mirror of
https://github.com/pret/pokeyellow.git
synced 2024-11-23 14:00:03 +00:00
200 lines
3.7 KiB
NASM
200 lines
3.7 KiB
NASM
SilphCo6F_Script:
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call SilphCo6Script_1a1bf
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call EnableAutoTextBoxDrawing
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ld hl, SilphCo6TrainerHeader0
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ld de, SilphCo6F_ScriptPointers
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ld a, [wSilphCo6FCurScript]
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call ExecuteCurMapScriptInTable
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ld [wSilphCo6FCurScript], a
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ret
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SilphCo6Script_1a1bf:
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ld hl, wCurrentMapScriptFlags
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bit 5, [hl]
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res 5, [hl]
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ret z
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ld hl, SilphCo6GateCoords
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call SilphCo4Script_19d5d
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call SilphCo6Script_1a1e6
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CheckEvent EVENT_SILPH_CO_6_UNLOCKED_DOOR
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ret nz
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ld a, $5f
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ld [wNewTileBlockID], a
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lb bc, 6, 2
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predef_jump ReplaceTileBlock
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SilphCo6GateCoords:
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dbmapcoord 2, 6
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db -1 ; end
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SilphCo6Script_1a1e6:
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ldh a, [hUnlockedSilphCoDoors]
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and a
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ret z
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SetEvent EVENT_SILPH_CO_6_UNLOCKED_DOOR
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ret
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SilphCo6F_ScriptPointers:
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dw CheckFightingMapTrainers
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dw DisplayEnemyTrainerTextAndStartBattle
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dw EndTrainerBattle
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SilphCo6F_TextPointers:
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dw SilphCo6Text1
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dw SilphCo6Text2
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dw SilphCo6Text3
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dw SilphCo6Text4
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dw SilphCo6Text5
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dw SilphCo6Text6
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dw SilphCo6Text7
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dw SilphCo6Text8
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dw PickUpItemText
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dw PickUpItemText
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SilphCo6TrainerHeader0:
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trainer EVENT_BEAT_SILPH_CO_6F_TRAINER_0, 2, SilphCo6BattleText2, SilphCo6EndBattleText2, SilphCo6AfterBattleText2
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SilphCo6TrainerHeader1:
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trainer EVENT_BEAT_SILPH_CO_6F_TRAINER_1, 3, SilphCo6BattleText3, SilphCo6EndBattleText3, SilphCo6AfterBattleText3
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SilphCo6TrainerHeader2:
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trainer EVENT_BEAT_SILPH_CO_6F_TRAINER_2, 1, 2, SilphCo6BattleText4, SilphCo6EndBattleText4, SilphCo6AfterBattleText4
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db -1 ; end
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SilphCo6Script_1a22f:
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CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
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jr nz, .asm_1a238
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jr .asm_1a23a
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.asm_1a238
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ld h, d
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ld l, e
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.asm_1a23a
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jp PrintText
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SilphCo6Text1:
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text_asm
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ld hl, SilphCo6Text_1a24a
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ld de, SilphCo6Text_1a24f
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call SilphCo6Script_1a22f
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jp TextScriptEnd
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SilphCo6Text_1a24a:
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text_far _SilphCo6Text_1a24a
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text_end
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SilphCo6Text_1a24f:
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text_far _SilphCo6Text_1a24f
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text_end
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SilphCo6Text2:
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text_asm
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ld hl, SilphCo6Text_1a261
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ld de, SilphCo6Text_1a266
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call SilphCo6Script_1a22f
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jp TextScriptEnd
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SilphCo6Text_1a261:
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text_far _SilphCo6Text_1a261
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text_end
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SilphCo6Text_1a266:
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text_far _SilphCo6Text_1a266
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text_end
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SilphCo6Text3:
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text_asm
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ld hl, SilphCo6Text_1a278
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ld de, SilphCo6Text_1a27d
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call SilphCo6Script_1a22f
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jp TextScriptEnd
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SilphCo6Text_1a278:
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text_far _SilphCo6Text_1a278
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text_end
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SilphCo6Text_1a27d:
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text_far _SilphCo6Text_1a27d
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text_end
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SilphCo6Text4:
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text_asm
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ld hl, SilphCo6Text_1a28f
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ld de, SilphCo6Text_1a294
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call SilphCo6Script_1a22f
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jp TextScriptEnd
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SilphCo6Text_1a28f:
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text_far _SilphCo6Text_1a28f
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text_end
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SilphCo6Text_1a294:
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text_far _SilphCo6Text_1a294
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text_end
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SilphCo6Text5:
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text_asm
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ld hl, SilphCo6Text_1a2a6
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ld de, SilphCo6Text_1a2ab
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call SilphCo6Script_1a22f
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jp TextScriptEnd
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SilphCo6Text_1a2a6:
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text_far _SilphCo6Text_1a2a6
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text_end
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SilphCo6Text_1a2ab:
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text_far _SilphCo6Text_1a2ab
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text_end
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SilphCo6Text6:
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text_asm
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ld hl, SilphCo6TrainerHeader0
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call TalkToTrainer
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jp TextScriptEnd
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SilphCo6BattleText2:
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text_far _SilphCo6BattleText2
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text_end
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SilphCo6EndBattleText2:
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text_far _SilphCo6EndBattleText2
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text_end
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SilphCo6AfterBattleText2:
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text_far _SilphCo6AfterBattleText2
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text_end
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SilphCo6Text7:
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text_asm
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ld hl, SilphCo6TrainerHeader1
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call TalkToTrainer
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jp TextScriptEnd
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SilphCo6BattleText3:
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text_far _SilphCo6BattleText3
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text_end
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SilphCo6EndBattleText3:
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text_far _SilphCo6EndBattleText3
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text_end
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SilphCo6AfterBattleText3:
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text_far _SilphCo6AfterBattleText3
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text_end
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SilphCo6Text8:
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text_asm
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ld hl, SilphCo6TrainerHeader2
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call TalkToTrainer
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jp TextScriptEnd
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SilphCo6BattleText4:
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text_far _SilphCo6BattleText4
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text_end
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SilphCo6EndBattleText4:
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text_far _SilphCo6EndBattleText4
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text_end
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SilphCo6AfterBattleText4:
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text_far _SilphCo6AfterBattleText4
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text_end
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