Disassembly of Pokemon Yellow
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.github Remove the Discord webhook and tools/unnamed.py 2024-09-18 21:49:35 -04:00
audio Comment wave5 garbage data (#474) 2024-10-07 12:04:31 -04:00
constants Use const_skip 2024-09-24 11:41:14 -04:00
data Identify more flag bits (#464) 2024-09-23 23:51:44 -04:00
engine FreezeEnemyTrainerSprite -> SetEnemyTrainerToStayAndFaceAnyDirection 2024-10-07 12:03:26 -04:00
gfx Thoroughly document debug code (#410) 2023-07-15 18:36:59 -04:00
home FreezeEnemyTrainerSprite -> SetEnemyTrainerToStayAndFaceAnyDirection 2024-10-07 12:03:26 -04:00
macros Use constant in wram for hidden item flags (#445) 2024-05-05 09:56:08 -05:00
maps Fix file modes 2020-11-14 20:52:10 -06:00
ram Consistently format WRAM values (#476) 2024-10-07 12:03:48 -04:00
scripts dbsprite is the wrong macro for WriteOAMBlock data (#472) 2024-09-29 18:54:41 -04:00
text Identify wcd6d as wNameBuffer and others (#455) 2024-07-24 12:21:59 -04:00
tools Tools depend on common.h by default 2024-10-07 21:14:37 -04:00
vc Use bankless symbols for VC constants 2024-08-04 21:13:45 -04:00
.gitattributes Build the Virtual Console patches with make red_vc and make blue_vc (#351) 2022-03-26 16:59:36 -04:00
.gitignore Build the Virtual Console patches with make red_vc and make blue_vc (#351) 2022-03-26 16:59:36 -04:00
audio.asm Require rgbds 0.6.0 2022-10-02 21:14:23 -04:00
home.asm Require rgbds 0.6.0 2022-10-02 21:14:23 -04:00
includes.asm Identify various flag labels and bit constants (#454) 2024-07-16 13:02:54 -04:00
INSTALL.md Update to RGBDS 0.7.0 (#447) 2024-01-03 10:59:04 -05:00
layout.link Use more WRAM sections 2021-05-31 17:17:03 -04:00
main.asm Require rgbds 0.6.0 2022-10-02 21:14:23 -04:00
Makefile Use long option flags for rgbgfx, same as tools/gfx 2024-08-28 12:28:54 -04:00
maps.asm Require rgbds 0.6.0 2022-10-02 21:14:23 -04:00
ram.asm Require rgbds 0.6.0 2022-10-02 21:14:23 -04:00
README.md Remove independent tools and link to pokemon-asm-tools 2024-10-07 16:48:18 -04:00
rgbdscheck.asm Update to RGBDS 0.7.0 (#447) 2024-01-03 10:59:04 -05:00
roms.sha1 Build the Virtual Console patches with make red_vc and make blue_vc (#351) 2022-03-26 16:59:36 -04:00
text.asm Require rgbds 0.6.0 2022-10-02 21:14:23 -04:00

Pokémon Red and Blue Build Status

This is a disassembly of Pokémon Red and Blue.

It builds the following ROMs:

  • Pokemon Red (UE) [S][!].gb sha1: ea9bcae617fdf159b045185467ae58b2e4a48b9a
  • Pokemon Blue (UE) [S][!].gb sha1: d7037c83e1ae5b39bde3c30787637ba1d4c48ce2
  • BLUEMONS.GB (debug build) sha1: 5b1456177671b79b263c614ea0e7cc9ac542e9c4
  • dmgapae0.e69.patch sha1: 0fb5f743696adfe1dbb2e062111f08f9bc5a293a
  • dmgapee0.e68.patch sha1: ed4be94dc29c64271942c87f2157bca9ca1019c7

To set up the repository, see INSTALL.md.

See also

You can find us on Discord (pret, #pokered).

For other pret projects, see pret.github.io.