fix variable naming

This commit is contained in:
YamaArashi 2015-07-18 08:17:29 -07:00
parent b85d7c65f3
commit fc9af362ae
106 changed files with 773 additions and 671 deletions

View File

@ -163,7 +163,7 @@ DrawFrameBlock: ; 78000 (1e:4000)
PlayAnimation: ; 780f1 (1e:40f1)
xor a
ld [$FF8B],a
ld [$FF8B],a ; it looks like nothing reads this
ld [W_SUBANIMTRANSFORM],a
ld a,[W_ANIMATIONID] ; get animation number
dec a

View File

@ -1310,7 +1310,7 @@ SevenSpacesText: ; 3c8d7 (f:48d7)
; if a is 8, the slide is to the right, else it is to the left
; bug: when this is called, [H_AUTOBGTRANSFERENABLED] is non-zero, so there is screen tearing
SlideTrainerPicOffScreen: ; 3c8df (f:48df)
ld [$FF8B], a
ld [hSlideAmount], a
ld c, a
.slideStepLoop ; each iteration, the trainer pic is slid one tile left/right
push bc
@ -1318,10 +1318,10 @@ SlideTrainerPicOffScreen: ; 3c8df (f:48df)
ld b, 7 ; number of rows
.rowLoop
push hl
ld a, [$FF8B]
ld a, [hSlideAmount]
ld c, a
.columnLoop
ld a, [$FF8B]
ld a, [hSlideAmount]
cp 8
jr z, .slideRight
.slideLeft ; slide player sprite off screen
@ -1590,14 +1590,14 @@ TryRunningFromBattle: ; 3cab9 (f:4ab9)
ld a, [hl]
ld [H_MULTIPLICAND + 2], a
ld a, [de]
ld [$ff8d], a
ld [hEnemySpeed], a
inc de
ld a, [de]
ld [$ff8e], a
ld [hEnemySpeed + 1], a
call LoadScreenTilesFromBuffer1
ld de, H_MULTIPLICAND + 1
ld hl, $ff8d
ld c, $2
ld hl, hEnemySpeed
ld c, 2
call StringCmp
jr nc, .canEscape ; jump if player speed greater than enemy speed
xor a
@ -1609,9 +1609,9 @@ TryRunningFromBattle: ; 3cab9 (f:4ab9)
ld [H_DIVIDEND], a
ld a, [H_PRODUCT + 3]
ld [H_DIVIDEND + 1], a
ld a, [$ff8d]
ld a, [hEnemySpeed]
ld b, a
ld a, [$ff8e]
ld a, [hEnemySpeed + 1]
; divide enemy speed by 4
srl b
rr a
@ -6411,7 +6411,7 @@ LoadPlayerBackPic: ; 3ec92 (f:6c92)
predef ScaleSpriteByTwo
ld hl, wOAMBuffer
xor a
ld [$FF8B], a ; initial tile number
ld [hOAMTile], a ; initial tile number
ld b, $7 ; 7 columns
ld e, $a0 ; X for the left-most column
.loop ; each loop iteration writes 3 OAM entries in a vertical column
@ -6425,16 +6425,16 @@ LoadPlayerBackPic: ; 3ec92 (f:6c92)
add d ; increase Y by height of tile
ld d, a
inc hl
ld a, [$FF8B]
ld a, [hOAMTile]
ld [hli], a ; OAM tile number
inc a ; increment tile number
ld [$FF8B], a
ld [hOAMTile], a
inc hl
dec c
jr nz, .innerLoop
ld a, [$FF8B]
ld a, [hOAMTile]
add $4 ; increase tile number by 4
ld [$FF8B], a
ld [hOAMTile], a
ld a, $8 ; width of tile
add e ; increase X by width of tile
ld e, a

View File

@ -89,7 +89,7 @@ TryDoWildEncounter: ; 13870 (4:7870)
jr .willEncounter
.lastRepelStep
ld [wRepelRemainingSteps], a
ld a, $d2
ld a, 210
ld [H_DOWNARROWBLINKCNT2], a
call EnableAutoTextBoxDrawing
call DisplayTextID

View File

@ -556,11 +556,11 @@ ItemUseSurfboard: ; d9b4 (3:59b4)
jp PrintText
.tryToStopSurfing
xor a
ld [$ff8c],a
ld [hSpriteIndexOrTextID],a
ld d,16 ; talking range in pixels (normal range)
call IsSpriteInFrontOfPlayer2
res 7,[hl]
ld a,[$ff8c]
ld a,[hSpriteIndexOrTextID]
and a ; is there a sprite in the way?
jr nz,.cannotStopSurfing
ld hl,TilePairCollisionsWater

View File

@ -1,7 +1,6 @@
GetMachinePrice: ; 7bf86 (1e:7f86)
; Input: [wcf91] = Item Id of a TM
; Output: Stores the 2-byte TM price in [H_DOWNARROWBLINKCNT1] and [H_DOWNARROWBLINKCNT2]
; as a BCD
; Output: Stores the TM price at hItemPrice
ld a, [wcf91] ; a contains TM item id
sub TM_01
ret c
@ -17,10 +16,10 @@ GetMachinePrice: ; 7bf86 (1e:7f86)
swap a
.highNybbleIsPrice
and $f0
ld [H_DOWNARROWBLINKCNT2], a
ld [hItemPrice + 1], a
xor a
ld [H_DOWNARROWBLINKCNT1], a
ld [$ff8d], a
ld [hItemPrice], a
ld [hItemPrice + 2], a
ret
INCLUDE "data/tm_prices.asm"

View File

@ -512,25 +512,25 @@ ShowPokedexDataInternal: ; 402e2 (10:42e2)
inc de
inc de ; de = address of upper byte of weight
push de
; put weight in big-endian order at $ff8b
ld hl,$ff8b
ld a,[hl] ; save existing value of [$ff8b]
; put weight in big-endian order at hDexWeight
ld hl,hDexWeight
ld a,[hl] ; save existing value of [hDexWeight]
push af
ld a,[de] ; a = upper byte of weight
ld [hli],a ; store upper byte of weight in [$ff8b]
ld a,[hl] ; save existing value of [$ff8c]
ld [hli],a ; store upper byte of weight in [hDexWeight]
ld a,[hl] ; save existing value of [hDexWeight + 1]
push af
dec de
ld a,[de] ; a = lower byte of weight
ld [hl],a ; store lower byte of weight in [$ff8c]
ld de,$ff8b
ld [hl],a ; store lower byte of weight in [hDexWeight + 1]
ld de,hDexWeight
hlCoord 11, 8
ld bc,$0205 ; no leading zeroes, right-aligned, 2 bytes, 5 digits
call PrintNumber ; print weight
hlCoord 14, 8
ld a,[$ff8c]
ld a,[hDexWeight + 1]
sub a,10
ld a,[$ff8b]
ld a,[hDexWeight]
sbc a,0
jr nc,.next
ld [hl],"0" ; if the weight is less than 10, put a 0 before the decimal point
@ -540,9 +540,9 @@ ShowPokedexDataInternal: ; 402e2 (10:42e2)
ld [hld],a ; make space for the decimal point by moving the last digit forward one tile
ld [hl],$f2 ; decimal point tile
pop af
ld [$ff8c],a ; restore original value of [$ff8c]
ld [hDexWeight + 1],a ; restore original value of [hDexWeight + 1]
pop af
ld [$ff8b],a ; restore original value of [$ff8b]
ld [hDexWeight],a ; restore original value of [hDexWeight]
pop hl
inc hl ; hl = address of pokedex description text
bcCoord 1, 11

View File

@ -58,13 +58,13 @@ WhichPrizeTextPtr: ; 52789 (14:6789)
GetPrizeMenuId: ; 5278e (14:678e)
; determine which one among the three
; prize-texts has been selected
; using the text ID (stored in [$FF8C])
; using the text ID (stored in [hSpriteIndexOrTextID])
; load the three prizes at wd13d-wd13f
; load the three prices at wd141-wd146
; display the three prizes' names
; (distinguishing between Pokemon names
; and Items (specifically TMs) names)
ld a,[$FF8C]
ld a,[hSpriteIndexOrTextID]
sub a,$03 ; prize-texts' id are 3, 4 and 5
ld [wd12f],a ; prize-texts' id (relative, i.e. 0, 1 or 2)
add a

View File

@ -524,7 +524,7 @@ StartMenu_TrainerInfo: ; 13460 (4:7460)
DrawTrainerInfo: ; 1349a (4:749a)
ld de,RedPicFront
ld bc,(BANK(RedPicFront) << 8) | $01
predef Predef3B
predef DisplayPicCenteredOrUpperRight
call DisableLCD
hlCoord 0, 2
ld a," "

View File

@ -34,9 +34,9 @@ SetDefaultNames: ; 60ca (1:60ca)
OakSpeech: ; 6115 (1:6115)
ld a,$FF
call PlaySound ; stop music
ld a, BANK(Music_Routes2) ; bank of song
ld a, BANK(Music_Routes2)
ld c,a
ld a, MUSIC_ROUTES2 ; song #
ld a, MUSIC_ROUTES2
call PlayMusic
call ClearScreen
call LoadTextBoxTilePatterns
@ -54,50 +54,49 @@ OakSpeech: ; 6115 (1:6115)
xor a
ld [hTilesetType],a
ld a,[wd732]
bit 1,a ; XXX when is bit 1 set?
jp nz,Func_61bc ; easter egg: skip the intro
bit 1,a ; possibly a debug mode bit
jp nz,.skipChoosingNames
ld de,ProfOakPic
ld bc, (Bank(ProfOakPic) << 8) | $00
call IntroPredef3B ; displays Oak pic?
call IntroDisplayPicCenteredOrUpperRight
call FadeInIntroPic
ld hl,OakSpeechText1
call PrintText ; prints text box
call PrintText
call GBFadeOutToWhite
call ClearScreen
ld a,NIDORINO
ld [wd0b5],a ; pic displayed is stored at this location
ld [wd0b5],a
ld [wcf91],a
call GetMonHeader ; this is also related to the pic
hlCoord 6, 4 ; position on tilemap the pic is displayed
call LoadFlippedFrontSpriteByMonIndex ; displays pic?
call GetMonHeader
hlCoord 6, 4
call LoadFlippedFrontSpriteByMonIndex
call MovePicLeft
ld hl,OakSpeechText2
call PrintText ; Prints text box
call PrintText
call GBFadeOutToWhite
call ClearScreen
ld de,RedPicFront
ld bc,(Bank(RedPicFront) << 8) | $00
call IntroPredef3B ; displays player pic?
call IntroDisplayPicCenteredOrUpperRight
call MovePicLeft
ld hl,IntroducePlayerText
call PrintText
call LoadDefaultNamesPlayer ; brings up NewName/Red/etc menu
call ChoosePlayerName
call GBFadeOutToWhite
call ClearScreen
ld de,Rival1Pic
ld bc,(Bank(Rival1Pic) << 8) | $00
call IntroPredef3B ; displays rival pic
call IntroDisplayPicCenteredOrUpperRight
call FadeInIntroPic
ld hl,IntroduceRivalText
call PrintText
call LoadDefaultNamesRival
Func_61bc: ; 61bc (1:61bc)
call ChooseRivalName
.skipChoosingNames
call GBFadeOutToWhite
call ClearScreen
ld de,RedPicFront
ld bc,(Bank(RedPicFront) << 8) | $00
call IntroPredef3B
call IntroDisplayPicCenteredOrUpperRight
call GBFadeInFromWhite
ld a,[wd72d]
and a
@ -120,12 +119,12 @@ Func_61bc: ; 61bc (1:61bc)
call CopyVideoData
ld de,ShrinkPic1
ld bc,(BANK(ShrinkPic1) << 8) | $00
call IntroPredef3B
call IntroDisplayPicCenteredOrUpperRight
ld c,4
call DelayFrames
ld de,ShrinkPic2
ld bc,(BANK(ShrinkPic2) << 8) | $00
call IntroPredef3B
call IntroDisplayPicCenteredOrUpperRight
call ResetPlayerSpriteData
ld a,[H_LOADEDROMBANK]
push af
@ -207,10 +206,12 @@ MovePicLeft: ; 6288 (1:6288)
ld [rWX],a
jr .next
Predef3B: ; 62a1 (1:62a1)
DisplayPicCenteredOrUpperRight: ; 62a1 (1:62a1)
call GetPredefRegisters
IntroPredef3B: ; 62a4 (1:62a4)
; bank of sprite given in b
IntroDisplayPicCenteredOrUpperRight: ; 62a4 (1:62a4)
; b = bank
; de = address of compressed pic
; c: 0 = centred, non-zero = upper-right
push bc
ld a,b
call UncompressSpriteFromDE

View File

@ -1,29 +1,29 @@
LoadDefaultNamesPlayer: ; 695d (1:695d)
call Func_6a12
ChoosePlayerName: ; 695d (1:695d)
call OakSpeechSlidePicRight
ld de, DefaultNamesPlayer
call DisplayIntroNameTextBox
ld a, [wCurrentMenuItem]
and a
jr z, .asm_697a
jr z, .customName
ld hl, DefaultNamesPlayerList
call Func_6ad6
call GetDefaultName
ld de, wPlayerName
call Func_69ec
jr .asm_6999
.asm_697a
call OakSpeechSlidePicLeft
jr .done
.customName
ld hl, wPlayerName
xor a ; NAME_PLAYER_SCREEN
ld [wNamingScreenType], a
call DisplayNamingScreen
ld a, [wcf4b]
cp $50
jr z, .asm_697a
cp "@"
jr z, .customName
call ClearScreen
call Delay3
ld de, RedPicFront
ld b, BANK(RedPicFront)
call IntroPredef3B
.asm_6999
call IntroDisplayPicCenteredOrUpperRight
.done
ld hl, YourNameIsText
jp PrintText
@ -31,32 +31,32 @@ YourNameIsText: ; 699f (1:699f)
TX_FAR _YourNameIsText
db "@"
LoadDefaultNamesRival: ; 69a4 (1:69a4)
call Func_6a12
ChooseRivalName: ; 69a4 (1:69a4)
call OakSpeechSlidePicRight
ld de, DefaultNamesRival
call DisplayIntroNameTextBox
ld a, [wCurrentMenuItem]
and a
jr z, .asm_69c1
jr z, .customName
ld hl, DefaultNamesRivalList
call Func_6ad6
call GetDefaultName
ld de, W_RIVALNAME
call Func_69ec
jr .asm_69e1
.asm_69c1
call OakSpeechSlidePicLeft
jr .done
.customName
ld hl, W_RIVALNAME
ld a, NAME_RIVAL_SCREEN
ld [wNamingScreenType], a
call DisplayNamingScreen
ld a, [wcf4b]
cp $50
jr z, .asm_69c1
cp "@"
jr z, .customName
call ClearScreen
call Delay3
ld de, Rival1Pic
ld b, $13
call IntroPredef3B
.asm_69e1
call IntroDisplayPicCenteredOrUpperRight
.done
ld hl, HisNameIsText
jp PrintText
@ -64,11 +64,11 @@ HisNameIsText: ; 69e7 (1:69e7)
TX_FAR _HisNameIsText
db "@"
Func_69ec: ; 69ec (1:69ec)
OakSpeechSlidePicLeft: ; 69ec (1:69ec)
push de
hlCoord 0, 0
ld bc, $c0b
call ClearScreenArea
lb bc, 12, 11
call ClearScreenArea ; clear the name list text box
ld c, 10
call DelayFrames
pop de
@ -77,77 +77,83 @@ Func_69ec: ; 69ec (1:69ec)
call CopyData
call Delay3
hlCoord 12, 4
ld de, $67d
lb de, 6, 6 * SCREEN_WIDTH + 5
ld a, $ff
jr asm_6a19
jr OakSpeechSlidePicCommon
Func_6a12: ; 6a12 (1:6a12)
OakSpeechSlidePicRight: ; 6a12 (1:6a12)
hlCoord 5, 4
ld de, $67d
lb de, 6, 6 * SCREEN_WIDTH + 5
xor a
asm_6a19: ; 6a19 (1:6a19)
OakSpeechSlidePicCommon: ; 6a19 (1:6a19)
push hl
push de
push bc
ld [$ff8d], a
ld [hSlideDirection], a
ld a, d
ld [H_DOWNARROWBLINKCNT1], a
ld [hSlideAmount], a
ld a, e
ld [H_DOWNARROWBLINKCNT2], a
ld [hSlidingRegionSize], a
ld c, a
ld a, [$ff8d]
ld a, [hSlideDirection]
and a
jr nz, .asm_6a2d
ld d, $0
jr nz, .next
; If sliding right, point hl to the end of the pic's tiles.
ld d, 0
add hl, de
.asm_6a2d
.next
ld d, h
ld e, l
.asm_6a2f
.loop
xor a
ld [H_AUTOBGTRANSFERENABLED], a
ld a, [$ff8d]
ld a, [hSlideDirection]
and a
jr nz, .asm_6a3c
jr nz, .slideLeft
; sliding right
ld a, [hli]
ld [hld], a
dec hl
jr .asm_6a3f
.asm_6a3c
jr .next2
.slideLeft
ld a, [hld]
ld [hli], a
inc hl
.asm_6a3f
.next2
dec c
jr nz, .asm_6a2f
ld a, [$ff8d]
jr nz, .loop
ld a, [hSlideDirection]
and a
jr z, .asm_6a4a
jr z, .next3
; If sliding left, we need to zero the last tile in the pic (there is no need
; to take a corresponding action when sliding right because hl initially points
; to a 0 tile in that case).
xor a
dec hl
ld [hl], a
.asm_6a4a
ld a, $1
.next3
ld a, 1
ld [H_AUTOBGTRANSFERENABLED], a
call Delay3
ld a, [H_DOWNARROWBLINKCNT2]
ld a, [hSlidingRegionSize]
ld c, a
ld h, d
ld l, e
ld a, [$ff8d]
ld a, [hSlideDirection]
and a
jr nz, .asm_6a5e
jr nz, .slideLeft2
inc hl
jr .asm_6a5f
.asm_6a5e
jr .next4
.slideLeft2
dec hl
.asm_6a5f
.next4
ld d, h
ld e, l
ld a, [H_DOWNARROWBLINKCNT1]
ld a, [hSlideAmount]
dec a
ld [H_DOWNARROWBLINKCNT1], a
jr nz, .asm_6a2f
ld [hSlideAmount], a
jr nz, .loop
pop bc
pop de
pop hl
@ -229,22 +235,24 @@ DefaultNamesRival:
db "@"
ENDC
Func_6ad6: ; 6ad6 (1:6ad6)
GetDefaultName: ; 6ad6 (1:6ad6)
; a = name index
; hl = name list
ld b, a
ld c, $0
.asm_6ad9
ld c, 0
.loop
ld d, h
ld e, l
.asm_6adb
.innerLoop
ld a, [hli]
cp $50
jr nz, .asm_6adb
cp "@"
jr nz, .innerLoop
ld a, b
cp c
jr z, .asm_6ae7
jr z, .foundName
inc c
jr .asm_6ad9
.asm_6ae7
jr .loop
.foundName
ld h, d
ld l, e
ld de, wcd6d

View File

@ -1,7 +1,7 @@
PickupItem:
PickUpItem:
call EnableAutoTextBoxDrawing
ld a, [H_DOWNARROWBLINKCNT2]
ld a, [hSpriteIndexOrTextID]
ld b, a
ld hl, W_MISSABLEOBJECTLIST
.missableObjectsListLoop
@ -18,7 +18,7 @@ PickupItem:
ld [$ffdb], a
ld hl, W_MAPSPRITEEXTRADATA
ld a, [H_DOWNARROWBLINKCNT2]
ld a, [hSpriteIndexOrTextID]
dec a
add a
ld d, 0

View File

@ -39,7 +39,7 @@ LoadMapSpriteTilePatterns: ; 17871 (5:7871)
ld b,$10 ; number of sprite slots
ld hl,wSpriteStateData2 + $0d
xor a
ld [$ff8e],a ; 4-tile sprite counter
ld [hFourTileSpriteCount],a
.copyPictureIDLoop ; loop to copy picture ID from $C2XD to $C2XE
ld a,[hli] ; $C2XD (sprite picture ID)
ld [hld],a ; $C2XE
@ -98,14 +98,14 @@ LoadMapSpriteTilePatterns: ; 17871 (5:7871)
cp a,SPRITE_BALL ; is it a 4-tile sprite?
jr c,.notFourTileSprite
pop af
ld a,[$ff8e] ; 4-tile sprite counter
ld a,[hFourTileSpriteCount]
add a,11
jr .storeVRAMSlot
.notFourTileSprite
pop af
.storeVRAMSlot
ld [hl],a ; store VRAM slot at $C2XE
ld [$ff8d],a ; used to determine if it's 4-tile sprite later
ld [hVRAMSlot],a ; used to determine if it's 4-tile sprite later
ld a,b ; a = current sprite picture ID
dec a
add a
@ -128,7 +128,7 @@ LoadMapSpriteTilePatterns: ; 17871 (5:7871)
push bc
ld hl,vNPCSprites ; VRAM base address
ld bc,$c0 ; number of bytes per VRAM slot
ld a,[$ff8d]
ld a,[hVRAMSlot]
cp a,11 ; is it a 4-tile sprite?
jr nc,.fourTileSpriteVRAMAddr
ld d,a
@ -142,13 +142,13 @@ LoadMapSpriteTilePatterns: ; 17871 (5:7871)
jr .loadStillTilePattern
.fourTileSpriteVRAMAddr
ld hl,vSprites + $7c0 ; address for second 4-tile sprite
ld a,[$ff8e] ; 4-tile sprite counter
and a ; is it the first 4-tile sprite?
ld a,[hFourTileSpriteCount]
and a
jr nz,.loadStillTilePattern
; if it's the first 4-tile sprite
ld hl,vSprites + $780 ; address for first 4-tile sprite
inc a
ld [$ff8e],a ; 4-tile sprite counter
ld [hFourTileSpriteCount],a
.loadStillTilePattern
pop bc
pop de
@ -168,7 +168,7 @@ LoadMapSpriteTilePatterns: ; 17871 (5:7871)
.skipFirstLoad
pop de
pop hl
ld a,[$ff8d]
ld a,[hVRAMSlot]
cp a,11 ; is it a 4-tile sprite?
jr nc,.skipSecondLoad ; if so, there is no second block
push de

View File

@ -111,7 +111,7 @@ PredefPointers:: ; 4fe79 (13:7e79)
add_predef InternalClockTradeAnim
add_predef TrainerEngage
add_predef IndexToPokedex
add_predef Predef3B; 3B display pic?
add_predef DisplayPicCenteredOrUpperRight; 3B display pic?
add_predef UsedCut
add_predef ShowPokedexData
add_predef WriteMonMoves
@ -144,7 +144,7 @@ PredefPointers:: ; 4fe79 (13:7e79)
add_predef GetTileTwoStepsInFrontOfPlayer
add_predef CheckForCollisionWhenPushingBoulder
add_predef PrintStrengthTxt
add_predef PickupItem
add_predef PickUpItem
add_predef PrintMoveType
add_predef LoadMovePPs
add_predef DrawHP ; 5F

View File

@ -969,10 +969,10 @@ PokeCenterSignText:: ; 24ef (0:24ef)
TX_FAR _PokeCenterSignText
db "@"
Predef5CText:: ; 24f4 (0:24f4)
PickUpItemText:: ; 24f4 (0:24f4)
; XXX better label (what does predef $5C do?)
TX_ASM
predef PickupItem
predef PickUpItem
jp TextScriptEnd
@ -1050,7 +1050,7 @@ Func_28cb:: ; 28cb (0:28cb)
jp PlaySound
; this function is used to display sign messages, sprite dialog, etc.
; INPUT: [$ff8c] = sprite ID or text ID
; INPUT: [hSpriteIndexOrTextID] = sprite ID or text ID
DisplayTextID:: ; 2920 (0:2920)
ld a,[H_LOADEDROMBANK]
push af
@ -1069,7 +1069,7 @@ DisplayTextID:: ; 2920 (0:2920)
ld h,[hl]
ld l,a ; hl = map text pointer
ld d,$00
ld a,[$ff8c] ; text ID
ld a,[hSpriteIndexOrTextID] ; text ID
ld [wSpriteIndex],a
and a
jp z,DisplayStartMenu
@ -1083,7 +1083,7 @@ DisplayTextID:: ; 2920 (0:2920)
jp z,DisplayRepelWoreOffText
ld a,[W_NUMSPRITES]
ld e,a
ld a,[$ff8c] ; sprite ID
ld a,[hSpriteIndexOrTextID] ; sprite ID
cp e
jr z,.spriteHandling
jr nc,.skipSpriteHandling
@ -1096,7 +1096,7 @@ DisplayTextID:: ; 2920 (0:2920)
pop bc
pop de
ld hl,W_MAPSPRITEDATA ; NPC text entries
ld a,[$ff8c]
ld a,[hSpriteIndexOrTextID]
dec a
add a
add l
@ -1235,10 +1235,12 @@ LoadItemList:: ; 2a5a (0:2a5a)
ret
DisplayPokemonCenterDialogue:: ; 2a72 (0:2a72)
; zeroing these doesn't appear to serve any purpose
xor a
ld [$ff8b],a
ld [$ff8c],a
ld [$ff8d],a
inc hl
ld a,[H_LOADEDROMBANK]
push af
@ -2487,8 +2489,8 @@ CheckForEngagingTrainers:: ; 3306 (0:3306)
ld c, a
call TrainerFlagAction ; read trainer flag
ld a, c
and a
jr nz, .trainerAlreadyFought
and a ; has the trainer already been defeated?
jr nz, .continue
push hl
push de
push hl
@ -2507,7 +2509,7 @@ CheckForEngagingTrainers:: ; 3306 (0:3306)
ld a, [wTrainerSpriteOffset]
and a
ret nz ; break if the trainer is engaging
.trainerAlreadyFought
.continue
ld hl, $c
add hl, de
ld d, h
@ -2737,7 +2739,7 @@ SetSpriteFacingDirection:: ; 34ae (0:34ae)
ld a, $9
ld [H_SPRITEDATAOFFSET], a
call GetPointerWithinSpriteStateData1
ld a, [$ff8d]
ld a, [hSpriteFacingDirection]
ld [hl], a
ret
@ -2858,18 +2860,18 @@ DecodeRLEList:: ; 350c (0:350c)
inc a ; include sentinel in counting
ret
; sets movement byte 1 for sprite [$FF8C] to $FE and byte 2 to [$FF8D]
; sets movement byte 1 for sprite [H_SPRITEINDEX] to $FE and byte 2 to [hSpriteMovementByte2]
SetSpriteMovementBytesToFE:: ; 3533 (0:3533)
push hl
call GetSpriteMovementByte1Pointer
ld [hl], $fe
call GetSpriteMovementByte2Pointer
ld a, [$ff8d]
ld a, [hSpriteMovementByte2]
ld [hl], a
pop hl
ret
; sets both movement bytes for sprite [$FF8C] to $FF
; sets both movement bytes for sprite [H_SPRITEINDEX] to $FF
SetSpriteMovementBytesToFF:: ; 3541 (0:3541)
push hl
call GetSpriteMovementByte1Pointer
@ -2879,20 +2881,20 @@ SetSpriteMovementBytesToFF:: ; 3541 (0:3541)
pop hl
ret
; returns the sprite movement byte 1 pointer for sprite [$FF8C] in hl
; returns the sprite movement byte 1 pointer for sprite [H_SPRITEINDEX] in hl
GetSpriteMovementByte1Pointer:: ; 354e (0:354e)
ld h,$C2
ld a,[H_SPRITEINDEX] ; the sprite to move
ld a,[H_SPRITEINDEX]
swap a
add a,6
ld l,a
ret
; returns the sprite movement byte 2 pointer for sprite [$FF8C] in hl
; returns the sprite movement byte 2 pointer for sprite [H_SPRITEINDEX] in hl
GetSpriteMovementByte2Pointer:: ; 3558 (0:3558)
push de
ld hl,W_MAPSPRITEDATA
ld a,[$FF8C] ; the sprite to move
ld a,[H_SPRITEINDEX]
dec a
add a
ld d,0

View File

@ -1,10 +1,10 @@
FarCopyData2::
; Identical to FarCopyData, but uses $ff8b
; Identical to FarCopyData, but uses hROMBankTemp
; as temp space instead of wBuffer.
ld [$ff8b],a
ld [hROMBankTemp],a
ld a,[H_LOADEDROMBANK]
push af
ld a,[$ff8b]
ld a,[hROMBankTemp]
ld [H_LOADEDROMBANK],a
ld [MBC1RomBank],a
call CopyData
@ -15,10 +15,10 @@ FarCopyData2::
FarCopyData3::
; Copy bc bytes from a:de to hl.
ld [$ff8b],a
ld [hROMBankTemp],a
ld a,[H_LOADEDROMBANK]
push af
ld a,[$ff8b]
ld a,[hROMBankTemp]
ld [H_LOADEDROMBANK],a
ld [MBC1RomBank],a
push hl
@ -38,10 +38,10 @@ FarCopyData3::
FarCopyDataDouble::
; Expand bc bytes of 1bpp image data
; from a:hl to 2bpp data at de.
ld [$ff8b],a
ld [hROMBankTemp],a
ld a,[H_LOADEDROMBANK]
push af
ld a,[$ff8b]
ld a,[hROMBankTemp]
ld [H_LOADEDROMBANK],a
ld [MBC1RomBank],a
.loop
@ -70,7 +70,7 @@ CopyVideoData::
ld [H_AUTOBGTRANSFERENABLED], a
ld a, [H_LOADEDROMBANK]
ld [$ff8b], a
ld [hROMBankTemp], a
ld a, b
ld [H_LOADEDROMBANK], a
@ -94,7 +94,7 @@ CopyVideoData::
.done
ld [H_VBCOPYSIZE], a
call DelayFrame
ld a, [$ff8b]
ld a, [hROMBankTemp]
ld [H_LOADEDROMBANK], a
ld [MBC1RomBank], a
pop af
@ -119,7 +119,7 @@ CopyVideoDataDouble::
xor a ; disable auto-transfer while copying
ld [H_AUTOBGTRANSFERENABLED], a
ld a, [H_LOADEDROMBANK]
ld [$ff8b], a
ld [hROMBankTemp], a
ld a, b
ld [H_LOADEDROMBANK], a
@ -143,7 +143,7 @@ CopyVideoDataDouble::
.done
ld [H_VBCOPYDOUBLESIZE], a
call DelayFrame
ld a, [$ff8b]
ld a, [hROMBankTemp]
ld [H_LOADEDROMBANK], a
ld [MBC1RomBank], a
pop af

View File

@ -444,7 +444,7 @@ CheckWarpsCollision:: ; 0706 (0:0706)
ld a,[hli]
ld [wDestinationWarpID],a
ld a,[hl]
ld [$ff8b],a ; save target map
ld [hWarpDestinationMap],a
jr WarpFound2
.retry1
inc hl
@ -466,7 +466,7 @@ WarpFound1:: ; 0735 (0:0735)
ld a,[hli]
ld [wDestinationWarpID],a
ld a,[hli]
ld [$ff8b],a ; save target map
ld [hWarpDestinationMap],a
WarpFound2:: ; 073c (0:073c)
ld a,[wNumberOfWarps]
@ -481,8 +481,8 @@ WarpFound2:: ; 073c (0:073c)
ld [wLastMap],a
ld a,[W_CURMAPWIDTH]
ld [wd366],a
ld a,[$ff8b] ; destination map number
ld [W_CURMAP],a ; change current map to destination map
ld a,[hWarpDestinationMap]
ld [W_CURMAP],a
cp a,ROCK_TUNNEL_1
jr nz,.notRockTunnel
ld a,$06
@ -493,11 +493,11 @@ WarpFound2:: ; 073c (0:073c)
jr .done
; for maps that can have the 0xFF destination map, which means to return to the outside map; not all these maps are necessarily indoors, though
.indoorMaps
ld a,[$ff8b] ; destination map
ld a,[hWarpDestinationMap] ; destination map
cp a,$ff
jr z,.goBackOutside
; if not going back to the previous map
ld [W_CURMAP],a ; current map number
ld [W_CURMAP],a
callba IsPlayerStandingOnWarpPadOrHole
ld a,[wcd5b]
dec a ; is the player on a warp pad?
@ -539,22 +539,22 @@ CheckMapConnections:: ; 07ba (0:07ba)
jr nz,.checkEastMap
ld a,[W_MAPCONN3PTR]
ld [W_CURMAP],a
ld a,[wd38f] ; new X coordinate upon entering west map
ld a,[wWestConnectedMapXAlignment] ; new X coordinate upon entering west map
ld [W_XCOORD],a
ld a,[W_YCOORD]
ld c,a
ld a,[wd38e] ; Y adjustment upon entering west map
ld a,[wWestConnectedMapYAlignment] ; Y adjustment upon entering west map
add c
ld c,a
ld [W_YCOORD],a
ld a,[wd390] ; pointer to upper left corner of map without adjustment for Y position
ld a,[wWestConnectedMapViewPointer] ; pointer to upper left corner of map without adjustment for Y position
ld l,a
ld a,[wd391]
ld a,[wWestConnectedMapViewPointer + 1]
ld h,a
srl c
jr z,.savePointer1
.pointerAdjustmentLoop1
ld a,[wd38d] ; width of connected map
ld a,[wWestConnectedMapWidth] ; width of connected map
add a,$06
ld e,a
ld d,$00
@ -575,22 +575,22 @@ CheckMapConnections:: ; 07ba (0:07ba)
jr nz,.checkNorthMap
ld a,[W_MAPCONN4PTR]
ld [W_CURMAP],a
ld a,[wd39a] ; new X coordinate upon entering east map
ld a,[wEastConnectedMapXAlignment] ; new X coordinate upon entering east map
ld [W_XCOORD],a
ld a,[W_YCOORD]
ld c,a
ld a,[wd399] ; Y adjustment upon entering east map
ld a,[wEastConnectedMapYAlignment] ; Y adjustment upon entering east map
add c
ld c,a
ld [W_YCOORD],a
ld a,[wd39b] ; pointer to upper left corner of map without adjustment for Y position
ld a,[wEastConnectedMapViewPointer] ; pointer to upper left corner of map without adjustment for Y position
ld l,a
ld a,[wd39c]
ld a,[wEastConnectedMapViewPointer + 1]
ld h,a
srl c
jr z,.savePointer2
.pointerAdjustmentLoop2
ld a,[wd398]
ld a,[wEastConnectedMapWidth]
add a,$06
ld e,a
ld d,$00
@ -610,19 +610,19 @@ CheckMapConnections:: ; 07ba (0:07ba)
jr nz,.checkSouthMap
ld a,[W_MAPCONN1PTR]
ld [W_CURMAP],a
ld a,[wd378] ; new Y coordinate upon entering north map
ld a,[wNorthConnectedMapYAlignment] ; new Y coordinate upon entering north map
ld [W_YCOORD],a
ld a,[W_XCOORD]
ld c,a
ld a,[wd379] ; X adjustment upon entering north map
ld a,[wNorthConnectedMapXAlignment] ; X adjustment upon entering north map
add c
ld c,a
ld [W_XCOORD],a
ld a,[wd37a] ; pointer to upper left corner of map without adjustment for X position
ld a,[wNorthConnectedMapViewPointer] ; pointer to upper left corner of map without adjustment for X position
ld l,a
ld a,[wd37b]
ld a,[wNorthConnectedMapViewPointer + 1]
ld h,a
ld b,$00
ld b,0
srl c
add hl,bc
ld a,l
@ -637,19 +637,19 @@ CheckMapConnections:: ; 07ba (0:07ba)
jr nz,.didNotEnterConnectedMap
ld a,[W_MAPCONN2PTR]
ld [W_CURMAP],a
ld a,[wd383] ; new Y coordinate upon entering south map
ld a,[wSouthConnectedMapYAlignment] ; new Y coordinate upon entering south map
ld [W_YCOORD],a
ld a,[W_XCOORD]
ld c,a
ld a,[wd384] ; X adjustment upon entering south map
ld a,[wSouthConnectedMapXAlignment] ; X adjustment upon entering south map
add c
ld c,a
ld [W_XCOORD],a
ld a,[wd385] ; pointer to upper left corner of map without adjustment for X position
ld a,[wSouthConnectedMapViewPointer] ; pointer to upper left corner of map without adjustment for X position
ld l,a
ld a,[wd386]
ld a,[wSouthConnectedMapViewPointer + 1]
ld h,a
ld b,$00
ld b,0
srl c
add hl,bc
ld a,l
@ -884,9 +884,9 @@ LoadTileBlockMap:: ; 09fc (0:09fc)
; a 3-byte border at the edges of the map is kept so that there is space for map connections
ld hl,wOverworldMap
ld a,[W_CURMAPWIDTH]
ld [$ff8c],a
ld [hMapWidth],a
add a,$06 ; border (east and west)
ld [$ff8b],a ; map width + border
ld [hMapStride],a ; map width + border
ld b,$00
ld c,a
; make space for north border (next 3 lines)
@ -903,7 +903,7 @@ LoadTileBlockMap:: ; 09fc (0:09fc)
ld b,a
.rowLoop ; copy one row each iteration
push hl
ld a,[$ff8c] ; map width (without border)
ld a,[hMapWidth] ; map width (without border)
ld c,a
.rowInnerLoop
ld a,[de]
@ -913,7 +913,7 @@ LoadTileBlockMap:: ; 09fc (0:09fc)
jr nz,.rowInnerLoop
; add the map width plus the border to the base address of the current row to get the next row's address
pop hl
ld a,[$ff8b] ; map width + border
ld a,[hMapStride] ; map width + border
add l
ld l,a
jr nc,.noCarry
@ -926,72 +926,72 @@ LoadTileBlockMap:: ; 09fc (0:09fc)
cp a,$ff
jr z,.southConnection
call SwitchToMapRomBank
ld a,[wd372]
ld a,[wNorthConnectionStripSrc]
ld l,a
ld a,[wd373]
ld a,[wNorthConnectionStripSrc + 1]
ld h,a
ld a,[wd374]
ld a,[wNorthConnectionStripDest]
ld e,a
ld a,[wd375]
ld a,[wNorthConnectionStripDest + 1]
ld d,a
ld a,[wd376]
ld [$ff8b],a
ld a,[wd377]
ld [$ff8c],a
ld a,[wNorthConnectionStripWidth]
ld [hNorthSouthConnectionStripWidth],a
ld a,[wNorthConnectedMapWidth]
ld [hNorthSouthConnectedMapWidth],a
call LoadNorthSouthConnectionsTileMap
.southConnection
ld a,[W_MAPCONN2PTR]
cp a,$ff
jr z,.westConnection
call SwitchToMapRomBank
ld a,[wd37d]
ld a,[wSouthConnectionStripSrc]
ld l,a
ld a,[wd37e]
ld a,[wSouthConnectionStripSrc + 1]
ld h,a
ld a,[wd37f]
ld a,[wSouthConnectionStripDest]
ld e,a
ld a,[wd380]
ld a,[wSouthConnectionStripDest + 1]
ld d,a
ld a,[wd381]
ld [$ff8b],a
ld a,[wd382]
ld [$ff8c],a
ld a,[wSouthConnectionStripWidth]
ld [hNorthSouthConnectionStripWidth],a
ld a,[wSouthConnectedMapWidth]
ld [hNorthSouthConnectedMapWidth],a
call LoadNorthSouthConnectionsTileMap
.westConnection
ld a,[W_MAPCONN3PTR]
cp a,$ff
jr z,.eastConnection
call SwitchToMapRomBank
ld a,[wd388]
ld a,[wWestConnectionStripSrc]
ld l,a
ld a,[wd389]
ld a,[wWestConnectionStripSrc + 1]
ld h,a
ld a,[wd38a]
ld a,[wWestConnectionStripDest]
ld e,a
ld a,[wd38b]
ld a,[wWestConnectionStripDest + 1]
ld d,a
ld a,[wd38c]
ld a,[wWestConnectionStripHeight]
ld b,a
ld a,[wd38d]
ld [$ff8b],a
ld a,[wWestConnectedMapWidth]
ld [hEastWestConnectedMapWidth],a
call LoadEastWestConnectionsTileMap
.eastConnection
ld a,[W_MAPCONN4PTR]
cp a,$ff
jr z,.done
call SwitchToMapRomBank
ld a,[wd393]
ld a,[wEastConnectionStripSrc]
ld l,a
ld a,[wd394]
ld a,[wEastConnectionStripSrc + 1]
ld h,a
ld a,[wd395]
ld a,[wEastConnectionStripDest]
ld e,a
ld a,[wd396]
ld a,[wEastConnectionStripDest + 1]
ld d,a
ld a,[wd397]
ld a,[wEastConnectionStripHeight]
ld b,a
ld a,[wd398]
ld [$ff8b],a
ld a,[wEastConnectedMapWidth]
ld [hEastWestConnectedMapWidth],a
call LoadEastWestConnectionsTileMap
.done
ret
@ -1001,7 +1001,7 @@ LoadNorthSouthConnectionsTileMap:: ; 0ade (0:0ade)
.loop
push de
push hl
ld a,[$ff8b] ; width of connection
ld a,[hNorthSouthConnectionStripWidth]
ld b,a
.innerLoop
ld a,[hli]
@ -1011,7 +1011,7 @@ LoadNorthSouthConnectionsTileMap:: ; 0ade (0:0ade)
jr nz,.innerLoop
pop hl
pop de
ld a,[$ff8c] ; width of connected map
ld a,[hNorthSouthConnectedMapWidth]
add l
ld l,a
jr nc,.noCarry1
@ -1040,7 +1040,7 @@ LoadEastWestConnectionsTileMap:: ; 0b02 (0:0b02)
jr nz,.innerLoop
pop de
pop hl
ld a,[$ff8b] ; width of connected map
ld a,[hEastWestConnectedMapWidth]
add l
ld l,a
jr nc,.noCarry1
@ -2022,7 +2022,7 @@ LoadMapHeader:: ; 107c (0:107c)
ld b,a
res 7,a
ld [W_CURMAPTILESET],a
ld [$ff8b],a
ld [hPreviousTileset],a
bit 7,b
ret nz
ld hl,MapHeaderPointers
@ -2191,24 +2191,24 @@ LoadMapHeader:: ; 107c (0:107c)
ld a,[hli]
ld [de],a ; store movement byte 1 at C2X6
ld a,[hli]
ld [$ff8d],a ; save movement byte 2
ld [hLoadSpriteTemp1],a ; save movement byte 2
ld a,[hli]
ld [$ff8e],a ; save text ID and flags byte
ld [hLoadSpriteTemp2],a ; save text ID and flags byte
push bc
push hl
ld b,$00
ld hl,W_MAPSPRITEDATA
add hl,bc
ld a,[$ff8d]
ld a,[hLoadSpriteTemp1]
ld [hli],a ; store movement byte 2 in byte 0 of sprite entry
ld a,[$ff8e]
ld a,[hLoadSpriteTemp2]
ld [hl],a ; this appears pointless, since the value is overwritten immediately after
ld a,[$ff8e]
ld [$ff8d],a
ld a,[hLoadSpriteTemp2]
ld [hLoadSpriteTemp1],a
and a,$3f
ld [hl],a ; store text ID in byte 1 of sprite entry
pop hl
ld a,[$ff8d]
ld a,[hLoadSpriteTemp1]
bit 6,a
jr nz,.trainerSprite
bit 7,a
@ -2216,25 +2216,25 @@ LoadMapHeader:: ; 107c (0:107c)
jr .regularSprite
.trainerSprite
ld a,[hli]
ld [$ff8d],a ; save trainer class
ld [hLoadSpriteTemp1],a ; save trainer class
ld a,[hli]
ld [$ff8e],a ; save trainer number (within class)
ld [hLoadSpriteTemp2],a ; save trainer number (within class)
push hl
ld hl,W_MAPSPRITEEXTRADATA
add hl,bc
ld a,[$ff8d]
ld a,[hLoadSpriteTemp1]
ld [hli],a ; store trainer class in byte 0 of the entry
ld a,[$ff8e]
ld a,[hLoadSpriteTemp2]
ld [hl],a ; store trainer number in byte 1 of the entry
pop hl
jr .nextSprite
.itemBallSprite
ld a,[hli]
ld [$ff8d],a ; save item number
ld [hLoadSpriteTemp1],a ; save item number
push hl
ld hl,W_MAPSPRITEEXTRADATA
add hl,bc
ld a,[$ff8d]
ld a,[hLoadSpriteTemp1]
ld [hli],a ; store item number in byte 0 of the entry
xor a
ld [hl],a ; zero byte 1, since it is not used

View File

@ -1,9 +1,3 @@
H_SPRITEWIDTH EQU $FF8B ; in tiles
H_SPRITEINTERLACECOUNTER EQU $FF8B
H_SPRITEHEIGHT EQU $FF8C ; in tiles
H_SPRITEOFFSET EQU $FF8D
hSoftReset EQU $FF8A
; Initialized to 16.
; Decremented each input iteration if the player
@ -12,8 +6,28 @@ hSoftReset EQU $FF8A
hBaseTileID EQU $FF8B
; 3-byte BCD number
hItemPrice EQU $FF8B
hDexWeight EQU $FF8B
hWarpDestinationMap EQU $FF8B
hOAMTile EQU $FF8B
hROMBankTemp EQU $FF8B
hPreviousTileset EQU $FF8B
hEastWestConnectedMapWidth EQU $FF8B
hSlideAmount EQU $FF8B
H_SPRITEWIDTH EQU $FF8B ; in tiles
H_SPRITEINTERLACECOUNTER EQU $FF8B
H_SPRITEHEIGHT EQU $FF8C ; in tiles
H_SPRITEOFFSET EQU $FF8D
; counters for blinking down arrow
H_DOWNARROWBLINKCNT1 EQU $FF8B
H_DOWNARROWBLINKCNT2 EQU $FF8C
@ -21,11 +35,40 @@ H_DOWNARROWBLINKCNT2 EQU $FF8C
H_SPRITEDATAOFFSET EQU $FF8B
H_SPRITEINDEX EQU $FF8C
hMapStride EQU $FF8B
hMapWidth EQU $FF8C
hNorthSouthConnectionStripWidth EQU $FF8B
hNorthSouthConnectedMapWidth EQU $FF8C
; DisplayTextID's argument
hSpriteIndexOrTextID EQU $FF8C
hPartyMonIndex EQU $FF8C
; the total number of tiles being shifted each time the pic slides by one tile
hSlidingRegionSize EQU $FF8C
; 2 bytes
hEnemySpeed EQU $FF8D
hVRAMSlot EQU $FF8D
hFourTileSpriteCount EQU $FF8E
; -1 = left
; 0 = right
hSlideDirection EQU $FF8D
hSpriteFacingDirection EQU $FF8D
hSpriteMovementByte2 EQU $FF8D
hSpriteImageIndex EQU $FF8D
hLoadSpriteTemp1 EQU $FF8D
hLoadSpriteTemp2 EQU $FF8E
hHalveItemPrices EQU $FF8E
hSpriteOffset2 EQU $FF8F

View File

@ -13,6 +13,10 @@ dex EQUS "db $5f, $50" ; End a Pokedex entry.
percent EQUS "* $ff / 100"
lb: MACRO ; r, hi, lo
ld \1, (\2) << 8 + (\3)
ENDM
; Constant enumeration is useful for monsters, items, moves, etc.
const_def: MACRO
@ -530,7 +534,7 @@ ENDM
SOUTH_MAP_CONNECTION: MACRO
db \1 ; map id
dw \6 + \4 ; "Conection Strip" location
dw wOverworldMap + 3 + (\8 + 3) * (\7 + 6) + \3 ; current map positoin
dw wOverworldMap + 3 + (\8 + 3) * (\7 + 6) + \3 ; current map position
db \5 ; width of connection strip
db \2 ; map width
db 0 ; y alignment (y coordinate of player when entering map)

View File

@ -996,7 +996,7 @@ DisplayTextIDInit: ; 7096 (1:7096)
ld a,[wAutoTextBoxDrawingControl]
bit 0,a
jr nz,.skipDrawingTextBoxBorder
ld a,[$ff8c] ; text ID (or sprite ID)
ld a,[hSpriteIndexOrTextID] ; text ID (or sprite ID)
and a
jr nz,.notStartMenu
; if text ID is 0 (i.e. the start menu)
@ -2094,7 +2094,7 @@ IsPlayerStandingOnWarp: ; c35f (3:435f)
ld a, [hli] ; target warp
ld [wDestinationWarpID], a
ld a, [hl] ; target map
ld [$ff8b], a
ld [hWarpDestinationMap], a
ld hl, wd736
set 2, [hl] ; standing on warp flag
ret
@ -2593,7 +2593,7 @@ ApplyOutOfBattlePoisonDamage: ; c69c (3:469c)
ld [wJoyIgnore], a
call EnableAutoTextBoxDrawing
ld a, $d0
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
pop de
pop hl
@ -2640,7 +2640,7 @@ ApplyOutOfBattlePoisonDamage: ; c69c (3:469c)
jr nz, .noBlackOut
call EnableAutoTextBoxDrawing
ld a, $d1
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld hl, wd72e
set 5, [hl]
@ -2692,7 +2692,7 @@ LoadTilesetHeader: ; c754 (3:4754)
jr c, .asm_c797
ld a, [W_CURMAPTILESET]
ld b, a
ld a, [$ff8b]
ld a, [hPreviousTileset]
cp b
jr z, .done
.asm_c797
@ -3454,15 +3454,15 @@ TryPushingBoulder: ; f225 (3:7225)
bit 1, a ; has boulder dust animation from previous push played yet?
ret nz
xor a
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call IsSpriteInFrontOfPlayer
ld a, [$ff8c]
ld a, [hSpriteIndexOrTextID]
ld [wBoulderSpriteIndex], a
and a
jp z, ResetBoulderPushFlags
ld hl, wSpriteStateData1 + 1
ld d, $0
ld a, [$ff8c]
ld a, [hSpriteIndexOrTextID]
swap a
ld e, a
add hl, de

View File

@ -76,7 +76,7 @@ AgathaScript0: ; 76490 (1d:6490)
jr z, AgathaScript_76474
.asm_764b4
ld a, $2
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, D_UP
ld [wSimulatedJoypadStatesEnd], a
@ -112,7 +112,7 @@ AgathaScript2: ; 764ed (1d:64ed)
cp $ff
jp z, AgathaScript_76464
ld a, $1
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $1
ld [W_GARYCURSCRIPT], a

View File

@ -23,7 +23,7 @@ BillsHouseScript1: ; 1e783 (7:6783)
ld de, MovementData_1e7a0
.notDown
ld a, $1
ld [$ff8c], a
ld [H_SPRITEINDEX], a
call MoveSprite
ld a, $2
ld [W_BILLSHOUSECURSCRIPT], a
@ -82,7 +82,7 @@ BillsHouseScript3: ; 1e7c5 (7:67c5)
ld c, 8
call DelayFrames
ld a, $2
ld [$ff8c], a
ld [H_SPRITEINDEX], a
ld de, MovementData_1e807
call MoveSprite
ld a, $4
@ -113,7 +113,7 @@ BillsHouseScript4: ; 1e80d (7:680d)
BillsHouseScript5: ; 1e827 (7:6827)
ld a, $4
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $0
ld [W_BILLSHOUSECURSCRIPT], a

View File

@ -76,7 +76,7 @@ BrunoScript0: ; 76339 (1d:6339)
jr z, BrunoScript_7631d
.asm_7635d
ld a, $2
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, D_UP
ld [wSimulatedJoypadStatesEnd], a
@ -112,7 +112,7 @@ BrunoScript2: ; 76396 (1d:6396)
cp $ff
jp z, BrunoScript_7630d
ld a, $1
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
jp DisplayTextID
BrunoTextPointers: ; 763a8 (1d:63a8)

View File

@ -58,10 +58,10 @@ CeladonGameCornerScript1: ; 48c19 (12:4c19)
ld a, $f0
ld [wJoyIgnore], a
ld a, $d
ld [H_SPRITEHEIGHT], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $b
ld [H_SPRITEHEIGHT], a
ld [H_SPRITEINDEX], a
call SetSpriteMovementBytesToFF
ld de, MovementData_48c5a
ld a, [W_YCOORD]
@ -76,7 +76,7 @@ CeladonGameCornerScript1: ; 48c19 (12:4c19)
ld de, MovementData_48c63
.asm_48c4d
ld a, $b
ld [H_DOWNARROWBLINKCNT2], a
ld [H_SPRITEINDEX], a
call MoveSprite
ld a, $2
ld [W_CELADONGAMECORNERCURSCRIPT], a

View File

@ -44,7 +44,7 @@ CeladonGymScript3: ; 48956 (12:4956)
CeladonGymText_48963: ; 48963 (12:4963)
ld a, $9
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld hl, wd77c
set 1, [hl]
@ -52,14 +52,14 @@ CeladonGymText_48963: ; 48963 (12:4963)
call GiveItem
jr nc, .BagFull
ld a, $a
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld hl, wd77c
set 0, [hl]
jr .asm_4898c
.BagFull
ld a, $b
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
.asm_4898c
ld hl, W_OBTAINEDBADGES

View File

@ -28,7 +28,7 @@ CeruleanCityScript4: ; 194a7 (6:54a7)
ld hl, wd75b
set 7, [hl]
ld a, $2
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
xor a
ld [wJoyIgnore], a
@ -55,7 +55,7 @@ CeruleanCityScript0: ; 194c8 (6:54c8)
ld [wSpriteStateData1 + $29], a
call Delay3
ld a, $2
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
jp DisplayTextID
.asm_194f7
ld a, [wd75a]
@ -82,9 +82,9 @@ CeruleanCityScript0: ; 194c8 (6:54c8)
cp $14
jr z, .asm_19535
ld a, $1
ld [$ff8c], a
ld [H_SPRITEINDEX], a
ld a, $5
ld [$ff8b], a
ld [H_SPRITEDATAOFFSET], a
call GetPointerWithinSpriteStateData2
ld [hl], $19
.asm_19535
@ -93,7 +93,7 @@ CeruleanCityScript0: ; 194c8 (6:54c8)
predef ShowObject
ld de, CeruleanCityMovement1
ld a, $1
ld [$ff8c], a
ld [H_SPRITEINDEX], a
call MoveSprite
ld a, $1
ld [W_CERULEANCITYCURSCRIPT], a
@ -117,9 +117,9 @@ CeruleanCityMovement1: ; 19559 (6:5559)
CeruleanCityScript_1955d: ; 1955d (6:555d)
ld a,1
ld [$ff8c],a
ld [H_SPRITEINDEX],a
xor a ; SPRITE_FACING_DOWN
ld [$ff8d],a
ld [hSpriteFacingDirection],a
jp SetSpriteFacingDirectionAndDelay ; face object
CeruleanCityScript1: ; 19567 (6:5567)
@ -129,7 +129,7 @@ CeruleanCityScript1: ; 19567 (6:5567)
xor a
ld [wJoyIgnore], a
ld a, $1
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld hl, wd72d
set 6, [hl]
@ -173,14 +173,14 @@ CeruleanCityScript2: ; 195b1 (6:55b1)
ld hl, wd75a
set 0, [hl]
ld a, $1
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $ff
ld [wc0ee], a
call PlaySound
callba Music_RivalAlternateStart
ld a, $1
ld [$ff8c], a
ld [H_SPRITEINDEX], a
call SetSpriteMovementBytesToFF
ld a, [W_XCOORD]
cp $14
@ -191,7 +191,7 @@ CeruleanCityScript2: ; 195b1 (6:55b1)
ld de, CeruleanCityMovement3
.asm_195f3
ld a, $1
ld [$ff8c], a
ld [H_SPRITEINDEX], a
call MoveSprite
ld a, $3
ld [W_CERULEANCITYCURSCRIPT], a
@ -295,7 +295,7 @@ CeruleanCityText2: ; 1967c (6:567c)
ld hl, CeruleanCityText_196ee
ld de, CeruleanCityText_196ee
call SaveEndBattleTextPointers
ld a, [$ff8c]
ld a, [hSpriteIndexOrTextID]
ld [wSpriteIndex], a
call EngageMapTrainer
call InitBattleEnemyParameters

View File

@ -44,7 +44,7 @@ CeruleanGymScript3: ; 5c700 (17:4700)
CeruleanGymScript_5c70d: ; 5c70d (17:470d)
ld a, $5
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld hl, wd75e
set 7, [hl]
@ -52,14 +52,14 @@ CeruleanGymScript_5c70d: ; 5c70d (17:470d)
call GiveItem
jr nc, .BagFull
ld a, $6
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld hl, wd75e
set 6, [hl]
jr .asm_5c736
.BagFull
ld a, $7
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
.asm_5c736
ld hl, W_OBTAINEDBADGES

View File

@ -37,7 +37,7 @@ CinnabarGymScript_75792: ; 75792 (1d:5792)
ret
CinnabarGymScript_757a0: ; 757a0 (1d:57a0)
ld a, [H_DOWNARROWBLINKCNT2]
ld a, [hSpriteIndexOrTextID]
ld [wTrainerHeaderFlagBit], a
ret
@ -51,7 +51,7 @@ CinnabarGymScript0: ; 757ae (1d:57ae)
ld a, [wda38]
and a
ret z
ld [$ff8c], a
ld [H_SPRITEINDEX], a
cp $4
jr nz, .asm_757c3
ld a, $4
@ -86,7 +86,7 @@ CinnabarGymScript1: ; 757dc (1d:57dc)
ld [wJoyIgnore], a
ld a, [wda38]
ld [wTrainerHeaderFlagBit], a
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
jp DisplayTextID
CinnabarGymScript_757f1: ; 757f1 (1d:57f1)
@ -139,7 +139,7 @@ CinnabarGymScript3: ; 7584a (1d:584a)
ld [wJoyIgnore], a
CinnabarGymScript3_75857: ; 75857 (1d:5857)
ld a, $a
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld hl, wd79a
set 1, [hl]
@ -147,14 +147,14 @@ CinnabarGymScript3_75857: ; 75857 (1d:5857)
call GiveItem
jr nc, .BagFull
ld a, $b
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld hl, wd79a
set 0, [hl]
jr .asm_75880
.BagFull
ld a, $c
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
.asm_75880
ld hl, W_OBTAINEDBADGES
@ -189,7 +189,7 @@ CinnabarGymTextPointers: ; 7589f (1d:589f)
dw TM38NoRoomText
CinnabarGymScript_758b7: ; 758b7 (1d:58b7)
ld a, [H_DOWNARROWBLINKCNT2]
ld a, [hSpriteIndexOrTextID]
ld [wSpriteIndex], a
call EngageMapTrainer
call InitBattleEnemyParameters

View File

@ -27,7 +27,7 @@ CinnabarIslandScript0: ; 1ca38 (7:4a38)
ld a, $8
ld [wd528], a
ld a, $8
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
xor a
ld [hJoyHeld], a

View File

@ -45,12 +45,12 @@ FightingDojoScript1: ; 5cd83 (17:4d83)
ld a, $1
ld [wd528], a
ld a, $1
ld [$ff8c], a
ld [H_SPRITEINDEX], a
ld a, SPRITE_FACING_LEFT
ld [$ff8d], a
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, $1
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ret
@ -64,9 +64,9 @@ FightingDojoScript3: ; 5cdc6 (17:4dc6)
ld a, $1
ld [wd528], a
ld a, $1
ld [$ff8c], a
ld [H_SPRITEINDEX], a
ld a, SPRITE_FACING_LEFT
ld [$ff8d], a
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
.asm_5cde4
@ -76,7 +76,7 @@ FightingDojoScript3: ; 5cdc6 (17:4dc6)
or $3e
ld [wd7b1], a
ld a, $8
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
xor a
ld [wJoyIgnore], a
@ -148,7 +148,7 @@ FightingDojoText1: ; 5ce44 (17:4e44)
ld hl, FightingDojoText_5ce93
ld de, FightingDojoText_5ce93
call SaveEndBattleTextPointers
ld a, [H_SPRITEINDEX]
ld a, [hSpriteIndexOrTextID]
ld [wSpriteIndex], a
call EngageMapTrainer
call InitBattleEnemyParameters

View File

@ -44,7 +44,7 @@ FuchsiaGymScript3: ; 7548a (1d:548a)
ld [wJoyIgnore], a
FuchsiaGymScript3_75497: ; 75497 (1d:5497)
ld a, $9
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld hl, wd792
set 1, [hl]
@ -52,14 +52,14 @@ FuchsiaGymScript3_75497: ; 75497 (1d:5497)
call GiveItem
jr nc, .BagFull
ld a, $a
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld hl, wd792
set 0, [hl]
jr .asm_754c0
.BagFull
ld a, $b
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
.asm_754c0
ld hl, W_OBTAINEDBADGES

View File

@ -3,7 +3,7 @@ FuchsiaHouse2Script: ; 750b5 (1d:50b5)
FuchsiaHouse2TextPointers: ; 750b8 (1d:50b8)
dw FuchsiaHouse2Text1
dw Predef5CText
dw PickUpItemText
dw BoulderText
dw FuchsiaHouse2Text4
dw FuchsiaHouse2Text5

View File

@ -55,7 +55,7 @@ GaryScript2: ; 75f6a (1d:5f6a)
ld hl, W_OPTIONS
res 7, [hl]
ld a, $1
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
call Delay3
ld hl, wd72d
@ -99,10 +99,10 @@ GaryScript3: ; 75fbb (1d:5fbb)
ld a, $f0
ld [wJoyIgnore], a
ld a, $1
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call GaryScript_760c8
ld a, $1
ld [$ff8c], a
ld [H_SPRITEINDEX], a
call SetSpriteMovementBytesToFF
ld a, $4
ld [W_GARYCURSCRIPT], a
@ -111,14 +111,14 @@ GaryScript3: ; 75fbb (1d:5fbb)
GaryScript4: ; 75fe4 (1d:5fe4)
callba Music_Cities1AlternateTempo
ld a, $2
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call GaryScript_760c8
ld a, $2
ld [$ff8c], a
ld [H_SPRITEINDEX], a
call SetSpriteMovementBytesToFF
ld de, MovementData_76014
ld a, $2
ld [$ff8c], a
ld [H_SPRITEINDEX], a
call MoveSprite
ld a, HS_CHAMPIONS_ROOM_OAK
ld [wcc4d], a
@ -142,17 +142,17 @@ GaryScript5: ; 7601a (1d:601a)
ld a, $2
ld [wd528], a
ld a, $1
ld [$ff8c], a
ld [H_SPRITEINDEX], a
ld a, SPRITE_FACING_LEFT
ld [$ff8d], a
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, $2
ld [$ff8c], a
ld [H_SPRITEINDEX], a
xor a ; SPRITE_FACING_DOWN
ld [$ff8d], a
call SetSpriteFacingDirectionAndDelay ; face object
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, $3
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call GaryScript_760c8
ld a, $6
ld [W_GARYCURSCRIPT], a
@ -160,12 +160,12 @@ GaryScript5: ; 7601a (1d:601a)
GaryScript6: ; 76047 (1d:6047)
ld a, $2
ld [$ff8c], a
ld [H_SPRITEINDEX], a
ld a, SPRITE_FACING_RIGHT
ld [$ff8d], a
call SetSpriteFacingDirectionAndDelay ; face object
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, $4
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call GaryScript_760c8
ld a, $7
ld [W_GARYCURSCRIPT], a
@ -173,16 +173,16 @@ GaryScript6: ; 76047 (1d:6047)
GaryScript7: ; 7605f (1d:605f)
ld a, $2
ld [$ff8c], a
ld [H_SPRITEINDEX], a
xor a ; SPRITE_FACING_DOWN
ld [$ff8d], a
call SetSpriteFacingDirectionAndDelay ; face object
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, $5
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call GaryScript_760c8
ld de, MovementData_76080
ld a, $2
ld [$ff8c], a
ld [H_SPRITEINDEX], a
call MoveSprite
ld a, $8
ld [W_GARYCURSCRIPT], a

View File

@ -83,10 +83,10 @@ HallofFameRoomScript1: ; 5a52b (16:652b)
ld a, $1
ld [wd528], a
ld a, $1
ld [$ff8c], a
ld [H_SPRITEINDEX], a
call SetSpriteMovementBytesToFF
ld a, SPRITE_FACING_LEFT
ld [$ff8d], a
ld a, $8
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
call Delay3
xor a
@ -94,7 +94,7 @@ HallofFameRoomScript1: ; 5a52b (16:652b)
inc a
ld [wd528], a
ld a, $1
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $ff
ld [wJoyIgnore], a

View File

@ -64,7 +64,7 @@ LanceScript0: ; 5a305 (16:6305)
cp $3
jr nc, .asm_5a325
ld a, $1
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
jp DisplayTextID
.asm_5a325
cp $5
@ -93,7 +93,7 @@ LanceScript2: ; 5a349 (16:6349)
cp $ff
jp z, LanceScript_5a2f5
ld a, $1
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
jp DisplayTextID
LanceScript_5a35b: ; 5a35b (16:635b)

View File

@ -77,7 +77,7 @@ LoreleiScript0: ; 761e2 (1d:61e2)
jr z, LoreleiScript_761c6
.asm_76206
ld a, $2
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, D_UP
ld [wSimulatedJoypadStatesEnd], a
@ -112,7 +112,7 @@ LoreleiScript2: ; 7623f (1d:623f)
cp $ff
jp z, LoreleiScript_761b6
ld a, $1
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
jp DisplayTextID
LoreleiTextPointers: ; 76251 (1d:6251)

View File

@ -53,7 +53,7 @@ Mansion1Script_Switches: ; 44316 (11:4316)
xor a
ld [hJoyHeld], a
ld a, $4
ld [H_SPRITEHEIGHT], a
ld [hSpriteIndexOrTextID], a
jp DisplayTextID
Mansion1ScriptPointers: ; 44326 (11:4326)
@ -63,8 +63,8 @@ Mansion1ScriptPointers: ; 44326 (11:4326)
Mansion1TextPointers: ; 4432c (11:432c)
dw Mansion1Text1
dw Predef5CText
dw Predef5CText
dw PickUpItemText
dw PickUpItemText
dw Mansion1Text4
Mansion1TrainerHeaders: ; 44334 (11:4334)

View File

@ -49,7 +49,7 @@ Mansion2Script_Switches: ; 52037 (14:6037)
xor a
ld [hJoyHeld], a
ld a, $5
ld [H_SPRITEHEIGHT], a
ld [hSpriteIndexOrTextID], a
jp DisplayTextID
Mansion2ScriptPointers: ; 52047 (14:6047)
@ -59,7 +59,7 @@ Mansion2ScriptPointers: ; 52047 (14:6047)
Mansion2TextPointers: ; 5204d (14:604d)
dw Mansion2Text1
dw Predef5CText
dw PickUpItemText
dw Mansion2Text3
dw Mansion2Text4
dw Mansion2Text5

View File

@ -80,14 +80,14 @@ Mansion3Script_Switches: ; 5227a (14:627a)
xor a
ld [hJoyHeld], a
ld a, $6
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
jp DisplayTextID
Mansion3TextPointers: ; 5228a (14:628a)
dw Mansion3Text1
dw Mansion3Text2
dw Predef5CText
dw Predef5CText
dw PickUpItemText
dw PickUpItemText
dw Mansion3Text5
dw Mansion3Text6

View File

@ -51,7 +51,7 @@ Mansion4Script_Switches: ; 52420 (14:6420)
xor a
ld [hJoyHeld], a
ld a, $9
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
jp DisplayTextID
Mansion4ScriptPointers: ; 52430 (14:6430)
@ -62,12 +62,12 @@ Mansion4ScriptPointers: ; 52430 (14:6430)
Mansion4TextPointers: ; 52436 (14:6436)
dw Mansion4Text1
dw Mansion4Text2
dw Predef5CText
dw Predef5CText
dw Predef5CText
dw Predef5CText
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText
dw Mansion4Text7
dw Predef5CText
dw PickUpItemText
dw Mansion3Text6
Mansion4TrainerHeaders: ; 52448 (14:6448)

View File

@ -20,12 +20,12 @@ MtMoon1TextPointers: ; 499e1 (12:59e1)
dw MtMoon1Text5
dw MtMoon1Text6
dw MtMoon1Text7
dw Predef5CText
dw Predef5CText
dw Predef5CText
dw Predef5CText
dw Predef5CText
dw Predef5CText
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText
dw MtMoon1Text14
MtMoon1TrainerHeaders: ; 499fd (12:59fd)

View File

@ -66,7 +66,7 @@ MtMoon3Script0: ; 49d6f (12:5d6f)
xor a
ld [hJoyHeld], a
ld a, $1
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
jp DisplayTextID
MtMoon3Script_49d91: ; 49d91 (12:5d91)
@ -92,7 +92,7 @@ MtMoon3Script3: ; 49d9a (12:5d9a)
MtMoon3Script4: ; 49dba (12:5dba)
ld a, $1
ld [H_DOWNARROWBLINKCNT2], a
ld [H_SPRITEINDEX], a
call SetSpriteMovementBytesToFF
ld hl, CoordsData_49dea
call ArePlayerCoordsInArray
@ -106,7 +106,7 @@ MtMoon3Script4: ; 49dba (12:5dba)
ld de, MovementData_49df8
.asm_49dda
ld a, $1
ld [H_DOWNARROWBLINKCNT2], a
ld [H_SPRITEINDEX], a
call MoveSprite
ld a, $5
ld [W_MTMOON3CURSCRIPT], a
@ -140,7 +140,7 @@ MtMoon3Script5: ; 49dfb (12:5dfb)
ld a, $1
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
ld a, $a
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, [wd7f6]
bit 6, a
@ -167,8 +167,8 @@ MtMoon3TextPointers: ; 49e34 (12:5e34)
dw MtMoon3Text5
dw MtMoon3Text6
dw MtMoon3Text7
dw Predef5CText
dw Predef5CText
dw PickUpItemText
dw PickUpItemText
dw MtMoon3Text_49f99
MtMoon3TrainerHeaders: ; 49e48 (12:5e48)

View File

@ -25,7 +25,7 @@ Museum1FScript0: ; 5c10d (17:410d)
xor a
ld [hJoyHeld], a
ld a, $1
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
jp DisplayTextID
Museum1FScript1: ; 5c12a (17:412a)
@ -69,7 +69,7 @@ Museum1FText1: ; 5c135 (17:4135)
call PrintText
jp Museum1FScriptEnd
.asm_3ded4
ld a, $13
ld a, MONEY_BOX
ld [wTextBoxID], a
call DisplayTextBoxID
xor a
@ -96,15 +96,15 @@ Museum1FText1: ; 5c135 (17:4135)
ld hl, wd754
set 0, [hl]
xor a
ld [wWhichTrade], a
ld [wTrainerEngageDistance], a
ld [wMuseumPriceTemp], a
ld [wMuseumPriceTemp + 1], a
ld a, $50
ld [wTrainerFacingDirection], a
ld hl, wTrainerFacingDirection
ld [wMuseumPriceTemp + 2], a
ld hl, wMuseumPriceTemp + 2
ld de, wPlayerMoney + 2
ld c, $3
predef SubBCDPredef
ld a, $13
ld a, MONEY_BOX
ld [wTextBoxID], a
call DisplayTextBoxID
ld a, (SFX_02_5a - SFX_Headers_02) / 3

View File

@ -89,13 +89,13 @@ OaksLabScript3: ; 1cba2 (7:4ba2)
call StartSimulatingJoypadStates
ld a, $1
ld [H_SPRITEINDEX], a
xor a ; SPRITE_FACING_DOWN
ld [$ff8d], a
xor a
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, $5
ld [H_SPRITEINDEX], a
xor a ; SPRITE_FACING_DOWN
ld [$ff8d], a
xor a
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, $4
@ -117,7 +117,7 @@ OaksLabScript4: ; 1cbd2 (7:4bd2)
ld a, $1
ld [H_SPRITEINDEX], a
ld a, SPRITE_FACING_UP
ld [$ff8d], a
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
call UpdateSprites
ld hl, W_FLAGS_D733
@ -132,19 +132,19 @@ OaksLabScript5: ; 1cbfd (7:4bfd)
ld a, $fc
ld [wJoyIgnore], a
ld a, $11
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
call Delay3
ld a, $12
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
call Delay3
ld a, $13
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
call Delay3
ld a, $14
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld hl, wd74b
set 1, [hl]
@ -162,16 +162,16 @@ OaksLabScript6: ; 1cc36 (7:4c36)
ld a, $5
ld [H_SPRITEINDEX], a
xor a ; SPRITE_FACING_DOWN
ld [$ff8d], a
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, $1
ld [H_SPRITEINDEX], a
xor a
ld [$ff8d], a
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
call UpdateSprites
ld a, $c
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $1
ld [wSimulatedJoypadStatesIndex], a
@ -261,7 +261,7 @@ OaksLabScript8: ; 1cc80 (7:4c80)
ld a, $1
ld [H_SPRITEINDEX], a
ld a, $4
ld [$ff8b], a
ld [H_SPRITEDATAOFFSET], a
call GetPointerWithinSpriteStateData1
push hl
ld [hl], $4c
@ -302,10 +302,10 @@ OaksLabScript9: ; 1cd00 (7:4d00)
ld a, $1
ld [H_SPRITEINDEX], a
ld a, SPRITE_FACING_UP
ld [$ff8d], a
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, $d
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, [wTrainerEngageDistance]
cp $2
@ -331,10 +331,10 @@ OaksLabScript9: ; 1cd00 (7:4d00)
ld a, $1
ld [H_SPRITEINDEX], a
ld a, SPRITE_FACING_UP
ld [$ff8d], a
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, $e
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld hl, wd74b
set 2, [hl]
@ -352,7 +352,7 @@ OaksLabScript10: ; 1cd6d (7:4d6d)
ld a, $1
ld [H_SPRITEINDEX], a
xor a ; SPRITE_FACING_DOWN
ld [$ff8d], a
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, $8
ld [wd528], a
@ -360,7 +360,7 @@ OaksLabScript10: ; 1cd6d (7:4d6d)
ld a, MUSIC_MEET_RIVAL
call PlayMusic
ld a, $f
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $1
ld [hNPCPlayerRelativePosPerspective], a
@ -432,7 +432,7 @@ OaksLabScript12: ; 1ce03 (7:4e03)
ld a, $1
ld [H_SPRITEINDEX], a
xor a ; SPRITE_FACING_DOWN
ld [$ff8d], a
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
predef HealParty
ld hl, wd74b
@ -446,7 +446,7 @@ OaksLabScript13: ; 1ce32 (7:4e32)
ld c, 20
call DelayFrames
ld a, $10
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
callba Music_RivalAlternateStart
ld a, $1
@ -522,7 +522,7 @@ OaksLabScript15: ; 1ceb0 (7:4eb0)
call PlaySound
callba Music_RivalAlternateStart
ld a, $15
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
call OaksLabScript_1d02b
ld a, HS_OAKS_LAB_RIVAL
@ -549,12 +549,12 @@ OaksLabScript_1cefd: ; 1cefd (7:4efd)
ld a, $1
ld [H_SPRITEINDEX], a
ld a, SPRITE_FACING_UP
ld [$ff8d], a
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, $8
ld [H_SPRITEINDEX], a
xor a ; SPRITE_FACING_DOWN
ld [$ff8d], a
ld [hSpriteFacingDirection], a
jp SetSpriteFacingDirectionAndDelay
OaksLabScript16: ; 1cf12 (7:4f12)
@ -567,21 +567,21 @@ OaksLabScript16: ; 1cf12 (7:4f12)
ld [wJoyIgnore], a
call OaksLabScript_1cefd
ld a, $16
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
call DelayFrame
call OaksLabScript_1cefd
ld a, $17
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
call DelayFrame
call OaksLabScript_1cefd
ld a, $18
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
call DelayFrame
ld a, $19
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
call Delay3
ld a, HS_POKEDEX_1
@ -592,16 +592,16 @@ OaksLabScript16: ; 1cf12 (7:4f12)
predef HideObject
call OaksLabScript_1cefd
ld a, $1a
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $1
ld [H_SPRITEINDEX], a
ld a, SPRITE_FACING_RIGHT
ld [$ff8d], a
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
call Delay3
ld a, $1b
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld hl, wd74b
set 5, [hl]
@ -856,13 +856,13 @@ OaksLabScript_1d157: ; 1d157 (7:5157)
ld a, $5
ld [H_SPRITEINDEX], a
ld a, $9
ld [$ff8b], a
ld [H_SPRITEDATAOFFSET], a
call GetPointerWithinSpriteStateData1
ld [hl], $0
ld a, $1
ld [H_SPRITEINDEX], a
ld a, $9
ld [$ff8b], a
ld [H_SPRITEDATAOFFSET], a
call GetPointerWithinSpriteStateData1
ld [hl], $c
ld hl, wd730
@ -962,7 +962,7 @@ OaksLabScript_1d22d: ; 1d22d (7:522d)
ld a, $5
ld [H_SPRITEINDEX], a
ld a, $9
ld [$ff8b], a
ld [H_SPRITEDATAOFFSET], a
call GetPointerWithinSpriteStateData1
ld [hl], $0
ld hl, OaksLabLastMonText

View File

@ -67,7 +67,7 @@ PalletTownScript2: ; 18ed2 (6:4ed2)
ld a,1
ld [H_SPRITEINDEX],a
ld a,SPRITE_FACING_UP
ld [$FF8D],a
ld [hSpriteFacingDirection],a
call SetSpriteFacingDirectionAndDelay
call Delay3
ld a,1

View File

@ -31,7 +31,7 @@ PewterCityScript_1925e: ; 1925e (6:525e)
ld a, $f0
ld [wJoyIgnore], a
ld a, $5
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
jp DisplayTextID
CoordsData_19277: ; 19277 (6:5277)
@ -48,16 +48,16 @@ PewterCityScript1: ; 19280 (6:5280)
ld a, $3
ld [H_SPRITEINDEX], a
ld a, SPRITE_FACING_UP
ld [$ff8d], a
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, ($3 << 4) | SPRITE_FACING_UP
ld [$ff8d], a
ld [hSpriteImageIndex], a
call SetSpriteImageIndexAfterSettingFacingDirection
call PlayDefaultMusic
ld hl, wFlags_0xcd60
set 4, [hl]
ld a, $d
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $3c
ld [$ffeb], a
@ -71,7 +71,7 @@ PewterCityScript1: ; 19280 (6:5280)
ld [wSpriteIndex], a
call SetSpritePosition1
ld a, $3
ld [$ff8c], a
ld [H_SPRITEINDEX], a
ld de, MovementData_PewterMuseumGuyExit
call MoveSprite
ld a, $2
@ -114,18 +114,18 @@ PewterCityScript4: ; 19305 (6:5305)
and a
ret nz
ld a, $5
ld [$ff8c], a
ld [H_SPRITEINDEX], a
ld a, SPRITE_FACING_LEFT
ld [$ff8d], a
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, ($1 << 4) | SPRITE_FACING_LEFT
ld [$ff8d], a
ld [hSpriteImageIndex], a
call SetSpriteImageIndexAfterSettingFacingDirection
call PlayDefaultMusic
ld hl, wFlags_0xcd60
set 4, [hl]
ld a, $e
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $3c
ld [$ffeb], a
@ -139,7 +139,7 @@ PewterCityScript4: ; 19305 (6:5305)
ld [wSpriteIndex], a
call SetSpritePosition1
ld a, $5
ld [$ff8c], a
ld [H_SPRITEINDEX], a
ld de, MovementData_PewterGymGuyExit
call MoveSprite
ld a, $5

View File

@ -44,7 +44,7 @@ PewterGymScript3: ; 5c3d2 (17:43d2)
PewterGymScript_5c3df: ; 5c3df (17:43df)
ld a, $4
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld hl, wd755
set 7, [hl]
@ -52,14 +52,14 @@ PewterGymScript_5c3df: ; 5c3df (17:43df)
call GiveItem
jr nc, .BagFull
ld a, $5
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld hl, wd755
set 6, [hl]
jr .asm_5c408
.BagFull
ld a, $6
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
.asm_5c408
ld hl, W_OBTAINEDBADGES

View File

@ -31,7 +31,7 @@ PokemonTower2Script0: ; 6050f (18:450f)
call PlayMusic
ld hl, wd764
res 6, [hl]
ld a, [wWhichTrade]
ld a, [wCoordIndex]
cp $1
ld a, $8
ld b, SPRITE_FACING_DOWN
@ -43,12 +43,12 @@ PokemonTower2Script0: ; 6050f (18:450f)
.asm_60544
ld [wd528], a
ld a, $1
ld [$ff8c], a
ld [H_SPRITEINDEX], a
ld a, b
ld [$ff8d], a
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, $1
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
xor a
ld [hJoyHeld], a
@ -69,7 +69,7 @@ PokemonTower2Script1: ; 60563 (18:4563)
ld hl, wd764
set 7, [hl]
ld a, $1
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld de, MovementData_605b2
ld a, [wd764]
@ -78,7 +78,7 @@ PokemonTower2Script1: ; 60563 (18:4563)
ld de, MovementData_605a9
.asm_60589
ld a, $1
ld [$ff8c], a
ld [H_SPRITEINDEX], a
call MoveSprite
ld a, $ff
ld [wc0ee], a

View File

@ -16,7 +16,7 @@ PokemonTower3TextPointers: ; 606e5 (18:46e5)
dw PokemonTower3Text1
dw PokemonTower3Text2
dw PokemonTower3Text3
dw Predef5CText
dw PickUpItemText
PokemonTower3TrainerHeaders: ; 606ed (18:46ed)
PokemonTower3TrainerHeader0: ; 606ed (18:46ed)

View File

@ -16,9 +16,9 @@ PokemonTower4TextPointers: ; 6080f (18:480f)
dw PokemonTower4Text1
dw PokemonTower4Text2
dw PokemonTower4Text3
dw Predef5CText
dw Predef5CText
dw Predef5CText
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText
PokemonTower4TrainerHeaders: ; 6081b (18:481b)
PokemonTower4TrainerHeader0: ; 6081b (18:481b)

View File

@ -38,7 +38,7 @@ PokemonTower5Script0: ; 6094b (18:494b)
call Delay3
call GBFadeInFromWhite
ld a, $7
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
xor a
ld [wJoyIgnore], a
@ -57,7 +57,7 @@ PokemonTower5TextPointers: ; 6099b (18:499b)
dw PokemonTower5Text3
dw PokemonTower5Text4
dw PokemonTower5Text5
dw Predef5CText
dw PickUpItemText
dw PokemonTower5Text7
PokemonTower5TrainerHeaders: ; 609a9 (18:49a9)

View File

@ -31,7 +31,7 @@ PokemonTower6Script0: ; 60b17 (18:4b17)
xor a
ld [hJoyHeld], a
ld a, $6
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, MAROWAK
ld [W_CUROPPONENT], a
@ -63,7 +63,7 @@ PokemonTower6Script4: ; 60b48 (18:4b48)
ld hl, wd768
set 7, [hl]
ld a, $7
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
xor a
ld [wJoyIgnore], a
@ -100,8 +100,8 @@ PokemonTower6TextPointers: ; 60bb1 (18:4bb1)
dw PokemonTower6Text1
dw PokemonTower6Text2
dw PokemonTower6Text3
dw Predef5CText
dw Predef5CText
dw PickUpItemText
dw PickUpItemText
dw PokemonTower6Text6
dw PokemonTower6Text7

View File

@ -31,7 +31,7 @@ PokemonTower7Script2: ; 60d23 (18:4d23)
ld a, $f0
ld [wJoyIgnore], a
ld a, [wSpriteIndex]
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
call PokemonTower7Script_60db6
ld a, $3
@ -72,7 +72,7 @@ PokemonTower7Script4: ; 60d86 (18:4d86)
ld a, SPRITE_FACING_UP
ld [wSpriteStateData1 + 9], a
ld a, LAVENDER_HOUSE_1
ld [H_DOWNARROWBLINKCNT1], a
ld [hWarpDestinationMap], a
ld a, $1
ld [wDestinationWarpID], a
ld a, LAVENDER_TOWN
@ -107,7 +107,7 @@ PokemonTower7Script_60db6: ; 60db6 (18:4db6)
ld d, [hl]
ld e, a
ld a, [wSpriteIndex]
ld [H_DOWNARROWBLINKCNT2], a
ld [H_SPRITEINDEX], a
jp MoveSprite
.asm_60dde
inc hl

View File

@ -22,11 +22,11 @@ PowerPlantTextPointers: ; 1e2df (7:62df)
dw PowerPlantText7
dw PowerPlantText8
dw PowerPlantText9
dw Predef5CText
dw Predef5CText
dw Predef5CText
dw Predef5CText
dw Predef5CText
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText
PowerPlantTrainerHeaders: ; 1e2fb (7:62fb)
PowerPlantTrainerHeader0: ; 1e2fb (7:62fb)

View File

@ -43,8 +43,8 @@ RocketHideout1TextPointers: ; 44c14 (11:4c14)
dw RocketHideout1Text3
dw RocketHideout1Text4
dw RocketHideout1Text5
dw Predef5CText
dw Predef5CText
dw PickUpItemText
dw PickUpItemText
RocketHideout1TrainerHeaders: ; 44c22 (11:4c22)
RocketHideout1TrainerHeader0: ; 44c22 (11:4c22)

View File

@ -415,10 +415,10 @@ SpinnerArrowAnimTiles: ; 45087 (11:5087)
RocketHideout2TextPointers: ; 450c7 (11:50c7)
dw RocketHideout2Text1
dw Predef5CText
dw Predef5CText
dw Predef5CText
dw Predef5CText
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText
RocketHideout2TrainerHeaders: ; 450d1 (11:50d1)
RocketHideout2TrainerHeader0: ; 450d1 (11:50d1)

View File

@ -146,8 +146,8 @@ RocketHideout3Script3: ; 452e4 (11:452e4)
RocketHideout3TextPointers: ; 452fa (11:52fa)
dw RocketHideout3Text1
dw RocketHideout3Text2
dw Predef5CText
dw Predef5CText
dw PickUpItemText
dw PickUpItemText
RocketHideout3TrainerHeaders: ; 45302 (11:5302)
RocketHideout3TrainerHeader0: ; 45302 (11:5302)

View File

@ -56,7 +56,7 @@ RocketHideout4Script3: ; 454b6 (11:54b6)
ld hl, wd81b
set 7, [hl]
ld a, $a
ld [H_SPRITEHEIGHT], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
call GBFadeOutToBlack
ld a, HS_ROCKET_HIDEOUT_4_GIOVANNI
@ -81,11 +81,11 @@ RocketHideout4TextPointers: ; 45501 (11:5501)
dw RocketHideout4Text2
dw RocketHideout4Text3
dw RocketHideout4Text4
dw Predef5CText
dw Predef5CText
dw Predef5CText
dw Predef5CText
dw Predef5CText
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText
dw RocketHideout4Text10
RocketHideout4TrainerHeaders: ; 45515 (11:5515)

View File

@ -28,7 +28,7 @@ Route12Script0: ; 59619 (16:5619)
res 6, [hl]
jp z, CheckFightingMapTrainers
ld a, $d
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, SNORLAX
ld [W_CUROPPONENT], a
@ -51,7 +51,7 @@ Route12Script3: ; 5964c (16:564c)
cp $2
jr z, .asm_59664
ld a, $e
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
.asm_59664
ld hl, wd7d8
@ -71,8 +71,8 @@ Route12TextPointers: ; 59675 (16:5675)
dw Route12Text6
dw Route12Text7
dw Route12Text8
dw Predef5CText
dw Predef5CText
dw PickUpItemText
dw PickUpItemText
dw Route12Text11
dw Route12Text12
dw Route12Text13

View File

@ -23,7 +23,7 @@ Route15TextPointers: ; 597c7 (16:57c7)
dw Route15Text8
dw Route15Text9
dw Route15Text10
dw Predef5CText
dw PickUpItemText
dw Route15Text12
Route15TrainerHeaders: ; 597df (16:57df)

View File

@ -28,7 +28,7 @@ Route16Script0: ; 59959 (16:5959)
res 0, [hl]
jp z, CheckFightingMapTrainers
ld a, $a
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, SNORLAX
ld [W_CUROPPONENT], a
@ -52,7 +52,7 @@ Route16Script3: ; 5998f (16:598f)
cp $2
jr z, .asm_599a8
ld a, $b
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
.asm_599a8
ld hl, wd7e0

View File

@ -19,14 +19,14 @@ Route16GateScript0: ; 496d7 (12:56d7)
call ArePlayerCoordsInArray
ret nc
ld a, $3
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
xor a
ld [hJoyHeld], a
ld a, [wWhichTrade]
ld a, [wCoordIndex]
cp $1
jr z, .asm_4970e
ld a, [wWhichTrade]
ld a, [wCoordIndex]
dec a
ld [wSimulatedJoypadStatesIndex], a
ld b, $0
@ -59,7 +59,7 @@ Route16GateScript1: ; 4971d (12:571d)
Route16GateScript2: ; 49727 (12:5727)
ld a, $1
ld [H_SPRITEHEIGHT], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $1
ld [wSimulatedJoypadStatesIndex], a

View File

@ -19,17 +19,17 @@ Route18GateScript0: ; 4988f (12:588f)
call ArePlayerCoordsInArray
ret nc
ld a, $2
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
xor a
ld [hJoyHeld], a
ld a, [wWhichTrade]
ld a, [wCoordIndex]
cp $1
jr z, .asm_498c6
ld a, [wWhichTrade]
ld a, [wCoordIndex]
dec a
ld [wSimulatedJoypadStatesIndex], a
ld b, $0
ld b, 0
ld c, a
ld a, D_UP
ld hl, wSimulatedJoypadStatesEnd
@ -59,7 +59,7 @@ Route18GateScript1: ; 498d5 (12:58d5)
Route18GateScript2: ; 498df (12:58df)
ld a, $1
ld [H_SPRITEHEIGHT], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $1
ld [wSimulatedJoypadStatesIndex], a

View File

@ -2,8 +2,8 @@ Route2Script: ; 554e3 (15:54e3)
jp EnableAutoTextBoxDrawing
Route2TextPointers: ; 554e6 (15:54e6)
dw Predef5CText
dw Predef5CText
dw PickUpItemText
dw PickUpItemText
dw Route2Text3
dw Route2Text4

View File

@ -43,8 +43,8 @@ Route22MoveRivalSprite: ; 50ee6 (14:4ee6)
inc de
.asm_50ef1
call MoveSprite
ld a, $c
ld [$ff8d], a
ld a, SPRITE_FACING_RIGHT
ld [hSpriteFacingDirection], a
jp SetSpriteFacingDirectionAndDelay
Route22RivalMovementData: ; 50efb (14:4efb)
@ -61,7 +61,7 @@ Route22Script0: ; 50f00 (14:4f00)
ld hl, .Route22RivalBattleCoords
call ArePlayerCoordsInArray
ret nc
ld a, [wWhichTrade]
ld a, [wCoordIndex]
ld [wcf0d], a
xor a
ld [hJoyHeld], a
@ -98,7 +98,7 @@ Route22Script0: ; 50f00 (14:4f00)
ld a, MUSIC_MEET_RIVAL
call PlayMusic
ld a, $1
ld [$ff8c], a
ld [H_SPRITEINDEX], a
call Route22MoveRivalSprite
ld a, $1
ld [W_ROUTE22CURSCRIPT], a
@ -113,19 +113,19 @@ Route22Script1: ; 50f62 (14:4f62)
jr nz, .asm_50f78
ld a, $4
ld [wd528], a
ld a, $4
ld a, SPRITE_FACING_UP
jr .asm_50f7a
.asm_50f78
ld a, $c
ld a, SPRITE_FACING_RIGHT
.asm_50f7a
ld [$ff8d], a
ld [hSpriteFacingDirection], a
ld a, $1
ld [$ff8c], a
ld [H_SPRITEINDEX], a
call SetSpriteFacingDirectionAndDelay
xor a
ld [wJoyIgnore], a
ld a, $1
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld hl, wd72d
set 6, [hl]
@ -159,16 +159,16 @@ Route22Script2: ; 50fb5 (14:4fb5)
.notDown
ld a, SPRITE_FACING_RIGHT
.done
ld [$ff8d], a
ld [hSpriteFacingDirection], a
ld a, $1
ld [$ff8c], a
ld [H_SPRITEINDEX], a
call SetSpriteFacingDirectionAndDelay
ld a, $f0
ld [wJoyIgnore], a
ld hl, wd7eb
set 5, [hl]
ld a, $1
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $ff
ld [wc0ee], a
@ -194,7 +194,7 @@ Route22Script_5100d: ; 5100d (14:500d)
ld de, Route22RivalExitMovementData2
Route22MoveRival1: ; 51010 (14:5010)
ld a, $1
ld [H_SPRITEHEIGHT], a
ld [H_SPRITEINDEX], a
jp MoveSprite
Route22RivalExitMovementData1: ; 51017 (14:5017)
@ -255,7 +255,7 @@ Route22Script_5104e: ; 5104e (14:504e)
call PlaySound
callba Music_RivalAlternateTempo
ld a, $2
ld [H_DOWNARROWBLINKCNT2], a
ld [H_SPRITEINDEX], a
call Route22MoveRivalSprite
ld a, $4
ld [W_ROUTE22CURSCRIPT], a
@ -266,25 +266,25 @@ Route22Script4: ; 51087 (14:5087)
bit 0, a
ret nz
ld a, $2
ld [H_DOWNARROWBLINKCNT2], a
ld [H_SPRITEINDEX], a
ld a, [wcf0d]
cp $1
jr nz, .asm_510a1
ld a, $4
ld [wd528], a
ld a, $4
ld a, SPRITE_FACING_UP
jr .asm_510a8
.asm_510a1
ld a, $2
ld [wd528], a
ld a, $c
ld a, SPRITE_FACING_RIGHT
.asm_510a8
ld [$ff8d], a
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
xor a
ld [wJoyIgnore], a
ld a, $2
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld hl, wd72d
set 6, [hl]
@ -310,27 +310,27 @@ Route22Script5: ; 510df (14:50df)
cp $ff
jp z, Route22Script_50ece
ld a, $2
ld [H_DOWNARROWBLINKCNT2], a
ld [H_SPRITEINDEX], a
ld a, [wcf0d]
cp $1
jr nz, .asm_510fb
ld a, $4
ld [wd528], a
ld a, $4
ld a, SPRITE_FACING_UP
jr .asm_51102
.asm_510fb
ld a, $2
ld [wd528], a
ld a, $c
ld a, SPRITE_FACING_RIGHT
.asm_51102
ld [$ff8d], a
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, $f0
ld [wJoyIgnore], a
ld hl, wd7eb
set 6, [hl]
ld a, $2
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $ff
ld [wc0ee], a
@ -356,7 +356,7 @@ Route22Script_51142: ; 51142 (14:5142)
ld de, MovementData_5114d
Route22MoveRival2: ; 51145 (14:5145)
ld a, $2
ld [H_DOWNARROWBLINKCNT2], a
ld [H_SPRITEINDEX], a
jp MoveSprite
MovementData_5114c: ; 5114c (14:514c)

View File

@ -24,7 +24,7 @@ Route22GateScript0: ; 1e6a4 (7:66a4)
xor a
ld [hJoyHeld], a
ld a, $1
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
jp DisplayTextID
Route22GateScriptCoords: ; 1e6b5 (7:66b5)

View File

@ -49,9 +49,9 @@ Route23Script0: ; 51219 (14:5219)
ret nc
.asm_51237
ld a, e
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
ld a, c
ld [wWhichTrade], a
ld [wWhichBadge], a
ld b, $2
ld hl, wd7ed
predef FlagActionPredef
@ -69,21 +69,21 @@ YCoordsData_51255: ; 51255 (14:5255)
Route23Script_5125d: ; 5125d (14:525d)
ld hl, BadgeTextPointers
ld a, [wWhichTrade]
ld a, [wWhichBadge]
ld c, a
ld b, $0
ld b, 0
add hl, bc
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
ld de, wcd6d
.asm_5126e
.copyTextLoop
ld a, [hli]
ld [de], a
inc de
cp $50
jr nz, .asm_5126e
cp "@"
jr nz, .copyTextLoop
ret
BadgeTextPointers: ; 51276 (14:5276)
@ -188,9 +188,9 @@ Route23Text7: ; 5133d (14:533d)
jp TextScriptEnd
Route23Script_51346: ; 51346 (14:5346)
ld [wWhichTrade], a
ld [wWhichBadge], a
call Route23Script_5125d
ld a, [wWhichTrade]
ld a, [wWhichBadge]
inc a
ld c, a
ld b, $2
@ -208,7 +208,7 @@ Route23Script_51346: ; 51346 (14:5346)
.asm_5136e
ld hl, VictoryRoadGuardText2
call PrintText
ld a, [wWhichTrade]
ld a, [wWhichBadge]
ld c, a
ld b, $1
ld hl, wd7ed

View File

@ -31,7 +31,7 @@ Route24Script0: ; 513d5 (14:53d5)
xor a
ld [hJoyHeld], a
ld a, $1
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld hl, wd7f0
bit 1, [hl]
@ -70,7 +70,7 @@ Route24Script3: ; 51422 (14:5422)
ld hl, wd7ef
set 1, [hl]
ld a, $1
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
xor a
ld [wJoyIgnore], a
@ -87,7 +87,7 @@ Route24TextPointers: ; 5144b (14:544b)
dw Route24Text5
dw Route24Text6
dw Route24Text7
dw Predef5CText
dw PickUpItemText
Route24TrainerHeaders: ; 5145b (14:545b)
Route24TrainerHeader0: ; 5145b (14:545b)
@ -170,7 +170,7 @@ Route24Text1: ; 514a4 (14:54a4)
ld hl, Route24Text_5152b
ld de, Route24Text_5152b
call SaveEndBattleTextPointers
ld a, [$ff8c]
ld a, [hSpriteIndexOrTextID]
ld [wSpriteIndex], a
call EngageMapTrainer
call InitBattleEnemyParameters

View File

@ -51,7 +51,7 @@ Route25TextPointers: ; 51628 (14:5628)
dw Route25Text7
dw Route25Text8
dw Route25Text9
dw Predef5CText
dw PickUpItemText
dw Route25Text11
Route25TrainerHeaders: ; 5163e (14:563e)

View File

@ -15,7 +15,7 @@ Route4ScriptPointers: ; 5566b (15:566b)
Route4TextPointers: ; 55671 (15:5671)
dw Route4Text1
dw Route4Text2
dw Predef5CText
dw PickUpItemText
dw PokeCenterSignText
dw Route4Text5
dw Route4Text6

View File

@ -31,7 +31,7 @@ Route5GateScript0: ; 1df50 (7:5f50)
and a
jr nz, .asm_1df82
ld a, $2
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
call Route5GateScript_1df43
ld a, $1
@ -39,7 +39,7 @@ Route5GateScript0: ; 1df50 (7:5f50)
ret
.asm_1df82
ld a, $3
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld hl, wd728
set 6, [hl]

View File

@ -25,7 +25,7 @@ Route6GateScript0: ; 1e04e (7:604e)
and a
jr nz, .asm_1e080
ld a, $2
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
call Route6GateScript_1e0a1
ld a, $1
@ -35,7 +35,7 @@ Route6GateScript0: ; 1e04e (7:604e)
ld hl, wd728
set 6, [hl]
ld a, $3
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
jp DisplayTextID
CoordsData_1e08c: ; 1e08c (7:608c)

View File

@ -37,7 +37,7 @@ Route7GateScript0: ; 1e128 (7:6128)
and a
jr nz, .asm_1e15a
ld a, $2
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
call Route7GateScript_1e111
ld a, $1
@ -45,7 +45,7 @@ Route7GateScript0: ; 1e128 (7:6128)
ret
.asm_1e15a
ld a, $3
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld hl, wd728
set 6, [hl]

View File

@ -36,7 +36,7 @@ Route8GateScript0: ; 1e1ee (7:61ee)
and a
jr nz, .asm_1e220
ld a, $2
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
call Route8GateScript_1e1d7
ld a, $1
@ -46,7 +46,7 @@ Route8GateScript0: ; 1e1ee (7:61ee)
ld hl, wd728
set 6, [hl]
ld a, $3
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
jp DisplayTextID
CoordsData_1e22c: ; 1e22c (7:622c)

View File

@ -22,7 +22,7 @@ Route9TextPointers: ; 556d5 (15:56d5)
dw Route9Text7
dw Route9Text8
dw Route9Text9
dw Predef5CText
dw PickUpItemText
dw Route9Text11
Route9TrainerHeaders: ; 556eb (15:56eb)

View File

@ -2,7 +2,7 @@ SafariZoneCenterScript: ; 45bb2 (11:5bb2)
jp EnableAutoTextBoxDrawing
SafariZoneCenterTextPointers: ; 45bb5 (11:5bb5)
dw Predef5CText
dw PickUpItemText
dw SafariZoneCenterText2
dw SafariZoneCenterText3

View File

@ -2,10 +2,10 @@ SafariZoneEastScript: ; 4586b (11:586b)
jp EnableAutoTextBoxDrawing
SafariZoneEastTextPointers: ; 4586e (11:586e)
dw Predef5CText
dw Predef5CText
dw Predef5CText
dw Predef5CText
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText
dw SafariZoneEastText5
dw SafariZoneEastText6
dw SafariZoneEastText7

View File

@ -18,7 +18,7 @@ SafariZoneEntranceScriptPointers: ; 751d9 (1d:51d9)
call ArePlayerCoordsInArray
ret nc
ld a, $3
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $ff
ld [wJoyIgnore], a
@ -56,7 +56,7 @@ SafariZoneEntranceScriptPointers: ; 751d9 (1d:51d9)
ld [wJoyIgnore], a
call UpdateSprites
ld a, $4
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $ff
ld [wJoyIgnore], a
@ -83,7 +83,7 @@ SafariZoneEntranceScriptPointers: ; 751d9 (1d:51d9)
ld a, $f0
ld [wJoyIgnore], a
ld a, $6
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
xor a
ld [W_NUMSAFARIBALLS], a
@ -95,7 +95,7 @@ SafariZoneEntranceScriptPointers: ; 751d9 (1d:51d9)
jr .asm_75286
.asm_7527f
ld a, $5
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
.asm_75286
ret

View File

@ -2,8 +2,8 @@ SafariZoneNorthScript: ; 459ab (11:59ab)
jp EnableAutoTextBoxDrawing
SafariZoneNorthTextPointers: ; 459ae (11:59ae)
dw Predef5CText
dw Predef5CText
dw PickUpItemText
dw PickUpItemText
dw SafariZoneNorthText3
dw SafariZoneNorthText4
dw SafariZoneNorthText5

View File

@ -2,10 +2,10 @@ SafariZoneWestScript: ; 4a1b5 (12:61b5)
jp EnableAutoTextBoxDrawing
SafariZoneWestTextPointers: ; 4a1b8 (12:61b8)
dw Predef5CText
dw Predef5CText
dw Predef5CText
dw Predef5CText
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText
dw SafariZoneWestText5
dw SafariZoneWestText6
dw SafariZoneWestText7

View File

@ -44,7 +44,7 @@ SaffronGymScript3: ; 5d05b (17:505b)
SaffronGymText_5d068: ; 5d068 (17:5068)
ld a, $a
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld hl, wd7b3
set 1, [hl]
@ -52,14 +52,14 @@ SaffronGymText_5d068: ; 5d068 (17:5068)
call GiveItem
jr nc, .BagFull
ld a, $b
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld hl, wd7b3
set 0, [hl]
jr .asm_5d091
.BagFull
ld a, $c
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
.asm_5d091
ld hl, W_OBTAINEDBADGES

View File

@ -44,9 +44,9 @@ SilphCo10TextPointers: ; 5a186 (16:6186)
dw SilphCo10Text1
dw SilphCo10Text2
dw SilphCo10Text3
dw Predef5CText
dw Predef5CText
dw Predef5CText
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText
SilphCo10TrainerHeaders: ; 5a192 (16:6192)
SilphCo10TrainerHeader0: ; 5a192 (16:6192)

View File

@ -170,17 +170,17 @@ SilphCo11Script0: ; 621db (18:61db)
ld hl, CoordsData_62211
call ArePlayerCoordsInArray
jp nc, CheckFightingMapTrainers
ld a, [wWhichTrade]
ld a, [wCoordIndex]
ld [wcf0d], a
xor a
ld [hJoyHeld], a
ld a, $f0
ld [wJoyIgnore], a
ld a, $3
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $3
ld [H_DOWNARROWBLINKCNT2], a
ld [H_SPRITEINDEX], a
call SetSpriteMovementBytesToFF
ld de, MovementData_62216
call MoveSprite
@ -201,9 +201,9 @@ MovementData_62216: ; 62216 (18:6216)
SilphCo11Script_6221a: ; 6221a (18:621a)
ld [wd528], a
ld a, $3
ld [H_DOWNARROWBLINKCNT2], a
ld [H_SPRITEINDEX], a
ld a, b
ld [$ff8d], a
ld [hSpriteFacingDirection], a
jp SetSpriteFacingDirectionAndDelay
SilphCo11Script5: ; 62227 (18:6227)
@ -214,17 +214,17 @@ SilphCo11Script5: ; 62227 (18:6227)
cp $1
jr z, .asm_6223c
ld a, $2
ld b, $c
ld b, SPRITE_FACING_RIGHT
jr .asm_62240
.asm_6223c
ld a, $8
ld b, $0
ld b, SPRITE_FACING_DOWN
.asm_62240
call SilphCo11Script_6221a
ld a, $f0
ld [wJoyIgnore], a
ld a, $6
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
call GBFadeOutToBlack
call SilphCo11Script_6216d
@ -242,17 +242,17 @@ SilphCo11Script3: ; 6226a (18:626a)
bit 0, a
ret nz
ld a, $3
ld [H_DOWNARROWBLINKCNT2], a
ld [H_SPRITEINDEX], a
call SetSpriteMovementBytesToFF
ld a, [wcf0d]
cp $1
jr z, .asm_62284
ld a, $2
ld b, $c
ld b, SPRITE_FACING_RIGHT
jr .asm_62288
.asm_62284
ld a, $8
ld b, $0
ld b, SPRITE_FACING_DOWN
.asm_62288
call SilphCo11Script_6221a
call Delay3
@ -266,7 +266,7 @@ SilphCo11Script4: ; 62293 (18:6293)
ld hl, SilphCo10Text_62330
ld de, SilphCo10Text_62330
call SaveEndBattleTextPointers
ld a, [H_DOWNARROWBLINKCNT2]
ld a, [H_SPRITEINDEX]
ld [wSpriteIndex], a
call EngageMapTrainer
call InitBattleEnemyParameters

View File

@ -58,7 +58,7 @@ SilphCo3TextPointers: ; 59fc4 (16:5fc4)
dw SilphCo3Text1
dw SilphCo3Text2
dw SilphCo3Text3
dw Predef5CText
dw PickUpItemText
SilphCo3TrainerHeaders: ; 59fcc (16:5fcc)
SilphCo3TrainerHeader0: ; 59fcc (16:5fcc)

View File

@ -95,9 +95,9 @@ SilphCo4TextPointers: ; 19da0 (6:5da0)
dw SilphCo4Text2
dw SilphCo4Text3
dw SilphCo4Text4
dw Predef5CText
dw Predef5CText
dw Predef5CText
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText
SilphCo4TrainerHeaders: ; 19dae (6:5dae)
SilphCo4TrainerHeader0: ; 19dae (6:5dae)

View File

@ -74,9 +74,9 @@ SilphCo5TextPointers: ; 19fbc (6:5fbc)
dw SilphCo5Text3
dw SilphCo5Text4
dw SilphCo5Text5
dw Predef5CText
dw Predef5CText
dw Predef5CText
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText
dw SilphCo5Text9
dw SilphCo5Text10
dw SilphCo5Text11

View File

@ -50,8 +50,8 @@ SilphCo6TextPointers: ; 1a1f6 (6:61f6)
dw SilphCo6Text6
dw SilphCo6Text7
dw SilphCo6Text8
dw Predef5CText
dw Predef5CText
dw PickUpItemText
dw PickUpItemText
SilphCo6TrainerHeaders: ; 1a20a (6:620a)
SilphCo6TrainerHeader0: ; 1a20a (6:620a)

View File

@ -136,10 +136,10 @@ SilphCo7Script0: ; 51c23 (14:5c23)
ld a, MUSIC_MEET_RIVAL
call PlayMusic
ld a, $9
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $9
ld [H_DOWNARROWBLINKCNT2], a
ld [H_SPRITEINDEX], a
call SetSpriteMovementBytesToFF
ld de, MovementData_51c7d
ld a, [wWhichTrade]
@ -149,7 +149,7 @@ SilphCo7Script0: ; 51c23 (14:5c23)
inc de
.asm_51c6c
ld a, $9
ld [H_DOWNARROWBLINKCNT2], a
ld [H_SPRITEINDEX], a
call MoveSprite
ld a, $3
jp SilphCo7Text_51c10
@ -173,7 +173,7 @@ SilphCo7Script3: ; 51c82 (14:5c82)
xor a
ld [wJoyIgnore], a
ld a, $d
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
call Delay3
ld hl, wd72d
@ -212,12 +212,12 @@ SilphCo7Script4: ; 51cc8 (14:5cc8)
ld a, $4
ld [wd528], a
ld a, $9
ld [H_DOWNARROWBLINKCNT2], a
ld a, $4
ld [$ff8d], a
ld [H_SPRITEINDEX], a
ld a, SPRITE_FACING_UP
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, $f
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $ff
ld [wc0ee], a
@ -230,7 +230,7 @@ SilphCo7Script4: ; 51cc8 (14:5cc8)
ld de, MovementData_51d1a
.asm_51d0e
ld a, $9
ld [H_DOWNARROWBLINKCNT2], a
ld [H_SPRITEINDEX], a
call MoveSprite
ld a, $5
jp SilphCo7Text_51c10
@ -272,9 +272,9 @@ SilphCo7TextPointers: ; 51d3f (14:5d3f)
dw SilphCo7Text7
dw SilphCo7Text8
dw SilphCo7Text9
dw Predef5CText
dw Predef5CText
dw Predef5CText
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText
dw SilphCo7Text13
dw SilphCo7Text14
dw SilphCo7Text15

View File

@ -21,9 +21,9 @@ SSAnne10TextPointers: ; 61d6e (18:5d6e)
dw SSAnne10Text6
dw SSAnne10Text7
dw SSAnne10Text8
dw Predef5CText
dw Predef5CText
dw Predef5CText
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText
SSAnne10TrainerHeaders: ; 61d84 (18:5d84)
SSAnne10TrainerHeader0: ; 61d84 (18:5d84)

View File

@ -30,14 +30,14 @@ SSAnne2Script0: ; 613be (18:53be)
ld c, BANK(Music_MeetRival)
ld a, MUSIC_MEET_RIVAL
call PlayMusic
ld a, [wWhichTrade]
ld a, [wCoordIndex]
ld [$ffdb], a
ld a, HS_SS_ANNE_2_RIVAL
ld [wcc4d], a
predef ShowObject
call Delay3
ld a, $2
ld [$ff8c], a
ld [H_SPRITEINDEX], a
call SetSpriteMovementBytesToFF
xor a
ld [hJoyHeld], a
@ -79,11 +79,11 @@ SSAnne2Script_61416: ; 61416 (18:5416)
ld a, SPRITE_FACING_RIGHT
jr .asm_61427
.asm_61426
xor a
xor a ; SPRITE_FACING_DOWN
.asm_61427
ld [$ff8d], a
ld [hSpriteFacingDirection], a
ld a, $2
ld [H_DOWNARROWBLINKCNT2], a
ld [H_SPRITEINDEX], a
jp SetSpriteFacingDirectionAndDelay
SSAnne2Script1: ; 61430 (18:5430)
@ -94,7 +94,7 @@ SSAnne2Script1: ; 61430 (18:5430)
xor a
ld [wJoyIgnore], a
ld a, $2
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
call Delay3
ld a, SONY2 + $c8
@ -129,10 +129,10 @@ SSAnne2Script2: ; 6146d (18:546d)
ld a, $f0
ld [wJoyIgnore], a
ld a, $3
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $2
ld [$ff8c], a
ld [H_SPRITEINDEX], a
call SetSpriteMovementBytesToFF
ld a, [W_XCOORD]
cp $25
@ -143,7 +143,7 @@ SSAnne2Script2: ; 6146d (18:546d)
ld de, MovementData_614b7
.asm_6149a
ld a, $2
ld [$ff8c], a
ld [H_SPRITEINDEX], a
call MoveSprite
ld a, $ff
ld [wc0ee], a

View File

@ -22,7 +22,7 @@ SSAnne8TextPointers: ; 6198f (18:598f)
dw SSAnne8Text7
dw SSAnne8Text8
dw SSAnne8Text9
dw Predef5CText
dw PickUpItemText
dw SSAnne8Text11
SSAnne8TrainerHeaders: ; 619a5 (18:59a5)

View File

@ -21,10 +21,10 @@ SSAnne9TextPointers: ; 61b6a (18:5b6a)
dw SSAnne9Text3
dw SSAnne9Text4
dw SSAnne9Text5
dw Predef5CText
dw PickUpItemText
dw SSAnne9Text7
dw SSAnne9Text8
dw Predef5CText
dw PickUpItemText
dw SSAnne9Text10
dw SSAnne9Text11
dw SSAnne9Text12

View File

@ -2,13 +2,13 @@ TradeCenterScript: ; 4fd10 (13:7d10)
call EnableAutoTextBoxDrawing
ld a, [$ffaa]
cp $2
ld a, $8
jr z, .asm_4fd1d
ld a, $c
.asm_4fd1d
ld [$ff8d], a
ld a, SPRITE_FACING_LEFT
jr z, .next
ld a, SPRITE_FACING_RIGHT
.next
ld [hSpriteFacingDirection], a
ld a, $1
ld [$ff8c], a
ld [H_SPRITEINDEX], a
call SetSpriteFacingDirection
ld hl, wd72d
bit 0, [hl]

View File

@ -2,6 +2,6 @@ UnknownDungeon1Script: ; 74d0c (1d:4d0c)
jp EnableAutoTextBoxDrawing
UnknownDungeon1TextPointers: ; 74d0f (1d:4d0f)
dw Predef5CText
dw Predef5CText
dw Predef5CText
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText

View File

@ -2,6 +2,6 @@ UnknownDungeon2Script: ; 45e0b (11:5e0b)
jp EnableAutoTextBoxDrawing
UnknownDungeon2TextPointers: ; 45e0e (11:5e0e)
dw Predef5CText
dw Predef5CText
dw Predef5CText
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText

View File

@ -14,8 +14,8 @@ UnknownDungeon3ScriptPointers: ; 45f03 (11:5f03)
UnknownDungeon3TextPointers: ; 45f09 (11:5f09)
dw UnknownDungeon3Text1
dw Predef5CText
dw Predef5CText
dw PickUpItemText
dw PickUpItemText
UnknownDungeon3TrainerHeaders: ; 45f0f (11:5f0f)
UnknownDungeon3TrainerHeader0: ; 45f0f (11:5f0f)

View File

@ -49,7 +49,7 @@ VermilionCityScript0: ; 197e6 (6:57e6)
ld [hJoyHeld], a
ld [wcf0d], a
ld a, $3
ld [$ff8c], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, [wd803]
bit 2, a

View File

@ -64,7 +64,7 @@ VermilionGymScript3: ; 5ca9d (17:4a9d)
VermilionGymScript_5caaa: ; 5caaa (17:4aaa)
ld a, $6
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld hl, wd773
set 7, [hl]
@ -72,14 +72,14 @@ VermilionGymScript_5caaa: ; 5caaa (17:4aaa)
call GiveItem
jr nc, .BagFull
ld a, $7
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld hl, wd773
set 6, [hl]
jr .asm_5cad3
.BagFull
ld a, $8
ld [H_DOWNARROWBLINKCNT2], a
ld [hSpriteIndexOrTextID], a
call DisplayTextID
.asm_5cad3
ld hl, W_OBTAINEDBADGES

View File

@ -43,8 +43,8 @@ CoordsData_5da5c: ; 5da5c (17:5a5c)
VictoryRoad1TextPointers: ; 5da5f (17:5a5f)
dw VictoryRoad1Text1
dw VictoryRoad1Text2
dw Predef5CText
dw Predef5CText
dw PickUpItemText
dw PickUpItemText
dw BoulderText
dw BoulderText
dw BoulderText

View File

@ -77,10 +77,10 @@ VictoryRoad2TextPointers: ; 5181b (14:581b)
dw VictoryRoad2Text4
dw VictoryRoad2Text5
dw VictoryRoad2Text6
dw Predef5CText
dw Predef5CText
dw Predef5CText
dw Predef5CText
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText
dw BoulderText
dw BoulderText
dw BoulderText

View File

@ -83,8 +83,8 @@ VictoryRoad3TextPointers: ; 44a24 (11:4a24)
dw VictoryRoad3Text2
dw VictoryRoad3Text3
dw VictoryRoad3Text4
dw Predef5CText
dw Predef5CText
dw PickUpItemText
dw PickUpItemText
dw BoulderText
dw BoulderText
dw BoulderText

Some files were not shown because too many files have changed in this diff Show More