARG == 2
CURRENT_TABLE_START EQUS "\2"
REDEF CURRENT_TABLE_START EQUS "\2"
ELSE
CURRENT_TABLE_START EQUS "._table_width\@"
CURRENT_TABLE_START:
REDEF CURRENT_TABLE_START EQUS "._table_width\@"
{CURRENT_TABLE_START}:
ENDC
ENDM
assert_table_length: MACRO
x = \1
ASSERT x * CURRENT_TABLE_WIDTH == @ - CURRENT_TABLE_START, \
ASSERT x * CURRENT_TABLE_WIDTH == @ - {CURRENT_TABLE_START}, \
"{CURRENT_TABLE_START}: expected {d:x} entries, each {d:CURRENT_TABLE_WIDTH} bytes"
ENDM
list_start: MACRO
list_index = 0
IF DEF(CURRENT_LIST_START)
PURGE CURRENT_LIST_START
ENDC
IF _NARG == 1
CURRENT_LIST_START EQUS "\1"
REDEF CURRENT_LIST_START EQUS "\1"
ELSE
CURRENT_LIST_START EQUS "._list_start\@"
CURRENT_LIST_START:
REDEF CURRENT_LIST_START EQUS "._list_start\@"
{CURRENT_LIST_START}:
ENDC
ENDM
@ -46,42 +40,36 @@ ENDM
def_grass_wildmons: MACRO
;\1: encounter rate
if DEF(CURRENT_GRASS_WILDMONS_LABEL)
PURGE CURRENT_GRASS_WILDMONS_LABEL
endc
CURRENT_GRASS_WILDMONS_RATE = \1
CURRENT_GRASS_WILDMONS_LABEL EQUS "._def_grass_wildmons_\1"
CURRENT_GRASS_WILDMONS_LABEL:
REDEF CURRENT_GRASS_WILDMONS_LABEL EQUS "._def_grass_wildmons_\1"
{CURRENT_GRASS_WILDMONS_LABEL}:
db \1
ENDM
end_grass_wildmons: MACRO
IF CURRENT_GRASS_WILDMONS_RATE == 0
assert 1 == @ - CURRENT_GRASS_WILDMONS_LABEL, \
assert 1 == @ - {CURRENT_GRASS_WILDMONS_LABEL}, \
"def_grass_wildmons {d:CURRENT_GRASS_WILDMONS_RATE}: expected 1 byte"
ELSE
assert WILDDATA_LENGTH == @ - CURRENT_GRASS_WILDMONS_LABEL, \
assert WILDDATA_LENGTH == @ - {CURRENT_GRASS_WILDMONS_LABEL}, \
"def_grass_wildmons {d:CURRENT_GRASS_WILDMONS_RATE}: expected {d:WILDDATA_LENGTH} bytes"
ENDC
ENDM
def_water_wildmons: MACRO
;\1: encounter rate
if DEF(CURRENT_WATER_WILDMONS_LABEL)
PURGE CURRENT_WATER_WILDMONS_LABEL
endc
CURRENT_WATER_WILDMONS_RATE = \1
CURRENT_WATER_WILDMONS_LABEL EQUS "._def_water_wildmons_\1"
CURRENT_WATER_WILDMONS_LABEL:
REDEF CURRENT_WATER_WILDMONS_LABEL EQUS "._def_water_wildmons_\1"
{CURRENT_WATER_WILDMONS_LABEL}:
db \1
ENDM
end_water_wildmons: MACRO
IF CURRENT_WATER_WILDMONS_RATE == 0
assert 1 == @ - CURRENT_WATER_WILDMONS_LABEL, \
assert 1 == @ - {CURRENT_WATER_WILDMONS_LABEL}, \
"def_water_wildmons {d:CURRENT_WATER_WILDMONS_RATE}: expected 1 byte"
ELSE
assert WILDDATA_LENGTH == @ - CURRENT_WATER_WILDMONS_LABEL, \
assert WILDDATA_LENGTH == @ - {CURRENT_WATER_WILDMONS_LABEL}, \
"def_water_wildmons {d:CURRENT_WATER_WILDMONS_RATE}: expected {d:WILDDATA_LENGTH} bytes"
ENDC
ENDM

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@ -19,33 +19,23 @@ money EQUS "bcd3"
; used in data/pokemon/base_stats/*.asm
tmhm: MACRO
; initialize bytes to 0
n = 0
REPT (NUM_TM_HM + 7) / 8
_TM_BYTE EQUS "_tm{d:n}"
_TM_BYTE = 0
PURGE _TM_BYTE
n = n + 1
FOR n, (NUM_TM_HM + 7) / 8
_tm{d:n} = 0
ENDR
; set bits of bytes
REPT _NARG
IF DEF(\1_TMNUM)
n = (\1_TMNUM - 1) / 8
i = (\1_TMNUM - 1) % 8
_TM_BYTE EQUS "_tm{d:n}"
_TM_BYTE = _TM_BYTE | (1 << i)
PURGE _TM_BYTE
_tm{d:n} = _tm{d:n} | (1 << i)
ELSE
FAIL "\1 is not a TM or HM move"
ENDC
SHIFT
ENDR
; output bytes
n = 0
REPT (NUM_TM_HM + 7) / 8
_TM_BYTE EQUS "_tm{d:n}"
db _TM_BYTE
PURGE _TM_BYTE
n = n + 1
FOR n, (NUM_TM_HM + 7) / 8
db _tm{d:n}
ENDR
ENDM

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@ -184,8 +184,8 @@ ENDM
SetEvents: MACRO
SetEvent \1
REPT _NARG - 1
SetEventReuseHL \2
SHIFT
SetEventReuseHL \2
SHIFT
ENDR
ENDM
@ -236,8 +236,8 @@ ENDM
ResetEvents: MACRO
ResetEvent \1
REPT _NARG - 1
ResetEventReuseHL \2
SHIFT
ResetEventReuseHL \2
SHIFT
ENDR
ENDM

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@ -1,10 +1,7 @@
def_objects: MACRO
IF DEF(_NUM_OBJECTS)
PURGE _NUM_OBJECTS
ENDC
_NUM_OBJECTS EQUS "_NUM_OBJECTS_\@"
db _NUM_OBJECTS
_NUM_OBJECTS = 0
REDEF _NUM_OBJECTS EQUS "_NUM_OBJECTS_\@"
db {_NUM_OBJECTS}
{_NUM_OBJECTS} = 0
ENDM
;\1 sprite id
@ -32,16 +29,13 @@ object: MACRO
ELSE
db \6
ENDC
_NUM_OBJECTS = _NUM_OBJECTS + 1
{_NUM_OBJECTS} = {_NUM_OBJECTS} + 1
ENDM
def_warps: MACRO
IF DEF(_NUM_WARPS)
PURGE _NUM_WARPS
ENDC
_NUM_WARPS EQUS "_NUM_WARPS_\@"
db _NUM_WARPS
_NUM_WARPS = 0
REDEF _NUM_WARPS EQUS "_NUM_WARPS_\@"
db {_NUM_WARPS}
{_NUM_WARPS} = 0
ENDM
;\1 x position
@ -50,19 +44,15 @@ ENDM
;\4 destination map (-1 = wLastMap)
warp: MACRO
db \2, \1, \3, \4
_TMP EQUS "\n_WARP_{d:{_NUM_WARPS}}_X = \1\n_WARP_{d:{_NUM_WARPS}}_Y = \2"
_TMP
PURGE _TMP
_NUM_WARPS = _NUM_WARPS + 1
_WARP_{d:{_NUM_WARPS}}_X = \1
_WARP_{d:{_NUM_WARPS}}_Y = \2
{_NUM_WARPS} = {_NUM_WARPS} + 1
ENDM
def_signs: MACRO
IF DEF(_NUM_SIGNS)
PURGE _NUM_SIGNS
ENDC
_NUM_SIGNS EQUS "_NUM_SIGNS_\@"
db _NUM_SIGNS
_NUM_SIGNS = 0
REDEF _NUM_SIGNS EQUS "_NUM_SIGNS_\@"
db {_NUM_SIGNS}
{_NUM_SIGNS} = 0
ENDM
;\1 x position
@ -70,17 +60,13 @@ ENDM
;\3 sign id
sign: MACRO
db \2, \1, \3
_NUM_SIGNS = _NUM_SIGNS + 1
{_NUM_SIGNS} = {_NUM_SIGNS} + 1
ENDM
;\1 source map
def_warps_to: MACRO
N = 0
REPT _NUM_WARPS
_TMP EQUS "warp_to _WARP_{d:N}_X, _WARP_{d:N}_Y, \1_WIDTH"
_TMP
PURGE _TMP
N = N + 1
FOR n, _NUM_WARPS
warp_to _WARP_{d:n}_X, _WARP_{d:n}_Y, \1_WIDTH
ENDR
ENDM
@ -146,10 +132,8 @@ ENDM
; Comes after map_header and connection macros
end_map_header: MACRO
dw CURRENT_MAP_OBJECT
PURGE CURRENT_MAP_WIDTH
PURGE CURRENT_MAP_HEIGHT
PURGE CURRENT_MAP_OBJECT
dw {CURRENT_MAP_OBJECT}
PURGE CURRENT_MAP_WIDTH, CURRENT_MAP_HEIGHT, CURRENT_MAP_OBJECT
ENDM
; Connections go in order: north, south, west, east

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@ -169,10 +169,9 @@ ENDM
script_mart: MACRO
db TX_SCRIPT_MART
db _NARG ; number of items
REPT _NARG
db \1 ; item id
SHIFT
ENDR
IF _NARG
db \# ; all item ids
ENDC
db -1 ; end
ENDM

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@ -1,14 +1,18 @@
; pokered requires rgbds 0.4.2 or newer.
MAJOR EQU 0
MINOR EQU 4
PATCH EQU 2
MINOR EQU 5
PATCH EQU 0
wrong_rgbds: MACRO
fail "pokered requires rgbds v0.5.0 or newer."
ENDM
IF !DEF(__RGBDS_MAJOR__) || !DEF(__RGBDS_MINOR__) || !DEF(__RGBDS_PATCH__)
fail "pokered requires rgbds 0.4.2 or newer."
wrong_rgbds
ELSE
IF (__RGBDS_MAJOR__ < MAJOR) || \
(__RGBDS_MAJOR__ == MAJOR && __RGBDS_MINOR__ < MINOR) || \
(__RGBDS_MAJOR__ == MAJOR && __RGBDS_MINOR__ == MINOR && __RGBDS_PATCH__ < PATCH)
fail "pokered requires rgbds 0.4.2 or newer."
(__RGBDS_MAJOR__ == MAJOR && __RGBDS_MINOR__ == MINOR && __RGBDS_PATCH__ < PATCH) || \
(__RGBDS_MAJOR__ == MAJOR && __RGBDS_MINOR__ == MINOR && __RGBDS_PATCH__ == PATCH && DEF(__RGBDS_RC__))
wrong_rgbds
ENDC
ENDC