mirror of
https://github.com/pret/pokeyellow.git
synced 2024-11-27 04:10:21 +00:00
Use rgbds 0.5.0 features:
- FOR loops - {interpolation} - REDEF EQUS - \# for all macro args
This commit is contained in:
parent
4b64b146e4
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dd690920c9
@ -29,8 +29,8 @@
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const POTION ; $14
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const BOULDERBADGE ; $15
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const CASCADEBADGE ; $16
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SAFARI_BAIT EQU $15 ; overload
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SAFARI_ROCK EQU $16 ; overload
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SAFARI_BAIT EQU $15 ; overload
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SAFARI_ROCK EQU $16 ; overload
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const THUNDERBADGE ; $17
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const RAINBOWBADGE ; $18
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const SOULBADGE ; $19
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@ -128,17 +128,10 @@ IF !DEF(HM01)
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HM01 EQU const_value
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__tmhm_value__ = NUM_TMS + 1
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ENDC
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HM_VALUE EQU __tmhm_value__ - NUM_TMS
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IF HM_VALUE < 10
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MOVE_FOR_HM EQUS "HM0{d:HM_VALUE}_MOVE"
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ELSE
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MOVE_FOR_HM EQUS "HM{d:HM_VALUE}_MOVE"
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ENDC
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MOVE_FOR_HM = \1
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PURGE MOVE_FOR_HM
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PURGE HM_VALUE
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const HM_\1
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\1_TMNUM EQU __tmhm_value__
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__HM_VALUE = __tmhm_value__ - NUM_TMS
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HM{02d:__HM_VALUE}_MOVE EQU \1
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__tmhm_value__ = __tmhm_value__ + 1
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ENDM
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@ -159,15 +152,9 @@ IF !DEF(TM01)
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TM01 EQU const_value
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__tmhm_value__ = 1
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ENDC
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IF __tmhm_value__ < 10
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MOVE_FOR_TM EQUS "TM0{d:__tmhm_value__}_MOVE"
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ELSE
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MOVE_FOR_TM EQUS "TM{d:__tmhm_value__}_MOVE"
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ENDC
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MOVE_FOR_TM = \1
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PURGE MOVE_FOR_TM
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const TM_\1
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\1_TMNUM EQU __tmhm_value__
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TM{02d:__tmhm_value__}_MOVE EQU \1
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__tmhm_value__ = __tmhm_value__ + 1
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ENDM
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@ -4,28 +4,12 @@
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TechnicalMachines:
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table_width 1, TechnicalMachines
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n = 1
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REPT NUM_TMS
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IF n < 10
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MOVE_FOR_TM EQUS "TM0{d:n}_MOVE"
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ELSE
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MOVE_FOR_TM EQUS "TM{d:n}_MOVE"
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ENDC
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db MOVE_FOR_TM
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PURGE MOVE_FOR_TM
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n = n + 1
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FOR n, 1, NUM_TMS + 1
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db TM{02d:n}_MOVE
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ENDR
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assert_table_length NUM_TMS
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n = 1
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REPT NUM_HMS
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IF n < 10
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MOVE_FOR_HM EQUS "HM0{d:n}_MOVE"
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ELSE
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MOVE_FOR_HM EQUS "HM{d:n}_MOVE"
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ENDC
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db MOVE_FOR_HM
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PURGE MOVE_FOR_HM
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n = n + 1
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FOR n, 1, NUM_HMS + 1
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db HM{02d:n}_MOVE
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ENDR
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assert_table_length NUM_TM_HM
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@ -1,8 +1,7 @@
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coll_tiles: MACRO
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REPT _NARG
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db \1
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shift
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ENDR
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IF _NARG
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db \# ; all args
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ENDC
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db -1 ; end
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ENDM
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@ -15,10 +15,9 @@ DoorTileIDPointers:
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db -1 ; end
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door_tiles: MACRO
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REPT _NARG
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db \1
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shift
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ENDR
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IF _NARG
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db \# ; all args
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ENDC
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db 0 ; end
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ENDM
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@ -5,10 +5,9 @@ WarpTileListPointers:
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dw .FacingRightWarpTiles
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warp_carpet_tiles: MACRO
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REPT _NARG
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db \1
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shift
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ENDR
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IF _NARG
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db \# ; all args
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ENDC
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db -1 ; end
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ENDM
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@ -27,10 +27,9 @@ WarpTileIDPointers:
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assert_table_length NUM_TILESETS
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warp_tiles: MACRO
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REPT _NARG
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db \1
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shift
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ENDR
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IF _NARG
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db \# ; all args
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ENDC
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db -1 ; end
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ENDM
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@ -1,8 +1,7 @@
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move_choices: MACRO
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REPT _NARG
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db \1
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shift
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ENDR
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IF _NARG
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db \# ; all args
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ENDC
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db 0 ; end
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list_index = list_index + 1
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ENDM
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@ -91,9 +91,9 @@ FlashSprite8Times:
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CopyHealingMachineOAM:
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; copy one OAM entry and advance the pointers
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REPT 4
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REPT 4
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ld a, [de]
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inc de
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ld [hli], a
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ENDR
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ENDR
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ret
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@ -23,7 +23,7 @@ ClearBgMap::
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jr .next
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ld a, l
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.next
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ld de, $400 ; size of VRAM background map
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ld de, BG_MAP_WIDTH * BG_MAP_HEIGHT
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ld l, e
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.loop
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ld [hli], a
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@ -69,7 +69,7 @@ RedrawRowOrColumn::
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.noCarry
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; the following 4 lines wrap us from bottom to top if necessary
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ld a, d
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and $03
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and $3
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or $98
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ld d, a
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dec c
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@ -169,21 +169,19 @@ AutoBgMapTransfer::
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TransferBgRows::
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; unrolled loop and using pop for speed
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REPT 20 / 2 - 1
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REPT SCREEN_WIDTH / 2 - 1
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pop de
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ld [hl], e
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inc l
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ld [hl], d
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inc l
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ENDR
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ENDR
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pop de
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ld [hl], e
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inc l
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ld [hl], d
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ld a, 32 - (20 - 1)
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ld a, BG_MAP_WIDTH - (SCREEN_WIDTH - 1)
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add l
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ld l, a
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jr nc, .ok
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@ -261,7 +259,7 @@ VBlankCopyDouble::
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ldh [hVBlankCopyDoubleSize], a
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.loop
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REPT 3
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REPT LEN_2BPP_TILE / 4 - 1
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pop de
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ld [hl], e
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inc l
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@ -271,8 +269,7 @@ VBlankCopyDouble::
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inc l
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ld [hl], d
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inc l
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ENDR
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ENDR
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pop de
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ld [hl], e
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inc l
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@ -339,14 +336,13 @@ VBlankCopy::
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ldh [hVBlankCopySize], a
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.loop
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REPT 7
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REPT LEN_2BPP_TILE / 2 - 1
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pop de
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ld [hl], e
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inc l
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ld [hl], d
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inc l
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ENDR
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ENDR
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pop de
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ld [hl], e
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inc l
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@ -2,33 +2,27 @@
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table_width: MACRO
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CURRENT_TABLE_WIDTH = \1
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IF DEF(CURRENT_TABLE_START)
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PURGE CURRENT_TABLE_START
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ENDC
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IF _NARG == 2
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CURRENT_TABLE_START EQUS "\2"
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REDEF CURRENT_TABLE_START EQUS "\2"
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ELSE
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CURRENT_TABLE_START EQUS "._table_width\@"
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CURRENT_TABLE_START:
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REDEF CURRENT_TABLE_START EQUS "._table_width\@"
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{CURRENT_TABLE_START}:
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ENDC
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ENDM
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assert_table_length: MACRO
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x = \1
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ASSERT x * CURRENT_TABLE_WIDTH == @ - CURRENT_TABLE_START, \
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ASSERT x * CURRENT_TABLE_WIDTH == @ - {CURRENT_TABLE_START}, \
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"{CURRENT_TABLE_START}: expected {d:x} entries, each {d:CURRENT_TABLE_WIDTH} bytes"
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ENDM
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list_start: MACRO
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list_index = 0
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IF DEF(CURRENT_LIST_START)
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PURGE CURRENT_LIST_START
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ENDC
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IF _NARG == 1
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CURRENT_LIST_START EQUS "\1"
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REDEF CURRENT_LIST_START EQUS "\1"
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ELSE
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CURRENT_LIST_START EQUS "._list_start\@"
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CURRENT_LIST_START:
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REDEF CURRENT_LIST_START EQUS "._list_start\@"
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{CURRENT_LIST_START}:
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ENDC
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ENDM
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@ -46,42 +40,36 @@ ENDM
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def_grass_wildmons: MACRO
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;\1: encounter rate
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if DEF(CURRENT_GRASS_WILDMONS_LABEL)
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PURGE CURRENT_GRASS_WILDMONS_LABEL
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endc
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CURRENT_GRASS_WILDMONS_RATE = \1
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CURRENT_GRASS_WILDMONS_LABEL EQUS "._def_grass_wildmons_\1"
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CURRENT_GRASS_WILDMONS_LABEL:
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REDEF CURRENT_GRASS_WILDMONS_LABEL EQUS "._def_grass_wildmons_\1"
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{CURRENT_GRASS_WILDMONS_LABEL}:
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db \1
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ENDM
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end_grass_wildmons: MACRO
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IF CURRENT_GRASS_WILDMONS_RATE == 0
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assert 1 == @ - CURRENT_GRASS_WILDMONS_LABEL, \
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assert 1 == @ - {CURRENT_GRASS_WILDMONS_LABEL}, \
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"def_grass_wildmons {d:CURRENT_GRASS_WILDMONS_RATE}: expected 1 byte"
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ELSE
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assert WILDDATA_LENGTH == @ - CURRENT_GRASS_WILDMONS_LABEL, \
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assert WILDDATA_LENGTH == @ - {CURRENT_GRASS_WILDMONS_LABEL}, \
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"def_grass_wildmons {d:CURRENT_GRASS_WILDMONS_RATE}: expected {d:WILDDATA_LENGTH} bytes"
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ENDC
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ENDM
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def_water_wildmons: MACRO
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;\1: encounter rate
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if DEF(CURRENT_WATER_WILDMONS_LABEL)
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PURGE CURRENT_WATER_WILDMONS_LABEL
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endc
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CURRENT_WATER_WILDMONS_RATE = \1
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CURRENT_WATER_WILDMONS_LABEL EQUS "._def_water_wildmons_\1"
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CURRENT_WATER_WILDMONS_LABEL:
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REDEF CURRENT_WATER_WILDMONS_LABEL EQUS "._def_water_wildmons_\1"
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{CURRENT_WATER_WILDMONS_LABEL}:
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db \1
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ENDM
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end_water_wildmons: MACRO
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IF CURRENT_WATER_WILDMONS_RATE == 0
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assert 1 == @ - CURRENT_WATER_WILDMONS_LABEL, \
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assert 1 == @ - {CURRENT_WATER_WILDMONS_LABEL}, \
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"def_water_wildmons {d:CURRENT_WATER_WILDMONS_RATE}: expected 1 byte"
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ELSE
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assert WILDDATA_LENGTH == @ - CURRENT_WATER_WILDMONS_LABEL, \
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assert WILDDATA_LENGTH == @ - {CURRENT_WATER_WILDMONS_LABEL}, \
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"def_water_wildmons {d:CURRENT_WATER_WILDMONS_RATE}: expected {d:WILDDATA_LENGTH} bytes"
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ENDC
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ENDM
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@ -19,33 +19,23 @@ money EQUS "bcd3"
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; used in data/pokemon/base_stats/*.asm
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tmhm: MACRO
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; initialize bytes to 0
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n = 0
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REPT (NUM_TM_HM + 7) / 8
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_TM_BYTE EQUS "_tm{d:n}"
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_TM_BYTE = 0
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PURGE _TM_BYTE
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n = n + 1
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FOR n, (NUM_TM_HM + 7) / 8
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_tm{d:n} = 0
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ENDR
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; set bits of bytes
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REPT _NARG
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IF DEF(\1_TMNUM)
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n = (\1_TMNUM - 1) / 8
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i = (\1_TMNUM - 1) % 8
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_TM_BYTE EQUS "_tm{d:n}"
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_TM_BYTE = _TM_BYTE | (1 << i)
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PURGE _TM_BYTE
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_tm{d:n} = _tm{d:n} | (1 << i)
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ELSE
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FAIL "\1 is not a TM or HM move"
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ENDC
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SHIFT
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ENDR
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; output bytes
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n = 0
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REPT (NUM_TM_HM + 7) / 8
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_TM_BYTE EQUS "_tm{d:n}"
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db _TM_BYTE
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PURGE _TM_BYTE
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n = n + 1
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FOR n, (NUM_TM_HM + 7) / 8
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db _tm{d:n}
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ENDR
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ENDM
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@ -184,8 +184,8 @@ ENDM
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SetEvents: MACRO
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SetEvent \1
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REPT _NARG - 1
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SetEventReuseHL \2
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SHIFT
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SetEventReuseHL \2
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SHIFT
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ENDR
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ENDM
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@ -236,8 +236,8 @@ ENDM
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ResetEvents: MACRO
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ResetEvent \1
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REPT _NARG - 1
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ResetEventReuseHL \2
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SHIFT
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ResetEventReuseHL \2
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SHIFT
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ENDR
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ENDM
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@ -1,10 +1,7 @@
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def_objects: MACRO
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IF DEF(_NUM_OBJECTS)
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PURGE _NUM_OBJECTS
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ENDC
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_NUM_OBJECTS EQUS "_NUM_OBJECTS_\@"
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db _NUM_OBJECTS
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_NUM_OBJECTS = 0
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REDEF _NUM_OBJECTS EQUS "_NUM_OBJECTS_\@"
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db {_NUM_OBJECTS}
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{_NUM_OBJECTS} = 0
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ENDM
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;\1 sprite id
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@ -32,16 +29,13 @@ object: MACRO
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ELSE
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db \6
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ENDC
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_NUM_OBJECTS = _NUM_OBJECTS + 1
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{_NUM_OBJECTS} = {_NUM_OBJECTS} + 1
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ENDM
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def_warps: MACRO
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IF DEF(_NUM_WARPS)
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PURGE _NUM_WARPS
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ENDC
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_NUM_WARPS EQUS "_NUM_WARPS_\@"
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db _NUM_WARPS
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_NUM_WARPS = 0
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REDEF _NUM_WARPS EQUS "_NUM_WARPS_\@"
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db {_NUM_WARPS}
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{_NUM_WARPS} = 0
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ENDM
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;\1 x position
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@ -50,19 +44,15 @@ ENDM
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;\4 destination map (-1 = wLastMap)
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warp: MACRO
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db \2, \1, \3, \4
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_TMP EQUS "\n_WARP_{d:{_NUM_WARPS}}_X = \1\n_WARP_{d:{_NUM_WARPS}}_Y = \2"
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_TMP
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PURGE _TMP
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_NUM_WARPS = _NUM_WARPS + 1
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_WARP_{d:{_NUM_WARPS}}_X = \1
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_WARP_{d:{_NUM_WARPS}}_Y = \2
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{_NUM_WARPS} = {_NUM_WARPS} + 1
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ENDM
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def_signs: MACRO
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IF DEF(_NUM_SIGNS)
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PURGE _NUM_SIGNS
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ENDC
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_NUM_SIGNS EQUS "_NUM_SIGNS_\@"
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db _NUM_SIGNS
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_NUM_SIGNS = 0
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REDEF _NUM_SIGNS EQUS "_NUM_SIGNS_\@"
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db {_NUM_SIGNS}
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{_NUM_SIGNS} = 0
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ENDM
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;\1 x position
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@ -70,17 +60,13 @@ ENDM
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;\3 sign id
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sign: MACRO
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db \2, \1, \3
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_NUM_SIGNS = _NUM_SIGNS + 1
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{_NUM_SIGNS} = {_NUM_SIGNS} + 1
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ENDM
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;\1 source map
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def_warps_to: MACRO
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N = 0
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REPT _NUM_WARPS
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_TMP EQUS "warp_to _WARP_{d:N}_X, _WARP_{d:N}_Y, \1_WIDTH"
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_TMP
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PURGE _TMP
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N = N + 1
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FOR n, _NUM_WARPS
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warp_to _WARP_{d:n}_X, _WARP_{d:n}_Y, \1_WIDTH
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ENDR
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ENDM
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@ -146,10 +132,8 @@ ENDM
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; Comes after map_header and connection macros
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end_map_header: MACRO
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dw CURRENT_MAP_OBJECT
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PURGE CURRENT_MAP_WIDTH
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PURGE CURRENT_MAP_HEIGHT
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PURGE CURRENT_MAP_OBJECT
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dw {CURRENT_MAP_OBJECT}
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PURGE CURRENT_MAP_WIDTH, CURRENT_MAP_HEIGHT, CURRENT_MAP_OBJECT
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ENDM
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; Connections go in order: north, south, west, east
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@ -169,10 +169,9 @@ ENDM
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script_mart: MACRO
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db TX_SCRIPT_MART
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db _NARG ; number of items
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REPT _NARG
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db \1 ; item id
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SHIFT
|
||||
ENDR
|
||||
IF _NARG
|
||||
db \# ; all item ids
|
||||
ENDC
|
||||
db -1 ; end
|
||||
ENDM
|
||||
|
||||
|
@ -1,14 +1,18 @@
|
||||
; pokered requires rgbds 0.4.2 or newer.
|
||||
MAJOR EQU 0
|
||||
MINOR EQU 4
|
||||
PATCH EQU 2
|
||||
MINOR EQU 5
|
||||
PATCH EQU 0
|
||||
|
||||
wrong_rgbds: MACRO
|
||||
fail "pokered requires rgbds v0.5.0 or newer."
|
||||
ENDM
|
||||
|
||||
IF !DEF(__RGBDS_MAJOR__) || !DEF(__RGBDS_MINOR__) || !DEF(__RGBDS_PATCH__)
|
||||
fail "pokered requires rgbds 0.4.2 or newer."
|
||||
wrong_rgbds
|
||||
ELSE
|
||||
IF (__RGBDS_MAJOR__ < MAJOR) || \
|
||||
(__RGBDS_MAJOR__ == MAJOR && __RGBDS_MINOR__ < MINOR) || \
|
||||
(__RGBDS_MAJOR__ == MAJOR && __RGBDS_MINOR__ == MINOR && __RGBDS_PATCH__ < PATCH)
|
||||
fail "pokered requires rgbds 0.4.2 or newer."
|
||||
(__RGBDS_MAJOR__ == MAJOR && __RGBDS_MINOR__ == MINOR && __RGBDS_PATCH__ < PATCH) || \
|
||||
(__RGBDS_MAJOR__ == MAJOR && __RGBDS_MINOR__ == MINOR && __RGBDS_PATCH__ == PATCH && DEF(__RGBDS_RC__))
|
||||
wrong_rgbds
|
||||
ENDC
|
||||
ENDC
|
||||
|
Loading…
Reference in New Issue
Block a user