mirror of
https://github.com/pret/pokeyellow.git
synced 2024-11-27 12:20:21 +00:00
206 lines
2.4 KiB
SYSTEMD
206 lines
2.4 KiB
SYSTEMD
ROM0
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org $0000
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"NULL"
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org $0000
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"rst0"
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org $0008
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"rst8"
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org $0010
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"rst10"
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org $0018
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"rst18"
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org $0020
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"rst20"
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org $0028
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"rst28"
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org $0030
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"rst30"
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org $0038
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"rst38"
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org $0040
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"vblank"
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org $0048
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"lcd"
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org $0050
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"timer"
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org $0058
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"serial"
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org $0060
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"joypad"
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; $0061
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"High Home"
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org $100
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"Header"
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org $150
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"Home"
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ROMX $1
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"bank1"
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ROMX $2
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"Sound Effect Headers 1"
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"Music Headers 1"
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"Sound Effects 1"
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"Audio Engine 1"
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"Music 1"
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ROMX $3
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"bank3"
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ROMX $4
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"NPC Sprites 1"
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"Font Graphics"
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"Battle Engine 1"
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ROMX $5
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"NPC Sprites 2"
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"Battle Engine 2"
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ROMX $6
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"Maps 1"
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"Play Time"
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"Maps 2"
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"Doors and Ledges"
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ROMX $7
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"Maps 3"
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"Pokémon Names"
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"Maps 4"
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"Hidden Objects 1"
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ROMX $8
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"Sound Effect Headers 2"
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"Music Headers 2"
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"Sound Effects 2"
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"Low Health Alarm (Audio Engine 2)"
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"Bill's PC"
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"Audio Engine 2"
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"Music 2"
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ROMX $9
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"Pics 1"
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"Battle Engine 3"
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ROMX $A
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"Pics 2"
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"Battle Engine 4"
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ROMX $B
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"Pics 3"
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"Battle Engine 5"
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ROMX $C
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"Pics 4"
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"Battle Engine 6"
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ROMX $D
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"Pics 5"
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"Slot Machines"
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ROMX $E
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"Battle Engine 7"
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ROMX $F
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"Battle Core"
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ROMX $10
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"bank10"
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ROMX $11
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"Maps 5"
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"Pokédex Rating"
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"Maps 6"
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"Hidden Objects Core"
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ROMX $12
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"Maps 7"
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"Screen Effects"
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"Maps 8"
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ROMX $13
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"Pics 6"
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"Maps 9"
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"Predefs"
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ROMX $14
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"Maps 10"
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"Battle Engine 8"
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"Hidden Objects 2"
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ROMX $15
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"Maps 11"
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"Battle Engine 9"
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"Maps 12"
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"Diploma"
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"Trainer Sight"
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ROMX $16
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"Maps 13"
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"Battle Engine 10"
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"Maps 14"
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"Saffron Guards"
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ROMX $17
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"Maps 15"
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"Starter Dex"
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"Maps 16"
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"Hidden Objects 3"
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ROMX $18
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"Maps 17"
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"Cinnabar Lab Fossils"
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"Maps 18"
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"Hidden Objects 4"
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ROMX $19
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"Tilesets 1"
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ROMX $1A
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"Battle Engine 11"
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"Tilesets 2"
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ROMX $1B
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"Tilesets 3"
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ROMX $1C
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"bank1C"
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ROMX $1D
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"Maps 19"
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"Itemfinder 1"
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"Maps 20"
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"Vending Machine"
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"Maps 21"
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"Itemfinder 2"
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ROMX $1E
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"bank1E"
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ROMX $1F
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"Sound Effect Headers 3"
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"Music Headers 3"
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"Sound Effects 3"
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"Audio Engine 3"
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"Music 3"
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ROMX $20
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"Text 1"
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ROMX $21
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"Text 2"
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ROMX $22
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"Text 3"
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ROMX $23
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"Text 4"
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ROMX $24
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"Text 5"
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ROMX $25
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"Text 6"
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ROMX $26
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"Text 7"
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ROMX $27
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"Text 8"
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ROMX $28
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"Text 9"
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ROMX $29
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"Text 10"
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ROMX $2A
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"Text 11"
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ROMX $2B
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"Pokédex Text"
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ROMX $2C
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"Move Names"
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WRAM0
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"Audio RAM"
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org $c100
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"Sprite State Data"
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"OAM Buffer"
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"Tilemap"
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"Overworld Map"
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"WRAM"
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"Party Data"
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"Main Data"
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"Current Box Data"
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org $df00
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"Stack"
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VRAM
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"VRAM"
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SRAM $0
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"Sprite Buffers"
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SRAM $1
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"Save Data"
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SRAM $2
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"Saved Boxes 1"
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SRAM $3
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"Saved Boxes 2"
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HRAM
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"OAM DMA"
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"HRAM"
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