pokeyellow/scripts/CinnabarGym.asm
dannye 716f8608c1
Some checks failed
CI / build (push) Has been cancelled
Rename off-by-one wram labels
2024-09-29 10:50:46 -05:00

565 lines
12 KiB
NASM

CinnabarGym_Script:
call CinnabarGymSetMapAndTiles
call EnableAutoTextBoxDrawing
ld hl, CinnabarGym_ScriptPointers
ld a, [wCinnabarGymCurScript]
jp CallFunctionInTable
CinnabarGymSetMapAndTiles:
ld hl, wCurrentMapScriptFlags
bit BIT_CUR_MAP_LOADED_2, [hl]
res BIT_CUR_MAP_LOADED_2, [hl]
push hl
call nz, .LoadNames
pop hl
bit BIT_CUR_MAP_LOADED_1, [hl]
res BIT_CUR_MAP_LOADED_1, [hl]
call nz, UpdateCinnabarGymGateTileBlocks
ResetEvent EVENT_2A7
ret
.LoadNames:
ld hl, .CityName
ld de, .LeaderName
jp LoadGymLeaderAndCityName
.CityName:
db "CINNABAR ISLAND@"
.LeaderName:
db "BLAINE@"
CinnabarGymResetScripts:
xor a ; SCRIPT_CINNABARGYM_DEFAULT
ld [wJoyIgnore], a
ld [wCinnabarGymCurScript], a
ld [wCurMapScript], a
ld [wOpponentAfterWrongAnswer], a
ret
CinnabarGymSetTrainerHeader:
ldh a, [hTextID]
ld [wTrainerHeaderFlagBit], a
ret
CinnabarGymFlagAction:
predef_jump FlagActionPredef
CinnabarGym_ScriptPointers:
def_script_pointers
dw_const CinnabarGymDefaultScript, SCRIPT_CINNABARGYM_DEFAULT
dw_const CinnabarGymGetOpponentTextScript, SCRIPT_CINNABARGYM_GET_OPPONENT_TEXT
dw_const CinnabarGymOpenGateScript, SCRIPT_CINNABARGYM_OPEN_GATE
dw_const CinnabarGymBlainePostBattleScript, SCRIPT_CINNABARGYM_BLAINE_POST_BATTLE
CinnabarGymDefaultScript:
ld a, [wOpponentAfterWrongAnswer]
and a
ret z
ldh [hSpriteIndex], a
cp CINNABARGYM_SUPER_NERD3
jr nz, .not_super_nerd3
ld a, PLAYER_DIR_DOWN
ld [wPlayerMovingDirection], a
ld hl, PikachuMovementData_74f97
ld b, SPRITE_FACING_DOWN
call CinnabarGymScript_74fa3
ld de, MovementNpcToLeftAndUp
jr .MoveSprite
.not_super_nerd3
ld a, PLAYER_DIR_RIGHT
ld [wPlayerMovingDirection], a
ld hl, PikachuMovementData_74f9e
ld b, SPRITE_FACING_RIGHT
call CinnabarGymScript_74fa3
ld de, MovementNpcToLeft
.MoveSprite
call MoveSprite
ld a, SCRIPT_CINNABARGYM_GET_OPPONENT_TEXT
ld [wCinnabarGymCurScript], a
ld [wCurMapScript], a
ret
MovementNpcToLeftAndUp:
db NPC_MOVEMENT_LEFT
db NPC_MOVEMENT_UP
db -1 ; end
PikachuMovementData_74f97:
db $00
db $20
db $1e
db $35
db $3f
MovementNpcToLeft:
db NPC_MOVEMENT_LEFT
db -1 ; end
PikachuMovementData_74f9e:
db $00
db $1d
db $1f
db $38
db $3f
CinnabarGymScript_74fa3:
ld a, [wd471]
bit 7, a
ret z
push hl
push bc
callfar GetPikachuFacingDirectionAndReturnToE
pop bc
pop hl
ld a, b
cp e
ret nz
call ApplyPikachuMovementData
ret
CinnabarGymGetOpponentTextScript:
ld a, [wStatusFlags5]
bit BIT_SCRIPTED_NPC_MOVEMENT, a
ret nz
xor a
ld [wJoyIgnore], a
ld a, [wOpponentAfterWrongAnswer]
ld [wTrainerHeaderFlagBit], a
ldh [hTextID], a
jp DisplayTextID
CinnabarGymOpenGateScript:
call CinnabarGymScript_753e9
ld a, [wIsInBattle]
cp $ff
jp z, CinnabarGymResetScripts
ld a, [wTrainerHeaderFlagBit]
sub $2
ld c, a
ld b, FLAG_TEST
EventFlagAddress hl, EVENT_CINNABAR_GYM_GATE0_UNLOCKED
call CinnabarGymFlagAction
ld a, c
and a
jr nz, .no_sound
ld a, [wTrainerHeaderFlagBit]
cp 2
jr z, .no_sound
ld c, 30
call DelayFrames
call CinnabarGymScript_75023
call CinnabarGymScript_75041
call WaitForSoundToFinish
ld a, SFX_GO_INSIDE
call PlaySound
call WaitForSoundToFinish
jr .asm_75013
.no_sound
call CinnabarGymScript_75023
call CinnabarGymScript_75041
.asm_75013
xor a
ld [wJoyIgnore], a
ld [wOpponentAfterWrongAnswer], a
ld a, SCRIPT_CINNABARGYM_DEFAULT
ld [wCinnabarGymCurScript], a
ld [wCurMapScript], a
ret
CinnabarGymScript_75023:
ld a, [wTrainerHeaderFlagBit]
ldh [hGymGateIndex], a
ld c, a
ld b, FLAG_SET
EventFlagAddress hl, EVENT_BEAT_CINNABAR_GYM_TRAINER_0
call CinnabarGymFlagAction
ret
CinnabarGymScript_75032:
ld a, [wTrainerHeaderFlagBit]
ldh [hGymGateIndex], a
ld c, a
ld b, FLAG_TEST
EventFlagAddress hl, EVENT_BEAT_CINNABAR_GYM_TRAINER_0
call CinnabarGymFlagAction
ret
CinnabarGymScript_75041:
ld a, [wTrainerHeaderFlagBit]
sub 2
ld c, a
ld b, FLAG_SET
EventFlagAddress hl, EVENT_CINNABAR_GYM_GATE0_UNLOCKED
call CinnabarGymFlagAction
call UpdateCinnabarGymGateTileBlocks
ret
CinnabarGymBlainePostBattleScript:
call CinnabarGymScript_753e9
ld a, [wIsInBattle]
cp $ff
jp z, CinnabarGymResetScripts
ld a, D_RIGHT | D_LEFT | D_UP | D_DOWN
ld [wJoyIgnore], a
; fallthrough
CinnabarGymReceiveTM38:
ld a, TEXT_CINNABARGYM_BLAINE_VOLCANO_BADGE_INFO
ldh [hTextID], a
call DisplayTextID
SetEvent EVENT_BEAT_BLAINE
lb bc, TM_FIRE_BLAST, 1
call GiveItem
jr nc, .BagFull
ld a, TEXT_CINNABARGYM_BLAINE_RECEIVED_TM38
ldh [hTextID], a
call DisplayTextID
SetEvent EVENT_GOT_TM38
jr .gymVictory
.BagFull
ld a, TEXT_CINNABARGYM_BLAINE_TM38_NO_ROOM
ldh [hTextID], a
call DisplayTextID
.gymVictory
ld hl, wObtainedBadges
set BIT_VOLCANOBADGE, [hl]
ld hl, wBeatGymFlags
set BIT_VOLCANOBADGE, [hl]
; deactivate gym trainers
SetEventRange EVENT_BEAT_CINNABAR_GYM_TRAINER_0, EVENT_BEAT_CINNABAR_GYM_TRAINER_6
ld hl, wCurrentMapScriptFlags
set BIT_CUR_MAP_LOADED_1, [hl]
jp CinnabarGymResetScripts
CinnabarGym_TextPointers:
def_text_pointers
dw_const CinnabarGymBlaineText, TEXT_CINNABARGYM_BLAINE
dw_const CinnabarGymSuperNerd1, TEXT_CINNABARGYM_SUPER_NERD1
dw_const CinnabarGymSuperNerd2, TEXT_CINNABARGYM_SUPER_NERD2
dw_const CinnabarGymSuperNerd3, TEXT_CINNABARGYM_SUPER_NERD3
dw_const CinnabarGymSuperNerd4, TEXT_CINNABARGYM_SUPER_NERD4
dw_const CinnabarGymSuperNerd5, TEXT_CINNABARGYM_SUPER_NERD5
dw_const CinnabarGymSuperNerd6, TEXT_CINNABARGYM_SUPER_NERD6
dw_const CinnabarGymSuperNerd7, TEXT_CINNABARGYM_SUPER_NERD7
dw_const CinnabarGymGymGuideText, TEXT_CINNABARGYM_GYM_GUIDE
dw_const CinnabarGymBlaineVolcanoBadgeInfoText, TEXT_CINNABARGYM_BLAINE_VOLCANO_BADGE_INFO
dw_const CinnabarGymBlaineReceivedTM38Text, TEXT_CINNABARGYM_BLAINE_RECEIVED_TM38
dw_const CinnabarGymBlaineTM38NoRoomText, TEXT_CINNABARGYM_BLAINE_TM38_NO_ROOM
CinnabarGymStartBattleScript:
ldh a, [hSpriteIndex]
ld [wSpriteIndex], a
call EngageMapTrainer
call InitBattleEnemyParameters
ld hl, wStatusFlags3
set BIT_TALKED_TO_TRAINER, [hl]
set BIT_PRINT_END_BATTLE_TEXT, [hl]
ld a, [wSpriteIndex]
cp CINNABARGYM_BLAINE
jr z, .blaine
ld a, SCRIPT_CINNABARGYM_OPEN_GATE
jr .not_blaine
.blaine
ld a, SCRIPT_CINNABARGYM_BLAINE_POST_BATTLE
.not_blaine
ld [wCinnabarGymCurScript], a
ld [wCurMapScript], a
jp TextScriptEnd
CinnabarGymBlaineText:
text_asm
CheckEvent EVENT_BEAT_BLAINE
jr z, .beforeBeat
CheckEventReuseA EVENT_GOT_TM38
jr nz, .afterBeat
call z, CinnabarGymReceiveTM38
call DisableWaitingAfterTextDisplay
jp TextScriptEnd
.afterBeat
ld hl, .PostBattleAdviceText
call PrintText
jp TextScriptEnd
.beforeBeat
ld hl, .PreBattleText
call PrintText
ld hl, .ReceivedVolcanoBadgeText
ld de, .ReceivedVolcanoBadgeText
call SaveEndBattleTextPointers
ld a, $7
ld [wGymLeaderNo], a
jp CinnabarGymStartBattleScript
.PreBattleText:
text_far _CinnabarGymBlainePreBattleText
text_end
.ReceivedVolcanoBadgeText:
text_far _CinnabarGymBlaineReceivedVolcanoBadgeText
sound_get_key_item ; actually plays the second channel of SFX_BALL_POOF due to the wrong music bank being loaded
text_waitbutton
text_end
.PostBattleAdviceText:
text_far _CinnabarGymBlainePostBattleAdviceText
text_end
CinnabarGymBlaineVolcanoBadgeInfoText:
text_far _CinnabarGymBlaineVolcanoBadgeInfoText
text_end
CinnabarGymBlaineReceivedTM38Text:
text_far _CinnabarGymBlaineReceivedTM38Text
sound_get_item_1
text_far _CinnabarGymBlaineTM38ExplanationText
text_end
CinnabarGymBlaineTM38NoRoomText:
text_far _CinnabarGymBlaineTM38NoRoomText
text_end
CinnabarGymSuperNerd1:
text_asm
call CinnabarGymSetTrainerHeader
CheckEvent EVENT_BEAT_CINNABAR_GYM_TRAINER_0
jr nz, .defeated
ld hl, .BattleText
call PrintText
ld hl, .EndBattleText
ld de, .EndBattleText
call SaveEndBattleTextPointers
jp CinnabarGymStartBattleScript
.defeated
ld hl, .AfterBattleText
call PrintText
jp TextScriptEnd
.BattleText:
text_far _CinnabarGymSuperNerd1BattleText
text_end
.EndBattleText:
text_far _CinnabarGymSuperNerd1EndBattleText
text_end
.AfterBattleText:
text_far _CinnabarGymSuperNerd1AfterBattleText
text_end
CinnabarGymSuperNerd2:
text_asm
call CinnabarGymSetTrainerHeader
CheckEvent EVENT_BEAT_CINNABAR_GYM_TRAINER_1
jr nz, .defeated
call CinnabarGymScript_753f3
jr nz, .asm_75196
CheckEvent EVENT_CINNABAR_GYM_GATE1_UNLOCKED
jr nz, .asm_75196
ld e, $00
jp CinnabarGymScript_753de
.asm_75196
ld hl, .BattleText
call PrintText
ld hl, .EndBattleText
ld de, .EndBattleText
call SaveEndBattleTextPointers
jp CinnabarGymStartBattleScript
.defeated
ld hl, .AfterBattleText
call PrintText
jp TextScriptEnd
.BattleText:
text_far _CinnabarGymSuperNerd2BattleText
text_end
.EndBattleText:
text_far _CinnabarGymSuperNerd2EndBattleText
text_end
.AfterBattleText:
text_far _CinnabarGymSuperNerd2AfterBattleText
text_end
CinnabarGymSuperNerd3:
text_asm
call CinnabarGymSetTrainerHeader
CheckEvent EVENT_BEAT_CINNABAR_GYM_TRAINER_2
jr nz, .defeated
call CinnabarGymScript_753f3
jr nz, .asm_751dc
CheckEvent EVENT_CINNABAR_GYM_GATE2_UNLOCKED
jr nz, .asm_751dc
ld e, $1
jp CinnabarGymScript_753de
.asm_751dc
ld hl, .BattleText
call PrintText
ld hl, .EndBattleText
ld de, .EndBattleText
call SaveEndBattleTextPointers
jp CinnabarGymStartBattleScript
.defeated
ld hl, .AfterBattleText
call PrintText
jp TextScriptEnd
.BattleText:
text_far _CinnabarGymSuperNerd3BattleText
text_end
.EndBattleText:
text_far _CinnabarGymSuperNerd3EndBattleText
text_end
.AfterBattleText:
text_far _CinnabarGymSuperNerd3AfterBattleText
text_end
CinnabarGymSuperNerd4:
text_asm
call CinnabarGymSetTrainerHeader
CheckEvent EVENT_BEAT_CINNABAR_GYM_TRAINER_3
jr nz, .defeated
call CinnabarGymScript_753f3
jr nz, .asm_75222
CheckEvent EVENT_CINNABAR_GYM_GATE3_UNLOCKED
jr nz, .asm_75222
ld e, $2
jp CinnabarGymScript_753de
.asm_75222
ld hl, .BattleText
call PrintText
ld hl, .EndBattleText
ld de, .EndBattleText
call SaveEndBattleTextPointers
jp CinnabarGymStartBattleScript
.defeated
ld hl, .AfterBattleText
call PrintText
jp TextScriptEnd
.BattleText:
text_far _CinnabarGymSuperNerd4BattleText
text_end
.EndBattleText:
text_far _CinnabarGymSuperNerd4EndBattleText
text_end
.AfterBattleText:
text_far _CinnabarGymSuperNerd4AfterBattleText
text_end
CinnabarGymSuperNerd5:
text_asm
call CinnabarGymSetTrainerHeader
CheckEvent EVENT_BEAT_CINNABAR_GYM_TRAINER_4
jr nz, .defeated
call CinnabarGymScript_753f3
jr nz, .asm_75222
CheckEvent EVENT_CINNABAR_GYM_GATE4_UNLOCKED
jr nz, .asm_75222
ld e, $3
jp CinnabarGymScript_753de
.asm_75222
ld hl, .BattleText
call PrintText
ld hl, .EndBattleText
ld de, .EndBattleText
call SaveEndBattleTextPointers
jp CinnabarGymStartBattleScript
.defeated
ld hl, .AfterBattleText
call PrintText
jp TextScriptEnd
.BattleText:
text_far _CinnabarGymSuperNerd5BattleText
text_end
.EndBattleText:
text_far _CinnabarGymSuperNerd5EndBattleText
text_end
.AfterBattleText:
text_far _CinnabarGymSuperNerd5AfterBattleText
text_end
CinnabarGymSuperNerd6:
text_asm
call CinnabarGymSetTrainerHeader
CheckEvent EVENT_BEAT_CINNABAR_GYM_TRAINER_5
jr nz, .defeated
call CinnabarGymScript_753f3
jr nz, .asm_75222
CheckEvent EVENT_CINNABAR_GYM_GATE5_UNLOCKED
jr nz, .asm_75222
ld e, $4
jp CinnabarGymScript_753de
.asm_75222
ld hl, .BattleText
call PrintText
ld hl, .EndBattleText
ld de, .EndBattleText
call SaveEndBattleTextPointers
jp CinnabarGymStartBattleScript
.defeated
ld hl, .AfterBattleText
call PrintText
jp TextScriptEnd
.BattleText:
text_far _CinnabarGymSuperNerd6BattleText
text_end
.EndBattleText:
text_far _CinnabarGymSuperNerd6EndBattleText
text_end
.AfterBattleText:
text_far _CinnabarGymSuperNerd6AfterBattleText
text_end
CinnabarGymSuperNerd7:
text_asm
call CinnabarGymSetTrainerHeader
CheckEvent EVENT_BEAT_CINNABAR_GYM_TRAINER_6
jr nz, .defeated
call CinnabarGymScript_753f3
jr nz, .asm_75222
CheckEvent EVENT_CINNABAR_GYM_GATE6_UNLOCKED
jr nz, .asm_75222
ld e, $5
jp CinnabarGymScript_753de
.asm_75222
ld hl, .BattleText
call PrintText
ld hl, .EndBattleText
ld de, .EndBattleText
call SaveEndBattleTextPointers
jp CinnabarGymStartBattleScript
.defeated
ld hl, .AfterBattleText
call PrintText
jp TextScriptEnd
.BattleText:
text_far _CinnabarGymSuperNerd7BattleText
text_end
.EndBattleText:
text_far _CinnabarGymSuperNerd7EndBattleText
text_end
.AfterBattleText:
text_far _CinnabarGymSuperNerd7AfterBattleText
text_end
CinnabarGymGymGuideText:
text_asm
callfar CinnabarGymPrintGymGuideText
jp TextScriptEnd